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blender-archive/source/blender/editors/include/ED_retopo.h
2010-02-12 13:34:04 +00:00

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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_RETOPO_H
#define ED_RETOPO_H
#include "DNA_vec_types.h"
/* For bglMats */
#include "BIF_glutil.h"
struct EditVert;
struct Mesh;
struct View3D;
typedef struct RetopoViewData {
bglMats mats;
char queue_matrix_update;
} RetopoViewData;
typedef struct RetopoPaintPoint {
struct RetopoPaintPoint *next, *prev;
vec2s loc;
short index;
float co[3];
struct EditVert *eve;
} RetopoPaintPoint;
typedef struct RetopoPaintLine {
struct RetopoPaintLine *next, *prev;
ListBase points;
ListBase hitlist; /* RetopoPaintHit */
RetopoPaintPoint *cyclic;
} RetopoPaintLine;
typedef struct RetopoPaintSel {
struct RetopoPaintSel *next, *prev;
RetopoPaintLine *line;
char first;
} RetopoPaintSel;
typedef struct RetopoPaintData {
char in_drag;
short sloc[2];
ListBase lines;
ListBase intersections; /* RetopoPaintPoint */
short seldist;
RetopoPaintSel nearest;
struct View3D *paint_v3d;
} RetopoPaintData;
RetopoPaintData *get_retopo_paint_data(void);
char retopo_mesh_check(void);
char retopo_curve_check(void);
void retopo_end_okee(void);
void retopo_free_paint_data(RetopoPaintData *rpd);
void retopo_free_paint(void);
char retopo_mesh_paint_check(void);
void retopo_paint_view_update(struct View3D *v3d);
void retopo_force_update(void);
void retopo_paint_toggle(void*,void*);
char retopo_paint(const unsigned short event);
void retopo_draw_paint_lines(void);
RetopoPaintData *retopo_paint_data_copy(RetopoPaintData *rpd);
void retopo_toggle(void*,void*);
void retopo_do_vert(struct View3D *v3d, float *v);
void retopo_do_all(void);
void retopo_do_all_cb(void *, void *);
void retopo_queue_updates(struct View3D *v3d);
void retopo_matrix_update(struct View3D *v3d);
void retopo_free_view_data(struct View3D *v3d);
#endif