- Add blentranslation `BLT_*` module. - moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`). - moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
		
			
				
	
	
		
			180 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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set(INC 
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	extern/include
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	intern/include
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	../blenkernel
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	../blenlib
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	../blentranslation
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	../imbuf
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	../depsgraph
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	../makesdna
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	../makesrna
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	../physics
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	../../../intern/guardedalloc
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	../../../intern/mikktspace
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	../../../intern/smoke/extern
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)
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set(INC_SYS
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)
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set(SRC
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	intern/raytrace/rayobject.cpp
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	intern/raytrace/rayobject_empty.cpp
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	intern/raytrace/rayobject_octree.cpp
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	intern/raytrace/rayobject_raycounter.cpp
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	intern/raytrace/rayobject_svbvh.cpp
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	intern/raytrace/rayobject_instance.cpp
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	intern/raytrace/rayobject_qbvh.cpp
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	intern/raytrace/rayobject_rtbuild.cpp
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	intern/raytrace/rayobject_vbvh.cpp
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	intern/source/bake.c
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	intern/source/bake_api.c
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	intern/source/convertblender.c
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	intern/source/envmap.c
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	intern/source/external_engine.c
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	intern/source/imagetexture.c
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	intern/source/initrender.c
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	intern/source/multires_bake.c
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	intern/source/occlusion.c
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	intern/source/pipeline.c
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	intern/source/pixelblending.c
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	intern/source/pixelshading.c
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	intern/source/pointdensity.c
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	intern/source/rayshade.c
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	intern/source/rendercore.c
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	intern/source/render_result.c
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	intern/source/render_texture.c
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	intern/source/renderdatabase.c
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	intern/source/shadbuf.c
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	intern/source/shadeinput.c
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	intern/source/shadeoutput.c
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	intern/source/sss.c
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	intern/source/strand.c
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	intern/source/sunsky.c
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	intern/source/texture_ocean.c
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	intern/source/volume_precache.c
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	intern/source/volumetric.c
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	intern/source/voxeldata.c
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	intern/source/zbuf.c
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	extern/include/RE_engine.h
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	extern/include/RE_bake.h
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	extern/include/RE_multires_bake.h
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	extern/include/RE_pipeline.h
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	extern/include/RE_render_ext.h
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	extern/include/RE_shader_ext.h
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	intern/include/envmap.h
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	intern/include/initrender.h
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	intern/include/occlusion.h
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	intern/include/pixelblending.h
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	intern/include/pixelshading.h
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	intern/include/pointdensity.h
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	intern/include/raycounter.h
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	intern/include/rayobject.h
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	intern/include/rayintersection.h
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	intern/include/render_types.h
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	intern/include/render_result.h
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	intern/include/rendercore.h
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	intern/include/renderdatabase.h
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	intern/include/renderpipeline.h
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	intern/include/shadbuf.h
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	intern/include/shading.h
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	intern/include/sss.h
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	intern/include/strand.h
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	intern/include/sunsky.h
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	intern/include/texture.h
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	intern/include/texture_ocean.h
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	intern/include/volume_precache.h
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	intern/include/volumetric.h
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	intern/include/voxeldata.h
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	intern/include/zbuf.h
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	intern/raytrace/bvh.h
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	intern/raytrace/rayobject_hint.h
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	intern/raytrace/rayobject_internal.h
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	intern/raytrace/rayobject_rtbuild.h
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	intern/raytrace/reorganize.h
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	intern/raytrace/svbvh.h
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	intern/raytrace/vbvh.h
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)
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if(WITH_PYTHON)
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	add_definitions(-DWITH_PYTHON)
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	list(APPEND INC
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		../python
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	)
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endif()
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if(WITH_IMAGE_OPENEXR)
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	add_definitions(-DWITH_OPENEXR)
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endif()
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if(WITH_MOD_SMOKE)
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	add_definitions(-DWITH_SMOKE)
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endif()
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if(WITH_FREESTYLE)
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	list(APPEND INC
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		../freestyle
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	)
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	add_definitions(-DWITH_FREESTYLE)
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endif()
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if(WITH_CODEC_QUICKTIME)
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	list(APPEND INC
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		../quicktime
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	)
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	list(APPEND INC_SYS
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		${QUICKTIME_INCLUDE_DIRS}
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	)
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	add_definitions(-DWITH_QUICKTIME)
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endif()
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if(WITH_GAMEENGINE)
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	add_definitions(-DWITH_GAMEENGINE)
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endif()
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if(WITH_INTERNATIONAL)
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	add_definitions(-DWITH_INTERNATIONAL)
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endif()
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if(WITH_CYCLES AND WITH_CYCLES_DEBUG)
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	add_definitions(-DWITH_CYCLES_DEBUG)
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endif()
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if(APPLE)
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	# SSE math is enabled by default on x86_64
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	if(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
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		set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -mfpmath=sse")
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		set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -mfpmath=sse")
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	endif()
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endif()
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blender_add_lib_nolist(bf_render "${SRC}" "${INC}" "${INC_SYS}")
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