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blender-archive/source/blender/render
Ton Roosendaal e975b78a4f Found float-related numerical instability with vertices lying EXACT on
the edge of an image. It should not be clipped, but comparisions with
floats then can go wrong... here the FLT_EPSILON is to the rescue.

/* smallest such that 1.0+FLT_EPSILON != 1.0 */
#define FLT_EPSILON 1.19209290e-07F

(Bug fix #2610)
2005-05-24 17:36:20 +00:00
..
2004-01-05 00:06:11 +00:00