This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/render
Brecht Van Lommel 0d57724c64 Fix T38062: normal map baking gave randomly values 127 or 128 in flat areas.
Due to float precision issues it was basically random which of the two was used,
now it's slightly biased towards 128, which is the convention for flat colors.
The small difference between 127 and 128 could give problems with sharp glossy
shaders where it would be visible as seams.
2014-01-08 23:36:11 +01:00
..