- With Actions on a Pose, ESC in transform restored wrong. This is solved similar to ipos now, storing a 'last time evaluated'. Could be extended to ghosting... soon. - Moving the little yellow 'key blocks' in Action window didn't update 3d window. ALso the 'lock' option didn't work, and flashed header. - Pose Transform: noticed there were still errors in cases, especially with actions. Painfully tried to build the desired matrix now. - Removed obsolete Bone pointer from TransData
340 lines
13 KiB
C++
Executable File
340 lines
13 KiB
C++
Executable File
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef TRANSFORM_H
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#define TRANSFORM_H
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#include "BIF_transform.h"
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/* ************************** Types ***************************** */
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struct TransInfo;
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struct TransData;
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struct NumInput;
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typedef struct NumInput {
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short idx;
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short idx_max;
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short flag; /* Different flags to indicate different behaviors */
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float val[3]; /* Direct value of the input */
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short ctrl[3]; /* Control to indicate what to do with the numbers that are typed */
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} NumInput ;
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/*
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The ctrl value has different meaning:
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0 : No value has been typed
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otherwise, |value| - 1 is where the cursor is located after the period
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Positive : number is positive
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Negative : number is negative
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*/
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typedef struct TransCon {
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char text[50]; /* Description of the Constraint for header_print */
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float mtx[3][3]; /* Matrix of the Constraint space */
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float imtx[3][3]; /* Inverse Matrix of the Constraint space */
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float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */
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float center[3]; /* transformation centre to define where to draw the view widget
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ALWAYS in global space. Unlike the transformation center */
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short imval[2]; /* initial mouse value for visual calculation */
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/* the one in TransInfo is not garanty to stay the same (Rotates change it) */
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int mode; /* Mode flags of the Constraint */
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void (*drawExtra)(struct TransInfo *);
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/* For constraints that needs to draw differently from the other
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uses this instead of the generic draw function */
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void (*applyVec)(struct TransInfo *, struct TransData *, float *, float *, float *);
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/* Apply function pointer for linear vectorial transformation */
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/* The last three parameters are pointers to the in/out/printable vectors */
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void (*applySize)(struct TransInfo *, struct TransData *, float [3][3]);
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/* Apply function pointer for rotation transformation (prototype will change */
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void (*applyRot)(struct TransInfo *, struct TransData *, float [3]);
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/* Apply function pointer for rotation transformation (prototype will change */
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} TransCon;
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typedef struct TransDataIpokey {
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int flag; /* which keys */
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float *locx, *locy, *locz; /* channel pointers */
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float *rotx, *roty, *rotz;
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float *quatx, *quaty, *quatz, *quatw;
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float *sizex, *sizey, *sizez;
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float oldloc[9]; /* storage old values */
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float oldrot[9];
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float oldsize[9];
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float oldquat[12];
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} TransDataIpokey;
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typedef struct TransDataExtension {
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float drot[3]; /* Initial object drot */
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float dsize[3]; /* Initial object dsize */
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float *rot; /* Rotation of the data to transform (Faculative) */
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float irot[3]; /* Initial rotation */
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float *quat; /* Rotation quaternion of the data to transform (Faculative) */
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float iquat[4]; /* Initial rotation quaternion */
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float *size; /* Size of the data to transform (Faculative) */
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float isize[3]; /* Initial size */
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float obmat[3][3]; /* Object matrix */
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} TransDataExtension;
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typedef struct TransData {
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float dist; /* Distance needed to affect element (for Proportionnal Editing) */
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float rdist; /* Distance to the nearest element (for Proportionnal Editing) */
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float factor; /* Factor of the transformation (for Proportionnal Editing) */
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float *loc; /* Location of the data to transform */
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float iloc[3]; /* Initial location */
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float *val; /* Value pointer for special transforms */
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float ival; /* Old value*/
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float center[3]; /* Individual data center */
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float mtx[3][3]; /* Transformation matrix from data space to global space */
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float smtx[3][3]; /* Transformation matrix from global space to data space */
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float axismtx[3][3];/* Axis orientation matrix of the data */
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struct Object *ob;
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TransDataExtension *ext; /* for objects, poses. 1 single malloc per TransInfo! */
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TransDataIpokey *tdi; /* for objects, ipo keys. per transdata a malloc */
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int flag; /* Various flags */
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} TransData;
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typedef struct TransInfo {
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int mode; /* current mode */
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short state; /* current state (running, canceled,...)*/
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int context; /* current context */
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int (*transform)(struct TransInfo *, short *);
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/* transform function pointer */
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char redraw; /* redraw flag */
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int flag; /* generic flags for special behaviors */
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int total; /* total number of transformed data */
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float propsize; /* proportional circle radius */
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char proptext[20]; /* proportional falloff text */
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float center[3]; /* center of transformation */
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int center2d[2]; /* center in screen coordinates */
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short imval[2]; /* initial mouse position */
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short shiftmval[2]; /* mouse position when shift was pressed */
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short idx_max;
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float snap[3]; /* Snapping Gears */
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TransData *data; /* transformed data (array) */
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TransDataExtension *ext; /* transformed data extension (array) */
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TransCon con; /* transformed constraint */
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NumInput num; /* numerical input */
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float val; /* init value for some transformations (and rotation angle) */
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float fac; /* factor for distance based transform */
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float viewmat[4][4]; /* copy from G.vd, prevents feedback */
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float viewinv[4][4];
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float persinv[4][4];
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float vec[3]; /* translation, to show for widget */
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float mat[3][3]; /* rot/rescale, to show for widget */
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char *undostr; /* if set, uses this string for undo */
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} TransInfo;
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/* ******************** Macros & Prototypes *********************** */
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/* NUMINPUT FLAGS */
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#define NUM_NULL_ONE 2
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#define NUM_NO_NEGATIVE 4
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#define NUM_NO_ZERO 8
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#define NUM_NO_FRACTION 16
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#define NUM_AFFECT_ALL 32
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/* transinfo->state */
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#define TRANS_RUNNING 0
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#define TRANS_CONFIRM 1
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#define TRANS_CANCEL 2
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/* transinfo->flag */
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#define T_OBJECT 1
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#define T_EDIT 2
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#define T_POSE 4
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#define T_TEXTURE 8
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#define T_CAMERA 16
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// when shift pressed, higher resolution transform. cannot rely on G.qual, need event!
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#define T_SHIFT_MOD 32
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// for manipulator exceptions, like scaling using center point, drawing help lines
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#define T_USES_MANIPULATOR 128
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/* restrictions flags */
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#define T_ALL_RESTRICTIONS (256|512|1024)
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#define T_NO_CONSTRAINT 256
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#define T_NULL_ONE 512
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#define T_NO_ZERO 1024
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#define T_PROP_EDIT 2048
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#define T_PROP_CONNECTED 4096
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/* if MMB is pressed or not */
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#define T_MMB_PRESSED 8192
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/* transinfo->con->mode */
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#define CON_APPLY 1
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#define CON_AXIS0 2
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#define CON_AXIS1 4
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#define CON_AXIS2 8
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#define CON_SELECT 16
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#define CON_NOFLIP 32 /* does not reorient vector to face viewport when on */
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#define CON_LOCAL 64
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/* transdata->flag */
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#define TD_SELECTED 1
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#define TD_NOACTION 2
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#define TD_USEQUAT 4
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#define TD_NOTCONNECTED 8
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#define TD_SINGLESIZE 16 /* used for scaling of MetaElem->rad */
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void checkFirstTime(void);
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void initWarp(TransInfo *t);
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int Warp(TransInfo *t, short mval[2]);
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void initShear(TransInfo *t);
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int Shear(TransInfo *t, short mval[2]);
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void initResize(TransInfo *t);
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int Resize(TransInfo *t, short mval[2]);
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void initTranslation(TransInfo *t);
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int Translation(TransInfo *t, short mval[2]);
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void initToSphere(TransInfo *t);
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int ToSphere(TransInfo *t, short mval[2]);
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void initRotation(TransInfo *t);
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int Rotation(TransInfo *t, short mval[2]);
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void initShrinkFatten(TransInfo *t);
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int ShrinkFatten(TransInfo *t, short mval[2]);
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void initTilt(TransInfo *t);
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int Tilt(TransInfo *t, short mval[2]);
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void initTrackball(TransInfo *t);
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int Trackball(TransInfo *t, short mval[2]);
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void initPushPull(TransInfo *t);
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int PushPull(TransInfo *t, short mval[2]);
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void initCrease(TransInfo *t);
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int Crease(TransInfo *t, short mval[2]);
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void initBoneSize(TransInfo *t);
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int BoneSize(TransInfo *t, short mval[2]);
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/*********************** transform_conversions.c ********** */
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struct ListBase;
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void count_bone_select(TransInfo *t, struct ListBase *lb, int do_it);
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/*********************** exported from transform_manipulator.c ********** */
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struct ScrArea;
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void draw_manipulator_ext(struct ScrArea *sa, int type, char axis, int col, float vec[3], float mat[][3]);
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int calc_manipulator_stats(struct ScrArea *sa);
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/*********************** TransData Creation and General Handling *********** */
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void createTransData(TransInfo *t);
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void sort_trans_data_dist(TransInfo *t);
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void add_tdi_poin(float *poin, float *old, float delta);
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void special_aftertrans_update(short canceled);
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/*********************** Constraints *****************************/
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void getConstraintMatrix(TransInfo *t);
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void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]);
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void setLocalConstraint(TransInfo *t, int mode, const char text[]);
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void constraintNumInput(TransInfo *t, float vec[3]);
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//void drawConstraint(TransCon *t);
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void drawConstraint();
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//void drawPropCircle(TransInfo *t);
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void drawPropCircle();
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int isLockConstraint(TransInfo *t);
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void initConstraint(TransInfo *t);
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void startConstraint(TransInfo *t);
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void stopConstraint(TransInfo *t);
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void getConstraintMatrix(TransInfo *t);
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void initSelectConstraint(TransInfo *t, float mtx[3][3]);
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void selectConstraint(TransInfo *t);
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void postSelectConstraint(TransInfo *t);
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int getConstraintSpaceDimension(TransInfo *t);
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void setNearestAxis(TransInfo *t);
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char constraintModeToChar(TransInfo *t);
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/*********************** Generics ********************************/
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void recalcData(TransInfo *t);
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void initTransModeFlags(TransInfo *t, int mode);
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void drawLine(float *center, float *dir, char axis, short options);
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/* DRAWLINE options flags */
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#define DRAWLIGHT 1
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#define DRAWDASHED 2
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#define DRAWBOLD 4
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void applyTransObjects(TransInfo *t);
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void restoreTransObjects(TransInfo *t);
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void initTrans(TransInfo *t);
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void postTrans (TransInfo *t);
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void calculateCenterBound(TransInfo *t);
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void calculateCenterMedian(TransInfo *t);
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void calculateCenterCursor(TransInfo *t);
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void calculateCenter(TransInfo *t);
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void calculatePropRatio(TransInfo *t);
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void snapGrid(TransInfo *t, float *val);
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void getViewVector(float coord[3], float vec[3]);
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TransInfo * BIF_GetTransInfo(void);
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/*********************** NumInput ********************************/
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void outputNumInput(NumInput *n, char *str);
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short hasNumInput(NumInput *n);
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void applyNumInput(NumInput *n, float *vec);
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char handleNumInput(NumInput *n, unsigned short event);
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#endif
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