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blender-archive/source/blender/python/gpu/gpu_py_element.h
Campbell Barton 65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00

36 lines
1.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file blender/python/gpu/gpu_py_element.h
* \ingroup bpygpu
*/
#ifndef __GPU_PY_ELEMENT_H__
#define __GPU_PY_ELEMENT_H__
extern PyTypeObject BPyGPUIndexBuf_Type;
#define BPyGPUIndexBuf_Check(v) (Py_TYPE(v) == &BPyGPUIndexBuf_Type)
typedef struct BPyGPUIndexBuf {
PyObject_VAR_HEAD
struct GPUIndexBuf *elem;
} BPyGPUIndexBuf;
PyObject *BPyGPUIndexBuf_CreatePyObject(struct GPUIndexBuf *elem);
#endif /* __GPU_PY_ELEMENT_H__ */