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This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
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17b113c784aa30cf7ea06f0970a4427620fef4dc
blender-archive/source/blender/modifiers
History
Lukas Toenne 17b113c784 Option to rename the vertex color data layer used by Ocean modifier for foam. The modifier outputs foam values to both textures and a (temporary) vertex data layer. This layer was unnamed before, which makes it impossible to access in shader nodes. Now the user can input a custom name in the modifier panel, then use that same name in a shader input node to access foam values.
http://www.pasteall.org/pic/21120
2011-11-20 14:16:41 +00:00
..
intern
Option to rename the vertex color data layer used by Ocean modifier for foam. The modifier outputs foam values to both textures and a (temporary) vertex data layer. This layer was unnamed before, which makes it impossible to access in shader nodes. Now the user can input a custom name in the modifier panel, then use that same name in a shader input node to access foam values.
2011-11-20 14:16:41 +00:00
CMakeLists.txt
rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced.
2011-11-13 14:16:43 +00:00
MOD_modifiertypes.h
Ocean Sim modifier patch
2011-11-13 12:17:27 +00:00
SConscript
Ocean Sim modifier patch
2011-11-13 12:17:27 +00:00
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