1354 lines
37 KiB
C
1354 lines
37 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/brush.c
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* \ingroup bke
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*/
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#include <math.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_brush_types.h"
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#include "DNA_color_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_object_types.h"
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#include "DNA_windowmanager_types.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "BLI_bpath.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_rand.h"
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#include "BLI_utildefines.h"
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#include "BKE_brush.h"
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#include "BKE_colortools.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_paint.h"
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#include "BKE_texture.h"
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#include "BKE_icons.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "RE_render_ext.h" /* externtex */
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#include "RE_shader_ext.h"
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static void brush_defaults(Brush *brush)
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{
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brush->blend = 0;
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brush->flag = 0;
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brush->ob_mode = OB_MODE_ALL_PAINT;
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/* BRUSH SCULPT TOOL SETTINGS */
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brush->weight = 1.0f; /* weight of brush 0 - 1.0 */
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brush->size = 35; /* radius of the brush in pixels */
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brush->alpha = 0.5f; /* brush strength/intensity probably variable should be renamed? */
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brush->autosmooth_factor = 0.0f;
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brush->crease_pinch_factor = 0.5f;
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brush->sculpt_plane = SCULPT_DISP_DIR_AREA;
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brush->plane_offset = 0.0f; /* how far above or below the plane that is found by averaging the faces */
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brush->plane_trim = 0.5f;
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brush->clone.alpha = 0.5f;
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brush->normal_weight = 0.0f;
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brush->flag |= BRUSH_ALPHA_PRESSURE;
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/* BRUSH PAINT TOOL SETTINGS */
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brush->rgb[0] = 1.0f; /* default rgb color of the brush when painting - white */
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brush->rgb[1] = 1.0f;
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brush->rgb[2] = 1.0f;
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/* BRUSH STROKE SETTINGS */
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brush->flag |= (BRUSH_SPACE | BRUSH_SPACE_ATTEN);
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brush->spacing = 10; /* how far each brush dot should be spaced as a percentage of brush diameter */
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brush->smooth_stroke_radius = 75;
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brush->smooth_stroke_factor = 0.9f;
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brush->rate = 0.1f; /* time delay between dots of paint or sculpting when doing airbrush mode */
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brush->jitter = 0.0f;
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/* BRUSH TEXTURE SETTINGS */
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default_mtex(&brush->mtex);
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brush->texture_sample_bias = 0; /* value to added to texture samples */
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brush->texture_overlay_alpha = 33;
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/* brush appearance */
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brush->add_col[0] = 1.00; /* add mode color is light red */
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brush->add_col[1] = 0.39;
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brush->add_col[2] = 0.39;
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brush->sub_col[0] = 0.39; /* subtract mode color is light blue */
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brush->sub_col[1] = 0.39;
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brush->sub_col[2] = 1.00;
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}
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/* Datablock add/copy/free/make_local */
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Brush *BKE_brush_add(const char *name)
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{
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Brush *brush;
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brush = BKE_libblock_alloc(&G.main->brush, ID_BR, name);
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/* enable fake user by default */
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brush->id.flag |= LIB_FAKEUSER;
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brush_defaults(brush);
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brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */
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/* the default alpha falloff curve */
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BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH);
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return brush;
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}
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Brush *BKE_brush_copy(Brush *brush)
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{
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Brush *brushn;
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brushn = BKE_libblock_copy(&brush->id);
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if (brush->mtex.tex)
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id_us_plus((ID *)brush->mtex.tex);
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if (brush->icon_imbuf)
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brushn->icon_imbuf = IMB_dupImBuf(brush->icon_imbuf);
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brushn->preview = NULL;
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brushn->curve = curvemapping_copy(brush->curve);
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/* enable fake user by default */
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if (!(brushn->id.flag & LIB_FAKEUSER)) {
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brushn->id.flag |= LIB_FAKEUSER;
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brushn->id.us++;
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}
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return brushn;
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}
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/* not brush itself */
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void BKE_brush_free(Brush *brush)
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{
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if (brush->mtex.tex)
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brush->mtex.tex->id.us--;
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if (brush->icon_imbuf)
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IMB_freeImBuf(brush->icon_imbuf);
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BKE_previewimg_free(&(brush->preview));
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curvemapping_free(brush->curve);
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}
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static void extern_local_brush(Brush *brush)
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{
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id_lib_extern((ID *)brush->mtex.tex);
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id_lib_extern((ID *)brush->clone.image);
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}
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void BKE_brush_make_local(Brush *brush)
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{
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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Main *bmain = G.main;
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Scene *scene;
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int is_local = FALSE, is_lib = FALSE;
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if (brush->id.lib == NULL) return;
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if (brush->clone.image) {
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/* special case: ima always local immediately. Clone image should only
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* have one user anyway. */
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id_clear_lib_data(bmain, &brush->clone.image->id);
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extern_local_brush(brush);
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}
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for (scene = bmain->scene.first; scene && ELEM(0, is_lib, is_local); scene = scene->id.next) {
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if (paint_brush(&scene->toolsettings->imapaint.paint) == brush) {
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if (scene->id.lib) is_lib = TRUE;
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else is_local = TRUE;
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}
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}
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if (is_local && is_lib == FALSE) {
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id_clear_lib_data(bmain, &brush->id);
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extern_local_brush(brush);
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/* enable fake user by default */
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if (!(brush->id.flag & LIB_FAKEUSER)) {
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brush->id.flag |= LIB_FAKEUSER;
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brush->id.us++;
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}
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}
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else if (is_local && is_lib) {
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Brush *brush_new = BKE_brush_copy(brush);
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brush_new->id.us = 1; /* only keep fake user */
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brush_new->id.flag |= LIB_FAKEUSER;
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/* Remap paths of new ID using old library as base. */
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BKE_id_lib_local_paths(bmain, brush->id.lib, &brush_new->id);
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for (scene = bmain->scene.first; scene; scene = scene->id.next) {
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if (paint_brush(&scene->toolsettings->imapaint.paint) == brush) {
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if (scene->id.lib == NULL) {
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paint_brush_set(&scene->toolsettings->imapaint.paint, brush_new);
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}
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}
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}
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}
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}
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void BKE_brush_debug_print_state(Brush *br)
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{
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/* create a fake brush and set it to the defaults */
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Brush def = {{NULL}};
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brush_defaults(&def);
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#define BR_TEST(field, t) \
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if (br->field != def.field) \
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printf("br->" #field " = %" #t ";\n", br->field)
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#define BR_TEST_FLAG(_f) \
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if ((br->flag & _f) && !(def.flag & _f)) \
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printf("br->flag |= " #_f ";\n"); \
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else if (!(br->flag & _f) && (def.flag & _f)) \
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printf("br->flag &= ~" #_f ";\n")
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/* print out any non-default brush state */
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BR_TEST(normal_weight, f);
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BR_TEST(blend, d);
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BR_TEST(size, d);
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/* br->flag */
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BR_TEST_FLAG(BRUSH_AIRBRUSH);
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BR_TEST_FLAG(BRUSH_TORUS);
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BR_TEST_FLAG(BRUSH_ALPHA_PRESSURE);
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BR_TEST_FLAG(BRUSH_SIZE_PRESSURE);
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BR_TEST_FLAG(BRUSH_JITTER_PRESSURE);
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BR_TEST_FLAG(BRUSH_SPACING_PRESSURE);
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BR_TEST_FLAG(BRUSH_FIXED_TEX);
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BR_TEST_FLAG(BRUSH_RAKE);
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BR_TEST_FLAG(BRUSH_ANCHORED);
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BR_TEST_FLAG(BRUSH_DIR_IN);
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BR_TEST_FLAG(BRUSH_SPACE);
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BR_TEST_FLAG(BRUSH_SMOOTH_STROKE);
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BR_TEST_FLAG(BRUSH_PERSISTENT);
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BR_TEST_FLAG(BRUSH_ACCUMULATE);
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BR_TEST_FLAG(BRUSH_LOCK_ALPHA);
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BR_TEST_FLAG(BRUSH_ORIGINAL_NORMAL);
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BR_TEST_FLAG(BRUSH_OFFSET_PRESSURE);
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BR_TEST_FLAG(BRUSH_SPACE_ATTEN);
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BR_TEST_FLAG(BRUSH_ADAPTIVE_SPACE);
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BR_TEST_FLAG(BRUSH_LOCK_SIZE);
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BR_TEST_FLAG(BRUSH_TEXTURE_OVERLAY);
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BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE);
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BR_TEST_FLAG(BRUSH_RESTORE_MESH);
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BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE);
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BR_TEST_FLAG(BRUSH_RANDOM_ROTATION);
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BR_TEST_FLAG(BRUSH_PLANE_TRIM);
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BR_TEST_FLAG(BRUSH_FRONTFACE);
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BR_TEST_FLAG(BRUSH_CUSTOM_ICON);
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BR_TEST(jitter, f);
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BR_TEST(spacing, d);
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BR_TEST(smooth_stroke_radius, d);
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BR_TEST(smooth_stroke_factor, f);
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BR_TEST(rate, f);
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BR_TEST(alpha, f);
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BR_TEST(sculpt_plane, d);
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BR_TEST(plane_offset, f);
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BR_TEST(autosmooth_factor, f);
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BR_TEST(crease_pinch_factor, f);
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BR_TEST(plane_trim, f);
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BR_TEST(texture_sample_bias, f);
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BR_TEST(texture_overlay_alpha, d);
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BR_TEST(add_col[0], f);
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BR_TEST(add_col[1], f);
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BR_TEST(add_col[2], f);
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BR_TEST(sub_col[0], f);
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BR_TEST(sub_col[1], f);
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BR_TEST(sub_col[2], f);
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printf("\n");
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#undef BR_TEST
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#undef BR_TEST_FLAG
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}
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void BKE_brush_sculpt_reset(Brush *br)
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{
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/* enable this to see any non-default
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* settings used by a brush: */
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// BKE_brush_debug_print_state(br);
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brush_defaults(br);
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BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH);
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switch (br->sculpt_tool) {
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case SCULPT_TOOL_CLAY:
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br->flag |= BRUSH_FRONTFACE;
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break;
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case SCULPT_TOOL_CREASE:
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br->flag |= BRUSH_DIR_IN;
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br->alpha = 0.25;
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break;
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case SCULPT_TOOL_FILL:
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br->add_col[1] = 1;
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br->sub_col[0] = 0.25;
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br->sub_col[1] = 1;
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break;
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case SCULPT_TOOL_FLATTEN:
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br->add_col[1] = 1;
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br->sub_col[0] = 0.25;
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br->sub_col[1] = 1;
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break;
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case SCULPT_TOOL_INFLATE:
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br->add_col[0] = 0.750000;
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br->add_col[1] = 0.750000;
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br->add_col[2] = 0.750000;
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br->sub_col[0] = 0.250000;
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br->sub_col[1] = 0.250000;
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br->sub_col[2] = 0.250000;
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break;
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case SCULPT_TOOL_NUDGE:
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br->add_col[0] = 0.250000;
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br->add_col[1] = 1.000000;
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br->add_col[2] = 0.250000;
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break;
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case SCULPT_TOOL_PINCH:
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br->add_col[0] = 0.750000;
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br->add_col[1] = 0.750000;
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br->add_col[2] = 0.750000;
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br->sub_col[0] = 0.250000;
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br->sub_col[1] = 0.250000;
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br->sub_col[2] = 0.250000;
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break;
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case SCULPT_TOOL_SCRAPE:
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br->add_col[1] = 1.000000;
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br->sub_col[0] = 0.250000;
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br->sub_col[1] = 1.000000;
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break;
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case SCULPT_TOOL_ROTATE:
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br->alpha = 1.0;
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break;
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case SCULPT_TOOL_SMOOTH:
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br->flag &= ~BRUSH_SPACE_ATTEN;
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br->spacing = 5;
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br->add_col[0] = 0.750000;
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br->add_col[1] = 0.750000;
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br->add_col[2] = 0.750000;
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break;
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case SCULPT_TOOL_GRAB:
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case SCULPT_TOOL_SNAKE_HOOK:
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case SCULPT_TOOL_THUMB:
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br->size = 75;
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br->flag &= ~BRUSH_ALPHA_PRESSURE;
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br->flag &= ~BRUSH_SPACE;
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br->flag &= ~BRUSH_SPACE_ATTEN;
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br->add_col[0] = 0.250000;
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br->add_col[1] = 1.000000;
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br->add_col[2] = 0.250000;
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break;
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default:
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break;
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}
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}
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/* Library Operations */
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void BKE_brush_curve_preset(Brush *b, /*CurveMappingPreset*/ int preset)
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{
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CurveMap *cm = NULL;
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if (!b->curve)
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b->curve = curvemapping_add(1, 0, 0, 1, 1);
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cm = b->curve->cm;
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cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
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b->curve->preset = preset;
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curvemap_reset(cm, &b->curve->clipr, b->curve->preset, CURVEMAP_SLOPE_NEGATIVE);
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curvemapping_changed(b->curve, FALSE);
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}
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int BKE_brush_texture_set_nr(Brush *brush, int nr)
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{
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ID *idtest, *id = NULL;
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id = (ID *)brush->mtex.tex;
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idtest = (ID *)BLI_findlink(&G.main->tex, nr - 1);
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if (idtest == NULL) { /* new tex */
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if (id) idtest = (ID *)BKE_texture_copy((Tex *)id);
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else idtest = (ID *)add_texture("Tex");
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idtest->us--;
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}
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if (idtest != id) {
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BKE_brush_texture_delete(brush);
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brush->mtex.tex = (Tex *)idtest;
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id_us_plus(idtest);
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return 1;
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}
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return 0;
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}
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int BKE_brush_texture_delete(Brush *brush)
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{
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if (brush->mtex.tex)
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brush->mtex.tex->id.us--;
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return 1;
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}
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int BKE_brush_clone_image_set_nr(Brush *brush, int nr)
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{
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if (brush && nr > 0) {
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Image *ima = (Image *)BLI_findlink(&G.main->image, nr - 1);
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if (ima) {
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BKE_brush_clone_image_delete(brush);
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brush->clone.image = ima;
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id_us_plus(&ima->id);
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brush->clone.offset[0] = brush->clone.offset[1] = 0.0f;
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return 1;
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}
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}
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return 0;
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}
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int BKE_brush_clone_image_delete(Brush *brush)
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{
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if (brush && brush->clone.image) {
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brush->clone.image->id.us--;
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brush->clone.image = NULL;
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return 1;
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}
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return 0;
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}
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/* Brush Sampling */
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void BKE_brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread)
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{
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MTex *mtex = &brush->mtex;
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if (mtex && mtex->tex) {
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float co[3], tin, tr, tg, tb, ta;
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int hasrgb;
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const int radius = BKE_brush_size_get(scene, brush);
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co[0] = xy[0] / radius;
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co[1] = xy[1] / radius;
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co[2] = 0.0f;
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hasrgb = externtex(mtex, co, &tin, &tr, &tg, &tb, &ta, thread);
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if (hasrgb) {
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rgba[0] = tr;
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rgba[1] = tg;
|
|
rgba[2] = tb;
|
|
rgba[3] = ta;
|
|
}
|
|
else {
|
|
rgba[0] = tin;
|
|
rgba[1] = tin;
|
|
rgba[2] = tin;
|
|
rgba[3] = 1.0f;
|
|
}
|
|
}
|
|
else {
|
|
rgba[0] = rgba[1] = rgba[2] = rgba[3] = 1.0f;
|
|
}
|
|
}
|
|
|
|
/* TODO, use define for 'texfall' arg */
|
|
void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction)
|
|
{
|
|
ImBuf *ibuf;
|
|
float xy[2], rgba[4], *dstf;
|
|
int x, y, rowbytes, xoff, yoff, imbflag;
|
|
const int radius = BKE_brush_size_get(scene, brush);
|
|
unsigned char *dst, crgb[3];
|
|
const float alpha = BKE_brush_alpha_get(scene, brush);
|
|
float brush_rgb[3];
|
|
|
|
imbflag = (flt) ? IB_rectfloat : IB_rect;
|
|
xoff = -bufsize / 2.0f + 0.5f;
|
|
yoff = -bufsize / 2.0f + 0.5f;
|
|
rowbytes = bufsize * 4;
|
|
|
|
if (*outbuf)
|
|
ibuf = *outbuf;
|
|
else
|
|
ibuf = IMB_allocImBuf(bufsize, bufsize, 32, imbflag);
|
|
|
|
if (flt) {
|
|
copy_v3_v3(brush_rgb, brush->rgb);
|
|
if (use_color_correction) {
|
|
srgb_to_linearrgb_v3_v3(brush_rgb, brush_rgb);
|
|
}
|
|
|
|
for (y = 0; y < ibuf->y; y++) {
|
|
dstf = ibuf->rect_float + y * rowbytes;
|
|
|
|
for (x = 0; x < ibuf->x; x++, dstf += 4) {
|
|
xy[0] = x + xoff;
|
|
xy[1] = y + yoff;
|
|
|
|
if (texfall == 0) {
|
|
copy_v3_v3(dstf, brush_rgb);
|
|
dstf[3] = alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
|
|
}
|
|
else if (texfall == 1) {
|
|
BKE_brush_sample_tex(scene, brush, xy, dstf, 0);
|
|
}
|
|
else {
|
|
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
|
|
mul_v3_v3v3(dstf, rgba, brush_rgb);
|
|
dstf[3] = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
float alpha_f; /* final float alpha to convert to char */
|
|
rgb_float_to_uchar(crgb, brush->rgb);
|
|
|
|
for (y = 0; y < ibuf->y; y++) {
|
|
dst = (unsigned char *)ibuf->rect + y * rowbytes;
|
|
|
|
for (x = 0; x < ibuf->x; x++, dst += 4) {
|
|
xy[0] = x + xoff;
|
|
xy[1] = y + yoff;
|
|
|
|
if (texfall == 0) {
|
|
alpha_f = alpha * BKE_brush_curve_strength(brush, len_v2(xy), radius);
|
|
|
|
dst[0] = crgb[0];
|
|
dst[1] = crgb[1];
|
|
dst[2] = crgb[2];
|
|
dst[3] = FTOCHAR(alpha_f);
|
|
}
|
|
else if (texfall == 1) {
|
|
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
|
|
rgba_float_to_uchar(dst, rgba);
|
|
}
|
|
else if (texfall == 2) {
|
|
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
|
|
mul_v3_v3(rgba, brush->rgb);
|
|
alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
|
|
|
|
rgb_float_to_uchar(dst, rgba);
|
|
|
|
dst[3] = FTOCHAR(alpha_f);
|
|
}
|
|
else {
|
|
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
|
|
alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
|
|
|
|
dst[0] = crgb[0];
|
|
dst[1] = crgb[1];
|
|
dst[2] = crgb[2];
|
|
dst[3] = FTOCHAR(alpha_f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
*outbuf = ibuf;
|
|
}
|
|
|
|
/* Unified Size and Strength */
|
|
|
|
// XXX: be careful about setting size and unprojected radius
|
|
// because they depend on one another
|
|
// these functions do not set the other corresponding value
|
|
// this can lead to odd behavior if size and unprojected
|
|
// radius become inconsistent.
|
|
// the biggest problem is that it isn't possible to change
|
|
// unprojected radius because a view context is not
|
|
// available. my ussual solution to this is to use the
|
|
// ratio of change of the size to change the unprojected
|
|
// radius. Not completely convinced that is correct.
|
|
// In anycase, a better solution is needed to prevent
|
|
// inconsistency.
|
|
|
|
void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
if (ups->flag & UNIFIED_PAINT_SIZE)
|
|
ups->size = size;
|
|
else
|
|
brush->size = size;
|
|
}
|
|
|
|
int BKE_brush_size_get(const Scene *scene, Brush *brush)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
|
|
}
|
|
|
|
int BKE_brush_use_locked_size(const Scene *scene, Brush *brush)
|
|
{
|
|
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
|
|
|
|
return (us_flag & UNIFIED_PAINT_SIZE) ?
|
|
(us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) :
|
|
(brush->flag & BRUSH_LOCK_SIZE);
|
|
}
|
|
|
|
int BKE_brush_use_size_pressure(const Scene *scene, Brush *brush)
|
|
{
|
|
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
|
|
|
|
return (us_flag & UNIFIED_PAINT_SIZE) ?
|
|
(us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) :
|
|
(brush->flag & BRUSH_SIZE_PRESSURE);
|
|
}
|
|
|
|
int BKE_brush_use_alpha_pressure(const Scene *scene, Brush *brush)
|
|
{
|
|
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
|
|
|
|
return (us_flag & UNIFIED_PAINT_ALPHA) ?
|
|
(us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) :
|
|
(brush->flag & BRUSH_ALPHA_PRESSURE);
|
|
}
|
|
|
|
void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
if (ups->flag & UNIFIED_PAINT_SIZE)
|
|
ups->unprojected_radius = unprojected_radius;
|
|
else
|
|
brush->unprojected_radius = unprojected_radius;
|
|
}
|
|
|
|
float BKE_brush_unprojected_radius_get(const Scene *scene, Brush *brush)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
return (ups->flag & UNIFIED_PAINT_SIZE) ?
|
|
ups->unprojected_radius :
|
|
brush->unprojected_radius;
|
|
}
|
|
|
|
static void brush_alpha_set(Scene *scene, Brush *brush, float alpha)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
if (ups->flag & UNIFIED_PAINT_ALPHA)
|
|
ups->alpha = alpha;
|
|
else
|
|
brush->alpha = alpha;
|
|
}
|
|
|
|
float BKE_brush_alpha_get(const Scene *scene, Brush *brush)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha;
|
|
}
|
|
|
|
float BKE_brush_weight_get(const Scene *scene, Brush *brush)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight;
|
|
}
|
|
|
|
void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value)
|
|
{
|
|
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
|
|
|
|
if (ups->flag & UNIFIED_PAINT_WEIGHT)
|
|
ups->weight = value;
|
|
else
|
|
brush->weight = value;
|
|
}
|
|
|
|
/* scale unprojected radius to reflect a change in the brush's 2D size */
|
|
void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
|
|
int new_brush_size,
|
|
int old_brush_size)
|
|
{
|
|
float scale = new_brush_size;
|
|
/* avoid division by zero */
|
|
if (old_brush_size != 0)
|
|
scale /= (float)old_brush_size;
|
|
(*unprojected_radius) *= scale;
|
|
}
|
|
|
|
/* scale brush size to reflect a change in the brush's unprojected radius */
|
|
void BKE_brush_scale_size(int *BKE_brush_size_get,
|
|
float new_unprojected_radius,
|
|
float old_unprojected_radius)
|
|
{
|
|
float scale = new_unprojected_radius;
|
|
/* avoid division by zero */
|
|
if (old_unprojected_radius != 0)
|
|
scale /= new_unprojected_radius;
|
|
(*BKE_brush_size_get) = (int)((float)(*BKE_brush_size_get) * scale);
|
|
}
|
|
|
|
/* Brush Painting */
|
|
|
|
typedef struct BrushPainterCache {
|
|
short enabled;
|
|
|
|
int size; /* size override, if 0 uses 2*BKE_brush_size_get(brush) */
|
|
short flt; /* need float imbuf? */
|
|
short texonly; /* no alpha, color or fallof, only texture in imbuf */
|
|
|
|
int lastsize;
|
|
float lastalpha;
|
|
float lastjitter;
|
|
|
|
ImBuf *ibuf;
|
|
ImBuf *texibuf;
|
|
ImBuf *maskibuf;
|
|
} BrushPainterCache;
|
|
|
|
struct BrushPainter {
|
|
Scene *scene;
|
|
Brush *brush;
|
|
|
|
float lastmousepos[2]; /* mouse position of last paint call */
|
|
|
|
float accumdistance; /* accumulated distance of brush since last paint op */
|
|
float lastpaintpos[2]; /* position of last paint op */
|
|
float startpaintpos[2]; /* position of first paint */
|
|
|
|
double accumtime; /* accumulated time since last paint op (airbrush) */
|
|
double lasttime; /* time of last update */
|
|
|
|
float lastpressure;
|
|
|
|
short firsttouch; /* first paint op */
|
|
|
|
float startsize;
|
|
float startalpha;
|
|
float startjitter;
|
|
float startspacing;
|
|
|
|
BrushPainterCache cache;
|
|
};
|
|
|
|
BrushPainter *BKE_brush_painter_new(Scene *scene, Brush *brush)
|
|
{
|
|
BrushPainter *painter = MEM_callocN(sizeof(BrushPainter), "BrushPainter");
|
|
|
|
painter->brush = brush;
|
|
painter->scene = scene;
|
|
painter->firsttouch = 1;
|
|
painter->cache.lastsize = -1; /* force ibuf create in refresh */
|
|
|
|
painter->startsize = BKE_brush_size_get(scene, brush);
|
|
painter->startalpha = BKE_brush_alpha_get(scene, brush);
|
|
painter->startjitter = brush->jitter;
|
|
painter->startspacing = brush->spacing;
|
|
|
|
return painter;
|
|
}
|
|
|
|
void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
|
|
{
|
|
if ((painter->cache.flt != flt) || (painter->cache.size != size) ||
|
|
((painter->cache.texonly != texonly) && texonly))
|
|
{
|
|
if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
|
|
if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
|
|
painter->cache.ibuf = painter->cache.maskibuf = NULL;
|
|
painter->cache.lastsize = -1; /* force ibuf create in refresh */
|
|
}
|
|
|
|
if (painter->cache.flt != flt) {
|
|
if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
|
|
painter->cache.texibuf = NULL;
|
|
painter->cache.lastsize = -1; /* force ibuf create in refresh */
|
|
}
|
|
|
|
painter->cache.size = size;
|
|
painter->cache.flt = flt;
|
|
painter->cache.texonly = texonly;
|
|
painter->cache.enabled = 1;
|
|
}
|
|
|
|
void BKE_brush_painter_free(BrushPainter *painter)
|
|
{
|
|
Brush *brush = painter->brush;
|
|
|
|
BKE_brush_size_set(painter->scene, brush, painter->startsize);
|
|
brush_alpha_set(painter->scene, brush, painter->startalpha);
|
|
brush->jitter = painter->startjitter;
|
|
brush->spacing = painter->startspacing;
|
|
|
|
if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
|
|
if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf);
|
|
if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
|
|
MEM_freeN(painter);
|
|
}
|
|
|
|
static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf,
|
|
int x, int y, int w, int h, int xt, int yt,
|
|
const float pos[2])
|
|
{
|
|
Scene *scene = painter->scene;
|
|
Brush *brush = painter->brush;
|
|
ImBuf *ibuf, *maskibuf, *texibuf;
|
|
float *bf, *mf, *tf, *otf = NULL, xoff, yoff, xy[2], rgba[4];
|
|
unsigned char *b, *m, *t, *ot = NULL;
|
|
int dotexold, origx = x, origy = y;
|
|
const int radius = BKE_brush_size_get(painter->scene, brush);
|
|
|
|
xoff = -radius + 0.5f;
|
|
yoff = -radius + 0.5f;
|
|
xoff += (int)pos[0] - (int)painter->startpaintpos[0];
|
|
yoff += (int)pos[1] - (int)painter->startpaintpos[1];
|
|
|
|
ibuf = painter->cache.ibuf;
|
|
texibuf = painter->cache.texibuf;
|
|
maskibuf = painter->cache.maskibuf;
|
|
|
|
dotexold = (oldtexibuf != NULL);
|
|
|
|
/* not sure if it's actually needed or it's a mistake in coords/sizes
|
|
* calculation in brush_painter_fixed_tex_partial_update(), but without this
|
|
* limitation memory gets corrupted at fast strokes with quite big spacing (sergey) */
|
|
w = MIN2(w, ibuf->x);
|
|
h = MIN2(h, ibuf->y);
|
|
|
|
if (painter->cache.flt) {
|
|
for (; y < h; y++) {
|
|
bf = ibuf->rect_float + (y * ibuf->x + origx) * 4;
|
|
tf = texibuf->rect_float + (y * texibuf->x + origx) * 4;
|
|
mf = maskibuf->rect_float + (y * maskibuf->x + origx) * 4;
|
|
|
|
if (dotexold)
|
|
otf = oldtexibuf->rect_float + ((y - origy + yt) * oldtexibuf->x + xt) * 4;
|
|
|
|
for (x = origx; x < w; x++, bf += 4, mf += 4, tf += 4) {
|
|
if (dotexold) {
|
|
copy_v3_v3(tf, otf);
|
|
tf[3] = otf[3];
|
|
otf += 4;
|
|
}
|
|
else {
|
|
xy[0] = x + xoff;
|
|
xy[1] = y + yoff;
|
|
|
|
BKE_brush_sample_tex(scene, brush, xy, tf, 0);
|
|
}
|
|
|
|
bf[0] = tf[0] * mf[0];
|
|
bf[1] = tf[1] * mf[1];
|
|
bf[2] = tf[2] * mf[2];
|
|
bf[3] = tf[3] * mf[3];
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for (; y < h; y++) {
|
|
b = (unsigned char *)ibuf->rect + (y * ibuf->x + origx) * 4;
|
|
t = (unsigned char *)texibuf->rect + (y * texibuf->x + origx) * 4;
|
|
m = (unsigned char *)maskibuf->rect + (y * maskibuf->x + origx) * 4;
|
|
|
|
if (dotexold)
|
|
ot = (unsigned char *)oldtexibuf->rect + ((y - origy + yt) * oldtexibuf->x + xt) * 4;
|
|
|
|
for (x = origx; x < w; x++, b += 4, m += 4, t += 4) {
|
|
if (dotexold) {
|
|
t[0] = ot[0];
|
|
t[1] = ot[1];
|
|
t[2] = ot[2];
|
|
t[3] = ot[3];
|
|
ot += 4;
|
|
}
|
|
else {
|
|
xy[0] = x + xoff;
|
|
xy[1] = y + yoff;
|
|
|
|
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
|
|
rgba_float_to_uchar(t, rgba);
|
|
}
|
|
|
|
b[0] = t[0] * m[0] / 255;
|
|
b[1] = t[1] * m[1] / 255;
|
|
b[2] = t[2] * m[2] / 255;
|
|
b[3] = t[3] * m[3] / 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const float pos[2])
|
|
{
|
|
const Scene *scene = painter->scene;
|
|
Brush *brush = painter->brush;
|
|
BrushPainterCache *cache = &painter->cache;
|
|
ImBuf *oldtexibuf, *ibuf;
|
|
int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2;
|
|
const int diameter = 2 * BKE_brush_size_get(scene, brush);
|
|
|
|
imbflag = (cache->flt) ? IB_rectfloat : IB_rect;
|
|
if (!cache->ibuf)
|
|
cache->ibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag);
|
|
ibuf = cache->ibuf;
|
|
|
|
oldtexibuf = cache->texibuf;
|
|
cache->texibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag);
|
|
|
|
if (oldtexibuf) {
|
|
srcx = srcy = 0;
|
|
destx = (int)painter->lastpaintpos[0] - (int)pos[0];
|
|
desty = (int)painter->lastpaintpos[1] - (int)pos[1];
|
|
w = oldtexibuf->x;
|
|
h = oldtexibuf->y;
|
|
|
|
IMB_rectclip(cache->texibuf, oldtexibuf, &destx, &desty, &srcx, &srcy, &w, &h);
|
|
}
|
|
else {
|
|
srcx = srcy = 0;
|
|
destx = desty = 0;
|
|
w = h = 0;
|
|
}
|
|
|
|
x1 = destx;
|
|
y1 = desty;
|
|
x2 = destx + w;
|
|
y2 = desty + h;
|
|
|
|
/* blend existing texture in new position */
|
|
if ((x1 < x2) && (y1 < y2))
|
|
brush_painter_do_partial(painter, oldtexibuf, x1, y1, x2, y2, srcx, srcy, pos);
|
|
|
|
if (oldtexibuf)
|
|
IMB_freeImBuf(oldtexibuf);
|
|
|
|
/* sample texture in new areas */
|
|
if ((0 < x1) && (0 < ibuf->y))
|
|
brush_painter_do_partial(painter, NULL, 0, 0, x1, ibuf->y, 0, 0, pos);
|
|
if ((x2 < ibuf->x) && (0 < ibuf->y))
|
|
brush_painter_do_partial(painter, NULL, x2, 0, ibuf->x, ibuf->y, 0, 0, pos);
|
|
if ((x1 < x2) && (0 < y1))
|
|
brush_painter_do_partial(painter, NULL, x1, 0, x2, y1, 0, 0, pos);
|
|
if ((x1 < x2) && (y2 < ibuf->y))
|
|
brush_painter_do_partial(painter, NULL, x1, y2, x2, ibuf->y, 0, 0, pos);
|
|
}
|
|
|
|
static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2], int use_color_correction)
|
|
{
|
|
const Scene *scene = painter->scene;
|
|
Brush *brush = painter->brush;
|
|
BrushPainterCache *cache = &painter->cache;
|
|
MTex *mtex = &brush->mtex;
|
|
int size;
|
|
short flt;
|
|
const int diameter = 2 * BKE_brush_size_get(scene, brush);
|
|
const float alpha = BKE_brush_alpha_get(scene, brush);
|
|
|
|
if (diameter != cache->lastsize ||
|
|
alpha != cache->lastalpha ||
|
|
brush->jitter != cache->lastjitter)
|
|
{
|
|
if (cache->ibuf) {
|
|
IMB_freeImBuf(cache->ibuf);
|
|
cache->ibuf = NULL;
|
|
}
|
|
if (cache->maskibuf) {
|
|
IMB_freeImBuf(cache->maskibuf);
|
|
cache->maskibuf = NULL;
|
|
}
|
|
|
|
flt = cache->flt;
|
|
size = (cache->size) ? cache->size : diameter;
|
|
|
|
if (brush->flag & BRUSH_FIXED_TEX) {
|
|
BKE_brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction);
|
|
brush_painter_fixed_tex_partial_update(painter, pos);
|
|
}
|
|
else
|
|
BKE_brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction);
|
|
|
|
cache->lastsize = diameter;
|
|
cache->lastalpha = alpha;
|
|
cache->lastjitter = brush->jitter;
|
|
}
|
|
else if ((brush->flag & BRUSH_FIXED_TEX) && mtex && mtex->tex) {
|
|
int dx = (int)painter->lastpaintpos[0] - (int)pos[0];
|
|
int dy = (int)painter->lastpaintpos[1] - (int)pos[1];
|
|
|
|
if ((dx != 0) || (dy != 0))
|
|
brush_painter_fixed_tex_partial_update(painter, pos);
|
|
}
|
|
}
|
|
|
|
void BKE_brush_painter_break_stroke(BrushPainter *painter)
|
|
{
|
|
painter->firsttouch = 1;
|
|
}
|
|
|
|
static void brush_pressure_apply(BrushPainter *painter, Brush *brush, float pressure)
|
|
{
|
|
if (BKE_brush_use_alpha_pressure(painter->scene, brush))
|
|
brush_alpha_set(painter->scene, brush, maxf(0.0f, painter->startalpha * pressure));
|
|
if (BKE_brush_use_size_pressure(painter->scene, brush))
|
|
BKE_brush_size_set(painter->scene, brush, maxf(1.0f, painter->startsize * pressure));
|
|
if (brush->flag & BRUSH_JITTER_PRESSURE)
|
|
brush->jitter = maxf(0.0f, painter->startjitter * pressure);
|
|
if (brush->flag & BRUSH_SPACING_PRESSURE)
|
|
brush->spacing = maxf(1.0f, painter->startspacing * (1.5f - pressure));
|
|
}
|
|
|
|
void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2])
|
|
{
|
|
int use_jitter = brush->jitter != 0;
|
|
|
|
/* jitter-ed brush gives weird and unpredictable result for this
|
|
* kinds of stroke, so manually disable jitter usage (sergey) */
|
|
use_jitter &= (brush->flag & (BRUSH_RESTORE_MESH | BRUSH_ANCHORED)) == 0;
|
|
|
|
if (use_jitter) {
|
|
float rand_pos[2];
|
|
const int radius = BKE_brush_size_get(scene, brush);
|
|
const int diameter = 2 * radius;
|
|
|
|
/* find random position within a circle of diameter 1 */
|
|
do {
|
|
rand_pos[0] = BLI_frand() - 0.5f;
|
|
rand_pos[1] = BLI_frand() - 0.5f;
|
|
} while (len_v2(rand_pos) > 0.5f);
|
|
|
|
jitterpos[0] = pos[0] + 2 * rand_pos[0] * diameter * brush->jitter;
|
|
jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * brush->jitter;
|
|
}
|
|
else {
|
|
copy_v2_v2(jitterpos, pos);
|
|
}
|
|
}
|
|
|
|
int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure,
|
|
void *user, int use_color_correction)
|
|
{
|
|
Scene *scene = painter->scene;
|
|
Brush *brush = painter->brush;
|
|
int totpaintops = 0;
|
|
|
|
if (pressure == 0.0f) {
|
|
if (painter->lastpressure) // XXX - hack, operator misses
|
|
pressure = painter->lastpressure;
|
|
else
|
|
pressure = 1.0f; /* zero pressure == not using tablet */
|
|
}
|
|
if (painter->firsttouch) {
|
|
/* paint exactly once on first touch */
|
|
painter->startpaintpos[0] = pos[0];
|
|
painter->startpaintpos[1] = pos[1];
|
|
|
|
brush_pressure_apply(painter, brush, pressure);
|
|
if (painter->cache.enabled)
|
|
brush_painter_refresh_cache(painter, pos, use_color_correction);
|
|
totpaintops += func(user, painter->cache.ibuf, pos, pos);
|
|
|
|
painter->lasttime = time;
|
|
painter->firsttouch = 0;
|
|
painter->lastpaintpos[0] = pos[0];
|
|
painter->lastpaintpos[1] = pos[1];
|
|
}
|
|
#if 0
|
|
else if (painter->brush->flag & BRUSH_AIRBRUSH) {
|
|
float spacing, step, paintpos[2], dmousepos[2], len;
|
|
double starttime, curtime = time;
|
|
|
|
/* compute brush spacing adapted to brush size */
|
|
spacing = brush->rate; //radius*brush->spacing*0.01f;
|
|
|
|
/* setup starting time, direction vector and accumulated time */
|
|
starttime = painter->accumtime;
|
|
sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
|
|
len = normalize_v2(dmousepos);
|
|
painter->accumtime += curtime - painter->lasttime;
|
|
|
|
/* do paint op over unpainted time distance */
|
|
while (painter->accumtime >= spacing) {
|
|
step = (spacing - starttime) * len;
|
|
paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step;
|
|
paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step;
|
|
|
|
if (painter->cache.enabled)
|
|
brush_painter_refresh_cache(painter);
|
|
totpaintops += func(user, painter->cache.ibuf,
|
|
painter->lastpaintpos, paintpos);
|
|
|
|
painter->lastpaintpos[0] = paintpos[0];
|
|
painter->lastpaintpos[1] = paintpos[1];
|
|
painter->accumtime -= spacing;
|
|
starttime -= spacing;
|
|
}
|
|
|
|
painter->lasttime = curtime;
|
|
}
|
|
#endif
|
|
else {
|
|
float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2];
|
|
float t, len, press;
|
|
const int radius = BKE_brush_size_get(scene, brush);
|
|
|
|
/* compute brush spacing adapted to brush radius, spacing may depend
|
|
* on pressure, so update it */
|
|
brush_pressure_apply(painter, brush, painter->lastpressure);
|
|
spacing = maxf(1.0f, radius) * brush->spacing * 0.01f;
|
|
|
|
/* setup starting distance, direction vector and accumulated distance */
|
|
startdistance = painter->accumdistance;
|
|
sub_v2_v2v2(dmousepos, pos, painter->lastmousepos);
|
|
len = normalize_v2(dmousepos);
|
|
painter->accumdistance += len;
|
|
|
|
if (brush->flag & BRUSH_SPACE) {
|
|
/* do paint op over unpainted distance */
|
|
while ((len > 0.0f) && (painter->accumdistance >= spacing)) {
|
|
step = spacing - startdistance;
|
|
paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step;
|
|
paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step;
|
|
|
|
t = step / len;
|
|
press = (1.0f - t) * painter->lastpressure + t * pressure;
|
|
brush_pressure_apply(painter, brush, press);
|
|
spacing = maxf(1.0f, radius) * brush->spacing * 0.01f;
|
|
|
|
BKE_brush_jitter_pos(scene, brush, paintpos, finalpos);
|
|
|
|
if (painter->cache.enabled)
|
|
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
|
|
|
|
totpaintops +=
|
|
func(user, painter->cache.ibuf, painter->lastpaintpos, finalpos);
|
|
|
|
painter->lastpaintpos[0] = paintpos[0];
|
|
painter->lastpaintpos[1] = paintpos[1];
|
|
painter->accumdistance -= spacing;
|
|
startdistance -= spacing;
|
|
}
|
|
}
|
|
else {
|
|
BKE_brush_jitter_pos(scene, brush, pos, finalpos);
|
|
|
|
if (painter->cache.enabled)
|
|
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
|
|
|
|
totpaintops += func(user, painter->cache.ibuf, pos, finalpos);
|
|
|
|
painter->lastpaintpos[0] = pos[0];
|
|
painter->lastpaintpos[1] = pos[1];
|
|
painter->accumdistance = 0;
|
|
}
|
|
|
|
/* do airbrush paint ops, based on the number of paint ops left over
|
|
* from regular painting. this is a temporary solution until we have
|
|
* accurate time stamps for mouse move events */
|
|
if (brush->flag & BRUSH_AIRBRUSH) {
|
|
double curtime = time;
|
|
double painttime = brush->rate * totpaintops;
|
|
|
|
painter->accumtime += curtime - painter->lasttime;
|
|
if (painter->accumtime <= painttime)
|
|
painter->accumtime = 0.0;
|
|
else
|
|
painter->accumtime -= painttime;
|
|
|
|
while (painter->accumtime >= (double)brush->rate) {
|
|
brush_pressure_apply(painter, brush, pressure);
|
|
|
|
BKE_brush_jitter_pos(scene, brush, pos, finalpos);
|
|
|
|
if (painter->cache.enabled)
|
|
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
|
|
|
|
totpaintops +=
|
|
func(user, painter->cache.ibuf, painter->lastmousepos, finalpos);
|
|
painter->accumtime -= (double)brush->rate;
|
|
}
|
|
|
|
painter->lasttime = curtime;
|
|
}
|
|
}
|
|
|
|
painter->lastmousepos[0] = pos[0];
|
|
painter->lastmousepos[1] = pos[1];
|
|
painter->lastpressure = pressure;
|
|
|
|
brush_alpha_set(scene, brush, painter->startalpha);
|
|
BKE_brush_size_set(scene, brush, painter->startsize);
|
|
brush->jitter = painter->startjitter;
|
|
brush->spacing = painter->startspacing;
|
|
|
|
return totpaintops;
|
|
}
|
|
|
|
/* Uses the brush curve control to find a strength value between 0 and 1 */
|
|
float BKE_brush_curve_strength_clamp(Brush *br, float p, const float len)
|
|
{
|
|
if (p >= len) return 0;
|
|
else p = p / len;
|
|
|
|
curvemapping_initialize(br->curve);
|
|
p = curvemapping_evaluateF(br->curve, 0, p);
|
|
|
|
if (p < 0.0f) p = 0.0f;
|
|
else if (p > 1.0f) p = 1.0f;
|
|
return p;
|
|
}
|
|
/* same as above but can return negative values if the curve enables
|
|
* used for sculpt only */
|
|
float BKE_brush_curve_strength(Brush *br, float p, const float len)
|
|
{
|
|
if (p >= len)
|
|
p = 1.0f;
|
|
else
|
|
p = p / len;
|
|
|
|
curvemapping_initialize(br->curve);
|
|
return curvemapping_evaluateF(br->curve, 0, p);
|
|
}
|
|
|
|
/* TODO: should probably be unified with BrushPainter stuff? */
|
|
unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side)
|
|
{
|
|
unsigned int *texcache = NULL;
|
|
MTex *mtex = &br->mtex;
|
|
TexResult texres = {0};
|
|
int hasrgb, ix, iy;
|
|
int side = half_side * 2;
|
|
|
|
if (mtex->tex) {
|
|
float x, y, step = 2.0 / side, co[3];
|
|
|
|
texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
|
|
|
|
BKE_image_get_ibuf(mtex->tex->ima, NULL);
|
|
|
|
/*do normalized cannonical view coords for texture*/
|
|
for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
|
|
for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
|
|
co[0] = x;
|
|
co[1] = y;
|
|
co[2] = 0.0f;
|
|
|
|
/* This is copied from displace modifier code */
|
|
hasrgb = multitex_ext(mtex->tex, co, NULL, NULL, 0, &texres);
|
|
|
|
/* if the texture gave an RGB value, we assume it didn't give a valid
|
|
* intensity, so calculate one (formula from do_material_tex).
|
|
* if the texture didn't give an RGB value, copy the intensity across
|
|
*/
|
|
if (hasrgb & TEX_RGB)
|
|
texres.tin = rgb_to_grayscale(&texres.tr);
|
|
|
|
((char *)texcache)[(iy * side + ix) * 4] =
|
|
((char *)texcache)[(iy * side + ix) * 4 + 1] =
|
|
((char *)texcache)[(iy * side + ix) * 4 + 2] =
|
|
((char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(texres.tin * 255.0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
return texcache;
|
|
}
|
|
|
|
/**** Radial Control ****/
|
|
struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br)
|
|
{
|
|
ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture");
|
|
unsigned int *texcache;
|
|
int side = 128;
|
|
int half = side / 2;
|
|
int i, j;
|
|
|
|
texcache = BKE_brush_gen_texture_cache(br, half);
|
|
im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
|
|
im->x = im->y = side;
|
|
|
|
for (i = 0; i < side; ++i) {
|
|
for (j = 0; j < side; ++j) {
|
|
float magn = sqrtf(powf(i - half, 2) + powf(j - half, 2));
|
|
im->rect_float[i * side + j] = BKE_brush_curve_strength_clamp(br, magn, half);
|
|
}
|
|
}
|
|
|
|
/* Modulate curve with texture */
|
|
if (texcache) {
|
|
for (i = 0; i < side; ++i) {
|
|
for (j = 0; j < side; ++j) {
|
|
const int col = texcache[i * side + j];
|
|
im->rect_float[i * side + j] *= (((char *)&col)[0] + ((char *)&col)[1] + ((char *)&col)[2]) / 3.0f / 255.0f;
|
|
}
|
|
}
|
|
|
|
MEM_freeN(texcache);
|
|
}
|
|
|
|
return im;
|
|
}
|