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blender-archive/source/blender/include/transform.h
Ton Roosendaal 19abd72baa Couple of fixes combined;
- With Actions on a Pose, ESC in transform restored wrong.
  This is solved similar to ipos now, storing a 'last time evaluated'.
  Could be extended to ghosting... soon.
- Moving the little yellow 'key blocks' in Action window didn't update
  3d window. ALso the 'lock' option didn't work, and flashed header.
- Pose Transform: noticed there were still errors in cases, especially
  with actions. Painfully tried to build the desired matrix now.
- Removed obsolete Bone pointer from TransData
2005-07-19 16:12:56 +00:00

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Executable File

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef TRANSFORM_H
#define TRANSFORM_H
#include "BIF_transform.h"
/* ************************** Types ***************************** */
struct TransInfo;
struct TransData;
struct NumInput;
typedef struct NumInput {
short idx;
short idx_max;
short flag; /* Different flags to indicate different behaviors */
float val[3]; /* Direct value of the input */
short ctrl[3]; /* Control to indicate what to do with the numbers that are typed */
} NumInput ;
/*
The ctrl value has different meaning:
0 : No value has been typed
otherwise, |value| - 1 is where the cursor is located after the period
Positive : number is positive
Negative : number is negative
*/
typedef struct TransCon {
char text[50]; /* Description of the Constraint for header_print */
float mtx[3][3]; /* Matrix of the Constraint space */
float imtx[3][3]; /* Inverse Matrix of the Constraint space */
float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */
float center[3]; /* transformation centre to define where to draw the view widget
ALWAYS in global space. Unlike the transformation center */
short imval[2]; /* initial mouse value for visual calculation */
/* the one in TransInfo is not garanty to stay the same (Rotates change it) */
int mode; /* Mode flags of the Constraint */
void (*drawExtra)(struct TransInfo *);
/* For constraints that needs to draw differently from the other
uses this instead of the generic draw function */
void (*applyVec)(struct TransInfo *, struct TransData *, float *, float *, float *);
/* Apply function pointer for linear vectorial transformation */
/* The last three parameters are pointers to the in/out/printable vectors */
void (*applySize)(struct TransInfo *, struct TransData *, float [3][3]);
/* Apply function pointer for rotation transformation (prototype will change */
void (*applyRot)(struct TransInfo *, struct TransData *, float [3]);
/* Apply function pointer for rotation transformation (prototype will change */
} TransCon;
typedef struct TransDataIpokey {
int flag; /* which keys */
float *locx, *locy, *locz; /* channel pointers */
float *rotx, *roty, *rotz;
float *quatx, *quaty, *quatz, *quatw;
float *sizex, *sizey, *sizez;
float oldloc[9]; /* storage old values */
float oldrot[9];
float oldsize[9];
float oldquat[12];
} TransDataIpokey;
typedef struct TransDataExtension {
float drot[3]; /* Initial object drot */
float dsize[3]; /* Initial object dsize */
float *rot; /* Rotation of the data to transform (Faculative) */
float irot[3]; /* Initial rotation */
float *quat; /* Rotation quaternion of the data to transform (Faculative) */
float iquat[4]; /* Initial rotation quaternion */
float *size; /* Size of the data to transform (Faculative) */
float isize[3]; /* Initial size */
float obmat[3][3]; /* Object matrix */
} TransDataExtension;
typedef struct TransData {
float dist; /* Distance needed to affect element (for Proportionnal Editing) */
float rdist; /* Distance to the nearest element (for Proportionnal Editing) */
float factor; /* Factor of the transformation (for Proportionnal Editing) */
float *loc; /* Location of the data to transform */
float iloc[3]; /* Initial location */
float *val; /* Value pointer for special transforms */
float ival; /* Old value*/
float center[3]; /* Individual data center */
float mtx[3][3]; /* Transformation matrix from data space to global space */
float smtx[3][3]; /* Transformation matrix from global space to data space */
float axismtx[3][3];/* Axis orientation matrix of the data */
struct Object *ob;
TransDataExtension *ext; /* for objects, poses. 1 single malloc per TransInfo! */
TransDataIpokey *tdi; /* for objects, ipo keys. per transdata a malloc */
int flag; /* Various flags */
} TransData;
typedef struct TransInfo {
int mode; /* current mode */
short state; /* current state (running, canceled,...)*/
int context; /* current context */
int (*transform)(struct TransInfo *, short *);
/* transform function pointer */
char redraw; /* redraw flag */
int flag; /* generic flags for special behaviors */
int total; /* total number of transformed data */
float propsize; /* proportional circle radius */
char proptext[20]; /* proportional falloff text */
float center[3]; /* center of transformation */
int center2d[2]; /* center in screen coordinates */
short imval[2]; /* initial mouse position */
short shiftmval[2]; /* mouse position when shift was pressed */
short idx_max;
float snap[3]; /* Snapping Gears */
TransData *data; /* transformed data (array) */
TransDataExtension *ext; /* transformed data extension (array) */
TransCon con; /* transformed constraint */
NumInput num; /* numerical input */
float val; /* init value for some transformations (and rotation angle) */
float fac; /* factor for distance based transform */
float viewmat[4][4]; /* copy from G.vd, prevents feedback */
float viewinv[4][4];
float persinv[4][4];
float vec[3]; /* translation, to show for widget */
float mat[3][3]; /* rot/rescale, to show for widget */
char *undostr; /* if set, uses this string for undo */
} TransInfo;
/* ******************** Macros & Prototypes *********************** */
/* NUMINPUT FLAGS */
#define NUM_NULL_ONE 2
#define NUM_NO_NEGATIVE 4
#define NUM_NO_ZERO 8
#define NUM_NO_FRACTION 16
#define NUM_AFFECT_ALL 32
/* transinfo->state */
#define TRANS_RUNNING 0
#define TRANS_CONFIRM 1
#define TRANS_CANCEL 2
/* transinfo->flag */
#define T_OBJECT 1
#define T_EDIT 2
#define T_POSE 4
#define T_TEXTURE 8
#define T_CAMERA 16
// when shift pressed, higher resolution transform. cannot rely on G.qual, need event!
#define T_SHIFT_MOD 32
// for manipulator exceptions, like scaling using center point, drawing help lines
#define T_USES_MANIPULATOR 128
/* restrictions flags */
#define T_ALL_RESTRICTIONS (256|512|1024)
#define T_NO_CONSTRAINT 256
#define T_NULL_ONE 512
#define T_NO_ZERO 1024
#define T_PROP_EDIT 2048
#define T_PROP_CONNECTED 4096
/* if MMB is pressed or not */
#define T_MMB_PRESSED 8192
/* transinfo->con->mode */
#define CON_APPLY 1
#define CON_AXIS0 2
#define CON_AXIS1 4
#define CON_AXIS2 8
#define CON_SELECT 16
#define CON_NOFLIP 32 /* does not reorient vector to face viewport when on */
#define CON_LOCAL 64
/* transdata->flag */
#define TD_SELECTED 1
#define TD_NOACTION 2
#define TD_USEQUAT 4
#define TD_NOTCONNECTED 8
#define TD_SINGLESIZE 16 /* used for scaling of MetaElem->rad */
void checkFirstTime(void);
void initWarp(TransInfo *t);
int Warp(TransInfo *t, short mval[2]);
void initShear(TransInfo *t);
int Shear(TransInfo *t, short mval[2]);
void initResize(TransInfo *t);
int Resize(TransInfo *t, short mval[2]);
void initTranslation(TransInfo *t);
int Translation(TransInfo *t, short mval[2]);
void initToSphere(TransInfo *t);
int ToSphere(TransInfo *t, short mval[2]);
void initRotation(TransInfo *t);
int Rotation(TransInfo *t, short mval[2]);
void initShrinkFatten(TransInfo *t);
int ShrinkFatten(TransInfo *t, short mval[2]);
void initTilt(TransInfo *t);
int Tilt(TransInfo *t, short mval[2]);
void initTrackball(TransInfo *t);
int Trackball(TransInfo *t, short mval[2]);
void initPushPull(TransInfo *t);
int PushPull(TransInfo *t, short mval[2]);
void initCrease(TransInfo *t);
int Crease(TransInfo *t, short mval[2]);
void initBoneSize(TransInfo *t);
int BoneSize(TransInfo *t, short mval[2]);
/*********************** transform_conversions.c ********** */
struct ListBase;
void count_bone_select(TransInfo *t, struct ListBase *lb, int do_it);
/*********************** exported from transform_manipulator.c ********** */
struct ScrArea;
void draw_manipulator_ext(struct ScrArea *sa, int type, char axis, int col, float vec[3], float mat[][3]);
int calc_manipulator_stats(struct ScrArea *sa);
/*********************** TransData Creation and General Handling *********** */
void createTransData(TransInfo *t);
void sort_trans_data_dist(TransInfo *t);
void add_tdi_poin(float *poin, float *old, float delta);
void special_aftertrans_update(short canceled);
/*********************** Constraints *****************************/
void getConstraintMatrix(TransInfo *t);
void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]);
void setLocalConstraint(TransInfo *t, int mode, const char text[]);
void constraintNumInput(TransInfo *t, float vec[3]);
//void drawConstraint(TransCon *t);
void drawConstraint();
//void drawPropCircle(TransInfo *t);
void drawPropCircle();
int isLockConstraint(TransInfo *t);
void initConstraint(TransInfo *t);
void startConstraint(TransInfo *t);
void stopConstraint(TransInfo *t);
void getConstraintMatrix(TransInfo *t);
void initSelectConstraint(TransInfo *t, float mtx[3][3]);
void selectConstraint(TransInfo *t);
void postSelectConstraint(TransInfo *t);
int getConstraintSpaceDimension(TransInfo *t);
void setNearestAxis(TransInfo *t);
char constraintModeToChar(TransInfo *t);
/*********************** Generics ********************************/
void recalcData(TransInfo *t);
void initTransModeFlags(TransInfo *t, int mode);
void drawLine(float *center, float *dir, char axis, short options);
/* DRAWLINE options flags */
#define DRAWLIGHT 1
#define DRAWDASHED 2
#define DRAWBOLD 4
void applyTransObjects(TransInfo *t);
void restoreTransObjects(TransInfo *t);
void initTrans(TransInfo *t);
void postTrans (TransInfo *t);
void calculateCenterBound(TransInfo *t);
void calculateCenterMedian(TransInfo *t);
void calculateCenterCursor(TransInfo *t);
void calculateCenter(TransInfo *t);
void calculatePropRatio(TransInfo *t);
void snapGrid(TransInfo *t, float *val);
void getViewVector(float coord[3], float vec[3]);
TransInfo * BIF_GetTransInfo(void);
/*********************** NumInput ********************************/
void outputNumInput(NumInput *n, char *str);
short hasNumInput(NumInput *n);
void applyNumInput(NumInput *n, float *vec);
char handleNumInput(NumInput *n, unsigned short event);
#endif