3950 lines
104 KiB
C
3950 lines
104 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_view3d/view3d_edit.c
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* \ingroup spview3d
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*/
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include <float.h>
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#include "DNA_armature_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_lamp_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_rand.h"
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#include "BLI_utildefines.h"
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#include "BKE_camera.h"
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#include "BKE_context.h"
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#include "BKE_image.h"
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#include "BKE_library.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_depsgraph.h" /* for ED_view3d_camera_lock_sync */
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "ED_armature.h"
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#include "ED_particle.h"
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#include "ED_screen.h"
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#include "ED_transform.h"
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#include "ED_mesh.h"
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#include "ED_view3d.h"
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#include "ED_sculpt.h"
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#include "PIL_time.h" /* smoothview */
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#include "view3d_intern.h" /* own include */
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/* ********************** view3d_edit: view manipulations ********************* */
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int ED_view3d_camera_lock_check(View3D *v3d, RegionView3D *rv3d)
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{
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return ((v3d->camera) &&
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(v3d->camera->id.lib == NULL) &&
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(v3d->flag2 & V3D_LOCK_CAMERA) &&
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(rv3d->persp == RV3D_CAMOB));
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}
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void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
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{
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if (ED_view3d_camera_lock_check(v3d, rv3d)) {
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ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
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}
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}
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/* return TRUE if the camera is moved */
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int ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
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{
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if (ED_view3d_camera_lock_check(v3d, rv3d)) {
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ObjectTfmProtectedChannels obtfm;
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Object *root_parent;
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if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (root_parent = v3d->camera->parent)) {
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Object *ob_update;
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float view_mat[4][4];
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float diff_mat[4][4];
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float parent_mat[4][4];
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while (root_parent->parent) {
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root_parent = root_parent->parent;
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}
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ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
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invert_m4_m4(v3d->camera->imat, v3d->camera->obmat);
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mult_m4_m4m4(diff_mat, view_mat, v3d->camera->imat);
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mult_m4_m4m4(parent_mat, diff_mat, root_parent->obmat);
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BKE_object_tfm_protected_backup(root_parent, &obtfm);
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BKE_object_apply_mat4(root_parent, parent_mat, TRUE, FALSE);
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BKE_object_tfm_protected_restore(root_parent, &obtfm, root_parent->protectflag);
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ob_update = v3d->camera;
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while (ob_update) {
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DAG_id_tag_update(&ob_update->id, OB_RECALC_OB);
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WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, ob_update);
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ob_update = ob_update->parent;
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}
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}
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else {
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BKE_object_tfm_protected_backup(v3d->camera, &obtfm);
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ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist);
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BKE_object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag);
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DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
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WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, v3d->camera);
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}
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return TRUE;
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}
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else {
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return FALSE;
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}
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}
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/* ********************* box view support ***************** */
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static void view3d_boxview_clip(ScrArea *sa)
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{
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ARegion *ar;
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BoundBox *bb = MEM_callocN(sizeof(BoundBox), "clipbb");
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float clip[6][4];
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float x1 = 0.0f, y1 = 0.0f, z1 = 0.0f, ofs[3] = {0.0f, 0.0f, 0.0f};
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int val;
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/* create bounding box */
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for (ar = sa->regionbase.first; ar; ar = ar->next) {
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if (ar->regiontype == RGN_TYPE_WINDOW) {
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RegionView3D *rv3d = ar->regiondata;
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if (rv3d->viewlock & RV3D_BOXCLIP) {
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if (ELEM(rv3d->view, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM)) {
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if (ar->winx > ar->winy) x1 = rv3d->dist;
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else x1 = ar->winx * rv3d->dist / ar->winy;
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if (ar->winx > ar->winy) y1 = ar->winy * rv3d->dist / ar->winx;
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else y1 = rv3d->dist;
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copy_v2_v2(ofs, rv3d->ofs);
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}
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else if (ELEM(rv3d->view, RV3D_VIEW_FRONT, RV3D_VIEW_BACK)) {
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ofs[2] = rv3d->ofs[2];
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if (ar->winx > ar->winy) z1 = ar->winy * rv3d->dist / ar->winx;
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else z1 = rv3d->dist;
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}
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}
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}
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}
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for (val = 0; val < 8; val++) {
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if (ELEM4(val, 0, 3, 4, 7))
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bb->vec[val][0] = -x1 - ofs[0];
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else
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bb->vec[val][0] = x1 - ofs[0];
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if (ELEM4(val, 0, 1, 4, 5))
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bb->vec[val][1] = -y1 - ofs[1];
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else
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bb->vec[val][1] = y1 - ofs[1];
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if (val > 3)
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bb->vec[val][2] = -z1 - ofs[2];
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else
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bb->vec[val][2] = z1 - ofs[2];
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}
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/* normals for plane equations */
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normal_tri_v3(clip[0], bb->vec[0], bb->vec[1], bb->vec[4]);
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normal_tri_v3(clip[1], bb->vec[1], bb->vec[2], bb->vec[5]);
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normal_tri_v3(clip[2], bb->vec[2], bb->vec[3], bb->vec[6]);
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normal_tri_v3(clip[3], bb->vec[3], bb->vec[0], bb->vec[7]);
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normal_tri_v3(clip[4], bb->vec[4], bb->vec[5], bb->vec[6]);
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normal_tri_v3(clip[5], bb->vec[0], bb->vec[2], bb->vec[1]);
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/* then plane equations */
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for (val = 0; val < 6; val++) {
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clip[val][3] = -dot_v3v3(clip[val], bb->vec[val % 5]);
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}
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/* create bounding box */
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for (ar = sa->regionbase.first; ar; ar = ar->next) {
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if (ar->regiontype == RGN_TYPE_WINDOW) {
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RegionView3D *rv3d = ar->regiondata;
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if (rv3d->viewlock & RV3D_BOXCLIP) {
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rv3d->rflag |= RV3D_CLIPPING;
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memcpy(rv3d->clip, clip, sizeof(clip));
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if (rv3d->clipbb) MEM_freeN(rv3d->clipbb);
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rv3d->clipbb = MEM_dupallocN(bb);
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}
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}
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}
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MEM_freeN(bb);
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}
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/* sync center/zoom view of region to others, for view transforms */
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static void view3d_boxview_sync(ScrArea *sa, ARegion *ar)
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{
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ARegion *artest;
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RegionView3D *rv3d = ar->regiondata;
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short clip = 0;
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for (artest = sa->regionbase.first; artest; artest = artest->next) {
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if (artest != ar && artest->regiontype == RGN_TYPE_WINDOW) {
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RegionView3D *rv3dtest = artest->regiondata;
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if (rv3dtest->viewlock) {
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rv3dtest->dist = rv3d->dist;
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if (ELEM(rv3d->view, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM) ) {
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if (ELEM(rv3dtest->view, RV3D_VIEW_FRONT, RV3D_VIEW_BACK))
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rv3dtest->ofs[0] = rv3d->ofs[0];
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else if (ELEM(rv3dtest->view, RV3D_VIEW_RIGHT, RV3D_VIEW_LEFT))
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rv3dtest->ofs[1] = rv3d->ofs[1];
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}
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else if (ELEM(rv3d->view, RV3D_VIEW_FRONT, RV3D_VIEW_BACK) ) {
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if (ELEM(rv3dtest->view, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM))
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rv3dtest->ofs[0] = rv3d->ofs[0];
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else if (ELEM(rv3dtest->view, RV3D_VIEW_RIGHT, RV3D_VIEW_LEFT))
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rv3dtest->ofs[2] = rv3d->ofs[2];
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}
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else if (ELEM(rv3d->view, RV3D_VIEW_RIGHT, RV3D_VIEW_LEFT) ) {
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if (ELEM(rv3dtest->view, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM))
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rv3dtest->ofs[1] = rv3d->ofs[1];
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if (ELEM(rv3dtest->view, RV3D_VIEW_FRONT, RV3D_VIEW_BACK))
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rv3dtest->ofs[2] = rv3d->ofs[2];
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}
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clip |= rv3dtest->viewlock & RV3D_BOXCLIP;
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ED_region_tag_redraw(artest);
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}
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}
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}
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if (clip) {
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view3d_boxview_clip(sa);
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}
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}
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/* for home, center etc */
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void view3d_boxview_copy(ScrArea *sa, ARegion *ar)
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{
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ARegion *artest;
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RegionView3D *rv3d = ar->regiondata;
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short clip = 0;
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for (artest = sa->regionbase.first; artest; artest = artest->next) {
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if (artest != ar && artest->regiontype == RGN_TYPE_WINDOW) {
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RegionView3D *rv3dtest = artest->regiondata;
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if (rv3dtest->viewlock) {
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rv3dtest->dist = rv3d->dist;
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copy_v3_v3(rv3dtest->ofs, rv3d->ofs);
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ED_region_tag_redraw(artest);
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clip |= rv3dtest->viewlock & RV3D_BOXCLIP;
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}
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}
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}
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if (clip) {
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view3d_boxview_clip(sa);
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}
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}
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/* 'clip' is used to know if our clip setting has changed */
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void ED_view3d_quadview_update(ScrArea *sa, ARegion *ar, short do_clip)
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{
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ARegion *ar_sync = NULL;
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RegionView3D *rv3d = ar->regiondata;
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short viewlock;
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/* this function copies flags from the first of the 3 other quadview
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* regions to the 2 other, so it assumes this is the region whose
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* properties are always being edited, weak */
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viewlock = rv3d->viewlock;
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if ((viewlock & RV3D_LOCKED) == 0)
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viewlock = 0;
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else if ((viewlock & RV3D_BOXVIEW) == 0) {
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viewlock &= ~RV3D_BOXCLIP;
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do_clip = TRUE;
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}
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for (; ar; ar = ar->prev) {
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if (ar->alignment == RGN_ALIGN_QSPLIT) {
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rv3d = ar->regiondata;
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rv3d->viewlock = viewlock;
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if (do_clip && (viewlock & RV3D_BOXCLIP) == 0) {
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rv3d->rflag &= ~RV3D_BOXCLIP;
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}
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/* use ar_sync so we sync with one of the aligned views below
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* else the view jumps on changing view settings like 'clip'
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* since it copies from the perspective view */
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ar_sync = ar;
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}
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}
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if (rv3d->viewlock & RV3D_BOXVIEW) {
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view3d_boxview_copy(sa, ar_sync ? ar_sync : sa->regionbase.last);
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}
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ED_area_tag_redraw(sa);
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}
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/* ************************** init for view ops **********************************/
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typedef struct ViewOpsData {
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ScrArea *sa;
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ARegion *ar;
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View3D *v3d;
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RegionView3D *rv3d;
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/* needed for continuous zoom */
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wmTimer *timer;
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double timer_lastdraw;
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float oldquat[4];
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float viewquat[4]; /* working copy of rv3d->viewquat */
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float trackvec[3];
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float mousevec[3]; /* dolly only */
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float reverse, dist0, camzoom0;
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float grid, far;
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short axis_snap; /* view rotate only */
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/* use for orbit selection and auto-dist */
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float ofs[3], dyn_ofs[3];
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short use_dyn_ofs;
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int origx, origy, oldx, oldy;
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int origkey; /* the key that triggered the operator */
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} ViewOpsData;
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#define TRACKBALLSIZE (1.1)
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static void calctrackballvec(rcti *rect, int mx, int my, float vec[3])
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{
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float x, y, radius, d, z, t;
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radius = TRACKBALLSIZE;
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/* normalize x and y */
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x = BLI_RCT_CENTER_X(rect) - mx;
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x /= (float)(BLI_RCT_SIZE_X(rect) / 4);
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y = BLI_RCT_CENTER_Y(rect) - my;
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y /= (float)(BLI_RCT_SIZE_Y(rect) / 2);
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d = sqrt(x * x + y * y);
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if (d < radius * (float)M_SQRT1_2) { /* Inside sphere */
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z = sqrt(radius * radius - d * d);
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}
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else { /* On hyperbola */
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t = radius / (float)M_SQRT2;
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z = t * t / d;
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}
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vec[0] = x;
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vec[1] = y;
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vec[2] = -z; /* yah yah! */
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}
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static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
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{
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static float lastofs[3] = {0, 0, 0};
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RegionView3D *rv3d;
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ViewOpsData *vod = MEM_callocN(sizeof(ViewOpsData), "viewops data");
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/* store data */
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op->customdata = vod;
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vod->sa = CTX_wm_area(C);
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vod->ar = CTX_wm_region(C);
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vod->v3d = vod->sa->spacedata.first;
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vod->rv3d = rv3d = vod->ar->regiondata;
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/* set the view from the camera, if view locking is enabled.
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* we may want to make this optional but for now its needed always */
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ED_view3d_camera_lock_init(vod->v3d, vod->rv3d);
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vod->dist0 = rv3d->dist;
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vod->camzoom0 = rv3d->camzoom;
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copy_qt_qt(vod->viewquat, rv3d->viewquat);
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copy_qt_qt(vod->oldquat, rv3d->viewquat);
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vod->origx = vod->oldx = event->x;
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vod->origy = vod->oldy = event->y;
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vod->origkey = event->type; /* the key that triggered the operator. */
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vod->use_dyn_ofs = (U.uiflag & USER_ORBIT_SELECTION) ? 1 : 0;
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copy_v3_v3(vod->ofs, rv3d->ofs);
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if (vod->use_dyn_ofs) {
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/* If there's no selection, lastofs is unmodified and last value since static */
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calculateTransformCenter(C, V3D_CENTROID, lastofs, NULL);
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negate_v3_v3(vod->dyn_ofs, lastofs);
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}
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else if (U.uiflag & USER_ZBUF_ORBIT) {
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view3d_operator_needs_opengl(C); /* needed for zbuf drawing */
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if ((vod->use_dyn_ofs = ED_view3d_autodist(CTX_data_scene(C), vod->ar, vod->v3d, event->mval, vod->dyn_ofs))) {
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if (rv3d->is_persp) {
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float my_origin[3]; /* original G.vd->ofs */
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float my_pivot[3]; /* view */
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float dvec[3];
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/* locals for dist correction */
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float mat[3][3];
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float upvec[3];
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negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */
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/* Set the dist value to be the distance from this 3d point
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* this means youll always be able to zoom into it and panning wont go bad when dist was zero */
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/* remove dist value */
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upvec[0] = upvec[1] = 0;
|
|
upvec[2] = rv3d->dist;
|
|
copy_m3_m4(mat, rv3d->viewinv);
|
|
|
|
mul_m3_v3(mat, upvec);
|
|
sub_v3_v3v3(my_pivot, rv3d->ofs, upvec);
|
|
negate_v3(my_pivot); /* ofs is flipped */
|
|
|
|
/* find a new ofs value that is along the view axis (rather than the mouse location) */
|
|
closest_to_line_v3(dvec, vod->dyn_ofs, my_pivot, my_origin);
|
|
vod->dist0 = rv3d->dist = len_v3v3(my_pivot, dvec);
|
|
|
|
negate_v3_v3(rv3d->ofs, dvec);
|
|
}
|
|
negate_v3(vod->dyn_ofs);
|
|
copy_v3_v3(vod->ofs, rv3d->ofs);
|
|
}
|
|
}
|
|
|
|
{
|
|
/* for dolly */
|
|
const float mval_f[2] = {(float)event->mval[0],
|
|
(float)event->mval[1]};
|
|
ED_view3d_win_to_vector(vod->ar, mval_f, vod->mousevec);
|
|
}
|
|
|
|
/* lookup, we don't pass on v3d to prevent confusement */
|
|
vod->grid = vod->v3d->grid;
|
|
vod->far = vod->v3d->far;
|
|
|
|
calctrackballvec(&vod->ar->winrct, event->x, event->y, vod->trackvec);
|
|
|
|
initgrabz(rv3d, -rv3d->ofs[0], -rv3d->ofs[1], -rv3d->ofs[2]);
|
|
|
|
vod->reverse = 1.0f;
|
|
if (rv3d->persmat[2][1] < 0.0f)
|
|
vod->reverse = -1.0f;
|
|
|
|
rv3d->rflag |= RV3D_NAVIGATING;
|
|
}
|
|
|
|
static void viewops_data_free(bContext *C, wmOperator *op)
|
|
{
|
|
ARegion *ar;
|
|
Paint *p = paint_get_active_from_context(C);
|
|
|
|
if (op->customdata) {
|
|
ViewOpsData *vod = op->customdata;
|
|
ar = vod->ar;
|
|
vod->rv3d->rflag &= ~RV3D_NAVIGATING;
|
|
|
|
if (vod->timer)
|
|
WM_event_remove_timer(CTX_wm_manager(C), vod->timer->win, vod->timer);
|
|
|
|
MEM_freeN(vod);
|
|
op->customdata = NULL;
|
|
}
|
|
else {
|
|
ar = CTX_wm_region(C);
|
|
}
|
|
|
|
if (p && (p->flags & PAINT_FAST_NAVIGATE))
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
|
|
/* ************************** viewrotate **********************************/
|
|
|
|
#define COS45 0.7071068
|
|
#define SIN45 COS45
|
|
|
|
#define NUM_SNAP_QUATS 39
|
|
|
|
static const float snapquats[NUM_SNAP_QUATS][5] = {
|
|
/*{q0, q1, q3, q4, view}*/
|
|
{COS45, -SIN45, 0.0, 0.0, RV3D_VIEW_FRONT},
|
|
{0.0, 0.0, -SIN45, -SIN45, RV3D_VIEW_BACK},
|
|
{1.0, 0.0, 0.0, 0.0, RV3D_VIEW_TOP},
|
|
{0.0, -1.0, 0.0, 0.0, RV3D_VIEW_BOTTOM},
|
|
{0.5, -0.5, -0.5, -0.5, RV3D_VIEW_RIGHT},
|
|
{0.5, -0.5, 0.5, 0.5, RV3D_VIEW_LEFT},
|
|
|
|
/* some more 45 deg snaps */
|
|
{ 0.6532815, -0.6532815, 0.2705981, 0.2705981, 0},
|
|
{ 0.9238795, 0.0, 0.0, 0.3826834, 0},
|
|
{ 0.0, -0.9238795, 0.3826834, 0.0, 0},
|
|
{ 0.3535534, -0.8535534, 0.3535534, 0.1464466, 0},
|
|
{ 0.8535534, -0.3535534, 0.1464466, 0.3535534, 0},
|
|
{ 0.4999999, -0.4999999, 0.5, 0.5, 0},
|
|
{ 0.2705980, -0.6532815, 0.6532815, 0.2705980, 0},
|
|
{ 0.6532815, -0.2705980, 0.2705980, 0.6532815, 0},
|
|
{ 0.2705978, -0.2705980, 0.6532814, 0.6532814, 0},
|
|
{ 0.3826834, 0.0, 0.0, 0.9238794, 0},
|
|
{ 0.0, -0.3826834, 0.9238794, 0.0, 0},
|
|
{ 0.1464466, -0.3535534, 0.8535534, 0.3535534, 0},
|
|
{ 0.3535534, -0.1464466, 0.3535534, 0.8535534, 0},
|
|
{ 0.0, 0.0, 0.9238794, 0.3826834, 0},
|
|
{-0.0, 0.0, 0.3826834, 0.9238794, 0},
|
|
{-0.2705980, 0.2705980, 0.6532813, 0.6532813, 0},
|
|
{-0.3826834, 0.0, 0.0, 0.9238794, 0},
|
|
{ 0.0, 0.3826834, 0.9238794, 0.0, 0},
|
|
{-0.1464466, 0.3535534, 0.8535533, 0.3535533, 0},
|
|
{-0.3535534, 0.1464466, 0.3535533, 0.8535533, 0},
|
|
{-0.4999999, 0.4999999, 0.4999999, 0.4999999, 0},
|
|
{-0.2705980, 0.6532815, 0.6532814, 0.2705980, 0},
|
|
{-0.6532815, 0.2705980, 0.2705980, 0.6532814, 0},
|
|
{-0.6532813, 0.6532813, 0.2705979, 0.2705979, 0},
|
|
{-0.9238793, 0.0, 0.0, 0.3826833, 0},
|
|
{ 0.0, 0.9238793, 0.3826833, 0.0, 0},
|
|
{-0.3535533, 0.8535533, 0.3535533, 0.1464466, 0},
|
|
{-0.8535533, 0.3535533, 0.1464466, 0.3535533, 0},
|
|
{-0.3826833, 0.9238794, 0.0, 0.0, 0},
|
|
{-0.9238794, 0.3826833, 0.0, 0.0, 0},
|
|
{-COS45, 0.0, 0.0, SIN45, 0},
|
|
{ COS45, 0.0, 0.0, SIN45, 0},
|
|
{ 0.0, 0.0, 0.0, 1.0, 0}
|
|
};
|
|
|
|
enum {
|
|
VIEW_PASS = 0,
|
|
VIEW_APPLY,
|
|
VIEW_CONFIRM
|
|
};
|
|
|
|
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
|
|
#define VIEW_MODAL_CONFIRM 1 /* used for all view operations */
|
|
#define VIEWROT_MODAL_AXIS_SNAP_ENABLE 2
|
|
#define VIEWROT_MODAL_AXIS_SNAP_DISABLE 3
|
|
#define VIEWROT_MODAL_SWITCH_ZOOM 4
|
|
#define VIEWROT_MODAL_SWITCH_MOVE 5
|
|
#define VIEWROT_MODAL_SWITCH_ROTATE 6
|
|
|
|
/* called in transform_ops.c, on each regeneration of keymaps */
|
|
void viewrotate_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static EnumPropertyItem modal_items[] = {
|
|
{VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
|
|
|
|
{VIEWROT_MODAL_AXIS_SNAP_ENABLE, "AXIS_SNAP_ENABLE", 0, "Enable Axis Snap", ""},
|
|
{VIEWROT_MODAL_AXIS_SNAP_DISABLE, "AXIS_SNAP_DISABLE", 0, "Disable Axis Snap", ""},
|
|
|
|
{VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
|
|
{VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
|
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Rotate Modal");
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
if (keymap && keymap->modal_items) return;
|
|
|
|
keymap = WM_modalkeymap_add(keyconf, "View3D Rotate Modal", modal_items);
|
|
|
|
/* items for modal map */
|
|
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
|
|
WM_modalkeymap_add_item(keymap, LEFTALTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_AXIS_SNAP_ENABLE);
|
|
WM_modalkeymap_add_item(keymap, LEFTALTKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_AXIS_SNAP_DISABLE);
|
|
|
|
/* disabled mode switching for now, can re-implement better, later on */
|
|
#if 0
|
|
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
|
|
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
|
|
#endif
|
|
|
|
/* assign map to operators */
|
|
WM_modalkeymap_assign(keymap, "VIEW3D_OT_rotate");
|
|
|
|
}
|
|
|
|
static void viewrotate_apply(ViewOpsData *vod, int x, int y)
|
|
{
|
|
RegionView3D *rv3d = vod->rv3d;
|
|
|
|
rv3d->view = RV3D_VIEW_USER; /* need to reset everytime because of view snapping */
|
|
|
|
if (U.flag & USER_TRACKBALL) {
|
|
float phi, si, q1[4], dvec[3], newvec[3];
|
|
|
|
calctrackballvec(&vod->ar->winrct, x, y, newvec);
|
|
|
|
sub_v3_v3v3(dvec, newvec, vod->trackvec);
|
|
|
|
si = len_v3(dvec);
|
|
si /= (float)(2.0 * TRACKBALLSIZE);
|
|
|
|
cross_v3_v3v3(q1 + 1, vod->trackvec, newvec);
|
|
normalize_v3(q1 + 1);
|
|
|
|
/* Allow for rotation beyond the interval [-pi, pi] */
|
|
while (si > 1.0f)
|
|
si -= 2.0f;
|
|
|
|
/* This relation is used instead of
|
|
* - phi = asin(si) so that the angle
|
|
* - of rotation is linearly proportional
|
|
* - to the distance that the mouse is
|
|
* - dragged. */
|
|
phi = si * (float)(M_PI / 2.0);
|
|
|
|
q1[0] = cos(phi);
|
|
mul_v3_fl(q1 + 1, sin(phi));
|
|
mul_qt_qtqt(vod->viewquat, q1, vod->oldquat);
|
|
|
|
if (vod->use_dyn_ofs) {
|
|
/* compute the post multiplication quat, to rotate the offset correctly */
|
|
conjugate_qt_qt(q1, vod->oldquat);
|
|
mul_qt_qtqt(q1, q1, vod->viewquat);
|
|
|
|
conjugate_qt(q1); /* conj == inv for unit quat */
|
|
copy_v3_v3(rv3d->ofs, vod->ofs);
|
|
sub_v3_v3(rv3d->ofs, vod->dyn_ofs);
|
|
mul_qt_v3(q1, rv3d->ofs);
|
|
add_v3_v3(rv3d->ofs, vod->dyn_ofs);
|
|
}
|
|
}
|
|
else {
|
|
/* New turntable view code by John Aughey */
|
|
float q1[4];
|
|
float m[3][3];
|
|
float m_inv[3][3];
|
|
const float zvec_global[3] = {0.0f, 0.0f, 1.0f};
|
|
float xaxis[3];
|
|
|
|
/* Sensitivity will control how fast the viewport rotates. 0.007 was
|
|
* obtained experimentally by looking at viewport rotation sensitivities
|
|
* on other modeling programs. */
|
|
/* Perhaps this should be a configurable user parameter. */
|
|
const float sensitivity = 0.007f;
|
|
|
|
/* Get the 3x3 matrix and its inverse from the quaternion */
|
|
quat_to_mat3(m, vod->viewquat);
|
|
invert_m3_m3(m_inv, m);
|
|
|
|
/* avoid gimble lock */
|
|
#if 1
|
|
if (len_squared_v3v3(zvec_global, m_inv[2]) > 0.001f) {
|
|
float fac;
|
|
cross_v3_v3v3(xaxis, zvec_global, m_inv[2]);
|
|
if (dot_v3v3(xaxis, m_inv[0]) < 0) {
|
|
negate_v3(xaxis);
|
|
}
|
|
fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / (float)M_PI;
|
|
fac = fabsf(fac - 0.5f) * 2;
|
|
fac = fac * fac;
|
|
interp_v3_v3v3(xaxis, xaxis, m_inv[0], fac);
|
|
}
|
|
else {
|
|
copy_v3_v3(xaxis, m_inv[0]);
|
|
}
|
|
#else
|
|
copy_v3_v3(xaxis, m_inv[0]);
|
|
#endif
|
|
|
|
/* Determine the direction of the x vector (for rotating up and down) */
|
|
/* This can likely be computed directly from the quaternion. */
|
|
|
|
/* Perform the up/down rotation */
|
|
axis_angle_to_quat(q1, xaxis, sensitivity * -(y - vod->oldy));
|
|
mul_qt_qtqt(vod->viewquat, vod->viewquat, q1);
|
|
|
|
if (vod->use_dyn_ofs) {
|
|
conjugate_qt(q1); /* conj == inv for unit quat */
|
|
sub_v3_v3(rv3d->ofs, vod->dyn_ofs);
|
|
mul_qt_v3(q1, rv3d->ofs);
|
|
add_v3_v3(rv3d->ofs, vod->dyn_ofs);
|
|
}
|
|
|
|
/* Perform the orbital rotation */
|
|
axis_angle_to_quat(q1, zvec_global, sensitivity * vod->reverse * (x - vod->oldx));
|
|
mul_qt_qtqt(vod->viewquat, vod->viewquat, q1);
|
|
|
|
if (vod->use_dyn_ofs) {
|
|
conjugate_qt(q1);
|
|
sub_v3_v3(rv3d->ofs, vod->dyn_ofs);
|
|
mul_qt_v3(q1, rv3d->ofs);
|
|
add_v3_v3(rv3d->ofs, vod->dyn_ofs);
|
|
}
|
|
}
|
|
|
|
/* check for view snap */
|
|
if (vod->axis_snap) {
|
|
int i;
|
|
float viewquat_inv[4];
|
|
float zaxis[3] = {0, 0, 1};
|
|
invert_qt_qt(viewquat_inv, vod->viewquat);
|
|
|
|
mul_qt_v3(viewquat_inv, zaxis);
|
|
|
|
for (i = 0; i < NUM_SNAP_QUATS; i++) {
|
|
|
|
float view = (int)snapquats[i][4];
|
|
float viewquat_inv_test[4];
|
|
float zaxis_test[3] = {0, 0, 1};
|
|
|
|
invert_qt_qt(viewquat_inv_test, snapquats[i]);
|
|
mul_qt_v3(viewquat_inv_test, zaxis_test);
|
|
|
|
if (angle_v3v3(zaxis_test, zaxis) < DEG2RADF(45 / 3)) {
|
|
/* find the best roll */
|
|
float quat_roll[4], quat_final[4], quat_best[4];
|
|
float viewquat_align[4]; /* viewquat aligned to zaxis_test */
|
|
float viewquat_align_inv[4]; /* viewquat aligned to zaxis_test */
|
|
float best_angle = FLT_MAX;
|
|
int j;
|
|
|
|
/* viewquat_align is the original viewquat aligned to the snapped axis
|
|
* for testing roll */
|
|
rotation_between_vecs_to_quat(viewquat_align, zaxis_test, zaxis);
|
|
normalize_qt(viewquat_align);
|
|
mul_qt_qtqt(viewquat_align, vod->viewquat, viewquat_align);
|
|
normalize_qt(viewquat_align);
|
|
invert_qt_qt(viewquat_align_inv, viewquat_align);
|
|
|
|
/* find best roll */
|
|
for (j = 0; j < 8; j++) {
|
|
float angle;
|
|
float xaxis1[3] = {1, 0, 0};
|
|
float xaxis2[3] = {1, 0, 0};
|
|
float quat_final_inv[4];
|
|
|
|
axis_angle_to_quat(quat_roll, zaxis_test, (float)j * DEG2RADF(45.0f));
|
|
normalize_qt(quat_roll);
|
|
|
|
mul_qt_qtqt(quat_final, snapquats[i], quat_roll);
|
|
normalize_qt(quat_final);
|
|
|
|
/* compare 2 vector angles to find the least roll */
|
|
invert_qt_qt(quat_final_inv, quat_final);
|
|
mul_qt_v3(viewquat_align_inv, xaxis1);
|
|
mul_qt_v3(quat_final_inv, xaxis2);
|
|
angle = angle_v3v3(xaxis1, xaxis2);
|
|
|
|
if (angle <= best_angle) {
|
|
best_angle = angle;
|
|
copy_qt_qt(quat_best, quat_final);
|
|
if (j) view = 0; /* view grid assumes certain up axis */
|
|
}
|
|
}
|
|
|
|
copy_qt_qt(vod->viewquat, quat_best);
|
|
rv3d->view = view; /* if we snap to a rolled camera the grid is invalid */
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
vod->oldx = x;
|
|
vod->oldy = y;
|
|
|
|
/* avoid precision loss over time */
|
|
normalize_qt(vod->viewquat);
|
|
|
|
/* use a working copy so view rotation locking doesnt overwrite the locked
|
|
* rotation back into the view we calculate with */
|
|
copy_qt_qt(rv3d->viewquat, vod->viewquat);
|
|
|
|
ED_view3d_camera_lock_sync(vod->v3d, rv3d);
|
|
|
|
ED_region_tag_redraw(vod->ar);
|
|
}
|
|
|
|
static int viewrotate_modal(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ViewOpsData *vod = op->customdata;
|
|
short event_code = VIEW_PASS;
|
|
|
|
/* execute the events */
|
|
if (event->type == MOUSEMOVE) {
|
|
event_code = VIEW_APPLY;
|
|
}
|
|
else if (event->type == EVT_MODAL_MAP) {
|
|
switch (event->val) {
|
|
case VIEW_MODAL_CONFIRM:
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_AXIS_SNAP_ENABLE:
|
|
vod->axis_snap = TRUE;
|
|
event_code = VIEW_APPLY;
|
|
break;
|
|
case VIEWROT_MODAL_AXIS_SNAP_DISABLE:
|
|
vod->axis_snap = FALSE;
|
|
event_code = VIEW_APPLY;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_ZOOM:
|
|
WM_operator_name_call(C, "VIEW3D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_MOVE:
|
|
WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
}
|
|
}
|
|
else if (event->type == vod->origkey && event->val == KM_RELEASE) {
|
|
event_code = VIEW_CONFIRM;
|
|
}
|
|
|
|
if (event_code == VIEW_APPLY) {
|
|
viewrotate_apply(vod, event->x, event->y);
|
|
}
|
|
else if (event_code == VIEW_CONFIRM) {
|
|
ED_view3d_depth_tag_update(vod->rv3d);
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
|
|
static int viewrotate_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ViewOpsData *vod;
|
|
RegionView3D *rv3d;
|
|
|
|
/* makes op->customdata */
|
|
viewops_data_create(C, op, event);
|
|
vod = op->customdata;
|
|
rv3d = vod->rv3d;
|
|
|
|
if (rv3d->viewlock) { /* poll should check but in some cases fails, see poll func for details */
|
|
viewops_data_free(C, op);
|
|
return OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
/* switch from camera view when: */
|
|
if (rv3d->persp != RV3D_PERSP) {
|
|
|
|
if (U.uiflag & USER_AUTOPERSP) {
|
|
if (!ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
|
|
rv3d->persp = RV3D_PERSP;
|
|
}
|
|
}
|
|
else if (rv3d->persp == RV3D_CAMOB) {
|
|
|
|
/* changed since 2.4x, use the camera view */
|
|
if (vod->v3d->camera) {
|
|
ED_view3d_from_object(vod->v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
|
|
}
|
|
|
|
if (!ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
|
|
rv3d->persp = rv3d->lpersp;
|
|
}
|
|
}
|
|
ED_region_tag_redraw(vod->ar);
|
|
}
|
|
|
|
if (event->type == MOUSEPAN) {
|
|
viewrotate_apply(vod, event->prevx, event->prevy);
|
|
ED_view3d_depth_tag_update(rv3d);
|
|
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else if (event->type == MOUSEROTATE) {
|
|
/* MOUSEROTATE performs orbital rotation, so y axis delta is set to 0 */
|
|
viewrotate_apply(vod, event->prevx, event->y);
|
|
ED_view3d_depth_tag_update(rv3d);
|
|
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
/* add temp handler */
|
|
WM_event_add_modal_handler(C, op);
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
}
|
|
|
|
static int view3d_camera_active_poll(bContext *C)
|
|
{
|
|
if (ED_operator_view3d_active(C)) {
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
if (rv3d && rv3d->persp == RV3D_CAMOB) {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* test for unlocked camera view in quad view */
|
|
static int view3d_camera_user_poll(bContext *C)
|
|
{
|
|
View3D *v3d;
|
|
ARegion *ar;
|
|
|
|
if (ED_view3d_context_user_region(C, &v3d, &ar)) {
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
if (rv3d->persp == RV3D_CAMOB) {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int viewrotate_cancel(bContext *C, wmOperator *op)
|
|
{
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void VIEW3D_OT_rotate(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "Rotate view";
|
|
ot->description = "Rotate the view";
|
|
ot->idname = "VIEW3D_OT_rotate";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = viewrotate_invoke;
|
|
ot->modal = viewrotate_modal;
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
ot->cancel = viewrotate_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
|
|
}
|
|
|
|
/* NDOF utility functions
|
|
* (should these functions live in this file?)
|
|
*/
|
|
float ndof_to_axis_angle(struct wmNDOFMotionData *ndof, float axis[3])
|
|
{
|
|
return ndof->dt * normalize_v3_v3(axis, ndof->rvec);
|
|
}
|
|
|
|
void ndof_to_quat(struct wmNDOFMotionData *ndof, float q[4])
|
|
{
|
|
float axis[3];
|
|
float angle;
|
|
|
|
angle = ndof_to_axis_angle(ndof, axis);
|
|
axis_angle_to_quat(q, axis, angle);
|
|
}
|
|
|
|
/* -- "orbit" navigation (trackball/turntable)
|
|
* -- zooming
|
|
* -- panning in rotationally-locked views
|
|
*/
|
|
static int ndof_orbit_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
|
|
{
|
|
if (event->type != NDOF_MOTION)
|
|
return OPERATOR_CANCELLED;
|
|
else {
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
wmNDOFMotionData *ndof = (wmNDOFMotionData *) event->customdata;
|
|
|
|
ED_view3d_camera_lock_init(v3d, rv3d);
|
|
|
|
rv3d->rot_angle = 0.f; /* off by default, until changed later this function */
|
|
|
|
if (ndof->progress != P_FINISHING) {
|
|
const float dt = ndof->dt;
|
|
|
|
/* tune these until everything feels right */
|
|
const float rot_sensitivity = 1.f;
|
|
#if 0
|
|
const float zoom_sensitivity = 1.f;
|
|
#endif
|
|
const float pan_sensitivity = 1.f;
|
|
const int has_rotation = rv3d->viewlock != RV3D_LOCKED && !is_zero_v3(ndof->rvec);
|
|
|
|
float view_inv[4];
|
|
invert_qt_qt(view_inv, rv3d->viewquat);
|
|
|
|
/* #define DEBUG_NDOF_MOTION */
|
|
#ifdef DEBUG_NDOF_MOTION
|
|
printf("ndof: T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f delivered to 3D view\n",
|
|
ndof->tx, ndof->ty, ndof->tz, ndof->rx, ndof->ry, ndof->rz, ndof->dt);
|
|
#endif
|
|
|
|
if (rv3d->viewlock == RV3D_LOCKED) {
|
|
/* rotation not allowed -- explore panning options instead */
|
|
float pan_vec[3] = {ndof->tx, ndof->ty, 0.0f};
|
|
mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt);
|
|
|
|
/* transform motion from view to world coordinates */
|
|
invert_qt_qt(view_inv, rv3d->viewquat);
|
|
mul_qt_v3(view_inv, pan_vec);
|
|
|
|
/* move center of view opposite of hand motion (this is camera mode, not object mode) */
|
|
sub_v3_v3(rv3d->ofs, pan_vec);
|
|
}
|
|
|
|
if (has_rotation) {
|
|
|
|
rv3d->view = RV3D_VIEW_USER;
|
|
|
|
if (U.ndof_flag & NDOF_TURNTABLE) {
|
|
|
|
/* turntable view code by John Aughey, adapted for 3D mouse by [mce] */
|
|
float angle, rot[4];
|
|
float xvec[3] = {1, 0, 0};
|
|
|
|
/* Determine the direction of the x vector (for rotating up and down) */
|
|
mul_qt_v3(view_inv, xvec);
|
|
|
|
/* Perform the up/down rotation */
|
|
angle = rot_sensitivity * dt * ndof->rx;
|
|
if (U.ndof_flag & NDOF_TILT_INVERT_AXIS)
|
|
angle = -angle;
|
|
rot[0] = cos(angle);
|
|
mul_v3_v3fl(rot + 1, xvec, sin(angle));
|
|
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
|
|
|
|
/* Perform the orbital rotation */
|
|
angle = rot_sensitivity * dt * ndof->ry;
|
|
if (U.ndof_flag & NDOF_ROTATE_INVERT_AXIS)
|
|
angle = -angle;
|
|
|
|
/* update the onscreen doo-dad */
|
|
rv3d->rot_angle = angle;
|
|
rv3d->rot_axis[0] = 0;
|
|
rv3d->rot_axis[1] = 0;
|
|
rv3d->rot_axis[2] = 1;
|
|
|
|
rot[0] = cos(angle);
|
|
rot[1] = rot[2] = 0.0;
|
|
rot[3] = sin(angle);
|
|
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
|
|
}
|
|
else {
|
|
float rot[4];
|
|
float axis[3];
|
|
float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
|
|
|
|
if (U.ndof_flag & NDOF_ROLL_INVERT_AXIS)
|
|
axis[2] = -axis[2];
|
|
|
|
if (U.ndof_flag & NDOF_TILT_INVERT_AXIS)
|
|
axis[0] = -axis[0];
|
|
|
|
if (U.ndof_flag & NDOF_ROTATE_INVERT_AXIS)
|
|
axis[1] = -axis[1];
|
|
|
|
/* transform rotation axis from view to world coordinates */
|
|
mul_qt_v3(view_inv, axis);
|
|
|
|
/* update the onscreen doo-dad */
|
|
rv3d->rot_angle = angle;
|
|
copy_v3_v3(rv3d->rot_axis, axis);
|
|
|
|
axis_angle_to_quat(rot, axis, angle);
|
|
|
|
/* apply rotation */
|
|
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
ED_view3d_camera_lock_sync(v3d, rv3d);
|
|
|
|
ED_region_tag_redraw(CTX_wm_region(C));
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
}
|
|
|
|
void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "NDOF Orbit View";
|
|
ot->description = "Explore every angle of an object using the 3D mouse";
|
|
ot->idname = "VIEW3D_OT_ndof_orbit";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = ndof_orbit_invoke;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
/* -- "pan" navigation
|
|
* -- zoom or dolly?
|
|
*/
|
|
static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
|
|
{
|
|
if (event->type != NDOF_MOTION)
|
|
return OPERATOR_CANCELLED;
|
|
else {
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
wmNDOFMotionData *ndof = (wmNDOFMotionData *) event->customdata;
|
|
|
|
ED_view3d_camera_lock_init(v3d, rv3d);
|
|
|
|
rv3d->rot_angle = 0.f; /* we're panning here! so erase any leftover rotation from other operators */
|
|
|
|
if (ndof->progress != P_FINISHING) {
|
|
const float dt = ndof->dt;
|
|
float view_inv[4];
|
|
#if 0 /* ------------------------------------------- zoom with Z */
|
|
/* tune these until everything feels right */
|
|
const float zoom_sensitivity = 1.f;
|
|
const float pan_sensitivity = 1.f;
|
|
|
|
float pan_vec[3] = {
|
|
ndof->tx, ndof->ty, 0
|
|
};
|
|
|
|
/* "zoom in" or "translate"? depends on zoom mode in user settings? */
|
|
if (ndof->tz) {
|
|
float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tz;
|
|
rv3d->dist += zoom_distance;
|
|
}
|
|
|
|
mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt);
|
|
#else /* ------------------------------------------------------- dolly with Z */
|
|
float speed = 10.f; /* blender units per second */
|
|
/* ^^ this is ok for default cube scene, but should scale with.. something */
|
|
|
|
/* tune these until everything feels right */
|
|
const float forward_sensitivity = 1.f;
|
|
const float vertical_sensitivity = 0.4f;
|
|
const float lateral_sensitivity = 0.6f;
|
|
|
|
float pan_vec[3];
|
|
|
|
if (U.ndof_flag & NDOF_PANX_INVERT_AXIS)
|
|
pan_vec[0] = -lateral_sensitivity * ndof->tvec[0];
|
|
else
|
|
pan_vec[0] = lateral_sensitivity * ndof->tvec[0];
|
|
|
|
if (U.ndof_flag & NDOF_PANZ_INVERT_AXIS)
|
|
pan_vec[1] = -vertical_sensitivity * ndof->tvec[1];
|
|
else
|
|
pan_vec[1] = vertical_sensitivity * ndof->tvec[1];
|
|
|
|
if (U.ndof_flag & NDOF_PANY_INVERT_AXIS)
|
|
pan_vec[2] = -forward_sensitivity * ndof->tvec[2];
|
|
else
|
|
pan_vec[2] = forward_sensitivity * ndof->tvec[2];
|
|
|
|
mul_v3_fl(pan_vec, speed * dt);
|
|
#endif
|
|
/* transform motion from view to world coordinates */
|
|
invert_qt_qt(view_inv, rv3d->viewquat);
|
|
mul_qt_v3(view_inv, pan_vec);
|
|
|
|
/* move center of view opposite of hand motion (this is camera mode, not object mode) */
|
|
sub_v3_v3(rv3d->ofs, pan_vec);
|
|
}
|
|
|
|
ED_view3d_camera_lock_sync(v3d, rv3d);
|
|
|
|
ED_region_tag_redraw(CTX_wm_region(C));
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
}
|
|
|
|
void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "NDOF Pan View";
|
|
ot->description = "Position your viewpoint with the 3D mouse";
|
|
ot->idname = "VIEW3D_OT_ndof_pan";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = ndof_pan_invoke;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
|
|
/*
|
|
* this is basically just the pan only code + the rotate only code crammed into one function that does both
|
|
*/
|
|
static int ndof_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
if (event->type != NDOF_MOTION)
|
|
return OPERATOR_CANCELLED;
|
|
else {
|
|
|
|
ViewOpsData *vod;
|
|
RegionView3D *rv3d;
|
|
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
wmNDOFMotionData *ndof = (wmNDOFMotionData *) event->customdata;
|
|
|
|
viewops_data_create(C, op, event);
|
|
vod = op->customdata;
|
|
rv3d = vod->rv3d;
|
|
|
|
ED_view3d_camera_lock_init(v3d, rv3d);
|
|
|
|
if (ndof->progress != P_FINISHING) {
|
|
|
|
const float dt = ndof->dt;
|
|
float view_inv[4];
|
|
|
|
float speed = 10.f; /* blender units per second */
|
|
/* ^^ this is ok for default cube scene, but should scale with.. something */
|
|
|
|
/* tune these until everything feels right */
|
|
const float forward_sensitivity = 1.f;
|
|
const float vertical_sensitivity = 0.4f;
|
|
const float lateral_sensitivity = 0.6f;
|
|
|
|
float pan_vec[3];
|
|
const float rot_sensitivity = 1.f;
|
|
#if 0
|
|
const float zoom_sensitivity = 1.f;
|
|
const float pan_sensitivity = 1.f;
|
|
float rot[4];
|
|
float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
|
|
float axis[3];
|
|
#endif
|
|
|
|
if (U.ndof_flag & NDOF_PANX_INVERT_AXIS)
|
|
pan_vec[0] = -lateral_sensitivity * ndof->tvec[0];
|
|
else
|
|
pan_vec[0] = lateral_sensitivity * ndof->tvec[0];
|
|
|
|
if (U.ndof_flag & NDOF_PANZ_INVERT_AXIS)
|
|
pan_vec[1] = -vertical_sensitivity * ndof->tvec[1];
|
|
else
|
|
pan_vec[1] = vertical_sensitivity * ndof->tvec[1];
|
|
|
|
if (U.ndof_flag & NDOF_PANY_INVERT_AXIS)
|
|
pan_vec[2] = -forward_sensitivity * ndof->tvec[2];
|
|
else
|
|
pan_vec[2] = forward_sensitivity * ndof->tvec[2];
|
|
|
|
mul_v3_fl(pan_vec, speed * dt);
|
|
|
|
/* transform motion from view to world coordinates */
|
|
invert_qt_qt(view_inv, rv3d->viewquat);
|
|
mul_qt_v3(view_inv, pan_vec);
|
|
|
|
/* move center of view opposite of hand motion (this is camera mode, not object mode) */
|
|
sub_v3_v3(rv3d->ofs, pan_vec);
|
|
|
|
if (U.ndof_flag & NDOF_TURNTABLE) {
|
|
/* turntable view code by John Aughey, adapted for 3D mouse by [mce] */
|
|
float angle, rot[4];
|
|
float xvec[3] = {1, 0, 0};
|
|
|
|
/* Determine the direction of the x vector (for rotating up and down) */
|
|
mul_qt_v3(view_inv, xvec);
|
|
|
|
/* Perform the up/down rotation */
|
|
angle = rot_sensitivity * dt * ndof->rx;
|
|
if (U.ndof_flag & NDOF_TILT_INVERT_AXIS)
|
|
angle = -angle;
|
|
rot[0] = cos(angle);
|
|
mul_v3_v3fl(rot + 1, xvec, sin(angle));
|
|
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
|
|
|
|
/* Perform the orbital rotation */
|
|
angle = rot_sensitivity * dt * ndof->ry;
|
|
if (U.ndof_flag & NDOF_ROTATE_INVERT_AXIS)
|
|
angle = -angle;
|
|
|
|
/* update the onscreen doo-dad */
|
|
rv3d->rot_angle = angle;
|
|
rv3d->rot_axis[0] = 0;
|
|
rv3d->rot_axis[1] = 0;
|
|
rv3d->rot_axis[2] = 1;
|
|
|
|
rot[0] = cos(angle);
|
|
rot[1] = rot[2] = 0.0;
|
|
rot[3] = sin(angle);
|
|
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
|
|
|
|
}
|
|
else {
|
|
|
|
float rot[4];
|
|
float axis[3];
|
|
float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
|
|
|
|
if (U.ndof_flag & NDOF_ROLL_INVERT_AXIS)
|
|
axis[2] = -axis[2];
|
|
|
|
if (U.ndof_flag & NDOF_TILT_INVERT_AXIS)
|
|
axis[0] = -axis[0];
|
|
|
|
if (U.ndof_flag & NDOF_ROTATE_INVERT_AXIS)
|
|
axis[1] = -axis[1];
|
|
|
|
/* transform rotation axis from view to world coordinates */
|
|
mul_qt_v3(view_inv, axis);
|
|
|
|
/* update the onscreen doo-dad */
|
|
rv3d->rot_angle = angle;
|
|
copy_v3_v3(rv3d->rot_axis, axis);
|
|
|
|
axis_angle_to_quat(rot, axis, angle);
|
|
|
|
/* apply rotation */
|
|
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
|
|
|
|
}
|
|
}
|
|
ED_view3d_camera_lock_sync(v3d, rv3d);
|
|
|
|
ED_region_tag_redraw(CTX_wm_region(C));
|
|
viewops_data_free(C, op);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
}
|
|
|
|
void VIEW3D_OT_ndof_all(struct wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "NDOF move View";
|
|
ot->description = "Position your viewpoint with the 3D mouse";
|
|
ot->idname = "VIEW3D_OT_ndof_all";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = ndof_all_invoke;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
/* ************************ viewmove ******************************** */
|
|
|
|
|
|
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
|
|
|
|
/* called in transform_ops.c, on each regeneration of keymaps */
|
|
void viewmove_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static EnumPropertyItem modal_items[] = {
|
|
{VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
|
|
|
|
{VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
|
|
{VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
|
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Move Modal");
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
if (keymap && keymap->modal_items) return;
|
|
|
|
keymap = WM_modalkeymap_add(keyconf, "View3D Move Modal", modal_items);
|
|
|
|
/* items for modal map */
|
|
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
|
|
/* disabled mode switching for now, can re-implement better, later on */
|
|
#if 0
|
|
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
|
|
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
|
|
#endif
|
|
|
|
/* assign map to operators */
|
|
WM_modalkeymap_assign(keymap, "VIEW3D_OT_move");
|
|
}
|
|
|
|
|
|
static void viewmove_apply(ViewOpsData *vod, int x, int y)
|
|
{
|
|
if ((vod->rv3d->persp == RV3D_CAMOB) && !ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
|
|
const float zoomfac = BKE_screen_view3d_zoom_to_fac((float)vod->rv3d->camzoom) * 2.0f;
|
|
vod->rv3d->camdx += (vod->oldx - x) / (vod->ar->winx * zoomfac);
|
|
vod->rv3d->camdy += (vod->oldy - y) / (vod->ar->winy * zoomfac);
|
|
CLAMP(vod->rv3d->camdx, -1.0f, 1.0f);
|
|
CLAMP(vod->rv3d->camdy, -1.0f, 1.0f);
|
|
}
|
|
else {
|
|
float dvec[3];
|
|
float mval_f[2];
|
|
|
|
mval_f[0] = x - vod->oldx;
|
|
mval_f[1] = y - vod->oldy;
|
|
ED_view3d_win_to_delta(vod->ar, mval_f, dvec);
|
|
|
|
add_v3_v3(vod->rv3d->ofs, dvec);
|
|
|
|
if (vod->rv3d->viewlock & RV3D_BOXVIEW)
|
|
view3d_boxview_sync(vod->sa, vod->ar);
|
|
}
|
|
|
|
vod->oldx = x;
|
|
vod->oldy = y;
|
|
|
|
ED_view3d_camera_lock_sync(vod->v3d, vod->rv3d);
|
|
|
|
ED_region_tag_redraw(vod->ar);
|
|
}
|
|
|
|
|
|
static int viewmove_modal(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
|
|
ViewOpsData *vod = op->customdata;
|
|
short event_code = VIEW_PASS;
|
|
|
|
/* execute the events */
|
|
if (event->type == MOUSEMOVE) {
|
|
event_code = VIEW_APPLY;
|
|
}
|
|
else if (event->type == EVT_MODAL_MAP) {
|
|
switch (event->val) {
|
|
case VIEW_MODAL_CONFIRM:
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_ZOOM:
|
|
WM_operator_name_call(C, "VIEW3D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_ROTATE:
|
|
WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
}
|
|
}
|
|
else if (event->type == vod->origkey && event->val == KM_RELEASE) {
|
|
event_code = VIEW_CONFIRM;
|
|
}
|
|
|
|
if (event_code == VIEW_APPLY) {
|
|
viewmove_apply(vod, event->x, event->y);
|
|
}
|
|
else if (event_code == VIEW_CONFIRM) {
|
|
ED_view3d_depth_tag_update(vod->rv3d);
|
|
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
|
|
static int viewmove_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ViewOpsData *vod;
|
|
|
|
/* makes op->customdata */
|
|
viewops_data_create(C, op, event);
|
|
vod = op->customdata;
|
|
|
|
if (event->type == MOUSEPAN) {
|
|
viewmove_apply(vod, event->prevx, event->prevy);
|
|
ED_view3d_depth_tag_update(vod->rv3d);
|
|
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
/* add temp handler */
|
|
WM_event_add_modal_handler(C, op);
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
}
|
|
|
|
static int viewmove_cancel(bContext *C, wmOperator *op)
|
|
{
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void VIEW3D_OT_move(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "Move view";
|
|
ot->description = "Move the view";
|
|
ot->idname = "VIEW3D_OT_move";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = viewmove_invoke;
|
|
ot->modal = viewmove_modal;
|
|
ot->poll = ED_operator_view3d_active;
|
|
ot->cancel = viewmove_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
|
|
}
|
|
|
|
/* ************************ viewzoom ******************************** */
|
|
|
|
/* viewdolly_modal_keymap has an exact copy of this, apply fixes to both */
|
|
/* called in transform_ops.c, on each regeneration of keymaps */
|
|
void viewzoom_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static EnumPropertyItem modal_items[] = {
|
|
{VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
|
|
|
|
{VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
|
|
{VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
|
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Zoom Modal");
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
if (keymap && keymap->modal_items) return;
|
|
|
|
keymap = WM_modalkeymap_add(keyconf, "View3D Zoom Modal", modal_items);
|
|
|
|
/* items for modal map */
|
|
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
|
|
/* disabled mode switching for now, can re-implement better, later on */
|
|
#if 0
|
|
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
|
|
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
|
|
#endif
|
|
|
|
/* assign map to operators */
|
|
WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom");
|
|
}
|
|
|
|
static void view_zoom_mouseloc(ARegion *ar, float dfac, int mx, int my)
|
|
{
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
|
|
if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) {
|
|
float dvec[3];
|
|
float tvec[3];
|
|
float tpos[3];
|
|
float mval_f[2];
|
|
float new_dist;
|
|
|
|
negate_v3_v3(tpos, rv3d->ofs);
|
|
|
|
/* Project cursor position into 3D space */
|
|
initgrabz(rv3d, tpos[0], tpos[1], tpos[2]);
|
|
|
|
mval_f[0] = (float)(((mx - ar->winrct.xmin) * 2) - ar->winx) / 2.0f;
|
|
mval_f[1] = (float)(((my - ar->winrct.ymin) * 2) - ar->winy) / 2.0f;
|
|
ED_view3d_win_to_delta(ar, mval_f, dvec);
|
|
|
|
/* Calculate view target position for dolly */
|
|
add_v3_v3v3(tvec, tpos, dvec);
|
|
negate_v3(tvec);
|
|
|
|
/* Offset to target position and dolly */
|
|
new_dist = rv3d->dist * dfac;
|
|
|
|
copy_v3_v3(rv3d->ofs, tvec);
|
|
rv3d->dist = new_dist;
|
|
|
|
/* Calculate final offset */
|
|
madd_v3_v3v3fl(rv3d->ofs, tvec, dvec, dfac);
|
|
}
|
|
else {
|
|
rv3d->dist *= dfac;
|
|
}
|
|
}
|
|
|
|
|
|
static void viewzoom_apply(ViewOpsData *vod, int x, int y, const short viewzoom, const short zoom_invert)
|
|
{
|
|
float zfac = 1.0;
|
|
short use_cam_zoom;
|
|
|
|
use_cam_zoom = (vod->rv3d->persp == RV3D_CAMOB) && !(vod->rv3d->is_persp && ED_view3d_camera_lock_check(vod->v3d, vod->rv3d));
|
|
|
|
if (use_cam_zoom) {
|
|
float delta;
|
|
delta = (x - vod->origx + y - vod->origy) / 10.0f;
|
|
vod->rv3d->camzoom = vod->camzoom0 - delta;
|
|
|
|
CLAMP(vod->rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
|
|
}
|
|
|
|
if (viewzoom == USER_ZOOM_CONT) {
|
|
double time = PIL_check_seconds_timer();
|
|
float time_step = (float)(time - vod->timer_lastdraw);
|
|
float fac;
|
|
|
|
if (U.uiflag & USER_ZOOM_HORIZ) {
|
|
fac = (float)(x - vod->origx);
|
|
}
|
|
else {
|
|
fac = (float)(y - vod->origy);
|
|
}
|
|
|
|
if (zoom_invert) {
|
|
fac = -fac;
|
|
}
|
|
|
|
/* oldstyle zoom */
|
|
zfac = 1.0f + ((fac / 20.0f) * time_step);
|
|
vod->timer_lastdraw = time;
|
|
}
|
|
else if (viewzoom == USER_ZOOM_SCALE) {
|
|
int ctr[2], len1, len2;
|
|
/* method which zooms based on how far you move the mouse */
|
|
|
|
ctr[0] = BLI_RCT_CENTER_X(&vod->ar->winrct);
|
|
ctr[1] = BLI_RCT_CENTER_Y(&vod->ar->winrct);
|
|
|
|
len1 = (int)sqrt((ctr[0] - x) * (ctr[0] - x) + (ctr[1] - y) * (ctr[1] - y)) + 5;
|
|
len2 = (int)sqrt((ctr[0] - vod->origx) * (ctr[0] - vod->origx) + (ctr[1] - vod->origy) * (ctr[1] - vod->origy)) + 5;
|
|
|
|
zfac = vod->dist0 * ((float)len2 / len1) / vod->rv3d->dist;
|
|
}
|
|
else { /* USER_ZOOM_DOLLY */
|
|
float len1, len2;
|
|
|
|
if (U.uiflag & USER_ZOOM_HORIZ) {
|
|
len1 = (vod->ar->winrct.xmax - x) + 5;
|
|
len2 = (vod->ar->winrct.xmax - vod->origx) + 5;
|
|
}
|
|
else {
|
|
len1 = (vod->ar->winrct.ymax - y) + 5;
|
|
len2 = (vod->ar->winrct.ymax - vod->origy) + 5;
|
|
}
|
|
if (zoom_invert) {
|
|
SWAP(float, len1, len2);
|
|
}
|
|
|
|
if (use_cam_zoom) {
|
|
/* zfac is ignored in this case, see below */
|
|
#if 0
|
|
zfac = vod->camzoom0 * (2.0f * ((len2 / len1) - 1.0f) + 1.0f) / vod->rv3d->camzoom;
|
|
#endif
|
|
}
|
|
else {
|
|
zfac = vod->dist0 * (2.0f * ((len2 / len1) - 1.0f) + 1.0f) / vod->rv3d->dist;
|
|
}
|
|
}
|
|
|
|
if (!use_cam_zoom) {
|
|
if (zfac != 1.0f && zfac * vod->rv3d->dist > 0.001f * vod->grid &&
|
|
zfac * vod->rv3d->dist < 10.0f * vod->far)
|
|
{
|
|
view_zoom_mouseloc(vod->ar, zfac, vod->oldx, vod->oldy);
|
|
}
|
|
}
|
|
|
|
/* these limits were in old code too */
|
|
if (vod->rv3d->dist < 0.001f * vod->grid) vod->rv3d->dist = 0.001f * vod->grid;
|
|
if (vod->rv3d->dist > 10.0f * vod->far) vod->rv3d->dist = 10.0f * vod->far;
|
|
|
|
if (vod->rv3d->viewlock & RV3D_BOXVIEW)
|
|
view3d_boxview_sync(vod->sa, vod->ar);
|
|
|
|
ED_view3d_camera_lock_sync(vod->v3d, vod->rv3d);
|
|
|
|
ED_region_tag_redraw(vod->ar);
|
|
}
|
|
|
|
|
|
static int viewzoom_modal(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ViewOpsData *vod = op->customdata;
|
|
short event_code = VIEW_PASS;
|
|
|
|
/* execute the events */
|
|
if (event->type == TIMER && event->customdata == vod->timer) {
|
|
/* continuous zoom */
|
|
event_code = VIEW_APPLY;
|
|
}
|
|
else if (event->type == MOUSEMOVE) {
|
|
event_code = VIEW_APPLY;
|
|
}
|
|
else if (event->type == EVT_MODAL_MAP) {
|
|
switch (event->val) {
|
|
case VIEW_MODAL_CONFIRM:
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_MOVE:
|
|
WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_ROTATE:
|
|
WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
}
|
|
}
|
|
else if (event->type == vod->origkey && event->val == KM_RELEASE) {
|
|
event_code = VIEW_CONFIRM;
|
|
}
|
|
|
|
if (event_code == VIEW_APPLY) {
|
|
viewzoom_apply(vod, event->x, event->y, U.viewzoom, (U.uiflag & USER_ZOOM_INVERT) != 0);
|
|
}
|
|
else if (event_code == VIEW_CONFIRM) {
|
|
ED_view3d_depth_tag_update(vod->rv3d);
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
|
|
static int viewzoom_exec(bContext *C, wmOperator *op)
|
|
{
|
|
View3D *v3d;
|
|
RegionView3D *rv3d;
|
|
ScrArea *sa;
|
|
ARegion *ar;
|
|
short use_cam_zoom;
|
|
|
|
int delta = RNA_int_get(op->ptr, "delta");
|
|
int mx, my;
|
|
|
|
if (op->customdata) {
|
|
ViewOpsData *vod = op->customdata;
|
|
|
|
sa = vod->sa;
|
|
ar = vod->ar;
|
|
}
|
|
else {
|
|
sa = CTX_wm_area(C);
|
|
ar = CTX_wm_region(C);
|
|
}
|
|
|
|
v3d = sa->spacedata.first;
|
|
rv3d = ar->regiondata;
|
|
|
|
mx = RNA_struct_property_is_set(op->ptr, "mx") ? RNA_int_get(op->ptr, "mx") : ar->winx / 2;
|
|
my = RNA_struct_property_is_set(op->ptr, "my") ? RNA_int_get(op->ptr, "my") : ar->winy / 2;
|
|
|
|
use_cam_zoom = (rv3d->persp == RV3D_CAMOB) && !(rv3d->is_persp && ED_view3d_camera_lock_check(v3d, rv3d));
|
|
|
|
if (delta < 0) {
|
|
/* this min and max is also in viewmove() */
|
|
if (use_cam_zoom) {
|
|
rv3d->camzoom -= 10.0f;
|
|
if (rv3d->camzoom < RV3D_CAMZOOM_MIN) rv3d->camzoom = RV3D_CAMZOOM_MIN;
|
|
}
|
|
else if (rv3d->dist < 10.0f * v3d->far) {
|
|
view_zoom_mouseloc(ar, 1.2f, mx, my);
|
|
}
|
|
}
|
|
else {
|
|
if (use_cam_zoom) {
|
|
rv3d->camzoom += 10.0f;
|
|
if (rv3d->camzoom > RV3D_CAMZOOM_MAX) rv3d->camzoom = RV3D_CAMZOOM_MAX;
|
|
}
|
|
else if (rv3d->dist > 0.001f * v3d->grid) {
|
|
view_zoom_mouseloc(ar, 0.83333f, mx, my);
|
|
}
|
|
}
|
|
|
|
if (rv3d->viewlock & RV3D_BOXVIEW)
|
|
view3d_boxview_sync(sa, ar);
|
|
|
|
ED_view3d_depth_tag_update(rv3d);
|
|
|
|
ED_view3d_camera_lock_sync(v3d, rv3d);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* this is an exact copy of viewzoom_modal_keymap */
|
|
/* called in transform_ops.c, on each regeneration of keymaps */
|
|
void viewdolly_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static EnumPropertyItem modal_items[] = {
|
|
{VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
|
|
|
|
{VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
|
|
{VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
|
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Dolly Modal");
|
|
|
|
/* this function is called for each spacetype, only needs to add map once */
|
|
if (keymap && keymap->modal_items) return;
|
|
|
|
keymap = WM_modalkeymap_add(keyconf, "View3D Dolly Modal", modal_items);
|
|
|
|
/* items for modal map */
|
|
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
|
|
|
|
/* disabled mode switching for now, can re-implement better, later on */
|
|
#if 0
|
|
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
|
|
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
|
|
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
|
|
#endif
|
|
|
|
/* assign map to operators */
|
|
WM_modalkeymap_assign(keymap, "VIEW3D_OT_dolly");
|
|
}
|
|
|
|
/* viewdolly_invoke() copied this function, changes here may apply there */
|
|
static int viewzoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ViewOpsData *vod;
|
|
|
|
/* makes op->customdata */
|
|
viewops_data_create(C, op, event);
|
|
vod = op->customdata;
|
|
|
|
/* if one or the other zoom position aren't set, set from event */
|
|
if (!RNA_struct_property_is_set(op->ptr, "mx") || !RNA_struct_property_is_set(op->ptr, "my")) {
|
|
RNA_int_set(op->ptr, "mx", event->x);
|
|
RNA_int_set(op->ptr, "my", event->y);
|
|
}
|
|
|
|
if (RNA_struct_property_is_set(op->ptr, "delta")) {
|
|
viewzoom_exec(C, op);
|
|
}
|
|
else {
|
|
if (event->type == MOUSEZOOM) {
|
|
/* Bypass Zoom invert flag for track pads (pass FALSE always) */
|
|
|
|
if (U.uiflag & USER_ZOOM_HORIZ) {
|
|
vod->origx = vod->oldx = event->x;
|
|
viewzoom_apply(vod, event->prevx, event->prevy, USER_ZOOM_DOLLY, FALSE);
|
|
}
|
|
else {
|
|
/* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
|
|
vod->origy = vod->oldy = vod->origy + event->x - event->prevx;
|
|
viewzoom_apply(vod, event->prevx, event->prevy, USER_ZOOM_DOLLY, FALSE);
|
|
}
|
|
ED_view3d_depth_tag_update(vod->rv3d);
|
|
|
|
viewops_data_free(C, op);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
if (U.viewzoom == USER_ZOOM_CONT) {
|
|
/* needs a timer to continue redrawing */
|
|
vod->timer = WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.01f);
|
|
vod->timer_lastdraw = PIL_check_seconds_timer();
|
|
}
|
|
|
|
/* add temp handler */
|
|
WM_event_add_modal_handler(C, op);
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
}
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int viewzoom_cancel(bContext *C, wmOperator *op)
|
|
{
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void VIEW3D_OT_zoom(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Zoom View";
|
|
ot->description = "Zoom in/out in the view";
|
|
ot->idname = "VIEW3D_OT_zoom";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = viewzoom_invoke;
|
|
ot->exec = viewzoom_exec;
|
|
ot->modal = viewzoom_modal;
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
ot->cancel = viewzoom_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
|
|
|
|
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
|
|
RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Zoom Position X", "", 0, INT_MAX);
|
|
RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Zoom Position Y", "", 0, INT_MAX);
|
|
}
|
|
|
|
|
|
/* ************************ viewdolly ******************************** */
|
|
static void view_dolly_mouseloc(ARegion *ar, float orig_ofs[3], float dvec[3], float dfac)
|
|
{
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
madd_v3_v3v3fl(rv3d->ofs, orig_ofs, dvec, -(1.0f - dfac));
|
|
}
|
|
|
|
static void viewdolly_apply(ViewOpsData *vod, int x, int y, const short zoom_invert)
|
|
{
|
|
float zfac = 1.0;
|
|
|
|
{
|
|
float len1, len2;
|
|
|
|
if (U.uiflag & USER_ZOOM_HORIZ) {
|
|
len1 = (vod->ar->winrct.xmax - x) + 5;
|
|
len2 = (vod->ar->winrct.xmax - vod->origx) + 5;
|
|
}
|
|
else {
|
|
len1 = (vod->ar->winrct.ymax - y) + 5;
|
|
len2 = (vod->ar->winrct.ymax - vod->origy) + 5;
|
|
}
|
|
if (zoom_invert)
|
|
SWAP(float, len1, len2);
|
|
|
|
zfac = 1.0f + ((len2 - len1) * 0.01f * vod->rv3d->dist);
|
|
}
|
|
|
|
if (zfac != 1.0f)
|
|
view_dolly_mouseloc(vod->ar, vod->ofs, vod->mousevec, zfac);
|
|
|
|
if (vod->rv3d->viewlock & RV3D_BOXVIEW)
|
|
view3d_boxview_sync(vod->sa, vod->ar);
|
|
|
|
ED_view3d_camera_lock_sync(vod->v3d, vod->rv3d);
|
|
|
|
ED_region_tag_redraw(vod->ar);
|
|
}
|
|
|
|
|
|
static int viewdolly_modal(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ViewOpsData *vod = op->customdata;
|
|
short event_code = VIEW_PASS;
|
|
|
|
/* execute the events */
|
|
if (event->type == MOUSEMOVE) {
|
|
event_code = VIEW_APPLY;
|
|
}
|
|
else if (event->type == EVT_MODAL_MAP) {
|
|
switch (event->val) {
|
|
case VIEW_MODAL_CONFIRM:
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_MOVE:
|
|
WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
case VIEWROT_MODAL_SWITCH_ROTATE:
|
|
WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
|
|
event_code = VIEW_CONFIRM;
|
|
break;
|
|
}
|
|
}
|
|
else if (event->type == vod->origkey && event->val == KM_RELEASE) {
|
|
event_code = VIEW_CONFIRM;
|
|
}
|
|
|
|
if (event_code == VIEW_APPLY) {
|
|
viewdolly_apply(vod, event->x, event->y, (U.uiflag & USER_ZOOM_INVERT) != 0);
|
|
}
|
|
else if (event_code == VIEW_CONFIRM) {
|
|
ED_view3d_depth_tag_update(vod->rv3d);
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
|
|
static int viewdolly_exec(bContext *C, wmOperator *op)
|
|
{
|
|
/* View3D *v3d; */
|
|
RegionView3D *rv3d;
|
|
ScrArea *sa;
|
|
ARegion *ar;
|
|
float mousevec[3];
|
|
|
|
int delta = RNA_int_get(op->ptr, "delta");
|
|
|
|
if (op->customdata) {
|
|
ViewOpsData *vod = op->customdata;
|
|
|
|
sa = vod->sa;
|
|
ar = vod->ar;
|
|
copy_v3_v3(mousevec, vod->mousevec);
|
|
}
|
|
else {
|
|
sa = CTX_wm_area(C);
|
|
ar = CTX_wm_region(C);
|
|
negate_v3_v3(mousevec, ((RegionView3D *)ar->regiondata)->viewinv[2]);
|
|
normalize_v3(mousevec);
|
|
}
|
|
|
|
/* v3d= sa->spacedata.first; */ /* UNUSED */
|
|
rv3d = ar->regiondata;
|
|
|
|
/* overwrite the mouse vector with the view direction (zoom into the center) */
|
|
if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) == 0) {
|
|
normalize_v3_v3(mousevec, rv3d->viewinv[2]);
|
|
}
|
|
|
|
if (delta < 0) {
|
|
view_dolly_mouseloc(ar, rv3d->ofs, mousevec, 1.2f);
|
|
}
|
|
else {
|
|
view_dolly_mouseloc(ar, rv3d->ofs, mousevec, 0.83333f);
|
|
}
|
|
|
|
if (rv3d->viewlock & RV3D_BOXVIEW)
|
|
view3d_boxview_sync(sa, ar);
|
|
|
|
ED_view3d_depth_tag_update(rv3d);
|
|
ED_region_tag_redraw(ar);
|
|
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* copied from viewzoom_invoke(), changes here may apply there */
|
|
static int viewdolly_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ViewOpsData *vod;
|
|
|
|
/* makes op->customdata */
|
|
viewops_data_create(C, op, event);
|
|
vod = op->customdata;
|
|
|
|
/* if one or the other zoom position aren't set, set from event */
|
|
if (!RNA_struct_property_is_set(op->ptr, "mx") || !RNA_struct_property_is_set(op->ptr, "my")) {
|
|
RNA_int_set(op->ptr, "mx", event->x);
|
|
RNA_int_set(op->ptr, "my", event->y);
|
|
}
|
|
|
|
if (RNA_struct_property_is_set(op->ptr, "delta")) {
|
|
viewdolly_exec(C, op);
|
|
}
|
|
else {
|
|
/* overwrite the mouse vector with the view direction (zoom into the center) */
|
|
if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) == 0) {
|
|
negate_v3_v3(vod->mousevec, vod->rv3d->viewinv[2]);
|
|
normalize_v3(vod->mousevec);
|
|
}
|
|
|
|
if (event->type == MOUSEZOOM) {
|
|
/* Bypass Zoom invert flag for track pads (pass FALSE always) */
|
|
|
|
if (U.uiflag & USER_ZOOM_HORIZ) {
|
|
vod->origx = vod->oldx = event->x;
|
|
viewdolly_apply(vod, event->prevx, event->prevy, FALSE);
|
|
}
|
|
else {
|
|
|
|
/* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
|
|
vod->origy = vod->oldy = vod->origy + event->x - event->prevx;
|
|
viewdolly_apply(vod, event->prevx, event->prevy, FALSE);
|
|
}
|
|
ED_view3d_depth_tag_update(vod->rv3d);
|
|
|
|
viewops_data_free(C, op);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
/* add temp handler */
|
|
WM_event_add_modal_handler(C, op);
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
}
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* like ED_operator_region_view3d_active but check its not in ortho view */
|
|
static int viewdolly_poll(bContext *C)
|
|
{
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
|
|
if (rv3d) {
|
|
if (rv3d->persp == RV3D_PERSP) {
|
|
return 1;
|
|
}
|
|
else {
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
if (ED_view3d_camera_lock_check(v3d, rv3d)) {
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int viewdolly_cancel(bContext *C, wmOperator *op)
|
|
{
|
|
viewops_data_free(C, op);
|
|
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void VIEW3D_OT_dolly(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Dolly view";
|
|
ot->description = "Dolly in/out in the view";
|
|
ot->idname = "VIEW3D_OT_dolly";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = viewdolly_invoke;
|
|
ot->exec = viewdolly_exec;
|
|
ot->modal = viewdolly_modal;
|
|
ot->poll = viewdolly_poll;
|
|
ot->cancel = viewdolly_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
|
|
|
|
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
|
|
RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Zoom Position X", "", 0, INT_MAX);
|
|
RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Zoom Position Y", "", 0, INT_MAX);
|
|
}
|
|
|
|
|
|
|
|
static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.4x */
|
|
{
|
|
ARegion *ar = CTX_wm_region(C);
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Base *base;
|
|
float *curs;
|
|
const short skip_camera = ED_view3d_camera_lock_check(v3d, rv3d);
|
|
|
|
int center = RNA_boolean_get(op->ptr, "center");
|
|
|
|
float size, min[3], max[3], afm[3];
|
|
int ok = 1, onedone = FALSE;
|
|
|
|
if (center) {
|
|
/* in 2.4x this also move the cursor to (0, 0, 0) (with shift+c). */
|
|
curs = give_cursor(scene, v3d);
|
|
zero_v3(min);
|
|
zero_v3(max);
|
|
zero_v3(curs);
|
|
}
|
|
else {
|
|
INIT_MINMAX(min, max);
|
|
}
|
|
|
|
for (base = scene->base.first; base; base = base->next) {
|
|
if (BASE_VISIBLE(v3d, base)) {
|
|
onedone = TRUE;
|
|
|
|
if (skip_camera && base->object == v3d->camera) {
|
|
continue;
|
|
}
|
|
|
|
BKE_object_minmax(base->object, min, max, FALSE);
|
|
}
|
|
}
|
|
if (!onedone) {
|
|
ED_region_tag_redraw(ar);
|
|
/* TODO - should this be cancel?
|
|
* I think no, because we always move the cursor, with or without
|
|
* object, but in this case there is no change in the scene,
|
|
* only the cursor so I choice a ED_region_tag like
|
|
* view3d_smooth_view do for the center_cursor.
|
|
* See bug #22640
|
|
*/
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
sub_v3_v3v3(afm, max, min);
|
|
size = 0.7f * MAX3(afm[0], afm[1], afm[2]);
|
|
if (size == 0.0f) ok = 0;
|
|
|
|
if (ok) {
|
|
float new_dist;
|
|
float new_ofs[3];
|
|
|
|
new_dist = size;
|
|
new_ofs[0] = -(min[0] + max[0]) / 2.0f;
|
|
new_ofs[1] = -(min[1] + max[1]) / 2.0f;
|
|
new_ofs[2] = -(min[2] + max[2]) / 2.0f;
|
|
|
|
/* correction for window aspect ratio */
|
|
if (ar->winy > 2 && ar->winx > 2) {
|
|
size = (float)ar->winx / (float)ar->winy;
|
|
if (size < 1.0f) size = 1.0f / size;
|
|
new_dist *= size;
|
|
}
|
|
|
|
if ((rv3d->persp == RV3D_CAMOB) && !ED_view3d_camera_lock_check(v3d, rv3d)) {
|
|
rv3d->persp = RV3D_PERSP;
|
|
view3d_smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, &new_dist, NULL);
|
|
}
|
|
else {
|
|
view3d_smooth_view(C, v3d, ar, NULL, NULL, new_ofs, NULL, &new_dist, NULL);
|
|
}
|
|
}
|
|
// XXX BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
|
|
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void VIEW3D_OT_view_all(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "View All";
|
|
ot->description = "View all objects in scene";
|
|
ot->idname = "VIEW3D_OT_view_all";
|
|
|
|
/* api callbacks */
|
|
ot->exec = view3d_all_exec;
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
|
|
RNA_def_boolean(ot->srna, "center", 0, "Center", "");
|
|
}
|
|
|
|
/* like a localview without local!, was centerview() in 2.4x */
|
|
static int viewselected_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
ARegion *ar = CTX_wm_region(C);
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Object *ob = OBACT;
|
|
Object *obedit = CTX_data_edit_object(C);
|
|
float size, min[3], max[3], afm[3];
|
|
int ok = 0, ok_dist = 1;
|
|
const short skip_camera = ED_view3d_camera_lock_check(v3d, rv3d);
|
|
|
|
/* SMOOTHVIEW */
|
|
float new_ofs[3];
|
|
float new_dist;
|
|
|
|
INIT_MINMAX(min, max);
|
|
|
|
if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) {
|
|
/* hard-coded exception, we look for the one selected armature */
|
|
/* this is weak code this way, we should make a generic active/selection callback interface once... */
|
|
Base *base;
|
|
for (base = scene->base.first; base; base = base->next) {
|
|
if (TESTBASELIB(v3d, base)) {
|
|
if (base->object->type == OB_ARMATURE)
|
|
if (base->object->mode & OB_MODE_POSE)
|
|
break;
|
|
}
|
|
}
|
|
if (base)
|
|
ob = base->object;
|
|
}
|
|
|
|
|
|
if (obedit) {
|
|
ok = ED_view3d_minmax_verts(obedit, min, max); /* only selected */
|
|
}
|
|
else if (ob && (ob->mode & OB_MODE_POSE)) {
|
|
if (ob->pose) {
|
|
bArmature *arm = ob->data;
|
|
bPoseChannel *pchan;
|
|
float vec[3];
|
|
|
|
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
|
|
if (pchan->bone->flag & BONE_SELECTED) {
|
|
if (pchan->bone->layer & arm->layer) {
|
|
bPoseChannel *pchan_tx = pchan->custom_tx ? pchan->custom_tx : pchan;
|
|
ok = 1;
|
|
mul_v3_m4v3(vec, ob->obmat, pchan_tx->pose_head);
|
|
minmax_v3v3_v3(min, max, vec);
|
|
mul_v3_m4v3(vec, ob->obmat, pchan_tx->pose_tail);
|
|
minmax_v3v3_v3(min, max, vec);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (paint_facesel_test(ob)) {
|
|
ok = paintface_minmax(ob, min, max);
|
|
}
|
|
else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
|
|
ok = PE_minmax(scene, min, max);
|
|
}
|
|
else if (ob && (ob->mode & OB_MODE_SCULPT)) {
|
|
ok = ED_sculpt_minmax(C, min, max);
|
|
ok_dist = 0; /* don't zoom */
|
|
}
|
|
else {
|
|
Base *base;
|
|
for (base = FIRSTBASE; base; base = base->next) {
|
|
if (TESTBASE(v3d, base)) {
|
|
|
|
if (skip_camera && base->object == v3d->camera) {
|
|
continue;
|
|
}
|
|
|
|
/* account for duplis */
|
|
if (BKE_object_minmax_dupli(scene, base->object, min, max, FALSE) == 0)
|
|
BKE_object_minmax(base->object, min, max, FALSE); /* use if duplis not found */
|
|
|
|
ok = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ok == 0) return OPERATOR_FINISHED;
|
|
|
|
sub_v3_v3v3(afm, max, min);
|
|
size = MAX3(afm[0], afm[1], afm[2]);
|
|
|
|
if (ok_dist) {
|
|
/* fix up zoom distance if needed */
|
|
|
|
if (rv3d->is_persp) {
|
|
if (size <= v3d->near * 1.5f) {
|
|
/* do not zoom closer than the near clipping plane */
|
|
size = v3d->near * 1.5f;
|
|
}
|
|
}
|
|
else { /* ortho */
|
|
if (size < 0.0001f) {
|
|
/* bounding box was a single point so do not zoom */
|
|
ok_dist = 0;
|
|
}
|
|
else {
|
|
/* adjust zoom so it looks nicer */
|
|
size *= 0.7f;
|
|
}
|
|
}
|
|
}
|
|
|
|
add_v3_v3v3(new_ofs, min, max);
|
|
mul_v3_fl(new_ofs, -0.5f);
|
|
|
|
new_dist = size;
|
|
|
|
/* correction for window aspect ratio */
|
|
if (ar->winy > 2 && ar->winx > 2) {
|
|
size = (float)ar->winx / (float)ar->winy;
|
|
if (size < 1.0f) size = 1.0f / size;
|
|
new_dist *= size;
|
|
}
|
|
|
|
if (rv3d->persp == RV3D_CAMOB && !ED_view3d_camera_lock_check(v3d, rv3d)) {
|
|
rv3d->persp = RV3D_PERSP;
|
|
view3d_smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, ok_dist ? &new_dist : NULL, NULL);
|
|
}
|
|
else {
|
|
view3d_smooth_view(C, v3d, ar, NULL, NULL, new_ofs, NULL, ok_dist ? &new_dist : NULL, NULL);
|
|
}
|
|
|
|
/* smooth view does viewlock RV3D_BOXVIEW copy */
|
|
|
|
// XXX BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_view_selected(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "View Selected";
|
|
ot->description = "Move the view to the selection center";
|
|
ot->idname = "VIEW3D_OT_view_selected";
|
|
|
|
/* api callbacks */
|
|
ot->exec = viewselected_exec;
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
static int view_lock_clear_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
|
|
if (v3d) {
|
|
ED_view3D_lock_clear(v3d);
|
|
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
void VIEW3D_OT_view_lock_clear(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "View Lock Clear";
|
|
ot->description = "Clear all view locking";
|
|
ot->idname = "VIEW3D_OT_view_lock_clear";
|
|
|
|
/* api callbacks */
|
|
ot->exec = view_lock_clear_exec;
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
static int view_lock_to_active_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
Object *obact = CTX_data_active_object(C);
|
|
|
|
if (v3d) {
|
|
|
|
ED_view3D_lock_clear(v3d);
|
|
|
|
v3d->ob_centre = obact; /* can be NULL */
|
|
|
|
if (obact && obact->type == OB_ARMATURE) {
|
|
if (obact->mode & OB_MODE_POSE) {
|
|
bPoseChannel *pcham_act = BKE_pose_channel_active(obact);
|
|
if (pcham_act) {
|
|
BLI_strncpy(v3d->ob_centre_bone, pcham_act->name, sizeof(v3d->ob_centre_bone));
|
|
}
|
|
}
|
|
else {
|
|
EditBone *ebone_act = ((bArmature *)obact->data)->act_edbone;
|
|
if (ebone_act) {
|
|
BLI_strncpy(v3d->ob_centre_bone, ebone_act->name, sizeof(v3d->ob_centre_bone));
|
|
}
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
void VIEW3D_OT_view_lock_to_active(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "View Lock to Active";
|
|
ot->description = "Lock the view to the active object/bone";
|
|
ot->idname = "VIEW3D_OT_view_lock_to_active";
|
|
|
|
/* api callbacks */
|
|
ot->exec = view_lock_to_active_exec;
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
static int viewcenter_cursor_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
|
|
if (rv3d) {
|
|
ARegion *ar = CTX_wm_region(C);
|
|
|
|
/* non camera center */
|
|
float new_ofs[3];
|
|
negate_v3_v3(new_ofs, give_cursor(scene, v3d));
|
|
view3d_smooth_view(C, v3d, ar, NULL, NULL, new_ofs, NULL, NULL, NULL);
|
|
|
|
/* smooth view does viewlock RV3D_BOXVIEW copy */
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_view_center_cursor(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Center View to Cursor";
|
|
ot->description = "Center the view so that the cursor is in the middle of the view";
|
|
ot->idname = "VIEW3D_OT_view_center_cursor";
|
|
|
|
/* api callbacks */
|
|
ot->exec = viewcenter_cursor_exec;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
static int view3d_center_camera_exec(bContext *C, wmOperator *UNUSED(op)) /* was view3d_home() in 2.4x */
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
float xfac, yfac;
|
|
float size[2];
|
|
|
|
View3D *v3d;
|
|
ARegion *ar;
|
|
RegionView3D *rv3d;
|
|
|
|
/* no NULL check is needed, poll checks */
|
|
ED_view3d_context_user_region(C, &v3d, &ar);
|
|
rv3d = ar->regiondata;
|
|
|
|
rv3d->camdx = rv3d->camdy = 0.0f;
|
|
|
|
ED_view3d_calc_camera_border_size(scene, ar, v3d, rv3d, size);
|
|
|
|
/* 4px is just a little room from the edge of the area */
|
|
xfac = (float)ar->winx / (float)(size[0] + 4);
|
|
yfac = (float)ar->winy / (float)(size[1] + 4);
|
|
|
|
rv3d->camzoom = BKE_screen_view3d_zoom_from_fac(minf(xfac, yfac));
|
|
CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
|
|
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, CTX_wm_view3d(C));
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_view_center_camera(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "View Camera Center";
|
|
ot->description = "Center the camera view";
|
|
ot->idname = "VIEW3D_OT_view_center_camera";
|
|
|
|
/* api callbacks */
|
|
ot->exec = view3d_center_camera_exec;
|
|
ot->poll = view3d_camera_user_poll;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
/* ********************* Set render border operator ****************** */
|
|
|
|
static int render_border_exec(bContext *C, wmOperator *op)
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
RegionView3D *rv3d = ED_view3d_context_rv3d(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
|
|
rcti rect;
|
|
rctf vb;
|
|
|
|
/* get border select values using rna */
|
|
WM_operator_properties_border_to_rcti(op, &rect);
|
|
|
|
/* calculate range */
|
|
ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &vb, FALSE);
|
|
|
|
scene->r.border.xmin = ((float)rect.xmin - vb.xmin) / BLI_RCT_SIZE_X(&vb);
|
|
scene->r.border.ymin = ((float)rect.ymin - vb.ymin) / BLI_RCT_SIZE_Y(&vb);
|
|
scene->r.border.xmax = ((float)rect.xmax - vb.xmin) / BLI_RCT_SIZE_X(&vb);
|
|
scene->r.border.ymax = ((float)rect.ymax - vb.ymin) / BLI_RCT_SIZE_Y(&vb);
|
|
|
|
/* actually set border */
|
|
CLAMP(scene->r.border.xmin, 0.0f, 1.0f);
|
|
CLAMP(scene->r.border.ymin, 0.0f, 1.0f);
|
|
CLAMP(scene->r.border.xmax, 0.0f, 1.0f);
|
|
CLAMP(scene->r.border.ymax, 0.0f, 1.0f);
|
|
|
|
/* drawing a border surrounding the entire camera view switches off border rendering
|
|
* or the border covers no pixels */
|
|
if ((scene->r.border.xmin <= 0.0f && scene->r.border.xmax >= 1.0f &&
|
|
scene->r.border.ymin <= 0.0f && scene->r.border.ymax >= 1.0f) ||
|
|
(scene->r.border.xmin == scene->r.border.xmax ||
|
|
scene->r.border.ymin == scene->r.border.ymax))
|
|
{
|
|
scene->r.mode &= ~R_BORDER;
|
|
}
|
|
else {
|
|
scene->r.mode |= R_BORDER;
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
void VIEW3D_OT_render_border(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Set Render Border";
|
|
ot->description = "Set the boundaries of the border render and enables border render";
|
|
ot->idname = "VIEW3D_OT_render_border";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = WM_border_select_invoke;
|
|
ot->exec = render_border_exec;
|
|
ot->modal = WM_border_select_modal;
|
|
ot->cancel = WM_border_select_cancel;
|
|
|
|
ot->poll = view3d_camera_active_poll;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* rna */
|
|
WM_operator_properties_border(ot);
|
|
|
|
}
|
|
/* ********************* Border Zoom operator ****************** */
|
|
|
|
static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
|
|
{
|
|
ARegion *ar = CTX_wm_region(C);
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
int gesture_mode;
|
|
|
|
/* Zooms in on a border drawn by the user */
|
|
rcti rect;
|
|
float dvec[3], vb[2], xscale, yscale;
|
|
float dist_range_min;
|
|
|
|
/* SMOOTHVIEW */
|
|
float new_dist;
|
|
float new_ofs[3];
|
|
|
|
/* ZBuffer depth vars */
|
|
bglMats mats;
|
|
float depth_close = FLT_MAX;
|
|
double cent[2], p[3];
|
|
|
|
/* note; otherwise opengl won't work */
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
/* get border select values using rna */
|
|
WM_operator_properties_border_to_rcti(op, &rect);
|
|
|
|
/* check if zooming in/out view */
|
|
gesture_mode = RNA_int_get(op->ptr, "gesture_mode");
|
|
|
|
/* Get Z Depths, needed for perspective, nice for ortho */
|
|
bgl_get_mats(&mats);
|
|
draw_depth(scene, ar, v3d, NULL);
|
|
|
|
{
|
|
/* avoid allocating the whole depth buffer */
|
|
ViewDepths depth_temp = {0};
|
|
|
|
/* avoid view3d_update_depths() for speed. */
|
|
view3d_update_depths_rect(ar, &depth_temp, &rect);
|
|
|
|
/* find the closest Z pixel */
|
|
depth_close = view3d_depth_near(&depth_temp);
|
|
|
|
MEM_freeN(depth_temp.depths);
|
|
}
|
|
|
|
cent[0] = (((double)rect.xmin) + ((double)rect.xmax)) / 2;
|
|
cent[1] = (((double)rect.ymin) + ((double)rect.ymax)) / 2;
|
|
|
|
if (rv3d->is_persp) {
|
|
double p_corner[3];
|
|
|
|
/* no depths to use, we cant do anything! */
|
|
if (depth_close == FLT_MAX) {
|
|
BKE_report(op->reports, RPT_ERROR, "Depth Too Large");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
/* convert border to 3d coordinates */
|
|
if ((!gluUnProject(cent[0], cent[1], depth_close,
|
|
mats.modelview, mats.projection, (GLint *)mats.viewport,
|
|
&p[0], &p[1], &p[2])) ||
|
|
(!gluUnProject((double)rect.xmin, (double)rect.ymin, depth_close,
|
|
mats.modelview, mats.projection, (GLint *)mats.viewport,
|
|
&p_corner[0], &p_corner[1], &p_corner[2])))
|
|
{
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
dvec[0] = p[0] - p_corner[0];
|
|
dvec[1] = p[1] - p_corner[1];
|
|
dvec[2] = p[2] - p_corner[2];
|
|
|
|
new_ofs[0] = -p[0];
|
|
new_ofs[1] = -p[1];
|
|
new_ofs[2] = -p[2];
|
|
|
|
new_dist = len_v3(dvec);
|
|
dist_range_min = v3d->near * 1.5f;
|
|
|
|
}
|
|
else { /* othographic */
|
|
/* find the current window width and height */
|
|
vb[0] = ar->winx;
|
|
vb[1] = ar->winy;
|
|
|
|
new_dist = rv3d->dist;
|
|
|
|
/* convert the drawn rectangle into 3d space */
|
|
if (depth_close != FLT_MAX && gluUnProject(cent[0], cent[1], depth_close,
|
|
mats.modelview, mats.projection, (GLint *)mats.viewport,
|
|
&p[0], &p[1], &p[2]))
|
|
{
|
|
new_ofs[0] = -p[0];
|
|
new_ofs[1] = -p[1];
|
|
new_ofs[2] = -p[2];
|
|
}
|
|
else {
|
|
float mval_f[2];
|
|
/* We cant use the depth, fallback to the old way that dosnt set the center depth */
|
|
copy_v3_v3(new_ofs, rv3d->ofs);
|
|
|
|
initgrabz(rv3d, -new_ofs[0], -new_ofs[1], -new_ofs[2]);
|
|
|
|
mval_f[0] = (rect.xmin + rect.xmax - vb[0]) / 2.0f;
|
|
mval_f[1] = (rect.ymin + rect.ymax - vb[1]) / 2.0f;
|
|
ED_view3d_win_to_delta(ar, mval_f, dvec);
|
|
/* center the view to the center of the rectangle */
|
|
sub_v3_v3(new_ofs, dvec);
|
|
}
|
|
|
|
/* work out the ratios, so that everything selected fits when we zoom */
|
|
xscale = (BLI_RCT_SIZE_X(&rect) / vb[0]);
|
|
yscale = (BLI_RCT_SIZE_Y(&rect) / vb[1]);
|
|
new_dist *= maxf(xscale, yscale);
|
|
|
|
/* zoom in as required, or as far as we can go */
|
|
dist_range_min = 0.001f * v3d->grid;
|
|
}
|
|
|
|
if (gesture_mode == GESTURE_MODAL_OUT) {
|
|
sub_v3_v3v3(dvec, new_ofs, rv3d->ofs);
|
|
new_dist = rv3d->dist * (rv3d->dist / new_dist);
|
|
add_v3_v3v3(new_ofs, rv3d->ofs, dvec);
|
|
}
|
|
|
|
/* clamp after because we may have been zooming out */
|
|
if (new_dist < dist_range_min) {
|
|
new_dist = dist_range_min;
|
|
}
|
|
|
|
view3d_smooth_view(C, v3d, ar, NULL, NULL, new_ofs, NULL, &new_dist, NULL);
|
|
|
|
if (rv3d->viewlock & RV3D_BOXVIEW)
|
|
view3d_boxview_sync(CTX_wm_area(C), ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int view3d_zoom_border_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
|
|
/* if in camera view do not exec the operator so we do not conflict with set render border*/
|
|
if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d))
|
|
return WM_border_select_invoke(C, op, event);
|
|
else
|
|
return OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
void VIEW3D_OT_zoom_border(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Zoom to Border";
|
|
ot->description = "Zoom in the view to the nearest object contained in the border";
|
|
ot->idname = "VIEW3D_OT_zoom_border";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = view3d_zoom_border_invoke;
|
|
ot->exec = view3d_zoom_border_exec;
|
|
ot->modal = WM_border_select_modal;
|
|
ot->cancel = WM_border_select_cancel;
|
|
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
|
|
/* rna */
|
|
WM_operator_properties_gesture_border(ot, FALSE);
|
|
}
|
|
|
|
/* sets the view to 1:1 camera/render-pixel */
|
|
static void view3d_set_1_to_1_viewborder(Scene *scene, ARegion *ar, View3D *v3d)
|
|
{
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
float size[2];
|
|
int im_width = (scene->r.size * scene->r.xsch) / 100;
|
|
|
|
ED_view3d_calc_camera_border_size(scene, ar, v3d, rv3d, size);
|
|
|
|
rv3d->camzoom = BKE_screen_view3d_zoom_from_fac((float)im_width / size[0]);
|
|
CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
|
|
}
|
|
|
|
static int view3d_zoom_1_to_1_camera_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
|
|
View3D *v3d;
|
|
ARegion *ar;
|
|
|
|
/* no NULL check is needed, poll checks */
|
|
ED_view3d_context_user_region(C, &v3d, &ar);
|
|
|
|
view3d_set_1_to_1_viewborder(scene, ar, v3d);
|
|
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_zoom_camera_1_to_1(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Zoom Camera 1:1";
|
|
ot->description = "Match the camera to 1:1 to the render output";
|
|
ot->idname = "VIEW3D_OT_zoom_camera_1_to_1";
|
|
|
|
/* api callbacks */
|
|
ot->exec = view3d_zoom_1_to_1_camera_exec;
|
|
ot->poll = view3d_camera_user_poll;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
/* ********************* Changing view operator ****************** */
|
|
|
|
static EnumPropertyItem prop_view_items[] = {
|
|
{RV3D_VIEW_FRONT, "FRONT", 0, "Front", "View From the Front"},
|
|
{RV3D_VIEW_BACK, "BACK", 0, "Back", "View From the Back"},
|
|
{RV3D_VIEW_LEFT, "LEFT", 0, "Left", "View From the Left"},
|
|
{RV3D_VIEW_RIGHT, "RIGHT", 0, "Right", "View From the Right"},
|
|
{RV3D_VIEW_TOP, "TOP", 0, "Top", "View From the Top"},
|
|
{RV3D_VIEW_BOTTOM, "BOTTOM", 0, "Bottom", "View From the Bottom"},
|
|
{RV3D_VIEW_CAMERA, "CAMERA", 0, "Camera", "View From the active camera"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
|
|
/* would like to make this a generic function - outside of transform */
|
|
|
|
static void axis_set_view(bContext *C, View3D *v3d, ARegion *ar,
|
|
float q1, float q2, float q3, float q4,
|
|
short view, int perspo, int align_active)
|
|
{
|
|
RegionView3D *rv3d = ar->regiondata; /* no NULL check is needed, poll checks */
|
|
float new_quat[4];
|
|
|
|
new_quat[0] = q1; new_quat[1] = q2;
|
|
new_quat[2] = q3; new_quat[3] = q4;
|
|
normalize_qt(new_quat);
|
|
|
|
if (align_active) {
|
|
/* align to active object */
|
|
Object *obact = CTX_data_active_object(C);
|
|
if (obact == NULL) {
|
|
/* no active object, ignore this option */
|
|
align_active = FALSE;
|
|
}
|
|
else {
|
|
float obact_quat[4];
|
|
float twmat[3][3];
|
|
|
|
/* same as transform manipulator when normal is set */
|
|
ED_getTransformOrientationMatrix(C, twmat, FALSE);
|
|
|
|
mat3_to_quat(obact_quat, twmat);
|
|
invert_qt(obact_quat);
|
|
mul_qt_qtqt(new_quat, new_quat, obact_quat);
|
|
|
|
rv3d->view = view = RV3D_VIEW_USER;
|
|
}
|
|
}
|
|
|
|
if (align_active == FALSE) {
|
|
/* normal operation */
|
|
if (rv3d->viewlock) {
|
|
/* only pass on if */
|
|
|
|
/* nice confusing if-block */
|
|
if (!((rv3d->view == RV3D_VIEW_FRONT && view == RV3D_VIEW_BACK) ||
|
|
(rv3d->view == RV3D_VIEW_BACK && view == RV3D_VIEW_FRONT) ||
|
|
(rv3d->view == RV3D_VIEW_RIGHT && view == RV3D_VIEW_LEFT) ||
|
|
(rv3d->view == RV3D_VIEW_LEFT && view == RV3D_VIEW_RIGHT) ||
|
|
(rv3d->view == RV3D_VIEW_BOTTOM && view == RV3D_VIEW_TOP) ||
|
|
(rv3d->view == RV3D_VIEW_TOP && view == RV3D_VIEW_BOTTOM)))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
rv3d->view = view;
|
|
}
|
|
|
|
if (rv3d->viewlock) {
|
|
ED_region_tag_redraw(ar);
|
|
return;
|
|
}
|
|
|
|
if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
|
|
|
|
if (U.uiflag & USER_AUTOPERSP) rv3d->persp = view ? RV3D_ORTHO : RV3D_PERSP;
|
|
else if (rv3d->persp == RV3D_CAMOB) rv3d->persp = perspo;
|
|
|
|
view3d_smooth_view(C, v3d, ar, v3d->camera, NULL, rv3d->ofs, new_quat, NULL, NULL);
|
|
}
|
|
else {
|
|
|
|
if (U.uiflag & USER_AUTOPERSP) rv3d->persp = view ? RV3D_ORTHO : RV3D_PERSP;
|
|
else if (rv3d->persp == RV3D_CAMOB) rv3d->persp = perspo;
|
|
|
|
view3d_smooth_view(C, v3d, ar, NULL, NULL, NULL, new_quat, NULL, NULL);
|
|
}
|
|
|
|
}
|
|
|
|
static int viewnumpad_exec(bContext *C, wmOperator *op)
|
|
{
|
|
View3D *v3d;
|
|
ARegion *ar;
|
|
RegionView3D *rv3d;
|
|
Scene *scene = CTX_data_scene(C);
|
|
static int perspo = RV3D_PERSP;
|
|
int viewnum, align_active, nextperspo;
|
|
|
|
/* no NULL check is needed, poll checks */
|
|
ED_view3d_context_user_region(C, &v3d, &ar);
|
|
rv3d = ar->regiondata;
|
|
|
|
viewnum = RNA_enum_get(op->ptr, "type");
|
|
align_active = RNA_boolean_get(op->ptr, "align_active");
|
|
|
|
/* set this to zero, gets handled in axis_set_view */
|
|
if (rv3d->viewlock)
|
|
align_active = 0;
|
|
|
|
/* Use this to test if we started out with a camera */
|
|
|
|
if (rv3d->persp == RV3D_CAMOB) {
|
|
nextperspo = rv3d->lpersp;
|
|
}
|
|
else {
|
|
nextperspo = perspo;
|
|
}
|
|
|
|
switch (viewnum) {
|
|
case RV3D_VIEW_BOTTOM:
|
|
axis_set_view(C, v3d, ar, 0.0, -1.0, 0.0, 0.0,
|
|
viewnum, nextperspo, align_active);
|
|
break;
|
|
|
|
case RV3D_VIEW_BACK:
|
|
axis_set_view(C, v3d, ar, 0.0, 0.0, -M_SQRT1_2, -M_SQRT1_2,
|
|
viewnum, nextperspo, align_active);
|
|
break;
|
|
|
|
case RV3D_VIEW_LEFT:
|
|
axis_set_view(C, v3d, ar, 0.5, -0.5, 0.5, 0.5,
|
|
viewnum, nextperspo, align_active);
|
|
break;
|
|
|
|
case RV3D_VIEW_TOP:
|
|
axis_set_view(C, v3d, ar, 1.0, 0.0, 0.0, 0.0,
|
|
viewnum, nextperspo, align_active);
|
|
break;
|
|
|
|
case RV3D_VIEW_FRONT:
|
|
axis_set_view(C, v3d, ar, M_SQRT1_2, -M_SQRT1_2, 0.0, 0.0,
|
|
viewnum, nextperspo, align_active);
|
|
break;
|
|
|
|
case RV3D_VIEW_RIGHT:
|
|
axis_set_view(C, v3d, ar, 0.5, -0.5, -0.5, -0.5,
|
|
viewnum, nextperspo, align_active);
|
|
break;
|
|
|
|
case RV3D_VIEW_CAMERA:
|
|
if (rv3d->viewlock == 0) {
|
|
/* lastview - */
|
|
|
|
if (rv3d->persp != RV3D_CAMOB) {
|
|
Object *ob = OBACT;
|
|
|
|
if (!rv3d->smooth_timer) {
|
|
/* store settings of current view before allowing overwriting with camera view
|
|
* only if we're not currently in a view transition */
|
|
copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
|
|
rv3d->lview = rv3d->view;
|
|
rv3d->lpersp = rv3d->persp;
|
|
}
|
|
|
|
#if 0
|
|
if (G.qual == LR_ALTKEY) {
|
|
if (oldcamera && is_an_active_object(oldcamera)) {
|
|
v3d->camera = oldcamera;
|
|
}
|
|
handle_view3d_lock();
|
|
}
|
|
#endif
|
|
|
|
/* first get the default camera for the view lock type */
|
|
if (v3d->scenelock) {
|
|
/* sets the camera view if available */
|
|
v3d->camera = scene->camera;
|
|
}
|
|
else {
|
|
/* use scene camera if one is not set (even though we're unlocked) */
|
|
if (v3d->camera == NULL) {
|
|
v3d->camera = scene->camera;
|
|
}
|
|
}
|
|
|
|
/* if the camera isn't found, check a number of options */
|
|
if (v3d->camera == NULL && ob && ob->type == OB_CAMERA)
|
|
v3d->camera = ob;
|
|
|
|
if (v3d->camera == NULL)
|
|
v3d->camera = BKE_scene_camera_find(scene);
|
|
|
|
/* couldnt find any useful camera, bail out */
|
|
if (v3d->camera == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* important these don't get out of sync for locked scenes */
|
|
if (v3d->scenelock)
|
|
scene->camera = v3d->camera;
|
|
|
|
/* finally do snazzy view zooming */
|
|
rv3d->persp = RV3D_CAMOB;
|
|
view3d_smooth_view(C, v3d, ar, NULL, v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, &v3d->lens);
|
|
|
|
}
|
|
else {
|
|
/* return to settings of last view */
|
|
/* does view3d_smooth_view too */
|
|
axis_set_view(C, v3d, ar,
|
|
rv3d->lviewquat[0], rv3d->lviewquat[1], rv3d->lviewquat[2], rv3d->lviewquat[3],
|
|
rv3d->lview, rv3d->lpersp, 0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (rv3d->persp != RV3D_CAMOB) perspo = rv3d->persp;
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void VIEW3D_OT_viewnumpad(wmOperatorType *ot)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* identifiers */
|
|
ot->name = "View numpad";
|
|
ot->description = "Set the view";
|
|
ot->idname = "VIEW3D_OT_viewnumpad";
|
|
|
|
/* api callbacks */
|
|
ot->exec = viewnumpad_exec;
|
|
ot->poll = ED_operator_rv3d_user_region_poll;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
|
|
prop = RNA_def_enum(ot->srna, "type", prop_view_items, 0, "View", "The Type of view");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
prop = RNA_def_boolean(ot->srna, "align_active", 0, "Align Active", "Align to the active object's axis");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
static EnumPropertyItem prop_view_orbit_items[] = {
|
|
{V3D_VIEW_STEPLEFT, "ORBITLEFT", 0, "Orbit Left", "Orbit the view around to the Left"},
|
|
{V3D_VIEW_STEPRIGHT, "ORBITRIGHT", 0, "Orbit Right", "Orbit the view around to the Right"},
|
|
{V3D_VIEW_STEPUP, "ORBITUP", 0, "Orbit Up", "Orbit the view Up"},
|
|
{V3D_VIEW_STEPDOWN, "ORBITDOWN", 0, "Orbit Down", "Orbit the view Down"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static int vieworbit_exec(bContext *C, wmOperator *op)
|
|
{
|
|
View3D *v3d;
|
|
ARegion *ar;
|
|
RegionView3D *rv3d;
|
|
int orbitdir;
|
|
|
|
/* no NULL check is needed, poll checks */
|
|
ED_view3d_context_user_region(C, &v3d, &ar);
|
|
rv3d = ar->regiondata;
|
|
|
|
orbitdir = RNA_enum_get(op->ptr, "type");
|
|
|
|
if (rv3d->viewlock == 0) {
|
|
if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
|
|
float angle = DEG2RADF((float)U.pad_rot_angle);
|
|
float quat_mul[4];
|
|
float quat_new[4];
|
|
|
|
if (ELEM(orbitdir, V3D_VIEW_STEPLEFT, V3D_VIEW_STEPRIGHT)) {
|
|
const float zvec[3] = {0.0f, 0.0f, 1.0f};
|
|
|
|
if (orbitdir == V3D_VIEW_STEPRIGHT) {
|
|
angle = -angle;
|
|
}
|
|
|
|
/* z-axis */
|
|
axis_angle_to_quat(quat_mul, zvec, angle);
|
|
}
|
|
else {
|
|
|
|
if (orbitdir == V3D_VIEW_STEPDOWN) {
|
|
angle = -angle;
|
|
}
|
|
|
|
/* horizontal axis */
|
|
axis_angle_to_quat(quat_mul, rv3d->viewinv[0], angle);
|
|
}
|
|
|
|
mul_qt_qtqt(quat_new, rv3d->viewquat, quat_mul);
|
|
rv3d->view = RV3D_VIEW_USER;
|
|
|
|
view3d_smooth_view(C, CTX_wm_view3d(C), ar, NULL, NULL, NULL, quat_new, NULL, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
}
|
|
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void VIEW3D_OT_view_orbit(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "View Orbit";
|
|
ot->description = "Orbit the view";
|
|
ot->idname = "VIEW3D_OT_view_orbit";
|
|
|
|
/* api callbacks */
|
|
ot->exec = vieworbit_exec;
|
|
ot->poll = ED_operator_rv3d_user_region_poll;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
RNA_def_enum(ot->srna, "type", prop_view_orbit_items, 0, "Orbit", "Direction of View Orbit");
|
|
}
|
|
|
|
static EnumPropertyItem prop_view_pan_items[] = {
|
|
{V3D_VIEW_PANLEFT, "PANLEFT", 0, "Pan Left", "Pan the view to the Left"},
|
|
{V3D_VIEW_PANRIGHT, "PANRIGHT", 0, "Pan Right", "Pan the view to the Right"},
|
|
{V3D_VIEW_PANUP, "PANUP", 0, "Pan Up", "Pan the view Up"},
|
|
{V3D_VIEW_PANDOWN, "PANDOWN", 0, "Pan Down", "Pan the view Down"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static int viewpan_exec(bContext *C, wmOperator *op)
|
|
{
|
|
ARegion *ar = CTX_wm_region(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
float vec[3];
|
|
float mval_f[2] = {0.0f, 0.0f};
|
|
int pandir;
|
|
|
|
pandir = RNA_enum_get(op->ptr, "type");
|
|
|
|
initgrabz(rv3d, 0.0, 0.0, 0.0);
|
|
if (pandir == V3D_VIEW_PANRIGHT) { mval_f[0] = -32.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
|
|
else if (pandir == V3D_VIEW_PANLEFT) { mval_f[0] = 32.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
|
|
else if (pandir == V3D_VIEW_PANUP) { mval_f[1] = -25.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
|
|
else if (pandir == V3D_VIEW_PANDOWN) { mval_f[1] = 25.0f; ED_view3d_win_to_delta(ar, mval_f, vec); }
|
|
add_v3_v3(rv3d->ofs, vec);
|
|
|
|
if (rv3d->viewlock & RV3D_BOXVIEW)
|
|
view3d_boxview_sync(CTX_wm_area(C), ar);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_view_pan(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "View Pan";
|
|
ot->description = "Pan the view";
|
|
ot->idname = "VIEW3D_OT_view_pan";
|
|
|
|
/* api callbacks */
|
|
ot->exec = viewpan_exec;
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
RNA_def_enum(ot->srna, "type", prop_view_pan_items, 0, "Pan", "Direction of View Pan");
|
|
}
|
|
|
|
static int viewpersportho_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
View3D *v3d_dummy;
|
|
ARegion *ar;
|
|
RegionView3D *rv3d;
|
|
|
|
/* no NULL check is needed, poll checks */
|
|
ED_view3d_context_user_region(C, &v3d_dummy, &ar);
|
|
rv3d = ar->regiondata;
|
|
|
|
if (rv3d->viewlock == 0) {
|
|
if (rv3d->persp != RV3D_ORTHO)
|
|
rv3d->persp = RV3D_ORTHO;
|
|
else rv3d->persp = RV3D_PERSP;
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
void VIEW3D_OT_view_persportho(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "View Persp/Ortho";
|
|
ot->description = "Switch the current view from perspective/orthographic";
|
|
ot->idname = "VIEW3D_OT_view_persportho";
|
|
|
|
/* api callbacks */
|
|
ot->exec = viewpersportho_exec;
|
|
ot->poll = ED_operator_rv3d_user_region_poll;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
|
|
/* ******************** add background image operator **************** */
|
|
|
|
static BGpic *background_image_add(bContext *C)
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
|
|
return ED_view3D_background_image_new(v3d);
|
|
}
|
|
|
|
static int background_image_add_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
background_image_add(C);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int background_image_add_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
Image *ima = NULL;
|
|
BGpic *bgpic;
|
|
char name[MAX_ID_NAME - 2];
|
|
|
|
/* check input variables */
|
|
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
|
|
char path[FILE_MAX];
|
|
|
|
RNA_string_get(op->ptr, "filepath", path);
|
|
ima = BKE_image_load_exists(path);
|
|
}
|
|
else if (RNA_struct_property_is_set(op->ptr, "name")) {
|
|
RNA_string_get(op->ptr, "name", name);
|
|
ima = (Image *)BKE_libblock_find_name(ID_IM, name);
|
|
}
|
|
|
|
bgpic = background_image_add(C);
|
|
|
|
if (ima) {
|
|
bgpic->ima = ima;
|
|
|
|
if (ima->id.us == 0) id_us_plus(&ima->id);
|
|
else id_lib_extern(&ima->id);
|
|
|
|
if (!(v3d->flag & V3D_DISPBGPICS))
|
|
v3d->flag |= V3D_DISPBGPICS;
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_background_image_add(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Add Background Image";
|
|
ot->description = "Add a new background image";
|
|
ot->idname = "VIEW3D_OT_background_image_add";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = background_image_add_invoke;
|
|
ot->exec = background_image_add_exec;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
|
|
/* properties */
|
|
RNA_def_string(ot->srna, "name", "Image", MAX_ID_NAME - 2, "Name", "Image name to assign");
|
|
RNA_def_string(ot->srna, "filepath", "Path", FILE_MAX, "Filepath", "Path to image file");
|
|
}
|
|
|
|
|
|
/* ***** remove image operator ******* */
|
|
static int background_image_remove_exec(bContext *C, wmOperator *op)
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
int index = RNA_int_get(op->ptr, "index");
|
|
BGpic *bgpic_rem = BLI_findlink(&v3d->bgpicbase, index);
|
|
|
|
if (bgpic_rem) {
|
|
ED_view3D_background_image_remove(v3d, bgpic_rem);
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
}
|
|
|
|
void VIEW3D_OT_background_image_remove(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Remove Background Image";
|
|
ot->description = "Remove a background image from the 3D view";
|
|
ot->idname = "VIEW3D_OT_background_image_remove";
|
|
|
|
/* api callbacks */
|
|
ot->exec = background_image_remove_exec;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
|
|
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Background image index to remove", 0, INT_MAX);
|
|
}
|
|
|
|
/* ********************* set clipping operator ****************** */
|
|
|
|
static void calc_clipping_plane(float clip[6][4], BoundBox *clipbb)
|
|
{
|
|
int val;
|
|
|
|
for (val = 0; val < 4; val++) {
|
|
|
|
normal_tri_v3(clip[val], clipbb->vec[val], clipbb->vec[val == 3 ? 0 : val + 1], clipbb->vec[val + 4]);
|
|
|
|
/* TODO - this is just '-dot_v3v3(clip[val], clipbb->vec[val])' isnt it? - sould replace */
|
|
clip[val][3] = -clip[val][0] * clipbb->vec[val][0] -
|
|
clip[val][1] * clipbb->vec[val][1] -
|
|
clip[val][2] * clipbb->vec[val][2];
|
|
}
|
|
}
|
|
|
|
static void calc_local_clipping(float clip_local[][4], BoundBox *clipbb, float mat[][4])
|
|
{
|
|
BoundBox clipbb_local;
|
|
float imat[4][4];
|
|
int i;
|
|
|
|
invert_m4_m4(imat, mat);
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
mul_v3_m4v3(clipbb_local.vec[i], imat, clipbb->vec[i]);
|
|
}
|
|
|
|
calc_clipping_plane(clip_local, &clipbb_local);
|
|
}
|
|
|
|
void ED_view3d_clipping_local(RegionView3D *rv3d, float mat[][4])
|
|
{
|
|
if (rv3d->rflag & RV3D_CLIPPING)
|
|
calc_local_clipping(rv3d->clip_local, rv3d->clipbb, mat);
|
|
}
|
|
|
|
static int view3d_clipping_exec(bContext *C, wmOperator *op)
|
|
{
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
ViewContext vc;
|
|
bglMats mats;
|
|
rcti rect;
|
|
|
|
WM_operator_properties_border_to_rcti(op, &rect);
|
|
|
|
rv3d->rflag |= RV3D_CLIPPING;
|
|
rv3d->clipbb = MEM_callocN(sizeof(BoundBox), "clipbb");
|
|
|
|
/* note; otherwise opengl won't work */
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
view3d_set_viewcontext(C, &vc);
|
|
view3d_get_transformation(vc.ar, vc.rv3d, NULL, &mats); /* NULL because we don't want it in object space */
|
|
ED_view3d_calc_clipping(rv3d->clipbb, rv3d->clip, &mats, &rect);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int view3d_clipping_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
|
|
if (rv3d->rflag & RV3D_CLIPPING) {
|
|
rv3d->rflag &= ~RV3D_CLIPPING;
|
|
ED_region_tag_redraw(ar);
|
|
if (rv3d->clipbb) MEM_freeN(rv3d->clipbb);
|
|
rv3d->clipbb = NULL;
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
return WM_border_select_invoke(C, op, event);
|
|
}
|
|
}
|
|
|
|
/* toggles */
|
|
void VIEW3D_OT_clip_border(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "Clipping Border";
|
|
ot->description = "Set the view clipping border";
|
|
ot->idname = "VIEW3D_OT_clip_border";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = view3d_clipping_invoke;
|
|
ot->exec = view3d_clipping_exec;
|
|
ot->modal = WM_border_select_modal;
|
|
ot->cancel = WM_border_select_cancel;
|
|
|
|
ot->poll = ED_operator_region_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
|
|
/* rna */
|
|
WM_operator_properties_border(ot);
|
|
}
|
|
|
|
/* ***************** 3d cursor cursor op ******************* */
|
|
|
|
/* mx my in region coords */
|
|
static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
RegionView3D *rv3d = CTX_wm_region_view3d(C);
|
|
float dx, dy, fz, *fp = NULL, dvec[3], oldcurs[3];
|
|
int mval[2];
|
|
// short ctrl= 0; // XXX
|
|
int flip;
|
|
fp = give_cursor(scene, v3d);
|
|
|
|
// if (obedit && ctrl) lr_click= 1;
|
|
copy_v3_v3(oldcurs, fp);
|
|
|
|
project_int_noclip(ar, fp, mval);
|
|
flip = initgrabz(rv3d, fp[0], fp[1], fp[2]);
|
|
|
|
/* reset the depth based on the view offset */
|
|
if (flip) {
|
|
negate_v3_v3(fp, rv3d->ofs);
|
|
|
|
/* re initialize */
|
|
project_int_noclip(ar, fp, mval);
|
|
flip = initgrabz(rv3d, fp[0], fp[1], fp[2]);
|
|
(void)flip;
|
|
}
|
|
|
|
if (mval[0] != IS_CLIPPED) {
|
|
short depth_used = 0;
|
|
|
|
if (U.uiflag & USER_ZBUF_CURSOR) { /* maybe this should be accessed some other way */
|
|
view3d_operator_needs_opengl(C);
|
|
if (ED_view3d_autodist(scene, ar, v3d, event->mval, fp))
|
|
depth_used = 1;
|
|
}
|
|
|
|
if (depth_used == 0) {
|
|
float mval_f[2];
|
|
VECSUB2D(mval_f, mval, event->mval);
|
|
ED_view3d_win_to_delta(ar, mval_f, dvec);
|
|
sub_v3_v3(fp, dvec);
|
|
}
|
|
}
|
|
else {
|
|
|
|
dx = ((float)(event->mval[0] - (ar->winx / 2))) * rv3d->zfac / (ar->winx / 2);
|
|
dy = ((float)(event->mval[1] - (ar->winy / 2))) * rv3d->zfac / (ar->winy / 2);
|
|
|
|
fz = rv3d->persmat[0][3] * fp[0] + rv3d->persmat[1][3] * fp[1] + rv3d->persmat[2][3] * fp[2] + rv3d->persmat[3][3];
|
|
fz = fz / rv3d->zfac;
|
|
|
|
fp[0] = (rv3d->persinv[0][0] * dx + rv3d->persinv[1][0] * dy + rv3d->persinv[2][0] * fz) - rv3d->ofs[0];
|
|
fp[1] = (rv3d->persinv[0][1] * dx + rv3d->persinv[1][1] * dy + rv3d->persinv[2][1] * fz) - rv3d->ofs[1];
|
|
fp[2] = (rv3d->persinv[0][2] * dx + rv3d->persinv[1][2] * dy + rv3d->persinv[2][2] * fz) - rv3d->ofs[2];
|
|
}
|
|
|
|
if (v3d && v3d->localvd)
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
else
|
|
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_cursor3d(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "Set 3D Cursor";
|
|
ot->description = "Set the location of the 3D cursor";
|
|
ot->idname = "VIEW3D_OT_cursor3d";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = set_3dcursor_invoke;
|
|
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
// ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* rna later */
|
|
|
|
}
|
|
|
|
/* ***************** manipulator op ******************* */
|
|
|
|
|
|
static int manipulator_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
|
|
if (!(v3d->twflag & V3D_USE_MANIPULATOR)) return OPERATOR_PASS_THROUGH;
|
|
if (!(v3d->twflag & V3D_DRAW_MANIPULATOR)) return OPERATOR_PASS_THROUGH;
|
|
|
|
/* only no modifier or shift */
|
|
if (event->keymodifier != 0 && event->keymodifier != KM_SHIFT) return OPERATOR_PASS_THROUGH;
|
|
|
|
/* note; otherwise opengl won't work */
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
if (0 == BIF_do_manipulator(C, event, op))
|
|
return OPERATOR_PASS_THROUGH;
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_manipulator(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name = "3D Manipulator";
|
|
ot->description = "Manipulate selected item by axis";
|
|
ot->idname = "VIEW3D_OT_manipulator";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = manipulator_invoke;
|
|
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* properties to pass to transform */
|
|
Transform_Properties(ot, P_CONSTRAINT);
|
|
}
|
|
|
|
static int enable_manipulator_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
|
|
{
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
|
|
v3d->twtype = 0;
|
|
|
|
if (RNA_boolean_get(op->ptr, "translate"))
|
|
v3d->twtype |= V3D_MANIP_TRANSLATE;
|
|
if (RNA_boolean_get(op->ptr, "rotate"))
|
|
v3d->twtype |= V3D_MANIP_ROTATE;
|
|
if (RNA_boolean_get(op->ptr, "scale"))
|
|
v3d->twtype |= V3D_MANIP_SCALE;
|
|
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_enable_manipulator(wmOperatorType *ot)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* identifiers */
|
|
ot->name = "Enable 3D Manipulator";
|
|
ot->description = "Enable the transform manipulator for use";
|
|
ot->idname = "VIEW3D_OT_enable_manipulator";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = enable_manipulator_invoke;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* rna later */
|
|
prop = RNA_def_boolean(ot->srna, "translate", 0, "Translate", "Enable the translate manipulator");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
prop = RNA_def_boolean(ot->srna, "rotate", 0, "Rotate", "Enable the rotate manipulator");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
prop = RNA_def_boolean(ot->srna, "scale", 0, "Scale", "Enable the scale manipulator");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
/* ************************* below the line! *********************** */
|
|
|
|
|
|
static float view_autodist_depth_margin(ARegion *ar, const int mval[2], int margin)
|
|
{
|
|
ViewDepths depth_temp = {0};
|
|
rcti rect;
|
|
float depth_close;
|
|
|
|
if (margin == 0) {
|
|
/* Get Z Depths, needed for perspective, nice for ortho */
|
|
rect.xmin = mval[0];
|
|
rect.ymin = mval[1];
|
|
rect.xmax = mval[0] + 1;
|
|
rect.ymax = mval[1] + 1;
|
|
}
|
|
else {
|
|
rect.xmax = mval[0] + margin;
|
|
rect.ymax = mval[1] + margin;
|
|
|
|
rect.xmin = mval[0] - margin;
|
|
rect.ymin = mval[1] - margin;
|
|
}
|
|
|
|
view3d_update_depths_rect(ar, &depth_temp, &rect);
|
|
depth_close = view3d_depth_near(&depth_temp);
|
|
if (depth_temp.depths) MEM_freeN(depth_temp.depths);
|
|
return depth_close;
|
|
}
|
|
|
|
/* XXX todo Zooms in on a border drawn by the user */
|
|
int ED_view3d_autodist(Scene *scene, ARegion *ar, View3D *v3d, const int mval[2], float mouse_worldloc[3])
|
|
{
|
|
bglMats mats; /* ZBuffer depth vars */
|
|
float depth_close = FLT_MAX;
|
|
double cent[2], p[3];
|
|
|
|
/* Get Z Depths, needed for perspective, nice for ortho */
|
|
bgl_get_mats(&mats);
|
|
draw_depth(scene, ar, v3d, NULL);
|
|
|
|
depth_close = view_autodist_depth_margin(ar, mval, 4);
|
|
|
|
if (depth_close == FLT_MAX)
|
|
return 0;
|
|
|
|
cent[0] = (double)mval[0];
|
|
cent[1] = (double)mval[1];
|
|
|
|
if (!gluUnProject(cent[0], cent[1], depth_close,
|
|
mats.modelview, mats.projection, (GLint *)mats.viewport, &p[0], &p[1], &p[2]))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
mouse_worldloc[0] = (float)p[0];
|
|
mouse_worldloc[1] = (float)p[1];
|
|
mouse_worldloc[2] = (float)p[2];
|
|
return 1;
|
|
}
|
|
|
|
int ED_view3d_autodist_init(Scene *scene, ARegion *ar, View3D *v3d, int mode)
|
|
{
|
|
/* Get Z Depths, needed for perspective, nice for ortho */
|
|
switch (mode) {
|
|
case 0:
|
|
draw_depth(scene, ar, v3d, NULL);
|
|
break;
|
|
case 1:
|
|
draw_depth_gpencil(scene, ar, v3d);
|
|
break;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* no 4x4 sampling, run view_autodist_init first */
|
|
int ED_view3d_autodist_simple(ARegion *ar, const int mval[2], float mouse_worldloc[3],
|
|
int margin, float *force_depth)
|
|
{
|
|
bglMats mats; /* ZBuffer depth vars, could cache? */
|
|
float depth;
|
|
double cent[2], p[3];
|
|
|
|
/* Get Z Depths, needed for perspective, nice for ortho */
|
|
if (force_depth)
|
|
depth = *force_depth;
|
|
else
|
|
depth = view_autodist_depth_margin(ar, mval, margin);
|
|
|
|
if (depth == FLT_MAX)
|
|
return 0;
|
|
|
|
cent[0] = (double)mval[0];
|
|
cent[1] = (double)mval[1];
|
|
|
|
bgl_get_mats(&mats);
|
|
|
|
if (!gluUnProject(cent[0], cent[1], depth,
|
|
mats.modelview, mats.projection, (GLint *)mats.viewport, &p[0], &p[1], &p[2]))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
mouse_worldloc[0] = (float)p[0];
|
|
mouse_worldloc[1] = (float)p[1];
|
|
mouse_worldloc[2] = (float)p[2];
|
|
return 1;
|
|
}
|
|
|
|
int ED_view3d_autodist_depth(ARegion *ar, const int mval[2], int margin, float *depth)
|
|
{
|
|
*depth = view_autodist_depth_margin(ar, mval, margin);
|
|
|
|
return (*depth == FLT_MAX) ? 0 : 1;
|
|
}
|
|
|
|
static int depth_segment_cb(int x, int y, void *userData)
|
|
{
|
|
struct { ARegion *ar; int margin; float depth; } *data = userData;
|
|
int mval[2];
|
|
float depth;
|
|
|
|
mval[0] = x;
|
|
mval[1] = y;
|
|
|
|
depth = view_autodist_depth_margin(data->ar, mval, data->margin);
|
|
|
|
if (depth != FLT_MAX) {
|
|
data->depth = depth;
|
|
return 0;
|
|
}
|
|
else {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
int ED_view3d_autodist_depth_seg(ARegion *ar, const int mval_sta[2], const int mval_end[2],
|
|
int margin, float *depth)
|
|
{
|
|
struct { ARegion *ar; int margin; float depth; } data = {NULL};
|
|
int p1[2];
|
|
int p2[2];
|
|
|
|
data.ar = ar;
|
|
data.margin = margin;
|
|
data.depth = FLT_MAX;
|
|
|
|
copy_v2_v2_int(p1, mval_sta);
|
|
copy_v2_v2_int(p2, mval_end);
|
|
|
|
plot_line_v2v2i(p1, p2, depth_segment_cb, &data);
|
|
|
|
*depth = data.depth;
|
|
|
|
return (*depth == FLT_MAX) ? 0 : 1;
|
|
}
|
|
|
|
/**
|
|
* Gets the view transformation from a camera
|
|
* currently dosnt take camzoom into account
|
|
*
|
|
* The dist is not modified for this function, if NULL its assumed zero
|
|
*/
|
|
void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist)
|
|
{
|
|
/* Offset */
|
|
if (ofs)
|
|
negate_v3_v3(ofs, mat[3]);
|
|
|
|
/* Quat */
|
|
if (quat) {
|
|
float imat[4][4];
|
|
invert_m4_m4(imat, mat);
|
|
mat4_to_quat(quat, imat);
|
|
}
|
|
|
|
if (dist) {
|
|
float nmat[3][3];
|
|
float vec[3];
|
|
|
|
vec[0] = 0.0f;
|
|
vec[1] = 0.0f;
|
|
vec[2] = -(*dist);
|
|
|
|
copy_m3_m4(nmat, mat);
|
|
normalize_m3(nmat);
|
|
|
|
mul_m3_v3(nmat, vec);
|
|
sub_v3_v3(ofs, vec);
|
|
}
|
|
}
|
|
|
|
void ED_view3d_to_m4(float mat[][4], const float ofs[3], const float quat[4], const float dist)
|
|
{
|
|
float iviewquat[4] = {-quat[0], quat[1], quat[2], quat[3]};
|
|
float dvec[3] = {0.0f, 0.0f, dist};
|
|
|
|
quat_to_mat4(mat, iviewquat);
|
|
mul_mat3_m4_v3(mat, dvec);
|
|
sub_v3_v3v3(mat[3], dvec, ofs);
|
|
}
|
|
|
|
|
|
/* object -> view */
|
|
void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist, float *lens)
|
|
{
|
|
ED_view3d_from_m4(ob->obmat, ofs, quat, dist);
|
|
|
|
if (lens) {
|
|
CameraParams params;
|
|
|
|
BKE_camera_params_init(¶ms);
|
|
BKE_camera_params_from_object(¶ms, ob);
|
|
*lens = params.lens;
|
|
}
|
|
}
|
|
|
|
/* view -> object */
|
|
void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], const float dist)
|
|
{
|
|
float mat[4][4];
|
|
ED_view3d_to_m4(mat, ofs, quat, dist);
|
|
BKE_object_apply_mat4(ob, mat, TRUE, TRUE);
|
|
}
|
|
|
|
BGpic *ED_view3D_background_image_new(View3D *v3d)
|
|
{
|
|
BGpic *bgpic = MEM_callocN(sizeof(BGpic), "Background Image");
|
|
|
|
bgpic->size = 5.0;
|
|
bgpic->blend = 0.5;
|
|
bgpic->iuser.fie_ima = 2;
|
|
bgpic->iuser.ok = 1;
|
|
bgpic->view = 0; /* 0 for all */
|
|
bgpic->flag |= V3D_BGPIC_EXPANDED;
|
|
|
|
BLI_addtail(&v3d->bgpicbase, bgpic);
|
|
|
|
return bgpic;
|
|
}
|
|
|
|
void ED_view3D_background_image_remove(View3D *v3d, BGpic *bgpic)
|
|
{
|
|
BLI_remlink(&v3d->bgpicbase, bgpic);
|
|
|
|
MEM_freeN(bgpic);
|
|
}
|
|
|
|
void ED_view3D_background_image_clear(View3D *v3d)
|
|
{
|
|
BGpic *bgpic = v3d->bgpicbase.first;
|
|
|
|
while (bgpic) {
|
|
BGpic *next_bgpic = bgpic->next;
|
|
|
|
ED_view3D_background_image_remove(v3d, bgpic);
|
|
|
|
bgpic = next_bgpic;
|
|
}
|
|
}
|
|
|
|
void ED_view3D_lock_clear(View3D *v3d)
|
|
{
|
|
v3d->ob_centre = NULL;
|
|
v3d->ob_centre_bone[0] = '\0';
|
|
v3d->ob_centre_cursor = FALSE;
|
|
v3d->flag2 &= ~V3D_LOCK_CAMERA;
|
|
}
|