884 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			884 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. 
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2009 Blender Foundation.
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 * All rights reserved.
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 *
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 * 
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 * Contributor(s): Blender Foundation
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/editors/mesh/mesh_data.c
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 *  \ingroup edmesh
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 */
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_material_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLI_editVert.h"
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#include "BLI_edgehash.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_image.h"
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#include "BKE_library.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_report.h"
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#include "BKE_tessmesh.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_uvedit.h"
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#include "ED_view3d.h"
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#include "RE_render_ext.h"
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#include "mesh_intern.h"
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#define GET_CD_DATA(me, data) (me->edit_btmesh ? &me->edit_btmesh->bm->data : &me->data)
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static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer)
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{
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	Mesh *me = ob->data;
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	CustomData *data;
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	void *actlayerdata, *rndlayerdata, *clonelayerdata, *stencillayerdata, *layerdata=layer->data;
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	int type= layer->type;
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	int index;
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	int i, actindex, rndindex, cloneindex, stencilindex, tot;
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	if (layer->type == CD_MLOOPCOL || layer->type == CD_MLOOPUV) {
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		data = (me->edit_btmesh)? &me->edit_btmesh->bm->ldata: &me->ldata;
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		tot = me->totloop;
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	} else {
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		data = (me->edit_btmesh)? &me->edit_btmesh->bm->pdata: &me->pdata;
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		tot = me->totpoly;
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	}
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	index = CustomData_get_layer_index(data, type);
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	/* ok, deleting a non-active layer needs to preserve the active layer indices.
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	  to do this, we store a pointer to the .data member of both layer and the active layer,
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	  (to detect if we're deleting the active layer or not), then use the active
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	  layer data pointer to find where the active layer has ended up.
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	  this is necassary because the deletion functions only support deleting the active
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	  layer. */
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	actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
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	rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
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	clonelayerdata = data->layers[CustomData_get_clone_layer_index(data, type)].data;
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	stencillayerdata = data->layers[CustomData_get_stencil_layer_index(data, type)].data;
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	CustomData_set_layer_active(data, type, layer - &data->layers[index]);
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	if(me->edit_btmesh) {
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		BM_free_data_layer(me->edit_btmesh->bm, data, type);
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	}
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	else {
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		CustomData_free_layer_active(data, type, tot);
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		mesh_update_customdata_pointers(me);
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	}
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	if(!CustomData_has_layer(data, type) && (type == CD_MLOOPCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
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		ED_object_toggle_modes(C, OB_MODE_VERTEX_PAINT);
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	/* reconstruct active layer */
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	if (actlayerdata != layerdata) {
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		/* find index */
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		actindex = CustomData_get_layer_index(data, type);
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		for (i=actindex; i<data->totlayer; i++) {
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			if (data->layers[i].data == actlayerdata) {
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				actindex = i - actindex;
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				break;
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			}
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		}
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		/* set index */
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		CustomData_set_layer_active(data, type, actindex);
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	}
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	if (rndlayerdata != layerdata) {
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		/* find index */
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		rndindex = CustomData_get_layer_index(data, type);
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		for (i=rndindex; i<data->totlayer; i++) {
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			if (data->layers[i].data == rndlayerdata) {
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				rndindex = i - rndindex;
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				break;
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			}
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		}
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		/* set index */
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		CustomData_set_layer_render(data, type, rndindex);
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	}
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	if (clonelayerdata != layerdata) {
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		/* find index */
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		cloneindex = CustomData_get_layer_index(data, type);
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		for (i=cloneindex; i<data->totlayer; i++) {
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			if (data->layers[i].data == clonelayerdata) {
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				cloneindex = i - cloneindex;
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				break;
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			}
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		}
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		/* set index */
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		CustomData_set_layer_clone(data, type, cloneindex);
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	}
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	if (stencillayerdata != layerdata) {
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		/* find index */
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		stencilindex = CustomData_get_layer_index(data, type);
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		for (i=stencilindex; i<data->totlayer; i++) {
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			if (data->layers[i].data == stencillayerdata) {
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				stencilindex = i - stencilindex;
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				break;
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			}
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		}
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		/* set index */
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		CustomData_set_layer_stencil(data, type, stencilindex);
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	}
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}
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static void copy_editface_active_customdata(BMEditMesh *em, int type, int index)
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{
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#if 1 /*BMESH_TODO*/
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	(void)em;
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	(void)type;
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	(void)index;
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#else
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	EditFace *efa;
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	int n= CustomData_get_active_layer(&em->fdata, type);
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	for(efa= em->faces.first; efa; efa= efa->next) {
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		void *data= CustomData_em_get_n(&em->fdata, efa->data, type, n);
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		CustomData_em_set_n(&em->fdata, efa->data, type, index, data);
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	}
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#endif
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}
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int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_set)
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{
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	BMEditMesh *em;
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	int layernum;
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	if(me->edit_btmesh) {
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		em= me->edit_btmesh;
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		layernum= CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
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		if(layernum >= MAX_MTFACE)
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			return 0;
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		BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
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		CustomData_set_layer_active(&em->bm->pdata, CD_MTEXPOLY, layernum);
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		CustomData_set_layer_name(&em->bm->pdata, CD_MTEXPOLY, layernum, name);
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		if(layernum) /* copy data from active UV */
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			copy_editface_active_customdata(em, CD_MTFACE, layernum);
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		if(active_set || layernum==0)
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			CustomData_set_layer_active(&em->bm->pdata, CD_MTEXPOLY, layernum);
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		BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
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		CustomData_set_layer_name(&em->bm->ldata, CD_MLOOPUV, layernum, name);
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		CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPUV, layernum);
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		if(active_set || layernum==0)
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			CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPUV, layernum);
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	}
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	else {
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		layernum= CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
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		if(layernum >= MAX_MTFACE)
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			return 0;
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		if(me->mtpoly) {
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			CustomData_add_layer_named(&me->pdata, CD_MTEXPOLY, CD_DUPLICATE, me->mtpoly, me->totpoly, name);
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			CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name);
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		} else {
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			CustomData_add_layer_named(&me->pdata, CD_MTEXPOLY, CD_DEFAULT, NULL, me->totpoly, name);
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			CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, me->totloop, name);
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		}
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		if(active_set || layernum==0) {
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			CustomData_set_layer_active(&me->pdata, CD_MTEXPOLY, layernum);
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			CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, layernum);
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		}
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		mesh_update_customdata_pointers(me);
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	}
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	DAG_id_tag_update(&me->id, 0);
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	WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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	return 1;
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}
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int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
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{
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	CustomData *pdata = GET_CD_DATA(me, pdata), *ldata = GET_CD_DATA(me, ldata);
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	CustomDataLayer *cdlp, *cdlu;
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	int index;
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 	index= CustomData_get_active_layer_index(pdata, CD_MTEXPOLY);
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	cdlp= (index == -1)? NULL: &pdata->layers[index];
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 	index= CustomData_get_active_layer_index(ldata, CD_MLOOPUV);
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	cdlu= (index == -1)? NULL: &ldata->layers[index];
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	if (!cdlp || !cdlu)
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		return 0;
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	delete_customdata_layer(C, ob, cdlp);
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	delete_customdata_layer(C, ob, cdlu);
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	DAG_id_tag_update(&me->id, 0);
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	WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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	return 1;
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}
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int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mesh *me, const char *name, int active_set)
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{
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	BMEditMesh *em;
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	int layernum;
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	if(me->edit_btmesh) {
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		em= me->edit_btmesh;
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		layernum= CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
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		if(layernum >= MAX_MCOL)
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			return 0;
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		BM_add_data_layer(em->bm, &em->bm->pdata, CD_MLOOPCOL);
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		CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
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		if(layernum) /* copy data from active vertex color layer */
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			copy_editface_active_customdata(em, CD_MCOL, layernum);
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		if(active_set || layernum==0)
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			CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
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	}
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	else {
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		layernum= CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
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		if(layernum >= CD_MLOOPCOL)
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			return 0;
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		if(me->mloopcol)
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			CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop, name);
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		else
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			CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop, name);
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		if(active_set || layernum==0)
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			CustomData_set_layer_active(&me->ldata, CD_MLOOPCOL, layernum);
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		mesh_update_customdata_pointers(me);
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	}
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	DAG_id_tag_update(&me->id, 0);
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	WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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	return 1;
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}
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int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me)
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{
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	CustomDataLayer *cdl;
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	int index;
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 	index= CustomData_get_active_layer_index(&me->ldata, CD_MLOOPCOL);
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	cdl= (index == -1)? NULL: &me->ldata.layers[index];
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	if(!cdl)
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		return 0;
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	delete_customdata_layer(C, ob, cdl);
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	DAG_id_tag_update(&me->id, 0);
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	WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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	return 1;
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}
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/*********************** UV texture operators ************************/
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static int layers_poll(bContext *C)
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{
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	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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	ID *data= (ob)? ob->data: NULL;
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	return (ob && !ob->id.lib && ob->type==OB_MESH && data && !data->lib);
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}
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static int uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op))
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{
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	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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	Mesh *me= ob->data;
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	if(!ED_mesh_uv_texture_add(C, me, NULL, TRUE))
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		return OPERATOR_CANCELLED;
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	return OPERATOR_FINISHED;
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}
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void MESH_OT_uv_texture_add(wmOperatorType *ot)
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{
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	/* identifiers */
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	ot->name= "Add UV Texture";
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	ot->description= "Add UV texture layer";
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	ot->idname= "MESH_OT_uv_texture_add";
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	/* api callbacks */
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	ot->poll= layers_poll;
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	ot->exec= uv_texture_add_exec;
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	/* flags */
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	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event)
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{
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	Scene *scene= CTX_data_scene(C);
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	View3D *v3d= CTX_wm_view3d(C);
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	Base *base= ED_view3d_give_base_under_cursor(C, event->mval);
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	Image *ima= NULL;
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	Mesh *me;
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	Object *obedit;
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	int exitmode= 0;
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	char name[32];
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	/* Check context */
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	if(base==NULL || base->object->type!=OB_MESH) {
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		BKE_report(op->reports, RPT_ERROR, "Not an Object or Mesh");
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		return OPERATOR_CANCELLED;
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	}
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	/* check input variables */
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	if(RNA_property_is_set(op->ptr, "filepath")) {
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		char path[FILE_MAX];
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		RNA_string_get(op->ptr, "filepath", path);
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		ima= BKE_add_image_file(path);
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	}
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	else {
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		RNA_string_get(op->ptr, "name", name);
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		ima= (Image *)find_id("IM", name);
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	}
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	if(!ima) {
 | 
						|
		BKE_report(op->reports, RPT_ERROR, "Not an Image");
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
	}
 | 
						|
 | 
						|
	
 | 
						|
	/* put mesh in editmode */
 | 
						|
 | 
						|
	obedit= base->object;
 | 
						|
	me= obedit->data;
 | 
						|
	if(me->edit_btmesh==NULL) {
 | 
						|
		EDBM_MakeEditBMesh(scene->toolsettings, scene, obedit);
 | 
						|
		exitmode= 1;
 | 
						|
	}
 | 
						|
	if(me->edit_btmesh==NULL)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	
 | 
						|
	ED_uvedit_assign_image(scene, obedit, ima, NULL);
 | 
						|
 | 
						|
	if(exitmode) {
 | 
						|
		EDBM_LoadEditBMesh(scene, obedit);
 | 
						|
		EDBM_FreeEditBMesh(me->edit_btmesh);
 | 
						|
		MEM_freeN(me->edit_btmesh);
 | 
						|
		me->edit_btmesh= NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* dummie drop support; ensure view shows a result :) */
 | 
						|
	if(v3d)
 | 
						|
		v3d->flag2 |= V3D_SOLID_TEX;
 | 
						|
 | 
						|
	
 | 
						|
	WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
 | 
						|
 | 
						|
	
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void MESH_OT_drop_named_image(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name= "Assign Image to UV Texture";
 | 
						|
	ot->description= "Assigns Image to active UV layer, or creates a UV layer";
 | 
						|
	ot->idname= "MESH_OT_drop_named_image";
 | 
						|
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll= layers_poll;
 | 
						|
	ot->invoke= drop_named_image_invoke;
 | 
						|
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag= OPTYPE_UNDO;
 | 
						|
 | 
						|
	
 | 
						|
	/* properties */
 | 
						|
	RNA_def_string(ot->srna, "name", "Image", 24, "Name", "Image name to assign");
 | 
						|
	RNA_def_string(ot->srna, "filepath", "Path", FILE_MAX, "Filepath", "Path to image file");
 | 
						|
}
 | 
						|
 | 
						|
static int uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
 | 
						|
	Mesh *me= ob->data;
 | 
						|
 | 
						|
	if(!ED_mesh_uv_texture_remove(C, ob, me))
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void MESH_OT_uv_texture_remove(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name= "Remove UV Texture";
 | 
						|
	ot->description= "Remove UV texture layer";
 | 
						|
	ot->idname= "MESH_OT_uv_texture_remove";
 | 
						|
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll= layers_poll;
 | 
						|
	ot->exec= uv_texture_remove_exec;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/*********************** vertex color operators ************************/
 | 
						|
 | 
						|
static int vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Scene *scene= CTX_data_scene(C);
 | 
						|
	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
 | 
						|
	Mesh *me= ob->data;
 | 
						|
 | 
						|
	if(!ED_mesh_color_add(C, scene, ob, me, NULL, TRUE))
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void MESH_OT_vertex_color_add(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name= "Add Vertex Color";
 | 
						|
	ot->description= "Add vertex color layer";
 | 
						|
	ot->idname= "MESH_OT_vertex_color_add";
 | 
						|
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll= layers_poll;
 | 
						|
	ot->exec= vertex_color_add_exec;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
static int vertex_color_remove_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
 | 
						|
	Mesh *me= ob->data;
 | 
						|
 | 
						|
	if(!ED_mesh_color_remove(C, ob, me))
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void MESH_OT_vertex_color_remove(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name= "Remove Vertex Color";
 | 
						|
	ot->description= "Remove vertex color layer";
 | 
						|
	ot->idname= "MESH_OT_vertex_color_remove";
 | 
						|
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec= vertex_color_remove_exec;
 | 
						|
	ot->poll= layers_poll;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/*********************** sticky operators ************************/
 | 
						|
 | 
						|
static int sticky_add_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Scene *scene= CTX_data_scene(C);
 | 
						|
	View3D *v3d= CTX_wm_view3d(C);
 | 
						|
	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
 | 
						|
	Mesh *me= ob->data;
 | 
						|
 | 
						|
	/*if(me->msticky)
 | 
						|
		return OPERATOR_CANCELLED;*/
 | 
						|
 | 
						|
	RE_make_sticky(scene, v3d);
 | 
						|
 | 
						|
	DAG_id_tag_update(&me->id, 0);
 | 
						|
	WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void MESH_OT_sticky_add(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name= "Add Sticky";
 | 
						|
	ot->description= "Add sticky UV texture layer";
 | 
						|
	ot->idname= "MESH_OT_sticky_add";
 | 
						|
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll= layers_poll;
 | 
						|
	ot->exec= sticky_add_exec;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
static int sticky_remove_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
 | 
						|
	Mesh *me= ob->data;
 | 
						|
 | 
						|
	if(!me->msticky)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
 | 
						|
	me->msticky= NULL;
 | 
						|
 | 
						|
	DAG_id_tag_update(&me->id, 0);
 | 
						|
	WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void MESH_OT_sticky_remove(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name= "Remove Sticky";
 | 
						|
	ot->description= "Remove sticky UV texture layer";
 | 
						|
	ot->idname= "MESH_OT_sticky_remove";
 | 
						|
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll= layers_poll;
 | 
						|
	ot->exec= sticky_remove_exec;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/************************** Add Geometry Layers *************************/
 | 
						|
 | 
						|
void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges)
 | 
						|
{
 | 
						|
	if(mesh->totface > 0 && mesh->totpoly == 0)
 | 
						|
		convert_mfaces_to_mpolys(mesh);
 | 
						|
 | 
						|
	if(calc_edges || (mesh->totpoly && mesh->totedge == 0))
 | 
						|
		BKE_mesh_calc_edges(mesh, calc_edges);
 | 
						|
 | 
						|
	mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
 | 
						|
 | 
						|
	mesh->totface = mesh_recalcTesselation(
 | 
						|
		&mesh->fdata,
 | 
						|
		&mesh->ldata,
 | 
						|
		&mesh->pdata,
 | 
						|
		mesh->mvert,
 | 
						|
		mesh->totface,
 | 
						|
		mesh->totloop,
 | 
						|
		mesh->totpoly,
 | 
						|
		0,
 | 
						|
		0);
 | 
						|
 | 
						|
	mesh_update_customdata_pointers(mesh);
 | 
						|
 | 
						|
	DAG_id_tag_update(&mesh->id, 0);
 | 
						|
	WM_event_add_notifier(C, NC_GEOM|ND_DATA, mesh);
 | 
						|
}
 | 
						|
 | 
						|
static void mesh_add_verts(Mesh *mesh, int len)
 | 
						|
{
 | 
						|
	CustomData vdata;
 | 
						|
	MVert *mvert;
 | 
						|
	int i, totvert;
 | 
						|
 | 
						|
	if(len == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	totvert= mesh->totvert + len;
 | 
						|
	CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert);
 | 
						|
	CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
 | 
						|
 | 
						|
	if(!CustomData_has_layer(&vdata, CD_MVERT))
 | 
						|
		CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
 | 
						|
 | 
						|
	CustomData_free(&mesh->vdata, mesh->totvert);
 | 
						|
	mesh->vdata= vdata;
 | 
						|
	mesh_update_customdata_pointers(mesh);
 | 
						|
 | 
						|
	/* scan the input list and insert the new vertices */
 | 
						|
 | 
						|
	mvert= &mesh->mvert[mesh->totvert];
 | 
						|
	for(i=0; i<len; i++, mvert++)
 | 
						|
		mvert->flag |= SELECT;
 | 
						|
 | 
						|
	/* set final vertex list size */
 | 
						|
	mesh->totvert= totvert;
 | 
						|
}
 | 
						|
 | 
						|
void ED_mesh_transform(Mesh *mesh, float *mat)
 | 
						|
{
 | 
						|
	int i;
 | 
						|
	MVert *mvert= mesh->mvert;
 | 
						|
 | 
						|
	for(i= 0; i < mesh->totvert; i++, mvert++)
 | 
						|
		mul_m4_v3((float (*)[4])mat, mvert->co);
 | 
						|
 | 
						|
	mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
 | 
						|
}
 | 
						|
 | 
						|
static void mesh_add_edges(Mesh *mesh, int len)
 | 
						|
{
 | 
						|
	CustomData edata;
 | 
						|
	MEdge *medge;
 | 
						|
	int i, totedge;
 | 
						|
 | 
						|
	if(len == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	totedge= mesh->totedge+len;
 | 
						|
 | 
						|
	/* update customdata  */
 | 
						|
	CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge);
 | 
						|
	CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
 | 
						|
 | 
						|
	if(!CustomData_has_layer(&edata, CD_MEDGE))
 | 
						|
		CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
 | 
						|
 | 
						|
	CustomData_free(&mesh->edata, mesh->totedge);
 | 
						|
	mesh->edata= edata;
 | 
						|
	mesh_update_customdata_pointers(mesh);
 | 
						|
 | 
						|
	/* set default flags */
 | 
						|
	medge= &mesh->medge[mesh->totedge];
 | 
						|
	for(i=0; i<len; i++, medge++)
 | 
						|
		medge->flag= ME_EDGEDRAW|ME_EDGERENDER|SELECT;
 | 
						|
 | 
						|
	mesh->totedge= totedge;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
static void mesh_add_faces(Mesh *mesh, int len)
 | 
						|
{
 | 
						|
	CustomData fdata;
 | 
						|
	MFace *mface;
 | 
						|
	int i, totface;
 | 
						|
 | 
						|
	if(len == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	totface= mesh->totface + len;	/* new face count */
 | 
						|
 | 
						|
	/* update customdata */
 | 
						|
	CustomData_copy(&mesh->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface);
 | 
						|
	CustomData_copy_data(&mesh->fdata, &fdata, 0, 0, mesh->totface);
 | 
						|
 | 
						|
	if(!CustomData_has_layer(&fdata, CD_MFACE))
 | 
						|
		CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
 | 
						|
 | 
						|
	CustomData_free(&mesh->fdata, mesh->totface);
 | 
						|
	mesh->fdata= fdata;
 | 
						|
	mesh_update_customdata_pointers(mesh);
 | 
						|
 | 
						|
	/* set default flags */
 | 
						|
	mface= &mesh->mface[mesh->totface];
 | 
						|
	for(i=0; i<len; i++, mface++)
 | 
						|
		mface->flag= ME_FACE_SEL;
 | 
						|
 | 
						|
	mesh->totface= totface;
 | 
						|
}
 | 
						|
 | 
						|
static void mesh_add_loops(Mesh *mesh, int len)
 | 
						|
{
 | 
						|
	CustomData ldata;
 | 
						|
	int totloop;
 | 
						|
 | 
						|
	if(len == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	totloop= mesh->totloop + len;	/* new face count */
 | 
						|
 | 
						|
	/* update customdata */
 | 
						|
	CustomData_copy(&mesh->ldata, &ldata, CD_MASK_MESH, CD_DEFAULT, totloop);
 | 
						|
	CustomData_copy_data(&mesh->ldata, &ldata, 0, 0, mesh->totloop);
 | 
						|
 | 
						|
	if(!CustomData_has_layer(&ldata, CD_MLOOP))
 | 
						|
		CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop);
 | 
						|
 | 
						|
	CustomData_free(&mesh->ldata, mesh->totloop);
 | 
						|
	mesh->ldata= ldata;
 | 
						|
	mesh_update_customdata_pointers(mesh);
 | 
						|
 | 
						|
	mesh->totloop= totloop;
 | 
						|
}
 | 
						|
 | 
						|
static void mesh_add_polys(Mesh *mesh, int len)
 | 
						|
{
 | 
						|
	CustomData pdata;
 | 
						|
	MPoly *mpoly;
 | 
						|
	int i, totpoly;
 | 
						|
 | 
						|
	if(len == 0)
 | 
						|
		return;
 | 
						|
 | 
						|
	totpoly= mesh->totpoly + len;	/* new face count */
 | 
						|
 | 
						|
	/* update customdata */
 | 
						|
	CustomData_copy(&mesh->pdata, &pdata, CD_MASK_MESH, CD_DEFAULT, totpoly);
 | 
						|
	CustomData_copy_data(&mesh->pdata, &pdata, 0, 0, mesh->totpoly);
 | 
						|
 | 
						|
	if(!CustomData_has_layer(&pdata, CD_MPOLY))
 | 
						|
		CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly);
 | 
						|
 | 
						|
	CustomData_free(&mesh->pdata, mesh->totpoly);
 | 
						|
	mesh->pdata= pdata;
 | 
						|
	mesh_update_customdata_pointers(mesh);
 | 
						|
 | 
						|
	/* set default flags */
 | 
						|
	mpoly= &mesh->mpoly[mesh->totpoly];
 | 
						|
	for(i=0; i<len; i++, mpoly++)
 | 
						|
		mpoly->flag= ME_FACE_SEL;
 | 
						|
 | 
						|
	mesh->totpoly= totpoly;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces)
 | 
						|
{
 | 
						|
	if(mesh->edit_btmesh) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Can't add geometry in edit mode");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if(verts)
 | 
						|
		mesh_add_verts(mesh, verts);
 | 
						|
	if(edges)
 | 
						|
		mesh_add_edges(mesh, edges);
 | 
						|
	if(faces)
 | 
						|
		mesh_add_faces(mesh, faces);
 | 
						|
}
 | 
						|
*/
 | 
						|
 | 
						|
void ED_mesh_faces_add(Mesh *mesh, ReportList *reports, int count)
 | 
						|
{
 | 
						|
	if(mesh->edit_btmesh) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Can't add faces in edit mode");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	mesh_add_faces(mesh, count);
 | 
						|
}
 | 
						|
 | 
						|
void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count)
 | 
						|
{
 | 
						|
	if(mesh->edit_btmesh) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Can't add edges in edit mode");
 | 
						|
			return;
 | 
						|
	}
 | 
						|
 | 
						|
	mesh_add_edges(mesh, count);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void ED_mesh_vertices_add(Mesh *mesh, ReportList *reports, int count)
 | 
						|
{
 | 
						|
	if(mesh->edit_btmesh) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Can't add vertices in edit mode");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	mesh_add_verts(mesh, count);
 | 
						|
}
 | 
						|
 | 
						|
void ED_mesh_loops_add(Mesh *mesh, ReportList *reports, int count)
 | 
						|
{
 | 
						|
	if(mesh->edit_btmesh) {
 | 
						|
		BKE_report(reports, RPT_ERROR, "Can't add loops in edit mode.");
 | 
						|
			return;
 | 
						|
	}
 | 
						|
 | 
						|
	mesh_add_loops(mesh, count);
 | 
						|
}
 | 
						|
 | 
						|
void ED_mesh_polys_add(Mesh *mesh, ReportList *reports, int count)
 | 
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{
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	if(mesh->edit_btmesh) {
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		BKE_report(reports, RPT_ERROR, "Can't add polys in edit mode.");
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		return;
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	}
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	mesh_add_polys(mesh, count);
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}
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void ED_mesh_calc_normals(Mesh *mesh)
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{
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	mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
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}
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