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blender-archive/release/scripts
Clément Foucault 2a84331f02 Eevee: SSR: Output ssr datas to buffers.
Output in 2 buffers Normals, Specular Color and roughness.
This way we can raytrace in a defered fashion and blend the exact contribution of the specular lobe on top of the opaque pass.
2017-07-24 15:28:27 +02:00
..
2017-03-08 23:35:54 +01:00
2017-01-29 17:21:57 +03:00