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blender-archive/source/blender/bpython/intern/api.h
Hans Lambermont 12315f4d0e Initial revision
2002-10-12 11:37:38 +00:00

88 lines
2.7 KiB
C++

/* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*
*
* This headerfile defines the API status.
* Parts of the API can be compiled as dynamic module for testing --
* see Makefile
*/
#undef EXPERIMENTAL /* undefine this for release, please :-) */
/* Uncomment this if you want to have the new blender module
compiled static into Blender :*/
/* #define SHAREDMODULE -- put into Makefile */
/* API configuration -- define in Makefile */
#ifdef SHAREDMODULE
#define BLENDERMODULE _Blender
#elif defined(CURRENT_PYTHON_API)
#define BLENDERMODULE Blender
#elif defined(FUTURE_PYTHON_API)
#define BLENDERMODULE _Blender
#else // FALLBACK
#define BLENDERMODULE Blender
#endif
#define SUBMODULE(mod) (MODNAME(BLENDERMODULE) "." #mod)
/* this macro defines the init routine for dynamically loaded modules;
example:
void INITMODULE(BLENDERMODULE) -> void initBlender(void)
*/
#define _INITMODULE(x) init##x
#define INITMODULE(x) _INITMODULE(x)
/* MODNAME(MODULE) stringifies the module definition, example:
MODNAME(BLENDERMODULE) -> "_Blender"
*/
#define _MODNAME(x) #x
#define MODNAME(x) _MODNAME(x)
// module configuration -- TODO: this should be set later from the Makefile...
#if defined(__FreeBSD__) || defined(__linux__) || defined (__sgi) || defined(__sparc)
#define STATIC_TEXTTOOLS 1
#endif
#define USE_NMESH 1 // still use NMesh structure for <mesh object>.data
#define CLEAR_NAMESPACE // undefine this if you still want the old dirty global
// namespace shared by ALL scripts.
// experimental sh*t:
#ifdef EXPERIMENTAL
#undef USE_NMESH
#endif