335 lines
7.8 KiB
C
335 lines
7.8 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup render
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*/
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/* Global includes */
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_ghash.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "DNA_camera_types.h"
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#include "BKE_camera.h"
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/* this module */
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#include "pipeline.h"
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#include "render_types.h"
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/* Own includes */
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#include "initrender.h"
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/* ****************** MASKS and LUTS **************** */
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static float filt_quadratic(float x)
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{
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if (x < 0.0f) {
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x = -x;
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}
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if (x < 0.5f) {
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return 0.75f - (x * x);
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}
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if (x < 1.5f) {
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return 0.50f * (x - 1.5f) * (x - 1.5f);
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}
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return 0.0f;
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}
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static float filt_cubic(float x)
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{
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float x2 = x * x;
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if (x < 0.0f) {
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x = -x;
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}
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if (x < 1.0f) {
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return 0.5f * x * x2 - x2 + 2.0f / 3.0f;
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}
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if (x < 2.0f) {
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return (2.0f - x) * (2.0f - x) * (2.0f - x) / 6.0f;
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}
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return 0.0f;
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}
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static float filt_catrom(float x)
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{
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float x2 = x * x;
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if (x < 0.0f) {
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x = -x;
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}
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if (x < 1.0f) {
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return 1.5f * x2 * x - 2.5f * x2 + 1.0f;
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}
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if (x < 2.0f) {
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return -0.5f * x2 * x + 2.5f * x2 - 4.0f * x + 2.0f;
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}
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return 0.0f;
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}
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static float filt_mitchell(float x) /* Mitchell & Netravali's two-param cubic */
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{
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float b = 1.0f / 3.0f, c = 1.0f / 3.0f;
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float p0 = (6.0f - 2.0f * b) / 6.0f;
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float p2 = (-18.0f + 12.0f * b + 6.0f * c) / 6.0f;
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float p3 = (12.0f - 9.0f * b - 6.0f * c) / 6.0f;
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float q0 = (8.0f * b + 24.0f * c) / 6.0f;
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float q1 = (-12.0f * b - 48.0f * c) / 6.0f;
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float q2 = (6.0f * b + 30.0f * c) / 6.0f;
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float q3 = (-b - 6.0f * c) / 6.0f;
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if (x < -2.0f) {
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return 0.0f;
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}
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if (x < -1.0f) {
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return (q0 - x * (q1 - x * (q2 - x * q3)));
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}
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if (x < 0.0f) {
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return (p0 + x * x * (p2 - x * p3));
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}
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if (x < 1.0f) {
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return (p0 + x * x * (p2 + x * p3));
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}
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if (x < 2.0f) {
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return (q0 + x * (q1 + x * (q2 + x * q3)));
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}
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return 0.0f;
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}
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/* x ranges from -1 to 1 */
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float RE_filter_value(int type, float x)
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{
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float gaussfac = 1.6f;
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x = fabsf(x);
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switch (type) {
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case R_FILTER_BOX:
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if (x > 1.0f) {
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return 0.0f;
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}
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return 1.0f;
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case R_FILTER_TENT:
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if (x > 1.0f) {
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return 0.0f;
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}
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return 1.0f - x;
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case R_FILTER_GAUSS: {
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const float two_gaussfac2 = 2.0f * gaussfac * gaussfac;
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x *= 3.0f * gaussfac;
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return 1.0f / sqrtf((float)M_PI * two_gaussfac2) * expf(-x * x / two_gaussfac2);
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}
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case R_FILTER_MITCH:
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return filt_mitchell(x * gaussfac);
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case R_FILTER_QUAD:
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return filt_quadratic(x * gaussfac);
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case R_FILTER_CUBIC:
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return filt_cubic(x * gaussfac);
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case R_FILTER_CATROM:
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return filt_catrom(x * gaussfac);
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}
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return 0.0f;
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}
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/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */
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struct Object *RE_GetCamera(Render *re)
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{
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Object *camera = re->camera_override ? re->camera_override : re->scene->camera;
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return BKE_camera_multiview_render(re->scene, camera, re->viewname);
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}
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void RE_SetOverrideCamera(Render *re, Object *cam_ob)
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{
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re->camera_override = cam_ob;
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}
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/**
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* Per render, there's one persistent view-plane. Parts will set their own view-planes.
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*
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* \note call this after #RE_InitState().
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*/
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void RE_SetCamera(Render *re, Object *cam_ob)
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{
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CameraParams params;
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/* setup parameters */
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BKE_camera_params_init(¶ms);
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BKE_camera_params_from_object(¶ms, cam_ob);
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BKE_camera_multiview_params(&re->r, ¶ms, cam_ob, re->viewname);
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/* compute matrix, viewplane, .. */
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BKE_camera_params_compute_viewplane(¶ms, re->winx, re->winy, re->r.xasp, re->r.yasp);
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BKE_camera_params_compute_matrix(¶ms);
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/* extract results */
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copy_m4_m4(re->winmat, params.winmat);
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re->clip_start = params.clip_start;
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re->clip_end = params.clip_end;
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re->viewplane = params.viewplane;
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}
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void RE_GetCameraWindow(struct Render *re, struct Object *camera, float r_winmat[4][4])
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{
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RE_SetCamera(re, camera);
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copy_m4_m4(r_winmat, re->winmat);
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}
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/* Must be called after RE_GetCameraWindow(), does not change re->winmat. */
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void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4])
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{
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CameraParams params;
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params.is_ortho = re->winmat[3][3] != 0.0f;
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params.clip_start = re->clip_start;
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params.clip_end = re->clip_end;
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params.viewplane = re->viewplane;
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overscan *= max_ff(BLI_rctf_size_x(¶ms.viewplane), BLI_rctf_size_y(¶ms.viewplane));
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params.viewplane.xmin -= overscan;
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params.viewplane.xmax += overscan;
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params.viewplane.ymin -= overscan;
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params.viewplane.ymax += overscan;
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BKE_camera_params_compute_matrix(¶ms);
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copy_m4_m4(r_winmat, params.winmat);
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}
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void RE_GetCameraModelMatrix(Render *re, struct Object *camera, float r_modelmat[4][4])
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{
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BKE_camera_multiview_model_matrix(&re->r, camera, re->viewname, r_modelmat);
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}
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void RE_GetViewPlane(Render *re, rctf *r_viewplane, rcti *r_disprect)
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{
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*r_viewplane = re->viewplane;
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/* make disprect zero when no border render, is needed to detect changes in 3d view render */
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if (re->r.mode & R_BORDER) {
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*r_disprect = re->disprect;
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}
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else {
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BLI_rcti_init(r_disprect, 0, 0, 0, 0);
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}
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}
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/* ~~~~~~~~~~~~~~~~ part (tile) calculus ~~~~~~~~~~~~~~~~~~~~~~ */
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void RE_parts_free(Render *re)
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{
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if (re->parts) {
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BLI_ghash_free(re->parts, NULL, MEM_freeN);
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re->parts = NULL;
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}
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}
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void RE_parts_clamp(Render *re)
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{
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/* part size */
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re->partx = max_ii(1, min_ii(re->r.tilex, re->rectx));
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re->party = max_ii(1, min_ii(re->r.tiley, re->recty));
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}
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void RE_parts_init(Render *re)
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{
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int nr, xd, yd, partx, party, xparts, yparts;
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int xminb, xmaxb, yminb, ymaxb;
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RE_parts_free(re);
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re->parts = BLI_ghash_new(
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BLI_ghashutil_inthash_v4_p, BLI_ghashutil_inthash_v4_cmp, "render parts");
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/* just for readable code.. */
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xminb = re->disprect.xmin;
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yminb = re->disprect.ymin;
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xmaxb = re->disprect.xmax;
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ymaxb = re->disprect.ymax;
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RE_parts_clamp(re);
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partx = re->partx;
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party = re->party;
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/* part count */
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xparts = (re->rectx + partx - 1) / partx;
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yparts = (re->recty + party - 1) / party;
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for (nr = 0; nr < xparts * yparts; nr++) {
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rcti disprect;
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int rectx, recty;
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xd = (nr % xparts);
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yd = (nr - xd) / xparts;
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disprect.xmin = xminb + xd * partx;
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disprect.ymin = yminb + yd * party;
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/* ensure we cover the entire picture, so last parts go to end */
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if (xd < xparts - 1) {
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disprect.xmax = disprect.xmin + partx;
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if (disprect.xmax > xmaxb) {
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disprect.xmax = xmaxb;
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}
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}
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else {
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disprect.xmax = xmaxb;
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}
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if (yd < yparts - 1) {
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disprect.ymax = disprect.ymin + party;
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if (disprect.ymax > ymaxb) {
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disprect.ymax = ymaxb;
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}
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}
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else {
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disprect.ymax = ymaxb;
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}
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rectx = BLI_rcti_size_x(&disprect);
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recty = BLI_rcti_size_y(&disprect);
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/* so, now can we add this part? */
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if (rectx > 0 && recty > 0) {
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RenderPart *pa = MEM_callocN(sizeof(RenderPart), "new part");
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pa->disprect = disprect;
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pa->rectx = rectx;
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pa->recty = recty;
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BLI_ghash_insert(re->parts, &pa->disprect, pa);
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}
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}
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}
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