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blender-archive/source
Ton Roosendaal 1357f1b09f Vector Blur now has option to be curved!
Especially for fast moving objects (as we have here in Peach) the
art department demanded nice curved vector blur. This formula uses
a quadratic bezier function, which is not giving perfect circles, but
certainly useful results.

Also on todo: get this blur code to do nicer accumulation...
2008-01-21 18:08:57 +00:00
..
2007-11-06 22:29:20 +00:00
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