The contents of the ModifierEvalContext struct are constant while iterating over the modifier stack. The struct thus should be only created once, outside any loop over the modifiers.
208 lines
6.3 KiB
C
208 lines
6.3 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Miika Hämäläinen
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_dynamicpaint.c
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* \ingroup modifiers
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*/
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#include <stddef.h>
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#include "DNA_dynamicpaint_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_dynamicpaint.h"
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#include "BKE_layer.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_modifier.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "MOD_modifiertypes.h"
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static void initData(ModifierData *md)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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pmd->canvas = NULL;
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pmd->brush = NULL;
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pmd->type = MOD_DYNAMICPAINT_TYPE_CANVAS;
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
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DynamicPaintModifierData *tpmd = (DynamicPaintModifierData *)target;
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dynamicPaint_Modifier_copy(pmd, tpmd);
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if (tpmd->canvas) {
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for (DynamicPaintSurface *surface = tpmd->canvas->surfaces.first; surface; surface = surface->next) {
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id_us_plus((ID *)surface->init_texture);
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}
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}
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}
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static void freeData(ModifierData *md)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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dynamicPaint_Modifier_free(pmd);
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
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CustomDataMask dataMask = 0;
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if (pmd->canvas) {
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DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
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for (; surface; surface = surface->next) {
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/* tface */
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if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ ||
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surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE)
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{
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dataMask |= CD_MASK_MLOOPUV;
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}
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/* mcol */
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if (surface->type == MOD_DPAINT_SURFACE_T_PAINT ||
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surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR)
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{
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dataMask |= CD_MASK_MLOOPCOL;
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}
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/* CD_MDEFORMVERT */
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if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
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dataMask |= CD_MASK_MDEFORMVERT;
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}
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}
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}
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return dataMask;
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}
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static DerivedMesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx,
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DerivedMesh *dm)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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/* dont apply dynamic paint on orco dm stack */
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if (!(ctx->flag & MOD_APPLY_ORCO)) {
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return dynamicPaint_Modifier_do(pmd, ctx->depsgraph, md->scene, ctx->object, dm);
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}
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return dm;
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}
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static bool is_brush_cb(Object *UNUSED(ob), ModifierData *pmd)
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{
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return ((DynamicPaintModifierData *)pmd)->brush != NULL;
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
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/* Add relation from canvases to all brush objects. */
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if (pmd->canvas != NULL) {
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for (DynamicPaintSurface *surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
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if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
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DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, surface->effector_weights, true, 0, "Dynamic Paint Field");
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}
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/* Actual code uses custom loop over group/scene without layer checks in dynamicPaint_doStep */
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DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, surface->brush_group, eModifierType_DynamicPaint, is_brush_cb, false, "Dynamic Paint Brush");
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}
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}
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}
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static bool dependsOnTime(ModifierData *UNUSED(md))
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{
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return true;
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}
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static void foreachIDLink(ModifierData *md, Object *ob,
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IDWalkFunc walk, void *userData)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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if (pmd->canvas) {
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DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
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for (; surface; surface = surface->next) {
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walk(userData, ob, (ID **)&surface->brush_group, IDWALK_CB_NOP);
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walk(userData, ob, (ID **)&surface->init_texture, IDWALK_CB_USER);
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if (surface->effector_weights) {
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walk(userData, ob, (ID **)&surface->effector_weights->group, IDWALK_CB_NOP);
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}
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}
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}
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}
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static void foreachTexLink(ModifierData *UNUSED(md), Object *UNUSED(ob),
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TexWalkFunc UNUSED(walk), void *UNUSED(userData))
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{
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//walk(userData, ob, md, ""); /* re-enable when possible */
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}
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ModifierTypeInfo modifierType_DynamicPaint = {
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/* name */ "Dynamic Paint",
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/* structName */ "DynamicPaintModifierData",
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/* structSize */ sizeof(DynamicPaintModifierData),
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/* type */ eModifierTypeType_Constructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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/* eModifierTypeFlag_SupportsMapping |*/
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eModifierTypeFlag_UsesPointCache |
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eModifierTypeFlag_Single |
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eModifierTypeFlag_UsesPreview,
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/* copyData */ copyData,
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/* deformVerts_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ applyModifier,
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/* applyModifierEM_DM */NULL,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ NULL,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ foreachTexLink,
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};
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