286 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
			
		
		
	
	
			286 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Makefile
		
	
	
	
	
	
# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
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# vim: tabstop=4
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#
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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#  This program is free software; you can redistribute it and/or
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#  modify it under the terms of the GNU General Public License
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#  as published by the Free Software Foundation; either version 2
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#  of the License, or (at your option) any later version.
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#
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#  This program is distributed in the hope that it will be useful,
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#  but WITHOUT ANY WARRANTY; without even the implied warranty of
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#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#  GNU General Public License for more details.
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#
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#  You should have received a copy of the GNU General Public License
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#  along with this program; if not, write to the Free Software Foundation,
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#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# This Makefile does an out-of-source CMake build in ../build/`OS`_`CPU`
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# eg:
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#   ../build/Linux_i386
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# This is for users who like to configure & build blender with a single command.
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# System Vars
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OS:=$(shell uname -s)
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OS_NCASE:=$(shell uname -s | tr '[A-Z]' '[a-z]')
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# CPU:=$(shell uname -m)  # UNUSED
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# Source and Build DIR's
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BLENDER_DIR:=$(shell pwd -P)
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BUILD_TYPE:=Release
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ifndef BUILD_CMAKE_ARGS
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	BUILD_CMAKE_ARGS:=
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endif
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ifndef BUILD_DIR
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	BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS_NCASE)
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endif
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# -----------------------------------------------------------------------------
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# additional targets for the build configuration
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# support 'make debug'
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ifneq "$(findstring debug, $(MAKECMDGOALS))" ""
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	BUILD_DIR:=$(BUILD_DIR)_debug
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	BUILD_TYPE:=Debug
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endif
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ifneq "$(findstring lite, $(MAKECMDGOALS))" ""
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	BUILD_DIR:=$(BUILD_DIR)_lite
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	BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_lite.cmake
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endif
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ifneq "$(findstring headless, $(MAKECMDGOALS))" ""
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	BUILD_DIR:=$(BUILD_DIR)_bpy
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	BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_headless.cmake
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endif
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ifneq "$(findstring bpy, $(MAKECMDGOALS))" ""
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	BUILD_DIR:=$(BUILD_DIR)_bpy
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	BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/bpy_module.cmake
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endif
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# -----------------------------------------------------------------------------
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# Get the number of cores for threaded build
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NPROCS:=1
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ifeq ($(OS), Linux)
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	NPROCS:=$(shell grep -c ^processor /proc/cpuinfo)
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endif
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ifeq ($(OS), Darwin)
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	NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3)
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endif
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ifeq ($(OS), FreeBSD)
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	NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 )
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endif
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ifeq ($(OS), NetBSD)
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	NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 )
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endif
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# -----------------------------------------------------------------------------
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# Macro for configuring cmake
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CMAKE_CONFIG = cmake $(BUILD_CMAKE_ARGS) \
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                     -H$(BLENDER_DIR) \
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                     -B$(BUILD_DIR) \
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                     -DCMAKE_BUILD_TYPE:STRING=$(BUILD_TYPE)
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# -----------------------------------------------------------------------------
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# Tool for 'make config'
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# X11 spesific
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ifdef DISPLAY
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	CMAKE_CONFIG_TOOL = cmake-gui
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else 
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	CMAKE_CONFIG_TOOL = ccmake
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endif
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# -----------------------------------------------------------------------------
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# Build Blender
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all:
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	@echo
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	@echo Configuring Blender ...
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	# if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
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	# 	$(CMAKE_CONFIG); \
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	# fi
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	# do this always incase of failed initial build, could be smarter here...
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	$(CMAKE_CONFIG)
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	@echo
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	@echo Building Blender ...
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	$(MAKE) -C $(BUILD_DIR) -s -j $(NPROCS) install
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	@echo
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	@echo edit build configuration with: "$(BUILD_DIR)/CMakeCache.txt" run make again to rebuild.
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	@echo blender installed, run from: "$(BUILD_DIR)/bin/blender"
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	@echo
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debug: all
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lite: all
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headless: all
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bpy: all
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# -----------------------------------------------------------------------------
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# Configuration (save some cd'ing around)
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config:
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	$(CMAKE_CONFIG_TOOL) $(BUILD_DIR)
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# -----------------------------------------------------------------------------
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# Help for build targets
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help:
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	@echo ""
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	@echo "Convenience targets provided for building blender, (multiple at once can be used)"
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	@echo "  * debug     - build a debug binary"
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	@echo "  * lite      - disable non essential features for a smaller binary and faster build"
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	@echo "  * headless  - build without an interface (renderfarm or server automation)"
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	@echo "  * bpy       - build as a python module which can be loaded from python directly"
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	@echo ""
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	@echo "  * config    - run cmake configuration tool to set build options"
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	@echo ""
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	@echo "  Note, passing the argument 'BUILD_DIR=path' when calling make will override the default build dir."
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	@echo "  Note, passing the argument 'BUILD_CMAKE_ARGS=args' lets you add cmake arguments."
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	@echo ""
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	@echo ""
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	@echo "Project Files for IDE's"
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	@echo "  * project_qtcreator - QtCreator Project Files"
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	@echo "  * project_netbeans  - NetBeans Project Files"
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	@echo "  * project_eclipse   - Eclipse CDT4 Project Files"
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	@echo ""
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	@echo "Package Targets"
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	@echo "  * package_debian  - build a debian package"
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	@echo "  * package_pacman  - build an arch linux pacmanpackage"
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	@echo "  * package_archive - build an archive package"
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	@echo ""
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	@echo "Testing Targets (not associated with building blender)"
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	@echo "  * test            - run ctest, currently tests import/export, operator execution and that python modules load"
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	@echo "  * test_cmake      - runs our own cmake file checker which detects errors in the cmake file list definitions"
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	@echo "  * test_pep8       - checks all python script are pep8 which are tagged to use the stricter formatting"
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	@echo "  * test_deprecated - checks for deprecation tags in our code which may need to be removed"
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	@echo "  * test_style      - checks C/C++ conforms with blenders style guide: http://wiki.blender.org/index.php/Dev:Doc/CodeStyle"
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	@echo ""
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	@echo "Static Source Code Checking (not associated with building blender)"
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	@echo "  * check_cppcheck    - run blender source through cppcheck (C & C++)"
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	@echo "  * check_splint      - run blenders source through splint (C only)"
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	@echo "  * check_sparse      - run blenders source through sparse (C only)"
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	@echo "  * check_spelling_c  - check for spelling errors (C/C++ only)"
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	@echo "  * check_spelling_py - check for spelling errors (Python only)"
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	@echo ""
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	@echo "Documentation Targets (not associated with building blender)"
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	@echo "  * doc_py   - generate sphinx python api docs"
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	@echo "  * doc_doxy - generate doxygen C/C++ docs"
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	@echo "  * doc_dna  - generate blender file format reference"
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	@echo "  * doc_man  - generate manpage"
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	@echo ""
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# -----------------------------------------------------------------------------
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# Packages
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#
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package_debian:
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	cd build_files/package_spec ; DEB_BUILD_OPTIONS="parallel=$(NPROCS)" sh ./build_debian.sh
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package_pacman:
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	cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg --asroot
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package_archive:
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	make -C $(BUILD_DIR) -s package_archive
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	@echo archive in "$(BUILD_DIR)/release"
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# -----------------------------------------------------------------------------
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# Tests
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#
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test:
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	cd $(BUILD_DIR) ; ctest . --output-on-failure
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# run pep8 check check on scripts we distribute.
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test_pep8:
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	python3.2 source/tests/pep8.py > test_pep8.log 2>&1
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	@echo "written: test_pep8.log"
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# run some checks on our cmakefiles.
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test_cmake:
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	python3.2 build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1
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	@echo "written: test_cmake_consistency.log"
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# run deprecation tests, see if we have anything to remove.
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test_deprecated:
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	python3.2 source/tests/check_deprecated.py
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test_style:
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	# run our own checks on C/C++ style
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	PYTHONIOENCODING=utf_8 python3.2 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/source/blender $(BLENDER_DIR)/source/creator --no-length-check
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# -----------------------------------------------------------------------------
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# Project Files
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#
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project_qtcreator:
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	python3.2 build_files/cmake/cmake_qtcreator_project.py $(BUILD_DIR)
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project_netbeans:
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	python3.2 build_files/cmake/cmake_netbeans_project.py $(BUILD_DIR)
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project_eclipse:
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	cmake -G"Eclipse CDT4 - Unix Makefiles" -H$(BLENDER_DIR) -B$(BUILD_DIR)
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# -----------------------------------------------------------------------------
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# Static Checking
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#
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check_cppcheck:
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	$(CMAKE_CONFIG)
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	cd $(BUILD_DIR) ; python3.2 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py
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check_splint:
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	$(CMAKE_CONFIG)
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	cd $(BUILD_DIR) ; python3.2 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py
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check_sparse:
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	$(CMAKE_CONFIG)
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	cd $(BUILD_DIR) ; python3.2 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py
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check_spelling_py:
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	cd $(BUILD_DIR) ; PYTHONIOENCODING=utf_8 python3.2 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/release/scripts
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check_spelling_c:
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	cd $(BUILD_DIR) ; PYTHONIOENCODING=utf_8 python3.2 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/source
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# -----------------------------------------------------------------------------
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# Documentation
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#
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# Simple version of ./doc/python_api/sphinx_doc_gen.sh with no PDF generation.
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doc_py:
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	$(BUILD_DIR)/bin/blender --background -noaudio --factory-startup --python doc/python_api/sphinx_doc_gen.py
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	cd doc/python_api ; sphinx-build -b html sphinx-in sphinx-out
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	@echo "docs written into: '$(BLENDER_DIR)/doc/python_api/sphinx-out/contents.html'"
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doc_doxy:
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	cd doc/doxygen; doxygen Doxyfile
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	@echo "docs written into: '$(BLENDER_DIR)/doc/doxygen/html/index.html'"
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doc_dna:
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	$(BUILD_DIR)/bin/blender --background -noaudio --factory-startup --python doc/blender_file_format/BlendFileDnaExporter_25.py
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	@echo "docs written into: '$(BLENDER_DIR)/doc/blender_file_format/dna.html'"
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doc_man:
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	python3.2 doc/manpage/blender.1.py $(BUILD_DIR)/bin/blender
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clean:
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	$(MAKE) -C $(BUILD_DIR) clean
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.PHONY: all
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