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blender-archive/source/blender/editors/space_node/space_node.c
2012-07-01 09:54:44 +00:00

567 lines
14 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_node/space_node.c
* \ingroup spnode
*/
#include <string.h>
#include <stdio.h>
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_world_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_node.h"
#include "ED_space_api.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "node_intern.h" // own include
/* ******************** manage regions ********************* */
ARegion *node_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) return ar;
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) return NULL;
arnew = MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_new(const bContext *UNUSED(C))
{
ARegion *ar;
SpaceNode *snode;
snode = MEM_callocN(sizeof(SpaceNode), "initnode");
snode->spacetype = SPACE_NODE;
/* backdrop */
snode->zoom = 1.0f;
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_HEADER;
ar->alignment = RGN_ALIGN_BOTTOM;
/* buttons/list view */
ar = MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_UI;
ar->alignment = RGN_ALIGN_RIGHT;
ar->flag = RGN_FLAG_HIDDEN;
/* main area */
ar = MEM_callocN(sizeof(ARegion), "main area for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_WINDOW;
ar->v2d.tot.xmin = -256.0f;
ar->v2d.tot.ymin = -256.0f;
ar->v2d.tot.xmax = 768.0f;
ar->v2d.tot.ymax = 768.0f;
ar->v2d.cur.xmin = -256.0f;
ar->v2d.cur.ymin = -256.0f;
ar->v2d.cur.xmax = 768.0f;
ar->v2d.cur.ymax = 768.0f;
ar->v2d.min[0] = 1.0f;
ar->v2d.min[1] = 1.0f;
ar->v2d.max[0] = 32000.0f;
ar->v2d.max[1] = 32000.0f;
ar->v2d.minzoom = 0.09f;
ar->v2d.maxzoom = 2.31f;
ar->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
ar->v2d.keepzoom = V2D_LIMITZOOM | V2D_KEEPASPECT;
ar->v2d.keeptot = 0;
return (SpaceLink *)snode;
}
/* not spacelink itself */
static void node_free(SpaceLink *UNUSED(sl))
{
}
/* spacetype; init callback */
static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
{
}
static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
{
/* note, ED_area_tag_refresh will re-execute compositor */
SpaceNode *snode = sa->spacedata.first;
int type = snode->treetype;
short shader_type = snode->shaderfrom;
/* preview renders */
switch (wmn->category) {
case NC_SCENE:
switch (wmn->data) {
case ND_NODES:
case ND_FRAME:
ED_area_tag_refresh(sa);
break;
case ND_COMPO_RESULT:
ED_area_tag_redraw(sa);
break;
case ND_TRANSFORM_DONE:
if (type == NTREE_COMPOSIT) {
if (snode->flag & SNODE_AUTO_RENDER) {
snode->recalc = 1;
ED_area_tag_refresh(sa);
}
}
break;
}
break;
case NC_WM:
if (wmn->data == ND_FILEREAD)
ED_area_tag_refresh(sa);
break;
/* future: add ID checks? */
case NC_MATERIAL:
if (type == NTREE_SHADER) {
if (wmn->data == ND_SHADING)
ED_area_tag_refresh(sa);
else if (wmn->data == ND_SHADING_DRAW)
ED_area_tag_refresh(sa);
else if (wmn->action == NA_ADDED && snode->edittree)
nodeSetActiveID(snode->edittree, ID_MA, wmn->reference);
}
break;
case NC_TEXTURE:
if (type == NTREE_SHADER || type == NTREE_TEXTURE) {
if (wmn->data == ND_NODES)
ED_area_tag_refresh(sa);
}
break;
case NC_WORLD:
if (type == NTREE_SHADER && shader_type == SNODE_SHADER_WORLD) {
ED_area_tag_refresh(sa);
}
break;
case NC_OBJECT:
if (type == NTREE_SHADER) {
if (wmn->data == ND_OB_SHADING)
ED_area_tag_refresh(sa);
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_NODE)
ED_area_tag_refresh(sa);
else if (wmn->data == ND_SPACE_NODE_VIEW)
ED_area_tag_redraw(sa);
break;
case NC_NODE:
if (wmn->action == NA_EDITED)
ED_area_tag_refresh(sa);
else if (wmn->action == NA_SELECTED)
ED_area_tag_redraw(sa);
break;
case NC_SCREEN:
switch (wmn->data) {
case ND_ANIMPLAY:
ED_area_tag_refresh(sa);
break;
}
break;
case NC_MASK:
if (wmn->action == NA_EDITED) {
if (type == NTREE_COMPOSIT) {
ED_area_tag_refresh(sa);
}
}
break;
case NC_IMAGE:
if (wmn->action == NA_EDITED) {
if (type == NTREE_COMPOSIT) {
/* note that nodeUpdateID is already called by BKE_image_signal() on all
* scenes so really this is just to know if the images is used in the compo else
* painting on images could become very slow when the compositor is open. */
if (nodeUpdateID(snode->nodetree, wmn->reference))
ED_area_tag_refresh(sa);
}
}
break;
}
}
static void node_area_refresh(const struct bContext *C, struct ScrArea *sa)
{
/* default now: refresh node is starting preview */
SpaceNode *snode = sa->spacedata.first;
snode_set_context(snode, CTX_data_scene(C));
if (snode->nodetree) {
if (snode->treetype == NTREE_SHADER) {
if (GS(snode->id->name) == ID_MA) {
Material *ma = (Material *)snode->id;
if (ma->use_nodes)
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
else if (GS(snode->id->name) == ID_LA) {
Lamp *la = (Lamp *)snode->id;
if (la->use_nodes)
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
else if (GS(snode->id->name) == ID_WO) {
World *wo = (World *)snode->id;
if (wo->use_nodes)
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
else if (snode->treetype == NTREE_COMPOSIT) {
Scene *scene = (Scene *)snode->id;
if (scene->use_nodes) {
/* recalc is set on 3d view changes for auto compo */
if (snode->recalc) {
snode->recalc = 0;
node_render_changed_exec((struct bContext *)C, NULL);
}
else
snode_composite_job(C, sa);
}
}
else if (snode->treetype == NTREE_TEXTURE) {
Tex *tex = (Tex *)snode->id;
if (tex->use_nodes) {
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
}
static SpaceLink *node_duplicate(SpaceLink *sl)
{
SpaceNode *snoden = MEM_dupallocN(sl);
/* clear or remove stuff from old */
snoden->nodetree = NULL;
snoden->linkdrag.first = snoden->linkdrag.last = NULL;
return (SpaceLink *)snoden;
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap = WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void node_buttons_area_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar, 1, NULL, -1);
}
static void node_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
{
SpaceNode *snode = sa->spacedata.first;
/* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&ar->v2d, win->eventstate->x - ar->winrct.xmin, win->eventstate->y - ar->winrct.ymin,
&snode->mx, &snode->my);
node_set_cursor(win, snode);
}
/* Initialize main area, setting handlers. */
static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ListBase *lb;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
/* own keymaps */
keymap = WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap = WM_keymap_find(wm->defaultconf, "Node Editor", SPACE_NODE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
/* add drop boxes */
lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&ar->handlers, lb);
}
static void node_main_area_draw(const bContext *C, ARegion *ar)
{
View2D *v2d = &ar->v2d;
drawnodespace(C, ar, v2d);
}
/* ************* dropboxes ************* */
static int node_drop_poll(bContext *UNUSED(C), wmDrag *drag, wmEvent *UNUSED(event))
{
if (drag->type == WM_DRAG_ID) {
ID *id = (ID *)drag->poin;
if (GS(id->name) == ID_IM)
return 1;
}
else if (drag->type == WM_DRAG_PATH) {
if (ELEM(drag->icon, 0, ICON_FILE_IMAGE)) /* rule might not work? */
return 1;
}
return 0;
}
static void node_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = (ID *)drag->poin;
if (id) {
RNA_string_set(drop->ptr, "name", id->name + 2);
}
if (drag->path[0]) {
RNA_string_set(drop->ptr, "filepath", drag->path);
}
}
/* this region dropbox definition */
static void node_dropboxes(void)
{
ListBase *lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_dropbox_add(lb, "NODE_OT_add_file", node_drop_poll, node_id_path_drop_copy);
}
/* ************* end drop *********** */
/* add handlers, stuff you only do once or on area/region changes */
static void node_header_area_init(wmWindowManager *UNUSED(wm), ARegion *ar)
{
ED_region_header_init(ar);
}
static void node_header_area_draw(const bContext *C, ARegion *ar)
{
SpaceNode *snode = CTX_wm_space_node(C);
Scene *scene = CTX_data_scene(C);
/* find and set the context */
snode_set_context(snode, scene);
ED_region_header(C, ar);
}
/* used for header + main area */
static void node_region_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch (wmn->category) {
case NC_SPACE:
if (wmn->data == ND_SPACE_NODE)
ED_region_tag_redraw(ar);
break;
case NC_SCREEN:
if (wmn->data == ND_GPENCIL)
ED_region_tag_redraw(ar);
break;
case NC_SCENE:
case NC_MATERIAL:
case NC_TEXTURE:
case NC_NODE:
ED_region_tag_redraw(ar);
break;
case NC_OBJECT:
if (wmn->data == ND_OB_SHADING)
ED_region_tag_redraw(ar);
break;
case NC_ID:
if (wmn->action == NA_RENAME)
ED_region_tag_redraw(ar);
break;
}
}
const char *node_context_dir[] = {"selected_nodes", "active_node", NULL};
static int node_context(const bContext *C, const char *member, bContextDataResult *result)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, node_context_dir);
return 1;
}
else if (CTX_data_equals(member, "selected_nodes")) {
bNode *node;
if (snode->edittree) {
for (node = snode->edittree->nodes.last; node; node = node->prev) {
if (node->flag & NODE_SELECT) {
CTX_data_list_add(result, &snode->edittree->id, &RNA_Node, node);
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return 1;
}
else if (CTX_data_equals(member, "active_node")) {
if (snode->edittree) {
bNode *node = nodeGetActive(snode->edittree);
CTX_data_pointer_set(result, &snode->edittree->id, &RNA_Node, node);
}
CTX_data_type_set(result, CTX_DATA_TYPE_POINTER);
return 1;
}
return 0;
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_node(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype node");
ARegionType *art;
st->spaceid = SPACE_NODE;
strncpy(st->name, "Node", BKE_ST_MAXNAME);
st->new = node_new;
st->free = node_free;
st->init = node_init;
st->duplicate = node_duplicate;
st->operatortypes = node_operatortypes;
st->keymap = node_keymap;
st->listener = node_area_listener;
st->refresh = node_area_refresh;
st->context = node_context;
st->dropboxes = node_dropboxes;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_WINDOW;
art->init = node_main_area_init;
art->draw = node_main_area_draw;
art->listener = node_region_listener;
art->cursor = node_cursor;
art->event_cursor = TRUE;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_GPENCIL;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->listener = node_region_listener;
art->init = node_header_area_init;
art->draw = node_header_area_draw;
BLI_addhead(&st->regiontypes, art);
node_menus_register();
/* regions: listview/buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = 180; // XXX
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = node_region_listener;
art->init = node_buttons_area_init;
art->draw = node_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
node_buttons_register(art);
BKE_spacetype_register(st);
}