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blender-archive/source/blender/blenlib/BLI_memarena.h
Brecht Van Lommel 9a85013692 Merge various small changes from render branch:
* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
  usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
  setting. (not a bugfix exactly but would do display list context switching
  while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
  when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
  mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
  arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
2010-04-15 10:28:32 +00:00

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C++

/*
* Memory arena ADT
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*
* Memory arena's are commonly used when the program
* needs to quickly allocate lots of little bits of
* data, which are all freed at the same moment.
*
*/
#ifndef BLI_MEMARENA_H
#define BLI_MEMARENA_H
#ifdef __cplusplus
extern "C" {
#endif
/* A reasonable standard buffer size, big
* enough to not cause much internal fragmentation,
* small enough not to waste resources
*/
#define BLI_MEMARENA_STD_BUFSIZE (1<<14)
struct MemArena;
typedef struct MemArena MemArena;
struct MemArena* BLI_memarena_new (int bufsize, const char *name);
void BLI_memarena_free (struct MemArena *ma);
void BLI_memarena_use_malloc (struct MemArena *ma);
void BLI_memarena_use_calloc (struct MemArena *ma);
void BLI_memarena_use_align(struct MemArena *ma, int align);
void* BLI_memarena_alloc (struct MemArena *ma, int size);
#ifdef __cplusplus
}
#endif
#endif