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blender-archive/source/blender/blenlib/PIL_time.h
Campbell Barton f90891d87e Add PIL_check_seconds_timer_i to avoid casting
note, win32 casts still casts from double.
2015-02-01 02:00:08 +11:00

65 lines
1.7 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenlib/PIL_time.h
* \ingroup bli
* \brief Platform independent time functions.
*/
#ifndef __PIL_TIME_H__
#define __PIL_TIME_H__
#ifdef __cplusplus
extern "C" {
#endif
extern
/** Return an indication of time, expressed as
* seconds since some fixed point. Successive calls
* are guaranteed to generate values greater than or
* equal to the last call.
*/
double PIL_check_seconds_timer(void);
extern
/**
* int version of #PIL_check_seconds_timer
*/
long int PIL_check_seconds_timer_i(void);
/**
* Platform-independent sleep function.
* \param ms Number of milliseconds to sleep
*/
void PIL_sleep_ms(int ms);
#ifdef __cplusplus
}
#endif
#endif /* __PIL_TIME_H__ */