- Made view2d manipulations redraw on area level - simplified call to send Notifiers: WM_event_add_notifier(bContext *C, int type, int value, void *data) This brings back more control to WM, no context messing within operators. :) Handlers that execute operators will be responsible for delivering correct contextes. In general: should lead to making context not exposed, but only readable via some callbacks.
		
			
				
	
	
		
			1782 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1782 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_screen_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BKE_global.h"
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#include "BKE_screen.h"
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#include "BKE_utildefines.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_subwindow.h"
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#include "wm_window.h"
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#include "BIF_gl.h"
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#include "UI_text.h"
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#include "UI_interface.h"
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#include "ED_screen.h"
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#include "interface.h"
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#define MENU_BUTTON_HEIGHT	20
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#define B_NOP              	-1
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#define MENU_SHADOW_LEFT	-1
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#define MENU_SHADOW_BOTTOM	-10
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#define MENU_SHADOW_RIGHT	10
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#define MENU_SHADOW_TOP		1
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/*********************** Menu Data Parsing ********************* */
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typedef struct {
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	char *str;
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	int retval;
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	int icon;
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} MenuEntry;
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typedef struct {
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	char *instr;
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	char *title;
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	int titleicon;
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	MenuEntry *items;
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	int nitems, itemssize;
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} MenuData;
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static MenuData *menudata_new(char *instr)
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{
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	MenuData *md= MEM_mallocN(sizeof(*md), "MenuData");
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	md->instr= instr;
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	md->title= NULL;
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	md->titleicon= 0;
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	md->items= NULL;
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	md->nitems= md->itemssize= 0;
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	return md;
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}
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static void menudata_set_title(MenuData *md, char *title, int titleicon)
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{
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	if (!md->title)
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		md->title= title;
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	if (!md->titleicon)
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		md->titleicon= titleicon;
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}
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static void menudata_add_item(MenuData *md, char *str, int retval, int icon)
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{
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	if (md->nitems==md->itemssize) {
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		int nsize= md->itemssize?(md->itemssize<<1):1;
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		MenuEntry *oitems= md->items;
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		md->items= MEM_mallocN(nsize*sizeof(*md->items), "md->items");
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		if (oitems) {
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			memcpy(md->items, oitems, md->nitems*sizeof(*md->items));
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			MEM_freeN(oitems);
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		}
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		md->itemssize= nsize;
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	}
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	md->items[md->nitems].str= str;
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	md->items[md->nitems].retval= retval;
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	md->items[md->nitems].icon= icon;
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	md->nitems++;
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}
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void menudata_free(MenuData *md)
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{
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	MEM_freeN(md->instr);
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	if (md->items)
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		MEM_freeN(md->items);
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	MEM_freeN(md);
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}
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	/**
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	 * Parse menu description strings, string is of the
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	 * form "[sss%t|]{(sss[%xNN]|), (%l|)}", ssss%t indicates the
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	 * menu title, sss or sss%xNN indicates an option, 
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	 * if %xNN is given then NN is the return value if
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	 * that option is selected otherwise the return value
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	 * is the index of the option (starting with 1). %l
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	 * indicates a seperator.
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	 * 
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	 * @param str String to be parsed.
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	 * @retval new menudata structure, free with menudata_free()
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	 */
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MenuData *decompose_menu_string(char *str) 
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{
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	char *instr= BLI_strdup(str);
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	MenuData *md= menudata_new(instr);
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	char *nitem= NULL, *s= instr;
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	int nicon=0, nretval= 1, nitem_is_title= 0;
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	while (1) {
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		char c= *s;
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		if (c=='%') {
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			if (s[1]=='x') {
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				nretval= atoi(s+2);
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				*s= '\0';
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				s++;
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			} else if (s[1]=='t') {
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				nitem_is_title= 1;
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				*s= '\0';
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				s++;
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			} else if (s[1]=='l') {
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				nitem= "%l";
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				s++;
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			} else if (s[1]=='i') {
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				nicon= atoi(s+2);
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				*s= '\0';
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				s++;
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			}
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		} else if (c=='|' || c=='\0') {
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			if (nitem) {
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				*s= '\0';
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				if (nitem_is_title) {
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					menudata_set_title(md, nitem, nicon);
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					nitem_is_title= 0;
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				} else {
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					/* prevent separator to get a value */
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					if(nitem[0]=='%' && nitem[1]=='l')
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						menudata_add_item(md, nitem, -1, nicon);
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					else
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						menudata_add_item(md, nitem, nretval, nicon);
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					nretval= md->nitems+1;
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				} 
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				nitem= NULL;
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				nicon= 0;
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			}
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			if (c=='\0')
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				break;
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		} else if (!nitem)
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			nitem= s;
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		s++;
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	}
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	return md;
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}
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void ui_set_name_menu(uiBut *but, int value)
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{
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	MenuData *md;
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	int i;
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	md= decompose_menu_string(but->str);
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	for (i=0; i<md->nitems; i++)
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		if (md->items[i].retval==value)
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			strcpy(but->drawstr, md->items[i].str);
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	menudata_free(md);
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}
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/******************** Creating Temporary regions ******************/
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ARegion *ui_add_temporary_region(bScreen *sc)
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{
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	ARegion *ar;
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	ar= MEM_callocN(sizeof(ARegion), "area region");
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	BLI_addtail(&sc->regionbase, ar);
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	ar->regiontype= RGN_TYPE_TEMPORARY;
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	ar->alignment= RGN_ALIGN_FLOAT;
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	return ar;
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}
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void ui_remove_temporary_region(bContext *C, bScreen *sc, ARegion *ar)
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{
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	ED_region_exit(C, ar);
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	BKE_area_region_free(ar);
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	BLI_freelinkN(&sc->regionbase, ar);
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}
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/************************* Creating Tooltips **********************/
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typedef struct uiTooltipData {
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	rctf bbox;
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	struct BMF_Font *font;
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	char *tip;
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	float aspect;
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} uiTooltipData;
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static void ui_tooltip_region_draw(const bContext *C, ARegion *ar)
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{
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	uiTooltipData *data;
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	int x1, y1, x2, y2;
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	data= ar->regiondata;
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	x1= ar->winrct.xmin;
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	y1= ar->winrct.ymin;
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	x2= ar->winrct.xmax;
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	y2= ar->winrct.ymax;
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	/* draw drop shadow */
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	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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	glEnable(GL_BLEND);
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	glColor4ub(0, 0, 0, 20);
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	gl_round_box(GL_POLYGON, 3, 3, x2-x1-3, y2-y1-2, 2.0);
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	gl_round_box(GL_POLYGON, 3, 2, x2-x1-2, y2-y1-2, 3.0);
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	glColor4ub(0, 0, 0, 8);
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	gl_round_box(GL_POLYGON, 3, 1, x2-x1-1, y2-y1-3, 4.0);
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	gl_round_box(GL_POLYGON, 3, 0, x2-x1-0, y2-y1-3, 5.0);
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	glDisable(GL_BLEND);
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	/* draw background */
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	glColor3f(1.0f, 1.0f, 0.8666f);
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	glRectf(0, 4, x2-x1-4, y2-y1);
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	/* draw text */
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	glColor3ub(0,0,0);
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	/* set the position for drawing text +4 in from the left edge, and leaving
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	 * an equal gap between the top of the background box and the top of the
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	 * string's bbox, and the bottom of the background box, and the bottom of
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	 * the string's bbox */
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	ui_rasterpos_safe(4, ((y2-data->bbox.ymax)+(y1+data->bbox.ymin))/2 - data->bbox.ymin - y1, data->aspect);
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	UI_SetScale(1.0);
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	UI_DrawString(data->font, data->tip, ui_translate_tooltips());
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}
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static void ui_tooltip_region_free(ARegion *ar)
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{
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	uiTooltipData *data;
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	data= ar->regiondata;
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	MEM_freeN(data->tip);
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	MEM_freeN(data);
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}
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ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
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{
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	static ARegionType type={NULL, NULL, NULL, NULL, NULL};
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	ARegion *ar;
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	uiTooltipData *data;
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	int x1, x2, y1, y2, winx, winy;
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	if(!but->tip || strlen(but->tip)==0)
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		return NULL;
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	/* create area region */
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	ar= ui_add_temporary_region(C->window->screen);
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	type.draw= ui_tooltip_region_draw;
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	type.free= ui_tooltip_region_free;
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	ar->type= &type;
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	/* create tooltip data */
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	data= MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
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	data->tip= BLI_strdup(but->tip);
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	data->font= but->font;
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	data->aspect= but->aspect;
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	UI_GetBoundingBox(data->font, data->tip, ui_translate_tooltips(), &data->bbox);
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	ar->regiondata= data;
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	/* compute position */
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	x1= (but->x1+but->x2)/2;
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	x2= x1+but->aspect*((data->bbox.xmax-data->bbox.xmin) + 8);
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	y2= but->y1-10;
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	y1= y2-but->aspect*((data->bbox.ymax+(data->bbox.ymax-data->bbox.ymin)));
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	y2 += 4;
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	x2 += 4;
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	if(butregion) {
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		x1 += butregion->winrct.xmin;
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		x2 += butregion->winrct.xmin;
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		y1 += butregion->winrct.ymin;
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		y2 += butregion->winrct.ymin;
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	}
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	wm_window_get_size(C->window, &winx, &winy);
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	if(x2 > winx) {
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		x1 -= x2-winx;
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		x2= winx;
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	}
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	if(y1 < 0) {
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		y1 += 36;
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		y2 += 36;
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	}
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	ar->winrct.xmin= x1;
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	ar->winrct.ymin= y1;
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	ar->winrct.xmax= x2;
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	ar->winrct.ymax= y2;
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	/* notify change and redraw */
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	WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
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	WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
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	return ar;
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}
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void ui_tooltip_free(bContext *C, ARegion *ar)
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{
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	ui_remove_temporary_region(C, C->window->screen, ar);
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	WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
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	WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
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}
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/************************* Creating Menu Blocks **********************/
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/* position block relative to but, result is in window space */
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static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block)
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{
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	uiBut *bt;
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	uiSafetyRct *saferct;
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	rctf butrct;
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	float aspect;
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	int xsize, ysize, xof=0, yof=0, center;
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	short dir1= 0, dir2=0;
 | 
						|
	
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	/* transform to window coordinates, using the source button region/block */
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	butrct.xmin= but->x1; butrct.xmax= but->x2;
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	butrct.ymin= but->y1; butrct.ymax= but->y2;
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	ui_block_to_window_fl(butregion, but->block, &butrct.xmin, &butrct.ymin);
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	ui_block_to_window_fl(butregion, but->block, &butrct.xmax, &butrct.ymax);
 | 
						|
 | 
						|
	/* calc block rect */
 | 
						|
	if(block->minx == 0.0f && block->maxx == 0.0f) {
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						|
		if(block->buttons.first) {
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			block->minx= block->miny= 10000;
 | 
						|
			block->maxx= block->maxy= -10000;
 | 
						|
			
 | 
						|
			bt= block->buttons.first;
 | 
						|
			while(bt) {
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						|
				if(bt->x1 < block->minx) block->minx= bt->x1;
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						|
				if(bt->y1 < block->miny) block->miny= bt->y1;
 | 
						|
 | 
						|
				if(bt->x2 > block->maxx) block->maxx= bt->x2;
 | 
						|
				if(bt->y2 > block->maxy) block->maxy= bt->y2;
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						|
				
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				bt= bt->next;
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						|
			}
 | 
						|
		}
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		else {
 | 
						|
			/* we're nice and allow empty blocks too */
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						|
			block->minx= block->miny= 0;
 | 
						|
			block->maxx= block->maxy= 20;
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						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	aspect= (float)(block->maxx - block->minx + 4);
 | 
						|
	ui_block_to_window_fl(butregion, but->block, &block->minx, &block->miny);
 | 
						|
	ui_block_to_window_fl(butregion, but->block, &block->maxx, &block->maxy);
 | 
						|
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						|
	//block->minx-= 2.0; block->miny-= 2.0;
 | 
						|
	//block->maxx+= 2.0; block->maxy+= 2.0;
 | 
						|
	
 | 
						|
	xsize= block->maxx - block->minx+4; // 4 for shadow
 | 
						|
	ysize= block->maxy - block->miny+4;
 | 
						|
	aspect/= (float)xsize;
 | 
						|
 | 
						|
	if(but) {
 | 
						|
		int left=0, right=0, top=0, down=0;
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						|
		int winx, winy;
 | 
						|
 | 
						|
		wm_window_get_size(window, &winx, &winy);
 | 
						|
 | 
						|
		if(block->direction & UI_CENTER) center= ysize/2;
 | 
						|
		else center= 0;
 | 
						|
 | 
						|
		if( butrct.xmin-xsize > 0.0) left= 1;
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						|
		if( butrct.xmax+xsize < winx) right= 1;
 | 
						|
		if( butrct.ymin-ysize+center > 0.0) down= 1;
 | 
						|
		if( butrct.ymax+ysize-center < winy) top= 1;
 | 
						|
		
 | 
						|
		dir1= block->direction & UI_DIRECTION;
 | 
						|
 | 
						|
		/* secundary directions */
 | 
						|
		if(dir1 & (UI_TOP|UI_DOWN)) {
 | 
						|
			if(dir1 & UI_LEFT) dir2= UI_LEFT;
 | 
						|
			else if(dir1 & UI_RIGHT) dir2= UI_RIGHT;
 | 
						|
			dir1 &= (UI_TOP|UI_DOWN);
 | 
						|
		}
 | 
						|
 | 
						|
		if(dir2==0) if(dir1==UI_LEFT || dir1==UI_RIGHT) dir2= UI_DOWN;
 | 
						|
		if(dir2==0) if(dir1==UI_TOP || dir1==UI_DOWN) dir2= UI_LEFT;
 | 
						|
		
 | 
						|
		/* no space at all? dont change */
 | 
						|
		if(left || right) {
 | 
						|
			if(dir1==UI_LEFT && left==0) dir1= UI_RIGHT;
 | 
						|
			if(dir1==UI_RIGHT && right==0) dir1= UI_LEFT;
 | 
						|
			/* this is aligning, not append! */
 | 
						|
			if(dir2==UI_LEFT && right==0) dir2= UI_RIGHT;
 | 
						|
			if(dir2==UI_RIGHT && left==0) dir2= UI_LEFT;
 | 
						|
		}
 | 
						|
		if(down || top) {
 | 
						|
			if(dir1==UI_TOP && top==0) dir1= UI_DOWN;
 | 
						|
			if(dir1==UI_DOWN && down==0) dir1= UI_TOP;
 | 
						|
			if(dir2==UI_TOP && top==0) dir2= UI_DOWN;
 | 
						|
			if(dir2==UI_DOWN && down==0) dir2= UI_TOP;
 | 
						|
		}
 | 
						|
		
 | 
						|
		if(dir1==UI_LEFT) {
 | 
						|
			xof= butrct.xmin - block->maxx;
 | 
						|
			if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center;
 | 
						|
			else yof= butrct.ymax - block->maxy+center;
 | 
						|
		}
 | 
						|
		else if(dir1==UI_RIGHT) {
 | 
						|
			xof= butrct.xmax - block->minx;
 | 
						|
			if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center;
 | 
						|
			else yof= butrct.ymax - block->maxy+center;
 | 
						|
		}
 | 
						|
		else if(dir1==UI_TOP) {
 | 
						|
			yof= butrct.ymax - block->miny;
 | 
						|
			if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx;
 | 
						|
			else xof= butrct.xmin - block->minx;
 | 
						|
			// changed direction? 
 | 
						|
			if((dir1 & block->direction)==0) {
 | 
						|
				if(block->direction & UI_SHIFT_FLIPPED)
 | 
						|
					xof+= dir2==UI_LEFT?25:-25;
 | 
						|
				uiBlockFlipOrder(block);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if(dir1==UI_DOWN) {
 | 
						|
			yof= butrct.ymin - block->maxy;
 | 
						|
			if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx;
 | 
						|
			else xof= butrct.xmin - block->minx;
 | 
						|
			// changed direction?
 | 
						|
			if((dir1 & block->direction)==0) {
 | 
						|
				if(block->direction & UI_SHIFT_FLIPPED)
 | 
						|
					xof+= dir2==UI_LEFT?25:-25;
 | 
						|
				uiBlockFlipOrder(block);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* and now we handle the exception; no space below or to top */
 | 
						|
		if(top==0 && down==0) {
 | 
						|
			if(dir1==UI_LEFT || dir1==UI_RIGHT) {
 | 
						|
				// align with bottom of screen 
 | 
						|
				yof= ysize;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* or no space left or right */
 | 
						|
		if(left==0 && right==0) {
 | 
						|
			if(dir1==UI_TOP || dir1==UI_DOWN) {
 | 
						|
				// align with left size of screen 
 | 
						|
				xof= -block->minx+5;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		// apply requested offset in the block
 | 
						|
		xof += block->xofs/block->aspect;
 | 
						|
		yof += block->yofs/block->aspect;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* apply */
 | 
						|
	
 | 
						|
	for(bt= block->buttons.first; bt; bt= bt->next) {
 | 
						|
		ui_block_to_window_fl(butregion, but->block, &bt->x1, &bt->y1);
 | 
						|
		ui_block_to_window_fl(butregion, but->block, &bt->x2, &bt->y2);
 | 
						|
 | 
						|
		bt->x1 += xof;
 | 
						|
		bt->x2 += xof;
 | 
						|
		bt->y1 += yof;
 | 
						|
		bt->y2 += yof;
 | 
						|
 | 
						|
		bt->aspect= 1.0;
 | 
						|
		// ui_check_but recalculates drawstring size in pixels
 | 
						|
		ui_check_but(bt);
 | 
						|
	}
 | 
						|
	
 | 
						|
	block->minx += xof;
 | 
						|
	block->miny += yof;
 | 
						|
	block->maxx += xof;
 | 
						|
	block->maxy += yof;
 | 
						|
 | 
						|
	/* safety calculus */
 | 
						|
	if(but) {
 | 
						|
		float midx= (butrct.xmin+butrct.xmax)/2.0;
 | 
						|
		float midy= (butrct.ymin+butrct.ymax)/2.0;
 | 
						|
		
 | 
						|
		/* when you are outside parent button, safety there should be smaller */
 | 
						|
		
 | 
						|
		// parent button to left
 | 
						|
		if( midx < block->minx ) block->safety.xmin= block->minx-3; 
 | 
						|
		else block->safety.xmin= block->minx-40;
 | 
						|
		// parent button to right
 | 
						|
		if( midx > block->maxx ) block->safety.xmax= block->maxx+3; 
 | 
						|
		else block->safety.xmax= block->maxx+40;
 | 
						|
		
 | 
						|
		// parent button on bottom
 | 
						|
		if( midy < block->miny ) block->safety.ymin= block->miny-3; 
 | 
						|
		else block->safety.ymin= block->miny-40;
 | 
						|
		// parent button on top
 | 
						|
		if( midy > block->maxy ) block->safety.ymax= block->maxy+3; 
 | 
						|
		else block->safety.ymax= block->maxy+40;
 | 
						|
		
 | 
						|
		// exception for switched pulldowns...
 | 
						|
		if(dir1 && (dir1 & block->direction)==0) {
 | 
						|
			if(dir2==UI_RIGHT) block->safety.xmax= block->maxx+3; 
 | 
						|
			if(dir2==UI_LEFT) block->safety.xmin= block->minx-3; 
 | 
						|
		}
 | 
						|
		block->direction= dir1;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		block->safety.xmin= block->minx-40;
 | 
						|
		block->safety.ymin= block->miny-40;
 | 
						|
		block->safety.xmax= block->maxx+40;
 | 
						|
		block->safety.ymax= block->maxy+40;
 | 
						|
	}
 | 
						|
 | 
						|
	/* keep a list of these, needed for pulldown menus */
 | 
						|
	saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct");
 | 
						|
	saferct->parent= butrct;
 | 
						|
	saferct->safety= block->safety;
 | 
						|
	BLI_freelistN(&block->saferct);
 | 
						|
	if(but)
 | 
						|
		BLI_duplicatelist(&block->saferct, &but->block->saferct);
 | 
						|
	BLI_addhead(&block->saferct, saferct);
 | 
						|
}
 | 
						|
 | 
						|
static void ui_block_region_draw(const bContext *C, ARegion *ar)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
 | 
						|
	for(block=ar->uiblocks.first; block; block=block->next) {
 | 
						|
		wm_subwindow_getmatrix(C->window, ar->swinid, block->winmat);
 | 
						|
		uiDrawBlock(block);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ui_block_region_free(ARegion *ar)
 | 
						|
{
 | 
						|
	uiFreeBlocks(&ar->uiblocks);
 | 
						|
}
 | 
						|
 | 
						|
uiMenuBlockHandle *ui_menu_block_create(bContext *C, ARegion *butregion, uiBut *but, uiBlockFuncFP block_func, void *arg)
 | 
						|
{
 | 
						|
	static ARegionType type={NULL, NULL, NULL, NULL, NULL};
 | 
						|
	ARegion *ar;
 | 
						|
	uiBlock *block;
 | 
						|
	uiBut *bt;
 | 
						|
	uiMenuBlockHandle *handle;
 | 
						|
	uiSafetyRct *saferct;
 | 
						|
 | 
						|
	/* create handle */
 | 
						|
	handle= MEM_callocN(sizeof(uiMenuBlockHandle), "uiMenuBlockHandle");
 | 
						|
 | 
						|
	/* create area region */
 | 
						|
	ar= ui_add_temporary_region(C->window->screen);
 | 
						|
 | 
						|
	type.draw= ui_block_region_draw;
 | 
						|
	type.free= ui_block_region_free;
 | 
						|
	ar->type= &type;
 | 
						|
 | 
						|
	WM_event_add_keymap_handler(&ar->handlers, &C->wm->uikeymap);
 | 
						|
 | 
						|
	handle->region= ar;
 | 
						|
	ar->regiondata= handle;
 | 
						|
 | 
						|
	/* create ui block */
 | 
						|
	block= block_func(C->window, handle, arg);
 | 
						|
	block->handle= handle;
 | 
						|
 | 
						|
	/* if this is being created from a button */
 | 
						|
	if(but) {
 | 
						|
		if(ELEM(but->type, BLOCK, PULLDOWN))
 | 
						|
			block->xofs = -2;	/* for proper alignment */
 | 
						|
 | 
						|
		/* only used for automatic toolbox, so can set the shift flag */
 | 
						|
		if(but->flag & UI_MAKE_TOP) {
 | 
						|
			block->direction= UI_TOP|UI_SHIFT_FLIPPED;
 | 
						|
			uiBlockFlipOrder(block);
 | 
						|
		}
 | 
						|
		if(but->flag & UI_MAKE_DOWN) block->direction= UI_DOWN|UI_SHIFT_FLIPPED;
 | 
						|
		if(but->flag & UI_MAKE_LEFT) block->direction |= UI_LEFT;
 | 
						|
		if(but->flag & UI_MAKE_RIGHT) block->direction |= UI_RIGHT;
 | 
						|
 | 
						|
		ui_block_position(C->window, butregion, but, block);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* keep a list of these, needed for pulldown menus */
 | 
						|
		saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct");
 | 
						|
		saferct->safety= block->safety;
 | 
						|
		BLI_addhead(&block->saferct, saferct);
 | 
						|
	}
 | 
						|
 | 
						|
	/* the block and buttons were positioned in window space as in 2.4x, now
 | 
						|
	 * these menu blocks are regions so we bring it back to region space.
 | 
						|
	 * additionally we add some padding for the menu shadow */
 | 
						|
	ar->winrct.xmin= block->minx + MENU_SHADOW_LEFT;
 | 
						|
	ar->winrct.xmax= block->maxx + MENU_SHADOW_RIGHT;
 | 
						|
	ar->winrct.ymin= block->miny + MENU_SHADOW_BOTTOM;
 | 
						|
	ar->winrct.ymax= block->maxy + MENU_SHADOW_TOP;
 | 
						|
 | 
						|
	block->minx -= ar->winrct.xmin;
 | 
						|
	block->maxx -= ar->winrct.xmin;
 | 
						|
	block->miny -= ar->winrct.ymin;
 | 
						|
	block->maxy -= ar->winrct.ymin;
 | 
						|
 | 
						|
	for(bt= block->buttons.first; bt; bt= bt->next) {
 | 
						|
		bt->x1 -= ar->winrct.xmin;
 | 
						|
		bt->x2 -= ar->winrct.xmin;
 | 
						|
		bt->y1 -= ar->winrct.ymin;
 | 
						|
		bt->y2 -= ar->winrct.ymin;
 | 
						|
	}
 | 
						|
 | 
						|
	block->flag |= UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT;
 | 
						|
 | 
						|
	/* notify change and redraw */
 | 
						|
	WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
 | 
						|
	WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
 | 
						|
 | 
						|
	SWAP(ARegion*, C->region, ar); /* XXX 2.50 bad context swapping */
 | 
						|
	WM_operator_invoke(C, WM_operatortype_find("ED_UI_OT_menu_block_handle"), NULL);
 | 
						|
	SWAP(ARegion*, C->region, ar);
 | 
						|
 | 
						|
	return handle;
 | 
						|
}
 | 
						|
 | 
						|
void ui_menu_block_free(bContext *C, uiMenuBlockHandle *handle)
 | 
						|
{
 | 
						|
	ui_remove_temporary_region(C, C->window->screen, handle->region);
 | 
						|
	MEM_freeN(handle);
 | 
						|
 | 
						|
	WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
 | 
						|
	WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
 | 
						|
}
 | 
						|
 | 
						|
/***************************** Menu Button ***************************/
 | 
						|
 | 
						|
uiBlock *ui_block_func_MENU(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
 | 
						|
{
 | 
						|
	uiBut *but= arg_but;
 | 
						|
	uiBlock *block;
 | 
						|
	uiBut *bt;
 | 
						|
	MenuData *md;
 | 
						|
	ListBase lb;
 | 
						|
	float aspect;
 | 
						|
	int width, height, boxh, columns, rows, startx, starty, x1, y1, xmax, a;
 | 
						|
 | 
						|
	/* create the block */
 | 
						|
	block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
 | 
						|
	block->dt= UI_EMBOSSP;
 | 
						|
	block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
 | 
						|
	block->themecol= TH_MENU_ITEM;
 | 
						|
 | 
						|
	/* compute menu data */
 | 
						|
	md= decompose_menu_string(but->str);
 | 
						|
 | 
						|
	/* columns and row calculation */
 | 
						|
	columns= (md->nitems+20)/20;
 | 
						|
	if(columns<1)
 | 
						|
		columns= 1;
 | 
						|
	if(columns>8)
 | 
						|
		columns= (md->nitems+25)/25;
 | 
						|
	
 | 
						|
	rows= md->nitems/columns;
 | 
						|
	if(rows<1)
 | 
						|
		rows= 1;
 | 
						|
	while(rows*columns<md->nitems)
 | 
						|
		rows++;
 | 
						|
		
 | 
						|
	/* prevent scaling up of pupmenu */
 | 
						|
	aspect= but->aspect;
 | 
						|
	if(aspect < 1.0f)
 | 
						|
		aspect = 1.0f;
 | 
						|
 | 
						|
	/* size and location */
 | 
						|
	if(md->title)
 | 
						|
		width= 1.5*aspect*strlen(md->title)+UI_GetStringWidth(block->curfont, md->title, ui_translate_menus());
 | 
						|
	else
 | 
						|
		width= 0;
 | 
						|
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		xmax= aspect*UI_GetStringWidth(block->curfont, md->items[a].str, ui_translate_menus());
 | 
						|
		if(md->items[a].icon)
 | 
						|
			xmax += 20*aspect;
 | 
						|
		if(xmax>width)
 | 
						|
			width= xmax;
 | 
						|
	}
 | 
						|
 | 
						|
	width+= 10;
 | 
						|
	if(width < (but->x2 - but->x1))
 | 
						|
		width = (but->x2 - but->x1);
 | 
						|
	if(width<50)
 | 
						|
		width=50;
 | 
						|
 | 
						|
	boxh= MENU_BUTTON_HEIGHT;
 | 
						|
	
 | 
						|
	height= rows*boxh;
 | 
						|
	if(md->title)
 | 
						|
		height+= boxh;
 | 
						|
 | 
						|
	/* here we go! */
 | 
						|
	startx= but->x1;
 | 
						|
	starty= but->y1;
 | 
						|
	
 | 
						|
	if(md->title) {
 | 
						|
		uiBut *bt;
 | 
						|
		uiSetCurFont(block, block->font+1);
 | 
						|
		if (md->titleicon) {
 | 
						|
			bt= uiDefIconTextBut(block, LABEL, 0, md->titleicon, md->title, startx, (short)(starty+rows*boxh), (short)width, (short)boxh, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
		} else {
 | 
						|
			bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+rows*boxh), (short)width, (short)boxh, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
			bt->flag= UI_TEXT_LEFT;
 | 
						|
		}
 | 
						|
		uiSetCurFont(block, block->font);
 | 
						|
	}
 | 
						|
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		
 | 
						|
		x1= startx + width*((int)(md->nitems-a-1)/rows);
 | 
						|
		y1= starty - boxh*(rows - ((md->nitems - a - 1)%rows)) + (rows*boxh);
 | 
						|
 | 
						|
		if (strcmp(md->items[md->nitems-a-1].str, "%l")==0) {
 | 
						|
			bt= uiDefBut(block, SEPR, B_NOP, "", x1, y1,(short)(width-(rows>1)), (short)(boxh-1), NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
		}
 | 
						|
		else if(md->items[md->nitems-a-1].icon) {
 | 
						|
			bt= uiDefIconTextButF(block, BUTM|FLO, B_NOP, md->items[md->nitems-a-1].icon ,md->items[md->nitems-a-1].str, x1, y1,(short)(width-(rows>1)), (short)(boxh-1), &handle->retvalue, (float) md->items[md->nitems-a-1].retval, 0.0, 0, 0, "");
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			bt= uiDefButF(block, BUTM|FLO, B_NOP, md->items[md->nitems-a-1].str, x1, y1,(short)(width-(rows>1)), (short)(boxh-1), &handle->retvalue, (float) md->items[md->nitems-a-1].retval, 0.0, 0, 0, "");
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	menudata_free(md);
 | 
						|
 | 
						|
	/* the code up here has flipped locations, because of change of preferred order */
 | 
						|
	/* thats why we have to switch list order too, to make arrowkeys work */
 | 
						|
	
 | 
						|
	lb.first= lb.last= NULL;
 | 
						|
	bt= block->buttons.first;
 | 
						|
	while(bt) {
 | 
						|
		uiBut *next= bt->next;
 | 
						|
		BLI_remlink(&block->buttons, bt);
 | 
						|
		BLI_addhead(&lb, bt);
 | 
						|
		bt= next;
 | 
						|
	}
 | 
						|
	block->buttons= lb;
 | 
						|
 | 
						|
	block->direction= UI_TOP;
 | 
						|
	uiEndBlock(block);
 | 
						|
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
uiBlock *ui_block_func_ICONROW(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
 | 
						|
{
 | 
						|
	uiBut *but= arg_but;
 | 
						|
	uiBlock *block;
 | 
						|
	int a;
 | 
						|
	
 | 
						|
	block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
 | 
						|
	block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
 | 
						|
	block->themecol= TH_MENU_ITEM;
 | 
						|
	
 | 
						|
	for(a=(int)but->min; a<=(int)but->max; a++) {
 | 
						|
		uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->min), 0, (short)(18*a), (short)(but->x2-but->x1-4), 18, &handle->retvalue, (float)a, 0.0, 0, 0, "");
 | 
						|
	}
 | 
						|
 | 
						|
	block->direction= UI_TOP;	
 | 
						|
 | 
						|
	uiEndBlock(block);
 | 
						|
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
uiBlock *ui_block_func_ICONTEXTROW(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
 | 
						|
{
 | 
						|
	uiBut *but= arg_but;
 | 
						|
	uiBlock *block;
 | 
						|
	MenuData *md;
 | 
						|
	int width, xmax, ypos, a;
 | 
						|
 | 
						|
	block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
 | 
						|
	block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
 | 
						|
	block->themecol= TH_MENU_ITEM;
 | 
						|
 | 
						|
	md= decompose_menu_string(but->str);
 | 
						|
 | 
						|
	/* size and location */
 | 
						|
	/* expand menu width to fit labels */
 | 
						|
	if(md->title)
 | 
						|
		width= 2*strlen(md->title)+UI_GetStringWidth(block->curfont, md->title, ui_translate_menus());
 | 
						|
	else
 | 
						|
		width= 0;
 | 
						|
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		xmax= UI_GetStringWidth(block->curfont, md->items[a].str, ui_translate_menus());
 | 
						|
		if(xmax>width) width= xmax;
 | 
						|
	}
 | 
						|
 | 
						|
	width+= 30;
 | 
						|
	if (width<50) width=50;
 | 
						|
 | 
						|
	ypos = 1;
 | 
						|
 | 
						|
	/* loop through the menu options and draw them out with icons & text labels */
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
 | 
						|
		/* add a space if there's a separator (%l) */
 | 
						|
	        if (strcmp(md->items[a].str, "%l")==0) {
 | 
						|
			ypos +=3;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			uiDefIconTextButF(block, BUTM|FLO, B_NOP, (short)((but->icon)+(md->items[a].retval-but->min)), md->items[a].str, 0, ypos,(short)width, 19, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
 | 
						|
			ypos += 20;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(md->title) {
 | 
						|
		uiBut *bt;
 | 
						|
		uiSetCurFont(block, block->font+1);
 | 
						|
		bt= uiDefBut(block, LABEL, 0, md->title, 0, ypos, (short)width, 19, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
		uiSetCurFont(block, block->font);
 | 
						|
		bt->flag= UI_TEXT_LEFT;
 | 
						|
	}
 | 
						|
	
 | 
						|
	menudata_free(md);
 | 
						|
 | 
						|
	block->direction= UI_TOP;
 | 
						|
 | 
						|
	uiBoundsBlock(block, 3);
 | 
						|
	uiEndBlock(block);
 | 
						|
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_warp_pointer(short x, short y)
 | 
						|
{
 | 
						|
	/* XXX 2.50 which function to use for this? */
 | 
						|
#if 0
 | 
						|
	/* OSX has very poor mousewarp support, it sends events;
 | 
						|
	   this causes a menu being pressed immediately ... */
 | 
						|
	#ifndef __APPLE__
 | 
						|
	warp_pointer(x, y);
 | 
						|
	#endif
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/********************* Color Button ****************/
 | 
						|
 | 
						|
/* picker sizes S hsize, F full size, D spacer, B button/pallette height  */
 | 
						|
#define SPICK	110.0
 | 
						|
#define FPICK	180.0
 | 
						|
#define DPICK	6.0
 | 
						|
#define BPICK	24.0
 | 
						|
 | 
						|
#define UI_PALETTE_TOT 16
 | 
						|
/* note; in tot+1 the old color is stored */
 | 
						|
static float palette[UI_PALETTE_TOT+1][3]= {
 | 
						|
{0.93, 0.83, 0.81}, {0.88, 0.89, 0.73}, {0.69, 0.81, 0.57}, {0.51, 0.76, 0.64}, 
 | 
						|
{0.37, 0.56, 0.61}, {0.33, 0.29, 0.55}, {0.46, 0.21, 0.51}, {0.40, 0.12, 0.18}, 
 | 
						|
{1.0, 1.0, 1.0}, {0.85, 0.85, 0.85}, {0.7, 0.7, 0.7}, {0.56, 0.56, 0.56}, 
 | 
						|
{0.42, 0.42, 0.42}, {0.28, 0.28, 0.28}, {0.14, 0.14, 0.14}, {0.0, 0.0, 0.0}
 | 
						|
};  
 | 
						|
 | 
						|
/* for picker, while editing hsv */
 | 
						|
void ui_set_but_hsv(uiBut *but)
 | 
						|
{
 | 
						|
	float col[3];
 | 
						|
	
 | 
						|
	hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], col, col+1, col+2);
 | 
						|
	ui_set_but_vectorf(but, col);
 | 
						|
}
 | 
						|
 | 
						|
static void update_picker_hex(uiBlock *block, float *rgb)
 | 
						|
{
 | 
						|
	uiBut *bt;
 | 
						|
	char col[16];
 | 
						|
	
 | 
						|
	sprintf(col, "%02X%02X%02X", (unsigned int)(rgb[0]*255.0), (unsigned int)(rgb[1]*255.0), (unsigned int)(rgb[2]*255.0));
 | 
						|
	
 | 
						|
	// this updates button strings, is hackish... but button pointers are on stack of caller function
 | 
						|
 | 
						|
	for(bt= block->buttons.first; bt; bt= bt->next) {
 | 
						|
		if(strcmp(bt->str, "Hex: ")==0) {
 | 
						|
			strcpy(bt->poin, col);
 | 
						|
			ui_check_but(bt);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ui_update_block_buts_hsv(uiBlock *block, float *hsv)
 | 
						|
{
 | 
						|
	uiBut *bt;
 | 
						|
	float r, g, b;
 | 
						|
	float rgb[3];
 | 
						|
	
 | 
						|
	// this updates button strings, is hackish... but button pointers are on stack of caller function
 | 
						|
	hsv_to_rgb(hsv[0], hsv[1], hsv[2], &r, &g, &b);
 | 
						|
	
 | 
						|
	rgb[0] = r; rgb[1] = g; rgb[2] = b;
 | 
						|
	update_picker_hex(block, rgb);
 | 
						|
 | 
						|
	for(bt= block->buttons.first; bt; bt= bt->next) {
 | 
						|
		if(bt->type==HSVCUBE) {
 | 
						|
			VECCOPY(bt->hsv, hsv);
 | 
						|
			ui_set_but_hsv(bt);
 | 
						|
		}
 | 
						|
		else if(bt->str[1]==' ') {
 | 
						|
			if(bt->str[0]=='R') {
 | 
						|
				ui_set_but_val(bt, r);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='G') {
 | 
						|
				ui_set_but_val(bt, g);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='B') {
 | 
						|
				ui_set_but_val(bt, b);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='H') {
 | 
						|
				ui_set_but_val(bt, hsv[0]);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='S') {
 | 
						|
				ui_set_but_val(bt, hsv[1]);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='V') {
 | 
						|
				ui_set_but_val(bt, hsv[2]);
 | 
						|
			}
 | 
						|
		}		
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ui_update_block_buts_hex(uiBlock *block, char *hexcol)
 | 
						|
{
 | 
						|
	uiBut *bt;
 | 
						|
	float r=0, g=0, b=0;
 | 
						|
	float h, s, v;
 | 
						|
	
 | 
						|
	
 | 
						|
	// this updates button strings, is hackish... but button pointers are on stack of caller function
 | 
						|
	hex_to_rgb(hexcol, &r, &g, &b);
 | 
						|
	rgb_to_hsv(r, g, b, &h, &s, &v);
 | 
						|
 | 
						|
	for(bt= block->buttons.first; bt; bt= bt->next) {
 | 
						|
		if(bt->type==HSVCUBE) {
 | 
						|
			bt->hsv[0] = h;
 | 
						|
			bt->hsv[1] = s;			
 | 
						|
			bt->hsv[2] = v;
 | 
						|
			ui_set_but_hsv(bt);
 | 
						|
		}
 | 
						|
		else if(bt->str[1]==' ') {
 | 
						|
			if(bt->str[0]=='R') {
 | 
						|
				ui_set_but_val(bt, r);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='G') {
 | 
						|
				ui_set_but_val(bt, g);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='B') {
 | 
						|
				ui_set_but_val(bt, b);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='H') {
 | 
						|
				ui_set_but_val(bt, h);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='S') {
 | 
						|
				ui_set_but_val(bt, s);
 | 
						|
			}
 | 
						|
			else if(bt->str[0]=='V') {
 | 
						|
				ui_set_but_val(bt, v);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* bt1 is palette but, col1 is original color */
 | 
						|
/* callback to copy from/to palette */
 | 
						|
static void do_palette_cb(void *bt1, void *col1)
 | 
						|
{
 | 
						|
	uiBut *but1= (uiBut *)bt1;
 | 
						|
	float *col= (float *)col1;
 | 
						|
	float *fp, hsv[3];
 | 
						|
	
 | 
						|
	fp= (float *)but1->poin;
 | 
						|
	
 | 
						|
	/* XXX 2.50 bad access, how to solve?
 | 
						|
	 *
 | 
						|
	if( (get_qual() & LR_CTRLKEY) ) {
 | 
						|
		VECCOPY(fp, col);
 | 
						|
	}
 | 
						|
	else*/ {
 | 
						|
		VECCOPY(col, fp);
 | 
						|
	}
 | 
						|
	
 | 
						|
	rgb_to_hsv(col[0], col[1], col[2], hsv, hsv+1, hsv+2);
 | 
						|
	ui_update_block_buts_hsv(but1->block, hsv);
 | 
						|
	update_picker_hex(but1->block, col);
 | 
						|
}
 | 
						|
 | 
						|
/* bt1 is num but, hsv1 is pointer to original color in hsv space*/
 | 
						|
/* callback to handle changes in num-buts in picker */
 | 
						|
static void do_palette1_cb(void *bt1, void *hsv1)
 | 
						|
{
 | 
						|
	uiBut *but1= (uiBut *)bt1;
 | 
						|
	float *hsv= (float *)hsv1;
 | 
						|
	float *fp= NULL;
 | 
						|
	
 | 
						|
	if(but1->str[1]==' ') {
 | 
						|
		if(but1->str[0]=='R') fp= (float *)but1->poin;
 | 
						|
		else if(but1->str[0]=='G') fp= ((float *)but1->poin)-1;
 | 
						|
		else if(but1->str[0]=='B') fp= ((float *)but1->poin)-2;
 | 
						|
	}
 | 
						|
	if(fp) {
 | 
						|
		rgb_to_hsv(fp[0], fp[1], fp[2], hsv, hsv+1, hsv+2);
 | 
						|
	} 
 | 
						|
	ui_update_block_buts_hsv(but1->block, hsv);
 | 
						|
}
 | 
						|
 | 
						|
/* bt1 is num but, col1 is pointer to original color */
 | 
						|
/* callback to handle changes in num-buts in picker */
 | 
						|
static void do_palette2_cb(void *bt1, void *col1)
 | 
						|
{
 | 
						|
	uiBut *but1= (uiBut *)bt1;
 | 
						|
	float *rgb= (float *)col1;
 | 
						|
	float *fp= NULL;
 | 
						|
	
 | 
						|
	if(but1->str[1]==' ') {
 | 
						|
		if(but1->str[0]=='H') fp= (float *)but1->poin;
 | 
						|
		else if(but1->str[0]=='S') fp= ((float *)but1->poin)-1;
 | 
						|
		else if(but1->str[0]=='V') fp= ((float *)but1->poin)-2;
 | 
						|
	}
 | 
						|
	if(fp) {
 | 
						|
		hsv_to_rgb(fp[0], fp[1], fp[2], rgb, rgb+1, rgb+2);
 | 
						|
	} 
 | 
						|
	ui_update_block_buts_hsv(but1->block, fp);
 | 
						|
}
 | 
						|
 | 
						|
static void do_palette_hex_cb(void *bt1, void *hexcl)
 | 
						|
{
 | 
						|
	uiBut *but1= (uiBut *)bt1;
 | 
						|
	char *hexcol= (char *)hexcl;
 | 
						|
	
 | 
						|
	ui_update_block_buts_hex(but1->block, hexcol);	
 | 
						|
}
 | 
						|
 | 
						|
/* used for both 3d view and image window */
 | 
						|
static void do_palette_sample_cb(void *bt1, void *col1)	/* frontbuf */
 | 
						|
{
 | 
						|
	/* XXX 2.50 this should become an operator? */
 | 
						|
#if 0
 | 
						|
	uiBut *but1= (uiBut *)bt1;
 | 
						|
	uiBut *but;
 | 
						|
	float tempcol[4];
 | 
						|
	int x=0, y=0;
 | 
						|
	short mval[2];
 | 
						|
	float hsv[3];
 | 
						|
	short capturing;
 | 
						|
	int oldcursor;
 | 
						|
	Window *win;
 | 
						|
	unsigned short dev;
 | 
						|
	
 | 
						|
	oldcursor=get_cursor();
 | 
						|
	win=winlay_get_active_window();
 | 
						|
	
 | 
						|
	while (get_mbut() & L_MOUSE) UI_wait_for_statechange();
 | 
						|
	
 | 
						|
	SetBlenderCursor(BC_EYEDROPPER_CURSOR);
 | 
						|
	
 | 
						|
	/* loop and wait for a mouse click */
 | 
						|
	capturing = TRUE;
 | 
						|
	while(capturing) {
 | 
						|
		char ascii;
 | 
						|
		short val;
 | 
						|
		
 | 
						|
		dev = extern_qread_ext(&val, &ascii);
 | 
						|
		
 | 
						|
		if(dev==INPUTCHANGE) break;
 | 
						|
		if(get_mbut() & R_MOUSE) break;
 | 
						|
		else if(get_mbut() & L_MOUSE) {
 | 
						|
			uiGetMouse(mywinget(), mval);
 | 
						|
			x= mval[0]; y= mval[1];
 | 
						|
			
 | 
						|
			capturing = FALSE;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		else if(dev==ESCKEY) break;
 | 
						|
	}
 | 
						|
	window_set_cursor(win, oldcursor);
 | 
						|
	
 | 
						|
	if(capturing) return;
 | 
						|
	
 | 
						|
	if(x<0 || y<0) return;
 | 
						|
	
 | 
						|
	/* if we've got a glick, use OpenGL to sample the color under the mouse pointer */
 | 
						|
	glReadBuffer(GL_FRONT);
 | 
						|
	glReadPixels(x, y, 1, 1, GL_RGBA, GL_FLOAT, tempcol);
 | 
						|
	glReadBuffer(GL_BACK);
 | 
						|
	
 | 
						|
	/* and send that color back to the picker */
 | 
						|
	rgb_to_hsv(tempcol[0], tempcol[1], tempcol[2], hsv, hsv+1, hsv+2);
 | 
						|
	ui_update_block_buts_hsv(but1->block, hsv);
 | 
						|
	update_picker_hex(but1->block, tempcol);
 | 
						|
	
 | 
						|
	for (but= but1->block->buttons.first; but; but= but->next) {
 | 
						|
		ui_check_but(but);
 | 
						|
		ui_draw_but(but);
 | 
						|
	}
 | 
						|
	
 | 
						|
	but= but1->block->buttons.first;
 | 
						|
	ui_block_flush_back(but->block);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* color picker, Gimp version. mode: 'f' = floating panel, 'p' =  popup */
 | 
						|
/* col = read/write to, hsv/old/hexcol = memory for temporal use */
 | 
						|
void uiBlockPickerButtons(uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval)
 | 
						|
{
 | 
						|
	uiBut *bt;
 | 
						|
	float h, offs;
 | 
						|
	int a;
 | 
						|
 | 
						|
	VECCOPY(old, col);	// old color stored there, for palette_cb to work
 | 
						|
	
 | 
						|
	// the cube intersection
 | 
						|
	bt= uiDefButF(block, HSVCUBE, retval, "",	0,DPICK+BPICK,FPICK,FPICK, col, 0.0, 0.0, 2, 0, "");
 | 
						|
	uiButSetFlag(bt, UI_NO_HILITE);
 | 
						|
 | 
						|
	bt= uiDefButF(block, HSVCUBE, retval, "",	0,0,FPICK,BPICK, col, 0.0, 0.0, 3, 0, "");
 | 
						|
	uiButSetFlag(bt, UI_NO_HILITE);
 | 
						|
 | 
						|
	// palette
 | 
						|
	
 | 
						|
	uiBlockSetEmboss(block, UI_EMBOSSP);
 | 
						|
	
 | 
						|
	bt=uiDefButF(block, COL, retval, "",		FPICK+DPICK, 0, BPICK,BPICK, old, 0.0, 0.0, -1, 0, "Old color, click to restore");
 | 
						|
	uiButSetFunc(bt, do_palette_cb, bt, col);
 | 
						|
	uiDefButF(block, COL, retval, "",		FPICK+DPICK, BPICK+DPICK, BPICK,60-BPICK-DPICK, col, 0.0, 0.0, -1, 0, "Active color");
 | 
						|
 | 
						|
	h= (DPICK+BPICK+FPICK-64)/(UI_PALETTE_TOT/2.0);
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	for(a= -1+UI_PALETTE_TOT/2; a>=0; a--) {
 | 
						|
		bt= uiDefButF(block, COL, retval, "",	FPICK+DPICK, 65.0+(float)a*h, BPICK/2, h, palette[a+UI_PALETTE_TOT/2], 0.0, 0.0, -1, 0, "Click to choose, hold CTRL to store in palette");
 | 
						|
		uiButSetFunc(bt, do_palette_cb, bt, col);
 | 
						|
		bt= uiDefButF(block, COL, retval, "",	FPICK+DPICK+BPICK/2, 65.0+(float)a*h, BPICK/2, h, palette[a], 0.0, 0.0, -1, 0, "Click to choose, hold CTRL to store in palette");		
 | 
						|
		uiButSetFunc(bt, do_palette_cb, bt, col);
 | 
						|
	}
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
	
 | 
						|
	uiBlockSetEmboss(block, UI_EMBOSS);
 | 
						|
 | 
						|
	// buttons
 | 
						|
	rgb_to_hsv(col[0], col[1], col[2], hsv, hsv+1, hsv+2);
 | 
						|
	sprintf(hexcol, "%02X%02X%02X", (unsigned int)(col[0]*255.0), (unsigned int)(col[1]*255.0), (unsigned int)(col[2]*255.0));	
 | 
						|
 | 
						|
	offs= FPICK+2*DPICK+BPICK;
 | 
						|
 | 
						|
	/* note; made this a TOG now, with NULL pointer. Is because BUT now gets handled with a afterfunc */
 | 
						|
	bt= uiDefIconTextBut(block, TOG, UI_RETURN_OK, ICON_EYEDROPPER, "Sample", offs+55, 170, 85, 20, NULL, 0, 0, 0, 0, "Sample the color underneath the following mouse click (ESC or RMB to cancel)");
 | 
						|
	uiButSetFunc(bt, do_palette_sample_cb, bt, col);
 | 
						|
	uiButSetFlag(bt, UI_TEXT_LEFT);
 | 
						|
	
 | 
						|
	bt= uiDefBut(block, TEX, retval, "Hex: ", offs, 140, 140, 20, hexcol, 0, 8, 0, 0, "Hex triplet for color (#RRGGBB)");
 | 
						|
	uiButSetFunc(bt, do_palette_hex_cb, bt, hexcol);
 | 
						|
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	bt= uiDefButF(block, NUMSLI, retval, "R ",	offs, 110, 140,20, col, 0.0, 1.0, 10, 3, "");
 | 
						|
	uiButSetFunc(bt, do_palette1_cb, bt, hsv);
 | 
						|
	bt= uiDefButF(block, NUMSLI, retval, "G ",	offs, 90, 140,20, col+1, 0.0, 1.0, 10, 3, "");
 | 
						|
	uiButSetFunc(bt, do_palette1_cb, bt, hsv);
 | 
						|
	bt= uiDefButF(block, NUMSLI, retval, "B ",	offs, 70, 140,20, col+2, 0.0, 1.0, 10, 3, "");
 | 
						|
	uiButSetFunc(bt, do_palette1_cb, bt, hsv);
 | 
						|
	
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	bt= uiDefButF(block, NUMSLI, retval, "H ",	offs, 40, 140,20, hsv, 0.0, 1.0, 10, 3, "");
 | 
						|
	uiButSetFunc(bt, do_palette2_cb, bt, col);
 | 
						|
	bt= uiDefButF(block, NUMSLI, retval, "S ",	offs, 20, 140,20, hsv+1, 0.0, 1.0, 10, 3, "");
 | 
						|
	uiButSetFunc(bt, do_palette2_cb, bt, col);
 | 
						|
	bt= uiDefButF(block, NUMSLI, retval, "V ",	offs, 0, 140,20, hsv+2, 0.0, 1.0, 10, 3, "");
 | 
						|
	uiButSetFunc(bt, do_palette2_cb, bt, col);
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
}
 | 
						|
 | 
						|
uiBlock *ui_block_func_COL(wmWindow *window, uiMenuBlockHandle *handle, void *arg_but)
 | 
						|
{
 | 
						|
	uiBut *but= arg_but;
 | 
						|
	uiBlock *block;
 | 
						|
	static float hsvcol[3], oldcol[3];
 | 
						|
	static char hexcol[128];
 | 
						|
	
 | 
						|
	block= uiBeginBlock(window, handle->region, "colorpicker", UI_EMBOSS, UI_HELV);
 | 
						|
	block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_KEEP_OPEN;
 | 
						|
	block->themecol= TH_BUT_NUM;
 | 
						|
	
 | 
						|
	VECCOPY(handle->retvec, but->editvec);
 | 
						|
	uiBlockPickerButtons(block, handle->retvec, hsvcol, oldcol, hexcol, 'p', 0);
 | 
						|
 | 
						|
	/* and lets go */
 | 
						|
	block->direction= UI_TOP;
 | 
						|
	uiBoundsBlock(block, 3);
 | 
						|
	
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
/* ******************** PUPmenu ****************** */
 | 
						|
 | 
						|
static int pupmenu_set= 0;
 | 
						|
 | 
						|
void pupmenu_set_active(int val)
 | 
						|
{
 | 
						|
	pupmenu_set= val;
 | 
						|
}
 | 
						|
 | 
						|
/* value== -1 read, otherwise set */
 | 
						|
static int pupmenu_memory(char *str, int value)
 | 
						|
{
 | 
						|
	static char mem[256], first=1;
 | 
						|
	int val=0, nr=0;
 | 
						|
	
 | 
						|
	if(first) {
 | 
						|
		memset(mem, 0, 256);
 | 
						|
		first= 0;
 | 
						|
	}
 | 
						|
	while(str[nr]) {
 | 
						|
		val+= str[nr];
 | 
						|
		nr++;
 | 
						|
	}
 | 
						|
 | 
						|
	if(value >= 0) mem[ val & 255 ]= value;
 | 
						|
	else return mem[ val & 255 ];
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
#define PUP_LABELH	6
 | 
						|
 | 
						|
typedef struct uiPupMenuInfo {
 | 
						|
	char *instr;
 | 
						|
	int mx, my;
 | 
						|
	int startx, starty;
 | 
						|
	int maxrow;
 | 
						|
} uiPupMenuInfo;
 | 
						|
 | 
						|
uiBlock *ui_block_func_PUPMENU(wmWindow *window, uiMenuBlockHandle *handle, void *arg_info)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
	uiPupMenuInfo *info;
 | 
						|
	int columns, rows, mousemove[2]= {0, 0}, mousewarp= 0;
 | 
						|
	int width, height, xmax, ymax, maxrow;
 | 
						|
	int a, startx, starty, endx, endy, x1, y1;
 | 
						|
	int lastselected;
 | 
						|
	MenuData *md;
 | 
						|
 | 
						|
	info= arg_info;
 | 
						|
	maxrow= info->maxrow;
 | 
						|
	height= 0;
 | 
						|
 | 
						|
	/* block stuff first, need to know the font */
 | 
						|
	block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
 | 
						|
	uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
 | 
						|
	block->themecol= TH_MENU_ITEM;
 | 
						|
	
 | 
						|
	md= decompose_menu_string(info->instr);
 | 
						|
 | 
						|
	rows= md->nitems;
 | 
						|
	columns= 1;
 | 
						|
 | 
						|
	/* size and location, title slightly bigger for bold */
 | 
						|
	if(md->title) {
 | 
						|
		width= 2*strlen(md->title)+UI_GetStringWidth(uiBlockGetCurFont(block), md->title, ui_translate_buttons());
 | 
						|
		width /= columns;
 | 
						|
	}
 | 
						|
	else width= 0;
 | 
						|
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		xmax= UI_GetStringWidth(uiBlockGetCurFont(block), md->items[a].str, ui_translate_buttons());
 | 
						|
		if(xmax>width) width= xmax;
 | 
						|
 | 
						|
		if(strcmp(md->items[a].str, "%l")==0) height+= PUP_LABELH;
 | 
						|
		else height+= MENU_BUTTON_HEIGHT;
 | 
						|
	}
 | 
						|
 | 
						|
	width+= 10;
 | 
						|
	if (width<50) width=50;
 | 
						|
	
 | 
						|
	wm_window_get_size(window, &xmax, &ymax);
 | 
						|
 | 
						|
	/* set first item */
 | 
						|
	lastselected= 0;
 | 
						|
	if(pupmenu_set) {
 | 
						|
		lastselected= pupmenu_set-1;
 | 
						|
		pupmenu_set= 0;
 | 
						|
	}
 | 
						|
	else if(md->nitems>1) {
 | 
						|
		lastselected= pupmenu_memory(info->instr, -1);
 | 
						|
	}
 | 
						|
 | 
						|
	startx= info->mx-(0.8*(width));
 | 
						|
	starty= info->my-height+MENU_BUTTON_HEIGHT/2;
 | 
						|
	if(lastselected>=0 && lastselected<md->nitems) {
 | 
						|
		for(a=0; a<md->nitems; a++) {
 | 
						|
			if(a==lastselected) break;
 | 
						|
			if( strcmp(md->items[a].str, "%l")==0) starty+= PUP_LABELH;
 | 
						|
			else starty+=MENU_BUTTON_HEIGHT;
 | 
						|
		}
 | 
						|
		
 | 
						|
		//starty= info->my-height+MENU_BUTTON_HEIGHT/2+lastselected*MENU_BUTTON_HEIGHT;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(startx<10) {
 | 
						|
		startx= 10;
 | 
						|
	}
 | 
						|
	if(starty<10) {
 | 
						|
		mousemove[1]= 10-starty;
 | 
						|
		starty= 10;
 | 
						|
	}
 | 
						|
	
 | 
						|
	endx= startx+width*columns;
 | 
						|
	endy= starty+height;
 | 
						|
 | 
						|
	if(endx>xmax) {
 | 
						|
		endx= xmax-10;
 | 
						|
		startx= endx-width*columns;
 | 
						|
	}
 | 
						|
	if(endy>ymax-20) {
 | 
						|
		mousemove[1]= ymax-endy-20;
 | 
						|
		endy= ymax-20;
 | 
						|
		starty= endy-height;
 | 
						|
	}
 | 
						|
 | 
						|
	if(mousemove[0] || mousemove[1]) {
 | 
						|
		ui_warp_pointer(info->mx+mousemove[0], info->my+mousemove[1]);
 | 
						|
		mousemove[0]= info->mx;
 | 
						|
		mousemove[1]= info->my;
 | 
						|
		mousewarp= 1;
 | 
						|
	}
 | 
						|
 | 
						|
	/* here we go! */
 | 
						|
	if(md->title) {
 | 
						|
		uiBut *bt;
 | 
						|
		char titlestr[256];
 | 
						|
		uiSetCurFont(block, UI_HELVB);
 | 
						|
 | 
						|
		if(md->titleicon) {
 | 
						|
			width+= 20;
 | 
						|
			sprintf(titlestr, " %s", md->title);
 | 
						|
			uiDefIconTextBut(block, LABEL, 0, md->titleicon, titlestr, startx, (short)(starty+height), width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+height), columns*width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
			bt->flag= UI_TEXT_LEFT;
 | 
						|
		}
 | 
						|
		uiSetCurFont(block, UI_HELV);
 | 
						|
	}
 | 
						|
 | 
						|
	x1= startx + width*((int)a/rows);
 | 
						|
	y1= starty + height - MENU_BUTTON_HEIGHT;
 | 
						|
		
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		char *name= md->items[a].str;
 | 
						|
		int icon = md->items[a].icon;
 | 
						|
 | 
						|
		if(strcmp(name, "%l")==0) {
 | 
						|
			uiDefBut(block, SEPR, B_NOP, "", x1, y1, width, PUP_LABELH, NULL, 0, 0.0, 0, 0, "");
 | 
						|
			y1 -= PUP_LABELH;
 | 
						|
		}
 | 
						|
		else if (icon) {
 | 
						|
			uiDefIconButF(block, BUTM, B_NOP, icon, x1, y1, width+16, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
 | 
						|
			y1 -= MENU_BUTTON_HEIGHT;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			uiDefButF(block, BUTM, B_NOP, name, x1, y1, width, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
 | 
						|
			y1 -= MENU_BUTTON_HEIGHT;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	uiBoundsBlock(block, 1);
 | 
						|
	uiEndBlock(block);
 | 
						|
 | 
						|
	menudata_free(md);
 | 
						|
 | 
						|
	/* XXX 2.5 need to store last selected */
 | 
						|
#if 0
 | 
						|
	/* calculate last selected */
 | 
						|
	if(event & ui_return_ok) {
 | 
						|
		lastselected= 0;
 | 
						|
		for(a=0; a<md->nitems; a++) {
 | 
						|
			if(val==md->items[a].retval) lastselected= a;
 | 
						|
		}
 | 
						|
		
 | 
						|
		pupmenu_memory(info->instr, lastselected);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	
 | 
						|
	/* XXX 2.5 need to warp back */
 | 
						|
#if 0
 | 
						|
	if(mousemove[1] && (event & ui_return_out)==0)
 | 
						|
		ui_warp_pointer(mousemove[0], mousemove[1]);
 | 
						|
	return val;
 | 
						|
#endif
 | 
						|
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
uiBlock *ui_block_func_PUPMENUCOL(wmWindow *window, uiMenuBlockHandle *handle, void *arg_info)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
	uiPupMenuInfo *info;
 | 
						|
	int columns, rows, mousemove[2]= {0, 0}, mousewarp;
 | 
						|
	int width, height, xmax, ymax, maxrow;
 | 
						|
	int a, startx, starty, endx, endy, x1, y1;
 | 
						|
	float fvalue;
 | 
						|
	MenuData *md;
 | 
						|
 | 
						|
	info= arg_info;
 | 
						|
	maxrow= info->maxrow;
 | 
						|
	height= 0;
 | 
						|
 | 
						|
	/* block stuff first, need to know the font */
 | 
						|
	block= uiBeginBlock(window, handle->region, "menu", UI_EMBOSSP, UI_HELV);
 | 
						|
	uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
 | 
						|
	block->themecol= TH_MENU_ITEM;
 | 
						|
	
 | 
						|
	md= decompose_menu_string(info->instr);
 | 
						|
 | 
						|
	/* columns and row calculation */
 | 
						|
	columns= (md->nitems+maxrow)/maxrow;
 | 
						|
	if (columns<1) columns= 1;
 | 
						|
	
 | 
						|
	if(columns > 8) {
 | 
						|
		maxrow += 5;
 | 
						|
		columns= (md->nitems+maxrow)/maxrow;
 | 
						|
	}
 | 
						|
	
 | 
						|
	rows= (int) md->nitems/columns;
 | 
						|
	if (rows<1) rows= 1;
 | 
						|
	
 | 
						|
	while (rows*columns<(md->nitems+columns) ) rows++;
 | 
						|
 | 
						|
	/* size and location, title slightly bigger for bold */
 | 
						|
	if(md->title) {
 | 
						|
		width= 2*strlen(md->title)+UI_GetStringWidth(uiBlockGetCurFont(block), md->title, ui_translate_buttons());
 | 
						|
		width /= columns;
 | 
						|
	}
 | 
						|
	else width= 0;
 | 
						|
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		xmax= UI_GetStringWidth(uiBlockGetCurFont(block), md->items[a].str, ui_translate_buttons());
 | 
						|
		if(xmax>width) width= xmax;
 | 
						|
	}
 | 
						|
 | 
						|
	width+= 10;
 | 
						|
	if (width<50) width=50;
 | 
						|
	
 | 
						|
	height= rows*MENU_BUTTON_HEIGHT;
 | 
						|
	if (md->title) height+= MENU_BUTTON_HEIGHT;
 | 
						|
	
 | 
						|
	wm_window_get_size(window, &xmax, &ymax);
 | 
						|
 | 
						|
	/* find active item */
 | 
						|
	fvalue= handle->retvalue;
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		if( md->items[a].retval== (int)fvalue ) break;
 | 
						|
	}
 | 
						|
 | 
						|
	/* no active item? */
 | 
						|
	if(a==md->nitems) {
 | 
						|
		if(md->title) a= -1;
 | 
						|
		else a= 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if(a>0)
 | 
						|
		startx = info->mx-width/2 - ((int)(a)/rows)*width;
 | 
						|
	else
 | 
						|
		startx= info->mx-width/2;
 | 
						|
	starty = info->my-height + MENU_BUTTON_HEIGHT/2 + ((a)%rows)*MENU_BUTTON_HEIGHT;
 | 
						|
 | 
						|
	if (md->title) starty+= MENU_BUTTON_HEIGHT;
 | 
						|
	
 | 
						|
	if(startx<10) {
 | 
						|
		mousemove[0]= 10-startx;
 | 
						|
		startx= 10;
 | 
						|
	}
 | 
						|
	if(starty<10) {
 | 
						|
		mousemove[1]= 10-starty;
 | 
						|
		starty= 10;
 | 
						|
	}
 | 
						|
	
 | 
						|
	endx= startx+width*columns;
 | 
						|
	endy= starty+height;
 | 
						|
 | 
						|
	if(endx>xmax) {
 | 
						|
		mousemove[0]= xmax-endx-10;
 | 
						|
		endx= xmax-10;
 | 
						|
		startx= endx-width*columns;
 | 
						|
	}
 | 
						|
	if(endy>ymax) {
 | 
						|
		mousemove[1]= ymax-endy-10;
 | 
						|
		endy= ymax-10;
 | 
						|
		starty= endy-height;
 | 
						|
	}
 | 
						|
 | 
						|
	if(mousemove[0] || mousemove[1]) {
 | 
						|
		ui_warp_pointer(info->mx+mousemove[0], info->my+mousemove[1]);
 | 
						|
		mousemove[0]= info->mx;
 | 
						|
		mousemove[1]= info->my;
 | 
						|
		mousewarp= 1;
 | 
						|
	}
 | 
						|
 | 
						|
	/* here we go! */
 | 
						|
	if(md->title) {
 | 
						|
		uiBut *bt;
 | 
						|
		uiSetCurFont(block, UI_HELVB);
 | 
						|
 | 
						|
		if(md->titleicon) {
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+rows*MENU_BUTTON_HEIGHT), columns*width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
			bt->flag= UI_TEXT_LEFT;
 | 
						|
		}
 | 
						|
		uiSetCurFont(block, UI_HELV);
 | 
						|
	}
 | 
						|
 | 
						|
	for(a=0; a<md->nitems; a++) {
 | 
						|
		char *name= md->items[a].str;
 | 
						|
		int icon = md->items[a].icon;
 | 
						|
 | 
						|
		x1= startx + width*((int)a/rows);
 | 
						|
		y1= starty - MENU_BUTTON_HEIGHT*(a%rows) + (rows-1)*MENU_BUTTON_HEIGHT; 
 | 
						|
		
 | 
						|
		if(strcmp(name, "%l")==0) {
 | 
						|
			uiDefBut(block, SEPR, B_NOP, "", x1, y1, width, PUP_LABELH, NULL, 0, 0.0, 0, 0, "");
 | 
						|
			y1 -= PUP_LABELH;
 | 
						|
		}
 | 
						|
		else if (icon) {
 | 
						|
			uiDefIconButF(block, BUTM, B_NOP, icon, x1, y1, width+16, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
 | 
						|
			y1 -= MENU_BUTTON_HEIGHT;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			uiDefButF(block, BUTM, B_NOP, name, x1, y1, width, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
 | 
						|
			y1 -= MENU_BUTTON_HEIGHT;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	uiBoundsBlock(block, 1);
 | 
						|
	uiEndBlock(block);
 | 
						|
 | 
						|
#if 0
 | 
						|
	event= uiDoBlocks(&listb, 0, 1);
 | 
						|
#endif
 | 
						|
	
 | 
						|
	menudata_free(md);
 | 
						|
	
 | 
						|
	/* XXX 2.5 need to warp back */
 | 
						|
#if 0
 | 
						|
	if((event & UI_RETURN_OUT)==0)
 | 
						|
		ui_warp_pointer(mousemove[0], mousemove[1]);
 | 
						|
#endif
 | 
						|
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
uiMenuBlockHandle *pupmenu_col(bContext *C, char *instr, int mx, int my, int maxrow)
 | 
						|
{
 | 
						|
	uiPupMenuInfo info;
 | 
						|
 | 
						|
	memset(&info, 0, sizeof(info));
 | 
						|
	info.instr= instr;
 | 
						|
	info.mx= mx;
 | 
						|
	info.my= my;
 | 
						|
	info.maxrow= maxrow;
 | 
						|
 | 
						|
	return ui_menu_block_create(C, NULL, NULL, ui_block_func_PUPMENUCOL, &info);
 | 
						|
}
 | 
						|
 | 
						|
uiMenuBlockHandle *pupmenu(bContext *C, char *instr, int mx, int my)
 | 
						|
{
 | 
						|
	uiPupMenuInfo info;
 | 
						|
 | 
						|
	memset(&info, 0, sizeof(info));
 | 
						|
	info.instr= instr;
 | 
						|
	info.mx= mx;
 | 
						|
	info.my= my;
 | 
						|
 | 
						|
	return ui_menu_block_create(C, NULL, NULL, ui_block_func_PUPMENU, &info);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void pupmenu_free(bContext *C, uiMenuBlockHandle *handle)
 | 
						|
{
 | 
						|
	ui_menu_block_free(C, handle);
 | 
						|
}
 | 
						|
 | 
						|
/*************** Temporary Buttons Tests **********************/
 | 
						|
 | 
						|
static uiBlock *test_submenu(wmWindow *window, uiMenuBlockHandle *handle, void *arg)
 | 
						|
{
 | 
						|
	ARegion *ar= handle->region;
 | 
						|
	uiBlock *block;
 | 
						|
	short yco= 0, menuwidth=120;
 | 
						|
	
 | 
						|
	block= uiBeginBlock(window, ar, "test_viewmenu", UI_EMBOSSP, UI_HELV);
 | 
						|
	//uiBlockSetButmFunc(block, do_test_viewmenu, NULL);
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20,
 | 
						|
					 menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
 | 
						|
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT,
 | 
						|
					 "Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
 | 
						|
	
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
 | 
						|
	
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT,
 | 
						|
					 "Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
 | 
						|
	
 | 
						|
	uiBlockSetDirection(block, UI_RIGHT);
 | 
						|
 | 
						|
	uiTextBoundsBlock(block, 50);
 | 
						|
	uiEndBlock(block);
 | 
						|
	
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
static uiBlock *test_viewmenu(wmWindow *window, uiMenuBlockHandle *handle, void *arg_area)
 | 
						|
{
 | 
						|
	ScrArea *area= arg_area;
 | 
						|
	ARegion *ar= handle->region;
 | 
						|
	uiBlock *block;
 | 
						|
	short yco= 0, menuwidth=120;
 | 
						|
	
 | 
						|
	block= uiBeginBlock(window, ar, "test_viewmenu", UI_EMBOSSP, UI_HELV);
 | 
						|
	//uiBlockSetButmFunc(block, do_test_viewmenu, NULL);
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20,
 | 
						|
					 menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
 | 
						|
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT,
 | 
						|
					 "Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
 | 
						|
	
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
 | 
						|
	
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
	
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
 | 
						|
	uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, 
 | 
						|
					 "Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
 | 
						|
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
    uiDefIconTextBlockBut(block, test_submenu, NULL, ICON_RIGHTARROW_THIN, "Sub Menu", 0, yco-=20, 120, 19, "");
 | 
						|
	uiDefBut(block, SEPR, 0, "",        0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
 | 
						|
 | 
						|
	if(area->headertype==HEADERTOP) {
 | 
						|
		uiBlockSetDirection(block, UI_DOWN);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		uiBlockSetDirection(block, UI_TOP);
 | 
						|
		uiBlockFlipOrder(block);
 | 
						|
	}
 | 
						|
 | 
						|
	uiTextBoundsBlock(block, 50);
 | 
						|
	uiEndBlock(block);
 | 
						|
	
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
void uiTestRegion(const bContext *C)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
	short xco;
 | 
						|
	
 | 
						|
	static float testcol[3];
 | 
						|
	static char testtext[64];
 | 
						|
	static float testnumf=5.0f;
 | 
						|
	static short testchoice= 0, testtog= 0, testicontog= 0;
 | 
						|
 | 
						|
#if 0
 | 
						|
	static CurveMapping *cumap= NULL;
 | 
						|
	static ColorBand *coba= NULL;
 | 
						|
#endif
 | 
						|
 | 
						|
	block= uiBeginBlock(C->window, C->region, "header buttons", UI_EMBOSS, UI_HELV);
 | 
						|
 | 
						|
	uiDefPulldownBut(block, test_viewmenu, C->area,  "View",
 | 
						|
		13, 1, 50, 24, "");
 | 
						|
 | 
						|
	uiDefBut(block, BUT, 31415, "Type BUT",
 | 
						|
		13+50+5, 3, 80, 20, NULL, 0, 0, 0, 0, "A tooltip.");
 | 
						|
	uiDefButS(block, MENU, 31416, "Gather Method%t|Raytrace %x0|Approximate %x1",
 | 
						|
		13+50+5+80+5, 3, 100, 20, &testchoice, 0, 0, 0, 0, "Method for occlusion gathering");
 | 
						|
	uiDefButBitS(block, TOG, 1, 31417, "Pixel Cache",
 | 
						|
		13+50+5+80+5+100+5, 3, 100, 20, &testtog, 0, 0, 0, 0, "Cache AO results in pixels and interpolate over neighbouring pixels for speedup.");
 | 
						|
 | 
						|
	uiDefBut(block, TEX, 31418, "Text: ",
 | 
						|
		13+50+5+80+5+100+5+100+5, 3, 200, 20, testtext, 0, sizeof(testtext), 0, 0, "User defined text");
 | 
						|
 | 
						|
	uiDefButF(block, NUMSLI, 31419, "Slider: ",
 | 
						|
		13+50+5+80+5+100+5+100+5+200+5, 3, 150, 20, &testnumf, 0.0, 10.0, 0, 0, "Some tooltip.");
 | 
						|
	uiDefButF(block, NUM, 31419, "N: ",
 | 
						|
		13+50+5+80+5+100+5+100+5+200+5+150+5, 3, 100, 20, &testnumf, 0.0, 10.0, 0, 0, "Some tooltip.");
 | 
						|
 | 
						|
    uiDefButF(block, COL, 3142, "",
 | 
						|
		13+50+5+80+5+100+5+100+5+200+5+150+5+100+5, 3, 100, 20, testcol, 0, 0, 0, 0 /*B_BANDCOL*/, "");
 | 
						|
 | 
						|
	xco = 13+50+5+80+5+100+5+100+5+200+5+150+5+100+5+100+5;
 | 
						|
	uiDefIconButBitS(block, ICONTOG, 1 /*AUTOKEY_ON*/, REDRAWINFO, ICON_PYTHON,
 | 
						|
			xco, 3, 20, 20, &testicontog, 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
 | 
						|
	xco += 5;
 | 
						|
 | 
						|
#if 0
 | 
						|
	if(!cumap) {
 | 
						|
		cumap= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);  
 | 
						|
		cumap->flag &= ~CUMA_DO_CLIP;
 | 
						|
	}
 | 
						|
	if(!coba)
 | 
						|
		coba= add_colorband(0);
 | 
						|
 | 
						|
    uiDefBut(block, BUT_CURVE, 3143, "",
 | 
						|
		13+400, 33, 100, 100, cumap, 0.0f, 1.0f, 0, 0, "");
 | 
						|
    uiDefBut(block, BUT_COLORBAND, 3143, "",
 | 
						|
		13+400+100+10, 33, 150, 30, coba, 0.0f, 1.0f, 0, 0, "");
 | 
						|
#endif
 | 
						|
 | 
						|
	uiEndBlock(block);
 | 
						|
	uiDrawBlock(block);
 | 
						|
}
 | 
						|
 |