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blender-archive/source/blender/include/BDR_vpaint.h
Kent Mein b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00

64 lines
1.9 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BDR_VPAINT_H
#define BDR_VPAINT_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
struct Mesh;
struct MDeformVert; /* __NLA */
unsigned int vpaint_get_current_col(void);
unsigned int rgba_to_mcol(float r, float g, float b, float a);
void do_shared_vertexcol(struct Mesh *me);
void make_vertexcol(void);
void copy_vpaint_undo(unsigned int *mcol, int tot);
void vpaint_undo(void);
void clear_vpaint(void);
void clear_vpaint_selectedfaces(void);
void vpaint_dogamma(void);
void sample_vpaint(void);
void init_vertexpaint(void);
void free_vertexpaint(void);
void vertex_paint(void);
void set_vpaint(void);
void set_wpaint(void);
void weight_paint(void);
void wpaint_undo (void);
void copy_wpaint_undo (struct MDeformVert *dverts, int dcount);
#endif /* BDR_VPAINT_H */