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blender-archive/source/blender/blenkernel/intern/writeavi.c
Brecht Van Lommel 008863daec Merge image related changes from the render branch. This includes the image
tile cache code in imbuf, but it is not hooked up to the render engine.


Imbuf module: some small refactoring and removing a lot of unused or old code
(about 6.5k lines).

* Added a ImFileType struct with callbacks to make adding an file format type,
  or making changes to the API easier.
* Move imbuf init/exit code into IMB_init()/IMB_exit() functions.
* Increased mipmap levels from 10 to 20, you run into this limit already with
  a 2k image.
* Removed hamx, amiga, anim5 format support.
* Removed colormap saving, only simple colormap code now for reading tga.
* Removed gen_dynlibtiff.py, editing this is almost as much work as just
  editing the code directly.
* Functions removed that were only used for sequencer plugin API:
  IMB_anim_nextpic, IMB_clever_double, IMB_antialias, IMB_gamwarp,
  IMB_scalefieldImBuf, IMB_scalefastfieldImBuf, IMB_onethird, IMB_halflace,
  IMB_dit0, IMB_dit2, IMB_cspace
* Write metadata info into OpenEXR images. Can be viewed with the command
  line utility 'exrheader'

For the image tile cache code, see this page:
http://wiki.blender.org/index.php/Dev:2.5/Source/Imaging/ImageTileCache
2010-05-07 15:18:04 +00:00

231 lines
5.8 KiB
C

/**
* Functions for writing avi-format files.
* Added interface for generic movie support (ton)
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Robert Wenzlaff
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BKE_global.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
#include "BKE_writeavi.h"
#include "AVI_avi.h"
/* callbacks */
static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports);
static void end_avi(void);
static int append_avi(RenderData *rd, int frame, int *pixels, int rectx, int recty, ReportList *reports);
static void filepath_avi(char *string, RenderData *rd);
/* ********************** general blender movie support ***************************** */
#ifdef WITH_QUICKTIME
#include "quicktime_export.h"
#endif
#ifdef WITH_FFMPEG
#include "BKE_writeffmpeg.h"
#endif
#include "BKE_writeframeserver.h"
bMovieHandle *BKE_get_movie_handle(int imtype)
{
static bMovieHandle mh;
/* set the default handle, as builtin */
mh.start_movie= start_avi;
mh.append_movie= append_avi;
mh.end_movie= end_avi;
mh.get_next_frame = NULL;
mh.get_movie_path = filepath_avi;
/* do the platform specific handles */
#if defined(_WIN32) && !defined(FREE_WINDOWS)
if (imtype == R_AVICODEC) {
//XXX mh.start_movie= start_avi_codec;
//XXX mh.append_movie= append_avi_codec;
//XXX mh.end_movie= end_avi_codec;
}
#endif
#ifdef WITH_QUICKTIME
if (imtype == R_QUICKTIME) {
mh.start_movie= start_qt;
mh.append_movie= append_qt;
mh.end_movie= end_qt;
mh.get_movie_path = filepath_qt;
}
#endif
#ifdef WITH_FFMPEG
if (ELEM4(imtype, R_FFMPEG, R_H264, R_XVID, R_THEORA)) {
mh.start_movie = start_ffmpeg;
mh.append_movie = append_ffmpeg;
mh.end_movie = end_ffmpeg;
mh.get_movie_path = filepath_ffmpeg;
}
#endif
if (imtype == R_FRAMESERVER) {
mh.start_movie = start_frameserver;
mh.append_movie = append_frameserver;
mh.end_movie = end_frameserver;
mh.get_next_frame = frameserver_loop;
}
return &mh;
}
/* ****************************************************************** */
static AviMovie *avi=NULL;
static int sframe;
static void filepath_avi (char *string, RenderData *rd)
{
if (string==NULL) return;
strcpy(string, rd->pic);
BLI_path_abs(string, G.sce);
BLI_make_existing_file(string);
if (!BLI_testextensie(string, ".avi")) {
BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
strcat(string, ".avi");
}
}
static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports)
{
int x, y;
char name[256];
AviFormat format;
int quality;
double framerate;
filepath_avi(name, rd);
sframe = (rd->sfra);
x = rectx;
y = recty;
quality= rd->quality;
framerate= (double) rd->frs_sec / (double) rd->frs_sec_base;
avi = MEM_mallocN (sizeof(AviMovie), "avimovie");
/* RPW 11-21-2002
if (rd->imtype != AVI_FORMAT_MJPEG) format = AVI_FORMAT_AVI_RGB;
*/
if (rd->imtype != R_AVIJPEG ) format = AVI_FORMAT_AVI_RGB;
else format = AVI_FORMAT_MJPEG;
if (AVI_open_compress (name, avi, 1, format) != AVI_ERROR_NONE) {
BKE_report(reports, RPT_ERROR, "Cannot open or start AVI movie file.");
MEM_freeN (avi);
avi = NULL;
return 0;
}
AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_WIDTH, &x);
AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_HEIGHT, &y);
AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_QUALITY, &quality);
AVI_set_compress_option (avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_FRAMERATE, &framerate);
avi->interlace= 0;
avi->odd_fields= 0;
/* avi->interlace= rd->mode & R_FIELDS; */
/* avi->odd_fields= (rd->mode & R_ODDFIELD)?1:0; */
printf("Created avi: %s\n", name);
return 1;
}
static int append_avi(RenderData *rd, int frame, int *pixels, int rectx, int recty, ReportList *reports)
{
unsigned int *rt1, *rt2, *rectot;
int x, y;
char *cp, rt;
if (avi == NULL)
return 0;
/* note that libavi free's the buffer... stupid interface - zr */
rectot= MEM_mallocN(rectx*recty*sizeof(int), "rectot");
rt1= rectot;
rt2= (unsigned int*)pixels + (recty-1)*rectx;
/* flip y and convert to abgr */
for (y=0; y < recty; y++, rt1+= rectx, rt2-= rectx) {
memcpy (rt1, rt2, rectx*sizeof(int));
cp= (char *)rt1;
for(x= rectx; x>0; x--) {
rt= cp[0];
cp[0]= cp[3];
cp[3]= rt;
rt= cp[1];
cp[1]= cp[2];
cp[2]= rt;
cp+= 4;
}
}
AVI_write_frame (avi, (frame-sframe), AVI_FORMAT_RGB32, rectot, rectx*recty*4);
// printf ("added frame %3d (frame %3d in avi): ", frame, frame-sframe);
return 1;
}
void end_avi(void)
{
if (avi == NULL) return;
AVI_close_compress (avi);
MEM_freeN (avi);
avi= NULL;
}
/* similar to BKE_makepicstring() */
void BKE_makeanimstring(char *string, RenderData *rd)
{
bMovieHandle *mh= BKE_get_movie_handle(rd->imtype);
if(mh->get_movie_path)
mh->get_movie_path(string, rd);
else
string[0]= '\0';
}