1474 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1474 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
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import bpy
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import dynamic_menu
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# ********** Header **********
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class VIEW3D_HT_header(bpy.types.Header):
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	__space_type__ = 'VIEW_3D'
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	def draw(self, context):
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		layout = self.layout
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		view = context.space_data
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		mode_string = context.mode
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		edit_object = context.edit_object
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		object = context.active_object
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		row = layout.row(align=True)
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		row.template_header()
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		# Menus
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		if context.area.show_menus:
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			sub = row.row(align=True)
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			sub.itemM("VIEW3D_MT_view")
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			# Select Menu
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			if mode_string not in ('EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'):
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				sub.itemM("VIEW3D_MT_select_%s" % mode_string.lower())
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			if edit_object:
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				sub.itemM("VIEW3D_MT_edit_%s" % edit_object.type.lower())
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			elif object:
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				ob_mode_string = object.mode
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				if mode_string not in ['PAINT_WEIGHT', 'PAINT_TEXTURE']:
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					sub.itemM("VIEW3D_MT_%s" % mode_string.lower())
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			else:
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				sub.itemM("VIEW3D_MT_object")
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		layout.template_header_3D()
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# ********** Menu **********
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# ********** Utilities **********
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class VIEW3D_MT_showhide(bpy.types.Menu):
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	__label__ = "Show/Hide"
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	_operator_name = ""
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("%s.reveal" % self._operator_name, text="Show Hidden")
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		layout.itemO("%s.hide" % self._operator_name, text="Hide Selected")
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		layout.item_booleanO("%s.hide" % self._operator_name, "unselected", True, text="Hide Unselected")
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class VIEW3D_MT_snap(bpy.types.Menu):
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	__label__ = "Snap"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.snap_selected_to_grid", text="Selection to Grid")
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		layout.itemO("view3d.snap_selected_to_cursor", text="Selection to Cursor")
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		layout.itemO("view3d.snap_selected_to_center", text="Selection to Center")
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		layout.itemS()
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		layout.itemO("view3d.snap_cursor_to_selected", text="Cursor to Selected")
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		layout.itemO("view3d.snap_cursor_to_grid", text="Cursor to Grid")
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		layout.itemO("view3d.snap_cursor_to_active", text="Cursor to Active")
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# ********** View menus **********
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class VIEW3D_MT_view(bpy.types.Menu):
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	__label__ = "View"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.properties", icon='ICON_MENU_PANEL')
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		layout.itemO("view3d.toolbar", icon='ICON_MENU_PANEL')
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		layout.itemS()
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		layout.item_enumO("view3d.viewnumpad", "type", 'CAMERA')
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		layout.item_enumO("view3d.viewnumpad", "type", 'TOP')
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		layout.item_enumO("view3d.viewnumpad", "type", 'FRONT')
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		layout.item_enumO("view3d.viewnumpad", "type", 'RIGHT')
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		layout.itemM("VIEW3D_MT_view_cameras", text="Cameras")
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		layout.itemS()
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		layout.itemO("view3d.view_persportho")
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		layout.itemS()
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		layout.itemM("VIEW3D_MT_view_navigation")
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		layout.itemM("VIEW3D_MT_view_align")
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		layout.itemS()
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		layout.operator_context = "INVOKE_REGION_WIN"
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		layout.itemO("view3d.clip_border", text="Clipping Border...")
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		layout.itemO("view3d.zoom_border", text="Zoom Border...")
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		layout.itemS()
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		layout.itemO("view3d.view_center")
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		layout.itemO("view3d.view_all")
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		layout.itemS()
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		layout.itemO("screen.region_foursplit", text="Toggle Quad View")
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		layout.itemO("screen.screen_full_area", text="Toggle Full Screen")
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class VIEW3D_MT_view_navigation(bpy.types.Menu):
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	__label__ = "Navigation"
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	def draw(self, context):
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		layout = self.layout
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		layout.items_enumO("view3d.view_orbit", "type")
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		layout.itemS()
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		layout.items_enumO("view3d.view_pan", "type")
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		layout.itemS()
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		layout.item_floatO("view3d.zoom", "delta", 1.0, text="Zoom In")
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		layout.item_floatO("view3d.zoom", "delta", -1.0, text="Zoom Out")
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		layout.itemS()
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		layout.itemO("view3d.fly")
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class VIEW3D_MT_view_align(bpy.types.Menu):
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	__label__ = "Align View"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.view_center")
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class VIEW3D_MT_view_cameras(bpy.types.Menu):
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	__label__ = "Cameras"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.object_as_camera")
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# ********** Select menus, suffix from context.mode **********
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class VIEW3D_MT_select_object(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border")
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		layout.itemS()
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		layout.itemO("object.select_all_toggle", text="Select/Deselect All")
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		layout.itemO("object.select_inverse", text="Inverse")
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		layout.itemO("object.select_random", text="Random")
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		layout.itemO("object.select_mirror", text="Mirror")
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		layout.itemO("object.select_by_layer", text="Select All by Layer")
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		layout.item_menu_enumO("object.select_by_type", "type", "", text="Select All by Type...")
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		layout.item_menu_enumO("object.select_grouped", "type", text="Select Grouped...")
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		layout.itemO("object.select_pattern", text="Select Pattern...")
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class VIEW3D_MT_select_pose(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border", text="Border Select...")
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		layout.itemS()
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		layout.itemO("pose.select_all_toggle", text="Select/Deselect All")
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		layout.itemO("pose.select_inverse", text="Inverse")
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		layout.itemO("pose.select_constraint_target", text="Constraint Target")
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		layout.itemO("pose.select_linked", text="Linked")
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		layout.itemS()
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		layout.item_enumO("pose.select_hierarchy", "direction", 'PARENT')
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		layout.item_enumO("pose.select_hierarchy", "direction", 'CHILD')
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		layout.itemS()
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		props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Parent")
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		props.extend = True
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		props.direction = 'PARENT'
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		props = layout.itemO("pose.select_hierarchy", properties=True, text="Extend Child")
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		props.extend = True
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		props.direction = 'CHILD'
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class VIEW3D_MT_select_particle(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border")
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		layout.itemS()
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		layout.itemO("particle.select_all_toggle", text="Select/Deselect All")
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		layout.itemO("particle.select_linked")
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		layout.itemS()
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		layout.itemO("particle.select_more")
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		layout.itemO("particle.select_less")
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class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border", text="Border Select...")
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		layout.itemS()
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		layout.itemO("mesh.select_all_toggle", text="Select/Deselect All")
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		layout.itemO("mesh.select_inverse", text="Inverse")
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		layout.itemS()
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		layout.itemO("mesh.select_random", text="Random...")
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		layout.itemO("mesh.edges_select_sharp", text="Sharp Edges")
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		layout.itemO("mesh.faces_select_linked_flat", text="Linked Flat Faces")
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		layout.itemS()
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		layout.item_enumO("mesh.select_by_number_vertices", "type", 'TRIANGLES', text="Triangles")
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		layout.item_enumO("mesh.select_by_number_vertices", "type", 'QUADS', text="Quads")
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		layout.item_enumO("mesh.select_by_number_vertices", "type", 'OTHER', text="Loose Verts/Edges")
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		layout.itemO("mesh.select_similar", text="Similar...")
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		layout.itemS()
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		layout.itemO("mesh.select_less", text="Less")
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		layout.itemO("mesh.select_more", text="More")
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		layout.itemS()
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		layout.itemO("mesh.select_linked", text="Linked")
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		layout.itemO("mesh.select_vertex_path", text="Vertex Path")
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		layout.itemO("mesh.loop_multi_select", text="Edge Loop")
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		layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
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		layout.itemS()
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		layout.itemO("mesh.loop_to_region")
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		layout.itemO("mesh.region_to_loop")
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class VIEW3D_MT_select_edit_curve(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border", text="Border Select...")
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		layout.itemO("view3d.select_circle", text="Circle Select...")
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		layout.itemS()
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		layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
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		layout.itemO("curve.select_inverse")
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		layout.itemO("curve.select_random")
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		layout.itemO("curve.select_every_nth")
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		layout.itemS()
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		layout.itemO("curve.de_select_first")
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		layout.itemO("curve.de_select_last")
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		layout.itemO("curve.select_next")
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		layout.itemO("curve.select_previous")
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		layout.itemS()
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		layout.itemO("curve.select_more")
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		layout.itemO("curve.select_less")
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class VIEW3D_MT_select_edit_surface(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border", text="Border Select...")
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		layout.itemO("view3d.select_circle", text="Circle Select...")
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		layout.itemS()
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		layout.itemO("curve.select_all_toggle", text="Select/Deselect All")
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		layout.itemO("curve.select_inverse")
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		layout.itemO("curve.select_random")
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		layout.itemO("curve.select_every_nth")
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		layout.itemS()
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		layout.itemO("curve.select_row")
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		layout.itemS()
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		layout.itemO("curve.select_more")
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		layout.itemO("curve.select_less")
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class VIEW3D_MT_select_edit_metaball(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border")
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		layout.itemS()
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		layout.itemO("mball.select_deselect_all_metaelems")
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		layout.itemO("mball.select_inverse_metaelems")
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		layout.itemS()
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		layout.itemO("mball.select_random_metaelems")
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class VIEW3D_MT_select_edit_lattice(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border")
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		layout.itemS()
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		layout.itemO("lattice.select_all_toggle", text="Select/Deselect All")
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class VIEW3D_MT_select_edit_armature(bpy.types.Menu):
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemO("view3d.select_border", text="Border Select...")
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		layout.itemS()
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		layout.itemO("armature.select_all_toggle", text="Select/Deselect All")
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		layout.itemO("armature.select_inverse", text="Inverse")
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		layout.itemS()
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		layout.item_enumO("armature.select_hierarchy", "direction", 'PARENT', text="Parent")
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		layout.item_enumO("armature.select_hierarchy", "direction", 'CHILD', text="Child")
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		layout.itemS()
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		props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Parent")
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		props.extend = True
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		props.direction = 'PARENT'
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		props = layout.itemO("armature.select_hierarchy", properties=True, text="Extend Child")
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		props.extend = True
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		props.direction = 'CHILD'
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class VIEW3D_MT_select_face(bpy.types.Menu):# XXX no matching enum
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	__label__ = "Select"
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	def draw(self, context):
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		layout = self.layout
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		layout.view3d_select_faceselmenu()
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# ********** Object menu **********
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class VIEW3D_MT_object(bpy.types.Menu):
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	__context__ = "objectmode"
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	__label__ = "Object"
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	def draw(self, context):
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		layout = self.layout
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		layout.itemM("VIEW3D_MT_object_clear")
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		layout.itemM("VIEW3D_MT_object_apply")
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		layout.itemM("VIEW3D_MT_snap")
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		layout.itemS()
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		layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
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		layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
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		layout.itemS()
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		layout.itemO("object.duplicate_move")
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		layout.item_booleanO("object.duplicate", "linked", True, text="Duplicate Linked")
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		layout.itemO("object.delete", text="Delete...")
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		layout.itemO("object.proxy_make", text="Make Proxy...")
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		layout.itemS()
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		layout.itemM("VIEW3D_MT_object_parent")
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		layout.itemM("VIEW3D_MT_object_track")
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		layout.itemM("VIEW3D_MT_object_group")
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		layout.itemM("VIEW3D_MT_object_constraints")
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		layout.itemS()
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		layout.itemO("object.join")
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		layout.itemS()
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		layout.itemM("VIEW3D_MT_object_showhide")
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		layout.item_menu_enumO("object.convert", "target")
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class VIEW3D_MT_object_clear(bpy.types.Menu):
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	__label__ = "Clear"
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 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("object.location_clear", text="Location")
 | 
						|
		layout.itemO("object.rotation_clear", text="Rotation")
 | 
						|
		layout.itemO("object.scale_clear", text="Scale")
 | 
						|
		layout.itemO("object.origin_clear", text="Origin")
 | 
						|
		
 | 
						|
class VIEW3D_MT_object_apply(bpy.types.Menu):
 | 
						|
	__label__ = "Apply"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("object.location_apply", text="Location")
 | 
						|
		layout.itemO("object.rotation_apply", text="Rotation")
 | 
						|
		layout.itemO("object.scale_apply", text="Scale")
 | 
						|
		layout.itemS()
 | 
						|
		layout.itemO("object.visual_transform_apply", text="Visual Transform")
 | 
						|
 | 
						|
class VIEW3D_MT_object_parent(bpy.types.Menu):
 | 
						|
	__label__ = "Parent"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("object.parent_set", text="Set")
 | 
						|
		layout.itemO("object.parent_clear", text="Clear")
 | 
						|
		
 | 
						|
class VIEW3D_MT_object_track(bpy.types.Menu):
 | 
						|
	__label__ = "Track"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("object.track_set", text="Set")
 | 
						|
		layout.itemO("object.track_clear", text="Clear")
 | 
						|
		
 | 
						|
class VIEW3D_MT_object_group(bpy.types.Menu):
 | 
						|
	__label__ = "Group"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("group.group_create")
 | 
						|
		layout.itemO("group.objects_remove")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("group.objects_add_active")
 | 
						|
		layout.itemO("group.objects_remove_active")
 | 
						|
		
 | 
						|
class VIEW3D_MT_object_constraints(bpy.types.Menu):
 | 
						|
	__label__ = "Constraints"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("object.constraint_add_with_targets")
 | 
						|
		layout.itemO("object.constraints_clear")
 | 
						|
		
 | 
						|
class VIEW3D_MT_object_showhide(bpy.types.Menu):
 | 
						|
	__label__ = "Show/Hide"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("object.restrictview_clear", text="Show Hidden")
 | 
						|
		layout.itemO("object.restrictview_set", text="Hide Selected")
 | 
						|
		layout.item_booleanO("object.restrictview_set", "unselected", True, text="Hide Unselected")
 | 
						|
 | 
						|
# ********** Vertex paint menu **********	
 | 
						|
	
 | 
						|
class VIEW3D_MT_paint_vertex(bpy.types.Menu):
 | 
						|
	__label__ = "Paint"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		sculpt = context.tool_settings.sculpt
 | 
						|
 | 
						|
		layout.itemO("paint.vertex_color_set")
 | 
						|
		props = layout.itemO("paint.vertex_color_set", text="Set Selected Vertex Colors", properties=True)
 | 
						|
		props.selected = True
 | 
						|
 | 
						|
# ********** Sculpt menu **********	
 | 
						|
	
 | 
						|
class VIEW3D_MT_sculpt(bpy.types.Menu):
 | 
						|
	__label__ = "Sculpt"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		sculpt = context.tool_settings.sculpt
 | 
						|
		brush = context.tool_settings.sculpt.brush
 | 
						|
		
 | 
						|
		layout.itemR(sculpt, "symmetry_x")
 | 
						|
		layout.itemR(sculpt, "symmetry_y")
 | 
						|
		layout.itemR(sculpt, "symmetry_z")
 | 
						|
		layout.itemS()
 | 
						|
		layout.itemR(sculpt, "lock_x")
 | 
						|
		layout.itemR(sculpt, "lock_y")
 | 
						|
		layout.itemR(sculpt, "lock_z")
 | 
						|
		layout.itemS()
 | 
						|
		layout.item_menu_enumO("brush.curve_preset", property="shape")
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		if brush.sculpt_tool != 'GRAB':
 | 
						|
			layout.itemR(brush, "use_airbrush")
 | 
						|
			
 | 
						|
			if brush.sculpt_tool != 'LAYER':
 | 
						|
				layout.itemR(brush, "use_anchor")
 | 
						|
			
 | 
						|
			if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
 | 
						|
				layout.itemR(brush, "flip_direction")
 | 
						|
 | 
						|
			if brush.sculpt_tool == 'LAYER':
 | 
						|
				layout.itemR(brush, "use_persistent")
 | 
						|
				layout.itemO("sculpt.set_persistent_base")
 | 
						|
 | 
						|
# ********** Particle menu **********	
 | 
						|
	
 | 
						|
class VIEW3D_MT_particle(bpy.types.Menu):
 | 
						|
	__label__ = "Particle"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		particle_edit = context.tool_settings.particle_edit
 | 
						|
		
 | 
						|
		layout.itemO("particle.mirror")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("particle.remove_doubles")
 | 
						|
		layout.itemO("particle.delete")
 | 
						|
		
 | 
						|
		if particle_edit.selection_mode == 'POINT':
 | 
						|
			layout.itemO("particle.subdivide")
 | 
						|
		
 | 
						|
		layout.itemO("particle.rekey")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_particle_showhide")
 | 
						|
 | 
						|
class VIEW3D_MT_particle_showhide(VIEW3D_MT_showhide):
 | 
						|
	_operator_name = "particle"
 | 
						|
 | 
						|
# ********** Pose Menu **********
 | 
						|
 | 
						|
class VIEW3D_MT_pose(bpy.types.Menu):
 | 
						|
	__label__ = "Pose"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		arm = context.active_object.data
 | 
						|
		
 | 
						|
		if arm.drawtype in ('BBONE', 'ENVELOPE'):
 | 
						|
			layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_pose_transform")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("anim.insert_keyframe_menu", text="Insert Keyframe...")
 | 
						|
		layout.itemO("anim.delete_keyframe_v3d", text="Delete Keyframe...")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("pose.apply")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("pose.copy")
 | 
						|
		layout.itemO("pose.paste")
 | 
						|
		layout.item_booleanO("pose.paste", "flipped", True, text="Paste X-Flipped Pose")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_pose_pose")
 | 
						|
		layout.itemM("VIEW3D_MT_pose_motion")
 | 
						|
		layout.itemM("VIEW3D_MT_pose_group")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_pose_ik")
 | 
						|
		layout.itemM("VIEW3D_MT_pose_constraints")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.operator_context = "EXEC_AREA"
 | 
						|
		layout.item_enumO("pose.autoside_names", "axis", 'XAXIS', text="AutoName Left/Right")
 | 
						|
		layout.item_enumO("pose.autoside_names", "axis", 'YAXIS', text="AutoName Front/Back")
 | 
						|
		layout.item_enumO("pose.autoside_names", "axis", 'ZAXIS', text="AutoName Top/Bottom")
 | 
						|
		
 | 
						|
		layout.itemO("pose.flip_names")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.operator_context = "INVOKE_AREA"
 | 
						|
		layout.itemO("pose.armature_layers", text="Change Armature Layers...")
 | 
						|
		layout.itemO("pose.bone_layers", text="Change Bone Layers...")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_pose_showhide")
 | 
						|
		layout.item_menu_enumO("pose.flags_set", 'mode', text="Bone Settings")
 | 
						|
 | 
						|
class VIEW3D_MT_pose_transform(bpy.types.Menu):
 | 
						|
	__label__ = "Clear Transform"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemL(text="User Transform")
 | 
						|
		
 | 
						|
		layout.itemO("pose.loc_clear", text="Location")
 | 
						|
		layout.itemO("pose.rot_clear", text="Rotation")
 | 
						|
		layout.itemO("pose.scale_clear", text="Scale")
 | 
						|
		
 | 
						|
		layout.itemL(text="Origin")
 | 
						|
		
 | 
						|
class VIEW3D_MT_pose_pose(bpy.types.Menu):
 | 
						|
	__label__ = "Pose Library"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("poselib.browse_interactive", text="Browse Poses...")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("poselib.pose_add", text="Add Pose...")
 | 
						|
		layout.itemO("poselib.pose_rename", text="Rename Pose...")
 | 
						|
		layout.itemO("poselib.pose_remove", text="Remove Pose...")
 | 
						|
 | 
						|
class VIEW3D_MT_pose_motion(bpy.types.Menu):
 | 
						|
	__label__ = "Motion Paths"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("pose.paths_calculate", text="Calculate")
 | 
						|
		layout.itemO("pose.paths_clear", text="Clear")
 | 
						|
		
 | 
						|
class VIEW3D_MT_pose_group(bpy.types.Menu):
 | 
						|
	__label__ = "Bone Groups"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		layout.itemO("pose.group_add")
 | 
						|
		layout.itemO("pose.group_remove")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("pose.group_assign")
 | 
						|
		layout.itemO("pose.group_unassign")
 | 
						|
		
 | 
						|
		
 | 
						|
class VIEW3D_MT_pose_ik(bpy.types.Menu):
 | 
						|
	__label__ = "Inverse Kinematics"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("pose.ik_add")
 | 
						|
		layout.itemO("pose.ik_clear")
 | 
						|
		
 | 
						|
class VIEW3D_MT_pose_constraints(bpy.types.Menu):
 | 
						|
	__label__ = "Constraints"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("pose.constraint_add_with_targets", text="Add (With Targets)...")
 | 
						|
		layout.itemO("pose.constraints_clear")
 | 
						|
		
 | 
						|
class VIEW3D_MT_pose_showhide(VIEW3D_MT_showhide):
 | 
						|
	_operator_name = "pose"
 | 
						|
 | 
						|
# ********** Edit Menus, suffix from ob.type **********
 | 
						|
 | 
						|
# Edit MESH
 | 
						|
class VIEW3D_MT_edit_mesh(bpy.types.Menu):
 | 
						|
	__label__ = "Mesh"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		settings = context.tool_settings
 | 
						|
 | 
						|
		layout.itemO("ed.undo")
 | 
						|
		layout.itemO("ed.redo")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_snap")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("uv.mapping_menu", text="UV Unwrap...")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mesh.extrude")
 | 
						|
		layout.itemO("mesh.duplicate")
 | 
						|
		layout.itemO("mesh.delete", text="Delete...")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_edit_mesh_vertices")
 | 
						|
		layout.itemM("VIEW3D_MT_edit_mesh_edges")
 | 
						|
		layout.itemM("VIEW3D_MT_edit_mesh_faces")
 | 
						|
		layout.itemM("VIEW3D_MT_edit_mesh_normals")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemR(settings, "automerge_editing")
 | 
						|
		layout.item_menu_enumR(settings, "proportional_editing")
 | 
						|
		layout.item_menu_enumR(settings, "proportional_editing_falloff")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_edit_mesh_showhide")
 | 
						|
 | 
						|
# Only used by the menu
 | 
						|
class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
 | 
						|
	__label__ = "Specials"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
		
 | 
						|
		layout.itemO("mesh.subdivide", text="Subdivide")
 | 
						|
		layout.item_floatO("mesh.subdivide", "smoothness", 1.0, text="Subdivide Smooth")
 | 
						|
		layout.itemO("mesh.merge", text="Merge...")
 | 
						|
		layout.itemO("mesh.remove_doubles", text="Remove Doubles")
 | 
						|
		layout.itemO("mesh.hide", text="Hide")
 | 
						|
		layout.itemO("mesh.reveal", text="Reveal")
 | 
						|
		layout.itemO("mesh.select_inverse", text="Select Inverse")
 | 
						|
		layout.itemO("mesh.flip_normals")
 | 
						|
		layout.itemO("mesh.vertices_smooth", text="Smooth")
 | 
						|
		# layout.itemO("mesh.bevel", text="Bevel")
 | 
						|
		layout.itemO("mesh.faces_shade_smooth")
 | 
						|
		layout.itemO("mesh.faces_shade_flat")
 | 
						|
		# layout.itemO("mesh.blend_from_shape", text="Blend From Shape")
 | 
						|
		# layout.itemO("mesh.shape_propagate_to_all", text="Propagate to All Shapes")
 | 
						|
		layout.itemO("mesh.select_vertex_path", text="Select Vertex Path")
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
 | 
						|
	__label__ = "Vertices"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
		
 | 
						|
		layout.itemO("mesh.merge")
 | 
						|
		layout.itemO("mesh.rip")
 | 
						|
		layout.itemO("mesh.split")
 | 
						|
		layout.itemO("mesh.separate")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mesh.vertices_smooth")
 | 
						|
		layout.itemO("mesh.remove_doubles")
 | 
						|
		
 | 
						|
		layout.itemO("mesh.select_vertex_path", text="Select Vertex Path")
 | 
						|
		
 | 
						|
		# uiItemO(layout, "Blend From Shape", 0, "mesh.blend_from_shape");
 | 
						|
		# uiItemO(layout, "Propagate to All Shapes", 0, "mesh.shape_propagate_to_all");
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
 | 
						|
	__label__ = "Edges"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
		
 | 
						|
		layout.itemO("mesh.edge_face_add")
 | 
						|
		layout.itemO("mesh.subdivide")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mesh.mark_seam")
 | 
						|
		layout.item_booleanO("mesh.mark_seam", "clear", True, text="Clear Seam")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mesh.mark_sharp")
 | 
						|
		layout.item_booleanO("mesh.mark_sharp", "clear", True, text="Clear Sharp")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
 | 
						|
		layout.item_enumO("mesh.edge_rotate", "direction", 'CCW', text="Rotate Edge CCW")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("TFM_OT_edge_slide", text="Edge Slide")
 | 
						|
		layout.itemO("mesh.loop_multi_select", text="Edge Loop")
 | 
						|
 | 
						|
		# uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
 | 
						|
		# uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
 | 
						|
		
 | 
						|
		layout.item_booleanO("mesh.loop_multi_select", "ring", True, text="Edge Ring")
 | 
						|
		
 | 
						|
		layout.itemO("mesh.loop_to_region")
 | 
						|
		layout.itemO("mesh.region_to_loop")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_faces(dynamic_menu.DynMenu):
 | 
						|
	__label__ = "Faces"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
		
 | 
						|
		layout.itemO("mesh.flip_normals")
 | 
						|
		# layout.itemO("mesh.bevel")
 | 
						|
		# layout.itemO("mesh.bevel")
 | 
						|
		layout.itemO("mesh.edge_face_add")
 | 
						|
		layout.itemO("mesh.fill")
 | 
						|
		layout.itemO("mesh.beauty_fill")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mesh.quads_convert_to_tris")
 | 
						|
		layout.itemO("mesh.tris_convert_to_quads")
 | 
						|
		layout.itemO("mesh.edge_flip")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mesh.faces_shade_smooth")
 | 
						|
		layout.itemO("mesh.faces_shade_flat")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
 | 
						|
		# uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
 | 
						|
		# uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
 | 
						|
		
 | 
						|
		layout.item_enumO("mesh.edge_rotate", "direction", 'CW', text="Rotate Edge CW")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.item_menu_enumO("mesh.uvs_rotate", "direction")
 | 
						|
		layout.item_menu_enumO("mesh.uvs_mirror", "axis")
 | 
						|
		layout.item_menu_enumO("mesh.colors_rotate", "direction")
 | 
						|
		layout.item_menu_enumO("mesh.colors_mirror", "axis")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu):
 | 
						|
	__label__ = "Normals"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
 | 
						|
		layout.itemO("mesh.normals_make_consistent", text="Recalculate Outside")
 | 
						|
		layout.item_booleanO("mesh.normals_make_consistent", "inside", True, text="Recalculate Inside")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mesh.flip_normals")
 | 
						|
		
 | 
						|
class VIEW3D_MT_edit_mesh_showhide(VIEW3D_MT_showhide):
 | 
						|
	_operator_name = "mesh"
 | 
						|
 | 
						|
# Edit Curve
 | 
						|
 | 
						|
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
 | 
						|
def draw_curve(self, context):
 | 
						|
	layout = self.layout
 | 
						|
	
 | 
						|
	settings = context.tool_settings
 | 
						|
	
 | 
						|
	layout.itemM("VIEW3D_MT_snap")
 | 
						|
	
 | 
						|
	layout.itemS()
 | 
						|
	
 | 
						|
	layout.itemO("curve.extrude")
 | 
						|
	layout.itemO("curve.duplicate")
 | 
						|
	layout.itemO("curve.separate")
 | 
						|
	layout.itemO("curve.make_segment")
 | 
						|
	layout.itemO("curve.cyclic_toggle")
 | 
						|
	layout.itemO("curve.delete", text="Delete...")
 | 
						|
	
 | 
						|
	layout.itemS()
 | 
						|
	
 | 
						|
	layout.itemM("VIEW3D_MT_edit_curve_ctrlpoints")
 | 
						|
	layout.itemM("VIEW3D_MT_edit_curve_segments")
 | 
						|
	
 | 
						|
	layout.itemS()
 | 
						|
	
 | 
						|
	layout.itemR(settings, "proportional_editing")
 | 
						|
	layout.item_menu_enumR(settings, "proportional_editing_falloff")
 | 
						|
	
 | 
						|
	layout.itemS()
 | 
						|
	
 | 
						|
	layout.itemM("VIEW3D_MT_edit_curve_showhide")
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve(bpy.types.Menu):
 | 
						|
	__label__ = "Curve"
 | 
						|
 | 
						|
	draw = draw_curve
 | 
						|
	
 | 
						|
class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu):
 | 
						|
	__label__ = "Control Points"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		edit_object = context.edit_object
 | 
						|
		
 | 
						|
		if edit_object.type == 'CURVE':
 | 
						|
			layout.item_enumO("tfm.transform", "mode", 'TILT')
 | 
						|
			layout.itemO("curve.tilt_clear")
 | 
						|
			layout.itemO("curve.separate")
 | 
						|
			
 | 
						|
			layout.itemS()
 | 
						|
			
 | 
						|
			layout.item_menu_enumO("curve.handle_type_set", "type")
 | 
						|
		
 | 
						|
class VIEW3D_MT_edit_curve_segments(bpy.types.Menu):
 | 
						|
	__label__ = "Segments"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("curve.subdivide")
 | 
						|
		layout.itemO("curve.switch_direction")
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_showhide(VIEW3D_MT_showhide):
 | 
						|
	_operator_name = "curve"
 | 
						|
 | 
						|
# Edit SURFACE
 | 
						|
class VIEW3D_MT_edit_surface(bpy.types.Menu):
 | 
						|
	__label__ = "Surface"
 | 
						|
 | 
						|
	draw = draw_curve
 | 
						|
 | 
						|
# Edit TEXT
 | 
						|
class VIEW3D_MT_edit_text(bpy.types.Menu):
 | 
						|
	__label__ = "Text"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("font.file_paste")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemm("view3d_mt_edit_text_chars")
 | 
						|
 | 
						|
class VIEW3D_MT_edit_text_chars(bpy.types.Menu):
 | 
						|
	__label__ = "Special Characters"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xA9'.decode(), text="Copyright|Alt C")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xAE'.decode(), text="Registered Trademark|Alt R")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xB0'.decode(), text="Degree Sign|Alt G")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC3\x97'.decode(), text="Multiplication Sign|Alt x")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\x8A'.decode(), text="Circle|Alt .")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xB9'.decode(), text="Superscript 1|Alt 1")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xB2'.decode(), text="Superscript 2|Alt 2")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xB3'.decode(), text="Superscript 3|Alt 3")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xBB'.decode(), text="Double >>|Alt >")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xAB'.decode(), text="Double <<|Alt <")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xE2\x80\xB0'.decode(), text="Promillage|Alt %")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xA4'.decode(), text="Dutch Florin|Alt F")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xA3'.decode(), text="British Pound|Alt L")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xA5'.decode(), text="Japanese Yen|Alt Y")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC3\x9F'.decode(), text="German S|Alt S")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xBF'.decode(), text="Spanish Question Mark|Alt ?")
 | 
						|
		layout.item_stringO("font.text_insert", "text", b'\xC2\xA1'.decode(), text="Spanish Exclamation Mark|Alt !")
 | 
						|
 | 
						|
# Edit META
 | 
						|
class VIEW3D_MT_edit_meta(bpy.types.Menu):
 | 
						|
	__label__ = "Metaball"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		settings = context.tool_settings
 | 
						|
 | 
						|
		layout.itemO("ed.undo")
 | 
						|
		layout.itemO("ed.redo")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_snap")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("mball.delete_metaelems", text="Delete...")
 | 
						|
		layout.itemO("mball.duplicate_metaelems")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemR(settings, "proportional_editing")
 | 
						|
		layout.item_menu_enumR(settings, "proportional_editing_falloff")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_edit_meta_showhide")
 | 
						|
 | 
						|
class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu):
 | 
						|
	__label__ = "Show/Hide"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("mball.reveal_metaelems", text="Show Hidden")
 | 
						|
		layout.itemO("mball.hide_metaelems", text="Hide Selected")
 | 
						|
		layout.item_booleanO("mball.hide_metaelems", "unselected", True, text="Hide Unselected")
 | 
						|
 | 
						|
# Edit LATTICE
 | 
						|
class VIEW3D_MT_edit_lattice(bpy.types.Menu):
 | 
						|
	__label__ = "Lattice"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		settings = context.tool_settings
 | 
						|
 | 
						|
		layout.itemM("VIEW3D_MT_snap")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("lattice.make_regular")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemR(settings, "proportional_editing")
 | 
						|
		layout.item_menu_enumR(settings, "proportional_editing_falloff")
 | 
						|
 | 
						|
# Edit ARMATURE
 | 
						|
class VIEW3D_MT_edit_armature(bpy.types.Menu):
 | 
						|
	__label__ = "Armature"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		edit_object = context.edit_object
 | 
						|
		arm = edit_object.data
 | 
						|
		
 | 
						|
		layout.itemM("VIEW3D_MT_snap")
 | 
						|
		layout.itemM("VIEW3D_MT_edit_armature_roll")
 | 
						|
		
 | 
						|
		if arm.drawtype == 'ENVELOPE':
 | 
						|
			layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale Envelope Distance")
 | 
						|
		else:
 | 
						|
			layout.item_enumO("tfm.transform", "mode", 'BONESIZE', text="Scale B-Bone Width")
 | 
						|
				
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.itemO("armature.extrude")
 | 
						|
		
 | 
						|
		if arm.x_axis_mirror:
 | 
						|
			layout.item_booleanO("armature.extrude", "forked", True, text="Extrude Forked")
 | 
						|
		
 | 
						|
		layout.itemO("armature.duplicate")
 | 
						|
		layout.itemO("armature.merge")
 | 
						|
		layout.itemO("armature.fill")
 | 
						|
		layout.itemO("armature.delete")
 | 
						|
		layout.itemO("armature.separate")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
 | 
						|
		layout.itemO("armature.subdivide_multi", text="Subdivide")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.operator_context = "EXEC_AREA"
 | 
						|
		layout.item_enumO("armature.autoside_names", "type", 'XAXIS', text="AutoName Left/Right")
 | 
						|
		layout.item_enumO("armature.autoside_names", "type", 'YAXIS', text="AutoName Front/Back")
 | 
						|
		layout.item_enumO("armature.autoside_names", "type", 'ZAXIS', text="AutoName Top/Bottom")
 | 
						|
		layout.itemO("armature.flip_names")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.operator_context = "INVOKE_DEFAULT"
 | 
						|
		layout.itemO("armature.armature_layers")
 | 
						|
		layout.itemO("armature.bone_layers")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
 | 
						|
		layout.itemM("VIEW3D_MT_edit_armature_parent")
 | 
						|
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.item_menu_enumO("armature.flags_set", "mode", text="Bone Settings")
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_parent(bpy.types.Menu):
 | 
						|
	__label__ = "Parent"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.itemO("armature.parent_set", text="Make")
 | 
						|
		layout.itemO("armature.parent_clear", text="Clear")
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
 | 
						|
	__label__ = "Bone Roll"
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		layout.item_enumO("armature.calculate_roll", "type", 'GLOBALUP', text="Clear Roll (Z-Axis Up)")
 | 
						|
		layout.item_enumO("armature.calculate_roll", "type", 'CURSOR', text="Roll to Cursor")
 | 
						|
		
 | 
						|
		layout.itemS()
 | 
						|
		
 | 
						|
		layout.item_enumO("tfm.transform", "mode", 'BONE_ROLL', text="Set Roll")
 | 
						|
 | 
						|
# ********** Panel **********
 | 
						|
 | 
						|
class VIEW3D_PT_3dview_properties(bpy.types.Panel):
 | 
						|
	__space_type__ = 'VIEW_3D'
 | 
						|
	__region_type__ = 'UI'
 | 
						|
	__label__ = "View"
 | 
						|
 | 
						|
	def poll(self, context):
 | 
						|
		view = context.space_data
 | 
						|
		return (view)
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		view = context.space_data
 | 
						|
		scene = context.scene
 | 
						|
		
 | 
						|
		col = layout.column()
 | 
						|
		col.itemL(text="Camera:")
 | 
						|
		col.itemR(view, "camera", text="")
 | 
						|
		col.itemR(view, "lens")
 | 
						|
		
 | 
						|
		col = layout.column(align=True)
 | 
						|
		col.itemL(text="Clip:")
 | 
						|
		col.itemR(view, "clip_start", text="Start")
 | 
						|
		col.itemR(view, "clip_end", text="End")
 | 
						|
		
 | 
						|
		col = layout.column(align=True)
 | 
						|
		col.itemL(text="Grid:")
 | 
						|
		col.itemR(view, "grid_lines", text="Lines")
 | 
						|
		col.itemR(view, "grid_spacing", text="Spacing")
 | 
						|
		col.itemR(view, "grid_subdivisions", text="Subdivisions")
 | 
						|
		
 | 
						|
		layout.column().itemR(scene, "cursor_location", text="3D Cursor:")
 | 
						|
		
 | 
						|
class VIEW3D_PT_3dview_display(bpy.types.Panel):
 | 
						|
	__space_type__ = 'VIEW_3D'
 | 
						|
	__region_type__ = 'UI'
 | 
						|
	__label__ = "Display"
 | 
						|
	__default_closed__ = True
 | 
						|
	
 | 
						|
	def poll(self, context):
 | 
						|
		view = context.space_data
 | 
						|
		return (view)
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		view = context.space_data
 | 
						|
		gs = context.scene.game_data
 | 
						|
		
 | 
						|
		col = layout.column()
 | 
						|
		col.itemR(view, "display_floor", text="Grid Floor")
 | 
						|
		col.itemR(view, "display_x_axis", text="X Axis")
 | 
						|
		col.itemR(view, "display_y_axis", text="Y Axis")
 | 
						|
		col.itemR(view, "display_z_axis", text="Z Axis")
 | 
						|
		col.itemR(view, "outline_selected")
 | 
						|
		col.itemR(view, "all_object_centers")
 | 
						|
		col.itemR(view, "relationship_lines")
 | 
						|
		
 | 
						|
		col = layout.column()
 | 
						|
		col.itemL(text="Shading:")
 | 
						|
		col.itemR(gs, "material_mode", text="")
 | 
						|
		col.itemR(view, "textured_solid")
 | 
						|
 | 
						|
 | 
						|
# XXX - the Quad View options don't work yet		
 | 
						|
#		layout.itemS()
 | 
						|
#		
 | 
						|
#		layout.itemO("screen.region_foursplit", text="Toggle Quad View")
 | 
						|
#		col = layout.column()
 | 
						|
#		col.itemR(view, "lock_rotation")
 | 
						|
#		col.itemR(view, "box_preview")
 | 
						|
#		col.itemR(view, "box_clip")
 | 
						|
 | 
						|
class VIEW3D_PT_3dview_meshdisplay(bpy.types.Panel):
 | 
						|
	__space_type__ = 'VIEW_3D'
 | 
						|
	__region_type__ = 'UI'
 | 
						|
	__label__ = "Mesh Display"
 | 
						|
 | 
						|
	def poll(self, context):
 | 
						|
		editmesh = context.mode == 'EDIT_MESH'
 | 
						|
		return (editmesh)
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
 | 
						|
		mesh = context.active_object.data
 | 
						|
		
 | 
						|
		col = layout.column()
 | 
						|
		col.itemL(text="Overlays:")
 | 
						|
		col.itemR(mesh, "draw_edges", text="Edges")
 | 
						|
		col.itemR(mesh, "all_edges")
 | 
						|
		col.itemS()
 | 
						|
		col.itemR(mesh, "draw_faces", text="Faces")
 | 
						|
		col.itemR(mesh, "draw_creases", text="Creases")
 | 
						|
		col.itemR(mesh, "draw_bevel_weights", text="Bevel Weights")
 | 
						|
		col.itemR(mesh, "draw_seams", text="Seams")
 | 
						|
		col.itemR(mesh, "draw_sharp", text="Sharp")
 | 
						|
		
 | 
						|
		col.itemS()
 | 
						|
		col.itemL(text="Normals:")
 | 
						|
		col.itemR(mesh, "draw_normals", text="Face")
 | 
						|
		col.itemR(mesh, "draw_vertex_normals", text="Vertex")
 | 
						|
		col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
 | 
						|
		
 | 
						|
		col.itemS()
 | 
						|
		col.itemL(text="Numerics:")
 | 
						|
		col.itemR(mesh, "draw_edge_lenght")
 | 
						|
		col.itemR(mesh, "draw_edge_angle")
 | 
						|
		col.itemR(mesh, "draw_face_area")
 | 
						|
 | 
						|
class VIEW3D_PT_3dview_curvedisplay(bpy.types.Panel):
 | 
						|
	__space_type__ = 'VIEW_3D'
 | 
						|
	__region_type__ = 'UI'
 | 
						|
	__label__ = "Curve Display"
 | 
						|
 | 
						|
	def poll(self, context):
 | 
						|
		editmesh = context.mode == 'EDIT_CURVE'
 | 
						|
		return (editmesh)
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
 | 
						|
		curve = context.active_object.data
 | 
						|
		
 | 
						|
		col = layout.column()
 | 
						|
		col.itemL(text="Overlays:")
 | 
						|
		col.itemR(curve, "draw_handles", text="Handles")
 | 
						|
		col.itemR(curve, "draw_normals", text="Normals")
 | 
						|
		col.itemR(context.scene.tool_settings, "normal_size", text="Normal Size")
 | 
						|
 | 
						|
class VIEW3D_PT_background_image(bpy.types.Panel):
 | 
						|
	__space_type__ = 'VIEW_3D'
 | 
						|
	__region_type__ = 'UI'
 | 
						|
	__label__ = "Background Image"
 | 
						|
	__default_closed__ = True
 | 
						|
 | 
						|
	def poll(self, context):
 | 
						|
		view = context.space_data
 | 
						|
		bg = context.space_data.background_image
 | 
						|
		return (view)
 | 
						|
 | 
						|
	def draw_header(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		view = context.space_data
 | 
						|
 | 
						|
		layout.itemR(view, "display_background_image", text="")
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		view = context.space_data
 | 
						|
		bg = view.background_image
 | 
						|
 | 
						|
		if bg:
 | 
						|
			layout.active = view.display_background_image
 | 
						|
 | 
						|
			col = layout.column()
 | 
						|
			col.itemR(bg, "image", text="")
 | 
						|
			#col.itemR(bg, "image_user")
 | 
						|
			col.itemR(bg, "size")
 | 
						|
			col.itemR(bg, "transparency", slider=True)
 | 
						|
			
 | 
						|
			
 | 
						|
			col = layout.column(align=True)
 | 
						|
			col.itemL(text="Offset:")
 | 
						|
			col.itemR(bg, "offset_x", text="X")
 | 
						|
			col.itemR(bg, "offset_y", text="Y")
 | 
						|
 | 
						|
class VIEW3D_PT_transform_orientations(bpy.types.Panel):
 | 
						|
	__space_type__ = 'VIEW_3D'
 | 
						|
	__region_type__ = 'UI'
 | 
						|
	__label__ = "Transform Orientations"
 | 
						|
	__default_closed__ = True
 | 
						|
 | 
						|
	def poll(self, context):
 | 
						|
		view = context.space_data
 | 
						|
		return (view)
 | 
						|
 | 
						|
	def draw(self, context):
 | 
						|
		layout = self.layout
 | 
						|
		
 | 
						|
		view = context.space_data
 | 
						|
 | 
						|
		col = layout.column()
 | 
						|
 | 
						|
		col.itemR(view, "transform_orientation")
 | 
						|
		col.itemO("tfm.create_orientation", text="Create")
 | 
						|
		
 | 
						|
		orientation = view.current_orientation
 | 
						|
		
 | 
						|
		if orientation:
 | 
						|
			col.itemR(orientation, "name")
 | 
						|
			col.itemO("tfm.delete_orientation", text="Delete")
 | 
						|
 | 
						|
# Operators 
 | 
						|
 | 
						|
class OBJECT_OT_select_pattern(bpy.types.Operator):
 | 
						|
	'''Select object matching a naming pattern.'''
 | 
						|
	__idname__ = "object.select_pattern"
 | 
						|
	__label__ = "Select Pattern"
 | 
						|
	__register__ = True
 | 
						|
	__undo__ = True
 | 
						|
	__props__ = [
 | 
						|
		bpy.props.StringProperty(attr="pattern", name="Pattern", description="Name filter using '*' and '?' wildcard chars", maxlen= 32, default= "*"),
 | 
						|
		bpy.props.BoolProperty(attr="case_sensitive", name="Case Sensitive", description="Do a case sensitive compare", default= False),
 | 
						|
		bpy.props.BoolProperty(attr="extend", name="Extend", description="Extend the existing selection", default= True),
 | 
						|
	]
 | 
						|
	
 | 
						|
	def execute(self, context):
 | 
						|
	
 | 
						|
		import fnmatch
 | 
						|
		if self.case_sensitive:	pattern_match = fnmatch.fnmatchcase
 | 
						|
		else:					pattern_match = lambda a, b: fnmatch.fnmatchcase(a.upper(), b.upper())
 | 
						|
 | 
						|
		for ob in context.visible_objects:
 | 
						|
			if pattern_match(ob.name, self.pattern):
 | 
						|
				ob.selected = True
 | 
						|
			elif not self.extend:
 | 
						|
				ob.selected = False
 | 
						|
 | 
						|
		return ('FINISHED',)
 | 
						|
		
 | 
						|
		# TODO - python cant do popups yet
 | 
						|
	'''
 | 
						|
	def invoke(self, context, event):	
 | 
						|
		wm = context.manager
 | 
						|
		wm.add_fileselect(self.__operator__)
 | 
						|
		return ('RUNNING_MODAL',)
 | 
						|
	'''
 | 
						|
 | 
						|
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_HT_header) # Header
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_view) #View Menus
 | 
						|
bpy.types.register(VIEW3D_MT_view_navigation)
 | 
						|
bpy.types.register(VIEW3D_MT_view_align)
 | 
						|
bpy.types.register(VIEW3D_MT_view_cameras)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_select_object) # Select Menus
 | 
						|
bpy.types.register(VIEW3D_MT_select_pose)
 | 
						|
bpy.types.register(VIEW3D_MT_select_particle)
 | 
						|
bpy.types.register(VIEW3D_MT_select_edit_mesh)
 | 
						|
bpy.types.register(VIEW3D_MT_select_edit_curve)
 | 
						|
bpy.types.register(VIEW3D_MT_select_edit_surface)
 | 
						|
bpy.types.register(VIEW3D_MT_select_edit_metaball)
 | 
						|
bpy.types.register(VIEW3D_MT_select_edit_lattice)
 | 
						|
bpy.types.register(VIEW3D_MT_select_edit_armature)
 | 
						|
bpy.types.register(VIEW3D_MT_select_face) # XXX todo
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_object) # Object Menu
 | 
						|
bpy.types.register(VIEW3D_MT_object_apply)
 | 
						|
bpy.types.register(VIEW3D_MT_object_clear)
 | 
						|
bpy.types.register(VIEW3D_MT_object_parent)
 | 
						|
bpy.types.register(VIEW3D_MT_object_track)
 | 
						|
bpy.types.register(VIEW3D_MT_object_group)
 | 
						|
bpy.types.register(VIEW3D_MT_object_constraints)
 | 
						|
bpy.types.register(VIEW3D_MT_object_showhide)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_sculpt) # Sculpt Menu
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_paint_vertex)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_particle) # Particle Menu
 | 
						|
bpy.types.register(VIEW3D_MT_particle_showhide)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_pose) # POSE Menu
 | 
						|
bpy.types.register(VIEW3D_MT_pose_transform)
 | 
						|
bpy.types.register(VIEW3D_MT_pose_pose)
 | 
						|
bpy.types.register(VIEW3D_MT_pose_motion)
 | 
						|
bpy.types.register(VIEW3D_MT_pose_group)
 | 
						|
bpy.types.register(VIEW3D_MT_pose_ik)
 | 
						|
bpy.types.register(VIEW3D_MT_pose_constraints)
 | 
						|
bpy.types.register(VIEW3D_MT_pose_showhide)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_snap) # Edit Menus
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_edit_mesh)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_mesh_specials) # Only as a menu for keybindings
 | 
						|
bpy.types.register(VIEW3D_MT_edit_mesh_vertices)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_mesh_edges)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_mesh_faces)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_mesh_normals)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_mesh_showhide)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_edit_curve)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_curve_ctrlpoints)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_curve_segments)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_curve_showhide)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_edit_surface)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_edit_text)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_text_chars)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_edit_meta)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_meta_showhide)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_edit_lattice)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_MT_edit_armature)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_armature_parent)
 | 
						|
bpy.types.register(VIEW3D_MT_edit_armature_roll)
 | 
						|
 | 
						|
bpy.types.register(VIEW3D_PT_3dview_properties) # Panels
 | 
						|
bpy.types.register(VIEW3D_PT_3dview_display)
 | 
						|
bpy.types.register(VIEW3D_PT_3dview_meshdisplay)
 | 
						|
bpy.types.register(VIEW3D_PT_3dview_curvedisplay)
 | 
						|
bpy.types.register(VIEW3D_PT_background_image)
 | 
						|
bpy.types.register(VIEW3D_PT_transform_orientations)
 | 
						|
 | 
						|
bpy.ops.add(OBJECT_OT_select_pattern)
 | 
						|
 |