599 lines
17 KiB
C
599 lines
17 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
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* All rights reserved.
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*
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*
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* Contributor(s): Joshua Leung (major recode)
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_anim_types.h"
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#include "DNA_scene_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_rand.h"
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#include "BKE_animsys.h"
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#include "BKE_nla.h"
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#include "BKE_context.h"
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#include "BKE_report.h"
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#include "BKE_screen.h"
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#include "ED_anim_api.h"
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#include "ED_keyframes_edit.h"
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#include "ED_screen.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_view2d.h"
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#include "nla_intern.h" // own include
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/* ******************** Utilities ***************************************** */
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/* Convert SELECT_* flags to ACHANNEL_SETFLAG_* flags */
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static short selmodes_to_flagmodes (short sel)
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{
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/* convert selection modes to selection modes */
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switch (sel) {
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case SELECT_SUBTRACT:
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return ACHANNEL_SETFLAG_CLEAR;
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break;
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case SELECT_INVERT:
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return ACHANNEL_SETFLAG_INVERT;
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break;
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case SELECT_ADD:
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default:
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return ACHANNEL_SETFLAG_ADD;
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break;
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}
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}
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/* ******************** Deselect All Operator ***************************** */
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/* This operator works in one of three ways:
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* 1) (de)select all (AKEY) - test if select all or deselect all
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* 2) invert all (CTRL-IKEY) - invert selection of all keyframes
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* 3) (de)select all - no testing is done; only for use internal tools as normal function...
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*/
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enum {
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DESELECT_STRIPS_NOTEST = 0,
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DESELECT_STRIPS_TEST,
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DESELECT_STRIPS_CLEARACTIVE,
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} eDeselectNlaStrips;
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/* Deselects strips in the NLA Editor
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* - This is called by the deselect all operator, as well as other ones!
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*
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* - test: check if select or deselect all (1) or clear all active (2)
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* - sel: how to select keyframes
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* 0 = deselect
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* 1 = select
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* 2 = invert
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*/
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static void deselect_nla_strips (bAnimContext *ac, short test, short sel)
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{
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ListBase anim_data = {NULL, NULL};
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bAnimListElem *ale;
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int filter;
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short smode;
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/* determine type-based settings */
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filter= (ANIMFILTER_VISIBLE | ANIMFILTER_NLATRACKS);
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/* filter data */
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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/* See if we should be selecting or deselecting */
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if (test == DESELECT_STRIPS_TEST) {
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for (ale= anim_data.first; ale; ale= ale->next) {
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NlaTrack *nlt= (NlaTrack *)ale->data;
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NlaStrip *strip;
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/* if any strip is selected, break out, since we should now be deselecting */
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for (strip= nlt->strips.first; strip; strip= strip->next) {
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if (strip->flag & NLASTRIP_FLAG_SELECT) {
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sel= SELECT_SUBTRACT;
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break;
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}
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}
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if (sel == SELECT_SUBTRACT)
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break;
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}
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}
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/* convert selection modes to selection modes */
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smode= selmodes_to_flagmodes(sel);
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/* Now set the flags */
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for (ale= anim_data.first; ale; ale= ale->next) {
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NlaTrack *nlt= (NlaTrack *)ale->data;
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NlaStrip *strip;
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/* apply same selection to all strips */
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for (strip= nlt->strips.first; strip; strip= strip->next) {
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/* set selection */
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if (test != DESELECT_STRIPS_CLEARACTIVE)
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ACHANNEL_SET_FLAG(strip, smode, NLASTRIP_FLAG_SELECT);
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/* clear active flag */
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// TODO: for clear active, do we want to limit this to only doing this on a certain set of tracks though?
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strip->flag &= ~NLASTRIP_FLAG_ACTIVE;
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}
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}
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/* Cleanup */
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BLI_freelistN(&anim_data);
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}
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/* ------------------- */
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static int nlaedit_deselectall_exec(bContext *C, wmOperator *op)
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{
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bAnimContext ac;
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/* get editor data */
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if (ANIM_animdata_get_context(C, &ac) == 0)
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return OPERATOR_CANCELLED;
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/* 'standard' behaviour - check if selected, then apply relevant selection */
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if (RNA_boolean_get(op->ptr, "invert"))
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deselect_nla_strips(&ac, DESELECT_STRIPS_NOTEST, SELECT_INVERT);
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else
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deselect_nla_strips(&ac, DESELECT_STRIPS_TEST, SELECT_ADD);
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/* set notifier that things have changed */
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WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_SELECT, NULL);
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return OPERATOR_FINISHED;
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}
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void NLA_OT_select_all_toggle (wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Select All";
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ot->idname= "NLA_OT_select_all_toggle";
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/* api callbacks */
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ot->exec= nlaedit_deselectall_exec;
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ot->poll= nlaop_poll_tweakmode_off;
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/* flags */
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ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
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/* props */
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RNA_def_boolean(ot->srna, "invert", 0, "Invert", "");
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}
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/* ******************** Border Select Operator **************************** */
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/* This operator currently works in one of three ways:
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* -> BKEY - 1) all strips within region are selected (ACTKEYS_BORDERSEL_ALLSTRIPS)
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* -> ALT-BKEY - depending on which axis of the region was larger...
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* -> 2) x-axis, so select all frames within frame range (ACTKEYS_BORDERSEL_FRAMERANGE)
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* -> 3) y-axis, so select all frames within channels that region included (ACTKEYS_BORDERSEL_CHANNELS)
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*/
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/* defines for borderselect mode */
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enum {
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NLA_BORDERSEL_ALLSTRIPS = 0,
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NLA_BORDERSEL_FRAMERANGE,
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NLA_BORDERSEL_CHANNELS,
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} eActKeys_BorderSelect_Mode;
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static void borderselect_nla_strips (bAnimContext *ac, rcti rect, short mode, short selectmode)
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{
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ListBase anim_data = {NULL, NULL};
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bAnimListElem *ale;
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int filter;
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View2D *v2d= &ac->ar->v2d;
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rctf rectf;
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float ymin=(float)(-NLACHANNEL_HEIGHT), ymax=0;
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/* convert border-region to view coordinates */
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UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin+2, &rectf.xmin, &rectf.ymin);
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UI_view2d_region_to_view(v2d, rect.xmax, rect.ymax-2, &rectf.xmax, &rectf.ymax);
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/* filter data */
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filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS);
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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/* convert selection modes to selection modes */
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selectmode= selmodes_to_flagmodes(selectmode);
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/* loop over data, doing border select */
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for (ale= anim_data.first; ale; ale= ale->next) {
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ymin= ymax - NLACHANNEL_STEP;
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/* perform vertical suitability check (if applicable) */
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if ( (mode == NLA_BORDERSEL_FRAMERANGE) ||
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!((ymax < rectf.ymin) || (ymin > rectf.ymax)) )
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{
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/* loop over data selecting (only if NLA-Track) */
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if (ale->type == ANIMTYPE_NLATRACK) {
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NlaTrack *nlt= (NlaTrack *)ale->data;
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NlaStrip *strip;
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/* only select strips if they fall within the required ranges (if applicable) */
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for (strip= nlt->strips.first; strip; strip= strip->next) {
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if ( (mode == NLA_BORDERSEL_CHANNELS) ||
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BKE_nlastrip_within_bounds(strip, rectf.xmin, rectf.xmax) )
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{
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/* set selection */
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ACHANNEL_SET_FLAG(strip, selectmode, NLASTRIP_FLAG_SELECT);
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/* clear active flag */
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strip->flag &= ~NLASTRIP_FLAG_ACTIVE;
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}
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}
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}
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}
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/* set minimum extent to be the maximum of the next channel */
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ymax= ymin;
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}
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/* cleanup */
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BLI_freelistN(&anim_data);
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}
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/* ------------------- */
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static int nlaedit_borderselect_exec(bContext *C, wmOperator *op)
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{
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bAnimContext ac;
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rcti rect;
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short mode=0, selectmode=0;
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/* get editor data */
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if (ANIM_animdata_get_context(C, &ac) == 0)
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return OPERATOR_CANCELLED;
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/* get settings from operator */
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rect.xmin= RNA_int_get(op->ptr, "xmin");
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rect.ymin= RNA_int_get(op->ptr, "ymin");
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rect.xmax= RNA_int_get(op->ptr, "xmax");
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rect.ymax= RNA_int_get(op->ptr, "ymax");
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if (RNA_int_get(op->ptr, "gesture_mode") == GESTURE_MODAL_SELECT)
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selectmode = SELECT_ADD;
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else
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selectmode = SELECT_SUBTRACT;
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/* selection 'mode' depends on whether borderselect region only matters on one axis */
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if (RNA_boolean_get(op->ptr, "axis_range")) {
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/* mode depends on which axis of the range is larger to determine which axis to use
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* - checking this in region-space is fine, as it's fundamentally still going to be a different rect size
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* - the frame-range select option is favoured over the channel one (x over y), as frame-range one is often
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* used for tweaking timing when "blocking", while channels is not that useful...
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*/
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if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin))
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mode= NLA_BORDERSEL_FRAMERANGE;
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else
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mode= NLA_BORDERSEL_CHANNELS;
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}
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else
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mode= NLA_BORDERSEL_ALLSTRIPS;
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/* apply borderselect action */
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borderselect_nla_strips(&ac, rect, mode, selectmode);
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/* set notifier that things have changed */
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WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_SELECT, NULL);
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return OPERATOR_FINISHED;
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}
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void NLA_OT_select_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Border Select";
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ot->idname= "NLA_OT_select_border";
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/* api callbacks */
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ot->invoke= WM_border_select_invoke;
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ot->exec= nlaedit_borderselect_exec;
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ot->modal= WM_border_select_modal;
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ot->poll= nlaop_poll_tweakmode_off;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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/* rna */
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WM_operator_properties_gesture_border(ot, 0);
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RNA_def_boolean(ot->srna, "axis_range", 0, "Axis Range", "");
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}
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/* ******************** Mouse-Click Select Operator *********************** */
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/* This operator works in one of 2 ways:
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* 1) Select the strip directly under the mouse
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* 2) Select all the strips to one side of the mouse
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*/
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/* defines for left-right select tool */
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static EnumPropertyItem prop_nlaedit_leftright_select_types[] = {
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{NLAEDIT_LRSEL_TEST, "CHECK", 0, "Check if Select Left or Right", ""},
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{NLAEDIT_LRSEL_NONE, "OFF", 0, "Don't select", ""},
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{NLAEDIT_LRSEL_LEFT, "LEFT", 0, "Before current frame", ""},
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{NLAEDIT_LRSEL_RIGHT, "RIGHT", 0, "After current frame", ""},
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{0, NULL, 0, NULL, NULL}
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};
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/* sensitivity factor for frame-selections */
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#define FRAME_CLICK_THRESH 0.1f
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/* ------------------- */
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/* option 1) select strip directly under mouse */
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static void mouse_nla_strips (bContext *C, bAnimContext *ac, int mval[2], short select_mode)
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{
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ListBase anim_data = {NULL, NULL};
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bAnimListElem *ale = NULL;
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int filter;
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View2D *v2d= &ac->ar->v2d;
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Scene *scene= ac->scene;
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NlaStrip *strip = NULL;
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int channel_index;
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float xmin, xmax, dummy;
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float x, y;
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/* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */
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UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
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UI_view2d_listview_view_to_cell(v2d, 0, NLACHANNEL_STEP, 0, (float)NLACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
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/* x-range to check is +/- 7 (in screen/region-space) on either side of mouse click
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* (that is the size of keyframe icons, so user should be expecting similar tolerances)
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*/
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UI_view2d_region_to_view(v2d, mval[0]-7, mval[1], &xmin, &dummy);
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UI_view2d_region_to_view(v2d, mval[0]+7, mval[1], &xmax, &dummy);
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/* filter data */
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filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS);
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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/* try to get channel */
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ale= BLI_findlink(&anim_data, channel_index);
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if (ale == NULL) {
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/* channel not found */
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printf("Error: animation channel (index = %d) not found in mouse_nla_strips() \n", channel_index);
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BLI_freelistN(&anim_data);
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return;
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}
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else {
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/* found some channel - we only really should do somethign when its an Nla-Track */
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if (ale->type == ANIMTYPE_NLATRACK) {
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NlaTrack *nlt= (NlaTrack *)ale->data;
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/* loop over NLA-strips in this track, trying to find one which occurs in the necessary bounds */
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for (strip= nlt->strips.first; strip; strip= strip->next) {
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if (BKE_nlastrip_within_bounds(strip, xmin, xmax))
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break;
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}
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}
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/* remove active channel from list of channels for separate treatment (since it's needed later on) */
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BLI_remlink(&anim_data, ale);
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/* free list of channels, since it's not used anymore */
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BLI_freelistN(&anim_data);
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}
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/* if currently in tweakmode, exit tweakmode before changing selection states
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* now that we've found our target...
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*/
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if (scene->flag & SCE_NLA_EDIT_ON)
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WM_operator_name_call(C, "NLA_OT_tweakmode_exit", WM_OP_EXEC_DEFAULT, NULL);
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/* for replacing selection, firstly need to clear existing selection */
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if (select_mode == SELECT_REPLACE) {
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/* reset selection mode for next steps */
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select_mode = SELECT_ADD;
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/* deselect all strips */
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deselect_nla_strips(ac, 0, SELECT_SUBTRACT);
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/* deselect all other channels first */
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ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
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/* Highlight NLA-Track */
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if (ale->type == ANIMTYPE_NLATRACK) {
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NlaTrack *nlt= (NlaTrack *)ale->data;
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nlt->flag |= NLATRACK_SELECTED;
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ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nlt, ANIMTYPE_NLATRACK);
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}
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}
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/* only select strip if we clicked on a valid channel and hit something */
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if (ale) {
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/* select the strip accordingly (if a matching one was found) */
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if (strip) {
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select_mode= selmodes_to_flagmodes(select_mode);
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ACHANNEL_SET_FLAG(strip, select_mode, NLASTRIP_FLAG_SELECT);
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/* if we selected it, we can make it active too
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* - we always need to clear the active strip flag though...
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*/
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deselect_nla_strips(ac, DESELECT_STRIPS_CLEARACTIVE, 0);
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if (strip->flag & NLASTRIP_FLAG_SELECT)
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strip->flag |= NLASTRIP_FLAG_ACTIVE;
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}
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/* free this channel */
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MEM_freeN(ale);
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}
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}
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/* Option 2) Selects all the strips on either side of the current frame (depends on which side the mouse is on) */
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static void nlaedit_mselect_leftright (bContext *C, bAnimContext *ac, short leftright, short select_mode)
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{
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ListBase anim_data = {NULL, NULL};
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bAnimListElem *ale;
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int filter;
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Scene *scene= ac->scene;
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float xmin, xmax;
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/* if currently in tweakmode, exit tweakmode first */
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if (scene->flag & SCE_NLA_EDIT_ON)
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WM_operator_name_call(C, "NLA_OT_tweakmode_exit", WM_OP_EXEC_DEFAULT, NULL);
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/* if select mode is replace, deselect all keyframes (and channels) first */
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if (select_mode==SELECT_REPLACE) {
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select_mode= SELECT_ADD;
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/* deselect all other channels and keyframes */
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ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
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deselect_nla_strips(ac, 0, SELECT_SUBTRACT);
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}
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|
|
/* get range, and get the right flag-setting mode */
|
|
if (leftright == NLAEDIT_LRSEL_LEFT) {
|
|
xmin = MINAFRAMEF;
|
|
xmax = (float)(CFRA + FRAME_CLICK_THRESH);
|
|
}
|
|
else {
|
|
xmin = (float)(CFRA - FRAME_CLICK_THRESH);
|
|
xmax = MAXFRAMEF;
|
|
}
|
|
|
|
select_mode= selmodes_to_flagmodes(select_mode);
|
|
|
|
|
|
/* filter data */
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_NLATRACKS);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
/* select strips on the side where most data occurs */
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
NlaTrack *nlt= (NlaTrack *)ale->data;
|
|
NlaStrip *strip;
|
|
|
|
/* check each strip to see if it is appropriate */
|
|
for (strip= nlt->strips.first; strip; strip= strip->next) {
|
|
if (BKE_nlastrip_within_bounds(strip, xmin, xmax)) {
|
|
ACHANNEL_SET_FLAG(strip, select_mode, NLASTRIP_FLAG_SELECT);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Cleanup */
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
|
|
/* ------------------- */
|
|
|
|
/* handle clicking */
|
|
static int nlaedit_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
bAnimContext ac;
|
|
Scene *scene;
|
|
ARegion *ar;
|
|
View2D *v2d;
|
|
short selectmode;
|
|
int mval[2];
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* get useful pointers from animation context data */
|
|
scene= ac.scene;
|
|
ar= ac.ar;
|
|
v2d= &ar->v2d;
|
|
|
|
/* get mouse coordinates (in region coordinates) */
|
|
mval[0]= (event->x - ar->winrct.xmin);
|
|
mval[1]= (event->y - ar->winrct.ymin);
|
|
|
|
/* select mode is either replace (deselect all, then add) or add/extend */
|
|
if (RNA_boolean_get(op->ptr, "extend"))
|
|
selectmode= SELECT_INVERT;
|
|
else
|
|
selectmode= SELECT_REPLACE;
|
|
|
|
/* figure out action to take */
|
|
if (RNA_enum_get(op->ptr, "left_right")) {
|
|
/* select all keys on same side of current frame as mouse */
|
|
float x;
|
|
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, NULL);
|
|
if (x < CFRA)
|
|
RNA_int_set(op->ptr, "left_right", NLAEDIT_LRSEL_LEFT);
|
|
else
|
|
RNA_int_set(op->ptr, "left_right", NLAEDIT_LRSEL_RIGHT);
|
|
|
|
nlaedit_mselect_leftright(C, &ac, RNA_enum_get(op->ptr, "left_right"), selectmode);
|
|
}
|
|
else {
|
|
/* select strips based upon mouse position */
|
|
mouse_nla_strips(C, &ac, mval, selectmode);
|
|
}
|
|
|
|
/* set notifier that things have changed */
|
|
WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_SELECT, NULL);
|
|
|
|
/* for tweak grab to work */
|
|
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
void NLA_OT_click_select (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Mouse Select";
|
|
ot->idname= "NLA_OT_click_select";
|
|
|
|
/* api callbacks - absolutely no exec() this yet... */
|
|
ot->invoke= nlaedit_clickselect_invoke;
|
|
ot->poll= ED_operator_nla_active;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* id-props */
|
|
// XXX should we make this into separate operators?
|
|
RNA_def_enum(ot->srna, "left_right", prop_nlaedit_leftright_select_types, 0, "Left Right", ""); // CTRLKEY
|
|
RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
|
|
}
|
|
|
|
/* *********************************************** */
|