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blender-archive/doc/python_api
Campbell Barton 18af73e461 Add mathutils.bvhtree API
Originally D966 by @lukastoenne, with own additions

- trees can be initialized from Object's, BMesh,
  or passed in as vert+polygon arrays.
- original indices of ngons/faces are used. (instead of tessellated indices).
- ray_cast, find_nearest methods
- find overlapping faces between 2 trees
2015-07-29 21:24:12 +10:00
..
2015-07-27 15:53:15 +02:00
2015-01-29 15:35:06 +11:00
2014-09-17 18:36:17 +10:00
2015-07-29 21:24:12 +10:00