Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
138 lines
3.9 KiB
C++
138 lines
3.9 KiB
C++
/*******************************************************************************
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* Copyright 2009-2015 Juan Francisco Crespo Galán
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#include "PyImpulseResponse.h"
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#include "PySound.h"
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#include "Exception.h"
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#include "fx/ImpulseResponse.h"
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#include "util/StreamBuffer.h"
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extern PyObject* AUDError;
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static PyObject *
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ImpulseResponse_new(PyTypeObject* type, PyObject* args, PyObject* kwds)
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{
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ImpulseResponseP* self = (ImpulseResponseP*)type->tp_alloc(type, 0);
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if(self != nullptr)
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{
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PyObject* object;
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if(!PyArg_ParseTuple(args, "O:sound", &object))
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return nullptr;
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Sound* sound = checkSound(object);
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try
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{
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self->impulseResponse = new std::shared_ptr<aud::ImpulseResponse>(new aud::ImpulseResponse(std::make_shared<aud::StreamBuffer>(*reinterpret_cast<std::shared_ptr<aud::ISound>*>(sound->sound))));
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}
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catch(aud::Exception& e)
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{
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Py_DECREF(self);
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PyErr_SetString(AUDError, e.what());
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return nullptr;
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}
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}
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return (PyObject *)self;
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}
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static void
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ImpulseResponse_dealloc(ImpulseResponseP* self)
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{
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if(self->impulseResponse)
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delete reinterpret_cast<std::shared_ptr<aud::ImpulseResponse>*>(self->impulseResponse);
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Py_TYPE(self)->tp_free((PyObject *)self);
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}
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static PyMethodDef ImpulseResponse_methods[] = {
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{ nullptr } /* Sentinel */
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};
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PyDoc_STRVAR(M_aud_ImpulseResponse_doc,
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"An ImpulseResponse object represents a filter with which to convolve a sound.");
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PyTypeObject ImpulseResponseType = {
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PyVarObject_HEAD_INIT(nullptr, 0)
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"aud.ImpulseResponse", /* tp_name */
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sizeof(ImpulseResponseP), /* tp_basicsize */
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0, /* tp_itemsize */
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(destructor)ImpulseResponse_dealloc, /* tp_dealloc */
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0, /* tp_print */
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0, /* tp_getattr */
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0, /* tp_setattr */
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0, /* tp_reserved */
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0, /* tp_repr */
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0, /* tp_as_number */
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0, /* tp_as_sequence */
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0, /* tp_as_mapping */
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0, /* tp_hash */
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0, /* tp_call */
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0, /* tp_str */
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0, /* tp_getattro */
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0, /* tp_setattro */
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0, /* tp_as_buffer */
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Py_TPFLAGS_DEFAULT, /* tp_flags */
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M_aud_ImpulseResponse_doc, /* tp_doc */
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0, /* tp_traverse */
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0, /* tp_clear */
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0, /* tp_richcompare */
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0, /* tp_weaklistoffset */
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0, /* tp_iter */
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0, /* tp_iternext */
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ImpulseResponse_methods, /* tp_methods */
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0, /* tp_members */
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0, /* tp_getset */
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0, /* tp_base */
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0, /* tp_dict */
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0, /* tp_descr_get */
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0, /* tp_descr_set */
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0, /* tp_dictoffset */
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0, /* tp_init */
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0, /* tp_alloc */
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ImpulseResponse_new, /* tp_new */
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};
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AUD_API PyObject* ImpulseResponse_empty()
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{
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return ImpulseResponseType.tp_alloc(&ImpulseResponseType, 0);
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}
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AUD_API ImpulseResponseP* checkImpulseResponse(PyObject* impulseResponse)
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{
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if(!PyObject_TypeCheck(impulseResponse, &ImpulseResponseType))
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{
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PyErr_SetString(PyExc_TypeError, "Object is not of type ImpulseResponse!");
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return nullptr;
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}
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return (ImpulseResponseP*)impulseResponse;
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}
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bool initializeImpulseResponse()
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{
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return PyType_Ready(&ImpulseResponseType) >= 0;
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}
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void addImpulseResponseToModule(PyObject* module)
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{
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Py_INCREF(&ImpulseResponseType);
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PyModule_AddObject(module, "ImpulseResponse", (PyObject *)&ImpulseResponseType);
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}
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