13553876ba
The underlying cause for these issues is the insufficient sampling of the bokeh image. For smaller blur radius there will be very few samples taken, and with 1-pixel radius it boils down to just 4 samples: 2 on the left border (black), 1 in the center (black) and 1 at the top border (blue) ... For now have added the workarounds implemented in the CPU version of that node, which hide these artifacts. Ultimately would be better to have mipmap levels for the bokeh image input instead.