173 lines
4.4 KiB
C++
173 lines
4.4 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2014 Blender Foundation */
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/** \file
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* \ingroup GHOST
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*
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* Definition of GHOST_ContextSDL class.
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*/
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#include "GHOST_ContextSDL.hh"
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#include <vector>
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#include <cassert>
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#include <cstdio>
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#include <cstring>
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SDL_GLContext GHOST_ContextSDL::s_sharedContext = nullptr;
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int GHOST_ContextSDL::s_sharedCount = 0;
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GHOST_ContextSDL::GHOST_ContextSDL(bool stereoVisual,
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SDL_Window *window,
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int contextProfileMask,
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int contextMajorVersion,
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int contextMinorVersion,
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int contextFlags,
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int contextResetNotificationStrategy)
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: GHOST_Context(stereoVisual),
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m_window(window),
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m_hidden_window(nullptr),
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m_contextProfileMask(contextProfileMask),
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m_contextMajorVersion(contextMajorVersion),
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m_contextMinorVersion(contextMinorVersion),
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m_contextFlags(contextFlags),
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m_contextResetNotificationStrategy(contextResetNotificationStrategy),
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m_context(nullptr)
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{
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// assert(m_window != nullptr);
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}
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GHOST_ContextSDL::~GHOST_ContextSDL()
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{
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if (m_context == nullptr) {
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return;
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}
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if (m_window != nullptr && m_context == SDL_GL_GetCurrentContext()) {
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SDL_GL_MakeCurrent(m_window, nullptr);
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}
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if (m_context != s_sharedContext || s_sharedCount == 1) {
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assert(s_sharedCount > 0);
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s_sharedCount--;
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if (s_sharedCount == 0) {
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s_sharedContext = nullptr;
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}
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SDL_GL_DeleteContext(m_context);
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}
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if (m_hidden_window != nullptr) {
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SDL_DestroyWindow(m_hidden_window);
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}
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}
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GHOST_TSuccess GHOST_ContextSDL::swapBuffers()
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{
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SDL_GL_SwapWindow(m_window);
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return GHOST_kSuccess;
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}
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GHOST_TSuccess GHOST_ContextSDL::activateDrawingContext()
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{
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if (m_context == nullptr) {
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return GHOST_kFailure;
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}
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return SDL_GL_MakeCurrent(m_window, m_context) ? GHOST_kSuccess : GHOST_kFailure;
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}
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GHOST_TSuccess GHOST_ContextSDL::releaseDrawingContext()
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{
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if (m_context == nullptr) {
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return GHOST_kFailure;
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}
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/* Untested, may not work. */
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return SDL_GL_MakeCurrent(nullptr, nullptr) ? GHOST_kSuccess : GHOST_kFailure;
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}
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GHOST_TSuccess GHOST_ContextSDL::initializeDrawingContext()
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{
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#ifdef GHOST_OPENGL_ALPHA
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const bool needAlpha = true;
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#else
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const bool needAlpha = false;
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#endif
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, m_contextProfileMask);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, m_contextMajorVersion);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, m_contextMinorVersion);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, m_contextFlags);
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SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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if (needAlpha) {
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SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
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}
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if (m_stereoVisual) {
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SDL_GL_SetAttribute(SDL_GL_STEREO, 1);
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}
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if (m_window == nullptr) {
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m_hidden_window = SDL_CreateWindow("Offscreen Context Windows",
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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1,
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1,
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SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS |
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SDL_WINDOW_HIDDEN);
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m_window = m_hidden_window;
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}
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m_context = SDL_GL_CreateContext(m_window);
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GHOST_TSuccess success;
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if (m_context != nullptr) {
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if (!s_sharedContext) {
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s_sharedContext = m_context;
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}
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s_sharedCount++;
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success = (SDL_GL_MakeCurrent(m_window, m_context) < 0) ? GHOST_kFailure : GHOST_kSuccess;
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initClearGL();
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SDL_GL_SwapWindow(m_window);
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success = GHOST_kSuccess;
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}
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else {
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success = GHOST_kFailure;
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}
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return success;
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}
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GHOST_TSuccess GHOST_ContextSDL::releaseNativeHandles()
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{
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m_window = nullptr;
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return GHOST_kSuccess;
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}
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GHOST_TSuccess GHOST_ContextSDL::setSwapInterval(int interval)
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{
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if (SDL_GL_SetSwapInterval(interval) == -1) {
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return GHOST_kFailure;
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}
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return GHOST_kSuccess;
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}
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GHOST_TSuccess GHOST_ContextSDL::getSwapInterval(int &intervalOut)
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{
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intervalOut = SDL_GL_GetSwapInterval();
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return GHOST_kSuccess;
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}
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