* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
/*
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* Memory arena ADT
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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* Memory arena's are commonly used when the program
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* needs to quickly allocate lots of little bits of
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* data, which are all freed at the same moment.
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*
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*/
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#ifndef BLI_MEMARENA_H
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#define BLI_MEMARENA_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* A reasonable standard buffer size, big
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* enough to not cause much internal fragmentation,
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* small enough not to waste resources
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*/
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#define BLI_MEMARENA_STD_BUFSIZE (1<<14)
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struct MemArena;
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typedef struct MemArena MemArena;
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struct MemArena* BLI_memarena_new (int bufsize, const char *name);
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void BLI_memarena_free (struct MemArena *ma);
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void BLI_memarena_use_malloc (struct MemArena *ma);
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void BLI_memarena_use_calloc (struct MemArena *ma);
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void BLI_memarena_use_align(struct MemArena *ma, int align);
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void* BLI_memarena_alloc (struct MemArena *ma, int size);
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#ifdef __cplusplus
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}
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#endif
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#endif
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