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blender-archive/source/blender/compositor/nodes/COM_KeyingNode.h
Sergey Sharybin ba8154e24a Keying screen: small fixes and improvements from tomato
- Fixed issues with calculating matte with balance != 0.5
  It used to be used concave combination of minimal and maximal
  channel values which could be inpredictable.
  Use concave combination of two non-major channels sorted
  by their index, so such combination would always use the same
  coefficients for particular non-major channels.

- Added despill balance slider which defines balance between
  non-major channels used for calculating average of two
  colors. Difference between average value and pixel value of
  major screen channel defines amount of despill. Balance of
  0.5 gives the same behavior as it was before this slider
  was added.

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svn merge -r48678:48679 -r48789:48790 ^/branches/soc-2011-tomato
2012-07-10 14:53:36 +00:00

48 lines
2.0 KiB
C++

/*
* Copyright 2012, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
* Sergey Sharybin
*/
#include "COM_Node.h"
/**
* @brief KeyingNode
* @ingroup Node
*/
class KeyingNode : public Node {
protected:
NodeBlurData m_alpha_blur; /* only used for blurring alpha, since the dilate/erode node doesnt have this */
OutputSocket *setupPreBlur(ExecutionSystem *graph, InputSocket *inputImage, int size, OutputSocket **originalImage);
OutputSocket *setupPostBlur(ExecutionSystem *graph, OutputSocket *postBlurInput, int size);
OutputSocket *setupDilateErode(ExecutionSystem *graph, OutputSocket *dilateErodeInput, int distance);
OutputSocket *setupFeather(ExecutionSystem *graph, CompositorContext *context, OutputSocket *featherInput,
int falloff, int distance);
OutputSocket *setupDespill(ExecutionSystem *graph, OutputSocket *despillInput, OutputSocket *inputSrceen,
float factor, float colorBalance);
OutputSocket *setupClip(ExecutionSystem *graph, OutputSocket *clipInput, int kernelRadius, float kernelTolerance,
float clipBlack, float clipWhite, bool edgeMatte);
public:
KeyingNode(bNode *editorNode);
void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
};