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blender-archive/source/blender/editors/space_nla/nla_channels.c
RedMser 3132d2751e Animation: Fix operator properties for redo panel
After the redo panel is added to animation editors in D14960, many
operators have now been adjusted to appear and function correctly.

A full list of changes is tracked in T98195.

This patch only includes actual usability fixes. It does not do any
changes for the user's convenience, like adding other helpful properties
to operators. This can be done in a follow-up patch.

Reviewed By: sybren

Maniphest Tasks: T98195

Differential Revision: https://developer.blender.org/D14977
2022-09-20 14:57:00 +02:00

829 lines
24 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation, Joshua Leung. All rights reserved. */
/** \file
* \ingroup spnla
*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_anim_data.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_layer.h"
#include "BKE_nla.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "ED_anim_api.h"
#include "ED_keyframes_edit.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "UI_view2d.h"
#include "nla_intern.h" /* own include */
/* *********************************************** */
/* Operators for NLA channels-list which need to be different
* from the standard Animation Editor ones */
/* ******************** Mouse-Click Operator *********************** */
/* Depending on the channel that was clicked on, the mouse click will activate whichever
* part of the channel is relevant.
*
* NOTE: eventually,
* this should probably be phased out when many of these things are replaced with buttons
* --> Most channels are now selection only.
*/
static int mouse_nla_channels(bContext *C, bAnimContext *ac, int channel_index, short selectmode)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
int notifierFlags = 0;
/* get the channel that was clicked on */
/* filter channels */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS |
ANIMFILTER_FCURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* get channel from index */
ale = BLI_findlink(&anim_data, channel_index);
if (ale == NULL) {
/* channel not found */
if (G.debug & G_DEBUG) {
printf("Error: animation channel (index = %d) not found in mouse_anim_channels()\n",
channel_index);
}
ANIM_animdata_freelist(&anim_data);
return 0;
}
/* action to take depends on what channel we've got */
/* WARNING: must keep this in sync with the equivalent function in anim_channels_edit.c */
switch (ale->type) {
case ANIMTYPE_SCENE: {
Scene *sce = (Scene *)ale->data;
AnimData *adt = sce->adt;
/* set selection status */
if (selectmode == SELECT_INVERT) {
/* swap select */
sce->flag ^= SCE_DS_SELECTED;
if (adt) {
adt->flag ^= ADT_UI_SELECTED;
}
}
else {
sce->flag |= SCE_DS_SELECTED;
if (adt) {
adt->flag |= ADT_UI_SELECTED;
}
}
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
break;
}
case ANIMTYPE_OBJECT: {
ViewLayer *view_layer = ac->view_layer;
Base *base = (Base *)ale->data;
Object *ob = base->object;
AnimData *adt = ob->adt;
if (nlaedit_is_tweakmode_on(ac) == 0 && (base->flag & BASE_SELECTABLE)) {
/* set selection status */
if (selectmode == SELECT_INVERT) {
/* swap select */
ED_object_base_select(base, BA_INVERT);
if (adt) {
adt->flag ^= ADT_UI_SELECTED;
}
}
else {
/* deselect all */
/* TODO: should this deselect all other types of channels too? */
BKE_view_layer_synced_ensure(ac->scene, view_layer);
LISTBASE_FOREACH (Base *, b, BKE_view_layer_object_bases_get(view_layer)) {
ED_object_base_select(b, BA_DESELECT);
if (b->object->adt) {
b->object->adt->flag &= ~(ADT_UI_SELECTED | ADT_UI_ACTIVE);
}
}
/* select object now */
ED_object_base_select(base, BA_SELECT);
if (adt) {
adt->flag |= ADT_UI_SELECTED;
}
}
/* change active object - regardless of whether it is now selected [T37883] */
ED_object_base_activate_with_mode_exit_if_needed(C, base); /* adds notifier */
if ((adt) && (adt->flag & ADT_UI_SELECTED)) {
adt->flag |= ADT_UI_ACTIVE;
}
/* notifiers - channel was selected */
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
}
break;
}
case ANIMTYPE_FILLACTD: /* Action Expander */
case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
case ANIMTYPE_DSLAM:
case ANIMTYPE_DSCAM:
case ANIMTYPE_DSCACHEFILE:
case ANIMTYPE_DSCUR:
case ANIMTYPE_DSSKEY:
case ANIMTYPE_DSWOR:
case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSPART:
case ANIMTYPE_DSMBALL:
case ANIMTYPE_DSARM:
case ANIMTYPE_DSMESH:
case ANIMTYPE_DSTEX:
case ANIMTYPE_DSLAT:
case ANIMTYPE_DSLINESTYLE:
case ANIMTYPE_DSSPK:
case ANIMTYPE_DSGPENCIL:
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
case ANIMTYPE_DSVOLUME:
case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
if (selectmode == SELECT_INVERT) {
/* inverse selection status of this AnimData block only */
ale->adt->flag ^= ADT_UI_SELECTED;
}
else {
/* select AnimData block by itself */
ANIM_anim_channels_select_set(ac, ACHANNEL_SETFLAG_CLEAR);
ale->adt->flag |= ADT_UI_SELECTED;
}
/* set active? */
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) {
ale->adt->flag |= ADT_UI_ACTIVE;
}
}
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
break;
}
case ANIMTYPE_NLATRACK: {
NlaTrack *nlt = (NlaTrack *)ale->data;
if (nlaedit_is_tweakmode_on(ac) == 0) {
/* set selection */
if (selectmode == SELECT_INVERT) {
/* inverse selection status of this F-Curve only */
nlt->flag ^= NLATRACK_SELECTED;
}
else {
/* select F-Curve by itself */
ANIM_anim_channels_select_set(ac, ACHANNEL_SETFLAG_CLEAR);
nlt->flag |= NLATRACK_SELECTED;
}
/* if NLA-Track is selected now,
* make NLA-Track the 'active' one in the visible list */
if (nlt->flag & NLATRACK_SELECTED) {
ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nlt, ANIMTYPE_NLATRACK);
}
/* notifier flags - channel was selected */
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
}
break;
}
case ANIMTYPE_NLAACTION: {
AnimData *adt = BKE_animdata_from_id(ale->id);
/* NOTE: rest of NLA-Action name doubles for operating on the AnimData block
* - this is useful when there's no clear divider, and makes more sense in
* the case of users trying to use this to change actions
* - in tweak-mode, clicking here gets us out of tweak-mode, as changing selection
* while in tweak-mode is really evil!
* - we disable "solo" flags too, to make it easier to work with stashed actions
* with less trouble
*/
if (nlaedit_is_tweakmode_on(ac)) {
/* Exit tweak-mode immediately. */
nlaedit_disable_tweakmode(ac, true);
/* changes to NLA-Action occurred */
notifierFlags |= ND_NLA_ACTCHANGE;
ale->update |= ANIM_UPDATE_DEPS;
}
else {
/* select/deselect */
if (selectmode == SELECT_INVERT) {
/* inverse selection status of this AnimData block only */
adt->flag ^= ADT_UI_SELECTED;
}
else {
/* select AnimData block by itself */
ANIM_anim_channels_select_set(ac, ACHANNEL_SETFLAG_CLEAR);
adt->flag |= ADT_UI_SELECTED;
}
/* set active? */
if (adt->flag & ADT_UI_SELECTED) {
adt->flag |= ADT_UI_ACTIVE;
}
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
}
break;
}
default:
if (G.debug & G_DEBUG) {
printf("Error: Invalid channel type in mouse_nla_channels()\n");
}
break;
}
/* free channels */
ANIM_animdata_update(ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
/* return the notifier-flags set */
return notifierFlags;
}
/* ------------------- */
/* handle clicking */
static int nlachannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
bAnimContext ac;
SpaceNla *snla;
ARegion *region;
View2D *v2d;
int channel_index;
int notifierFlags = 0;
short selectmode;
float x, y;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
/* get useful pointers from animation context data */
snla = (SpaceNla *)ac.sl;
region = ac.region;
v2d = &region->v2d;
/* select mode is either replace (deselect all, then add) or add/extend */
if (RNA_boolean_get(op->ptr, "extend")) {
selectmode = SELECT_INVERT;
}
else {
selectmode = SELECT_REPLACE;
}
/* Figure out which channel user clicked in. */
UI_view2d_region_to_view(v2d, event->mval[0], event->mval[1], &x, &y);
UI_view2d_listview_view_to_cell(NLACHANNEL_NAMEWIDTH,
NLACHANNEL_STEP(snla),
0,
NLACHANNEL_FIRST_TOP(&ac),
x,
y,
NULL,
&channel_index);
/* handle mouse-click in the relevant channel then */
notifierFlags = mouse_nla_channels(C, &ac, channel_index, selectmode);
/* set notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | notifierFlags, NULL);
return OPERATOR_FINISHED;
}
void NLA_OT_channels_click(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Mouse Click on NLA Channels";
ot->idname = "NLA_OT_channels_click";
ot->description = "Handle clicks to select NLA channels";
/* api callbacks */
ot->invoke = nlachannels_mouseclick_invoke;
ot->poll = ED_operator_nla_active;
/* flags */
ot->flag = OPTYPE_UNDO;
/* props */
prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); /* SHIFTKEY */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* *********************************************** */
/* Special Operators */
/* ******************** Action Push Down ******************************** */
static int nlachannels_pushdown_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
ID *id = NULL;
AnimData *adt = NULL;
int channel_index = RNA_int_get(op->ptr, "channel_index");
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
/* get anim-channel to use (or more specifically, the animdata block behind it) */
if (channel_index == -1) {
PointerRNA adt_ptr = {NULL};
/* active animdata block */
if (nla_panel_context(C, &adt_ptr, NULL, NULL) == 0 || (adt_ptr.data == NULL)) {
BKE_report(op->reports,
RPT_ERROR,
"No active AnimData block to use "
"(select a data-block expander first or set the appropriate flags on an AnimData "
"block)");
return OPERATOR_CANCELLED;
}
id = adt_ptr.owner_id;
adt = adt_ptr.data;
}
else {
/* indexed channel */
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
/* filter channels */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS |
ANIMFILTER_FCURVESONLY);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* get channel from index */
ale = BLI_findlink(&anim_data, channel_index);
if (ale == NULL) {
BKE_reportf(op->reports, RPT_ERROR, "No animation channel found at index %d", channel_index);
ANIM_animdata_freelist(&anim_data);
return OPERATOR_CANCELLED;
}
if (ale->type != ANIMTYPE_NLAACTION) {
BKE_reportf(op->reports,
RPT_ERROR,
"Animation channel at index %d is not a NLA 'Active Action' channel",
channel_index);
ANIM_animdata_freelist(&anim_data);
return OPERATOR_CANCELLED;
}
/* grab AnimData from the channel */
adt = ale->adt;
id = ale->id;
/* we don't need anything here anymore, so free it all */
ANIM_animdata_freelist(&anim_data);
}
/* double-check that we are free to push down here... */
if (adt == NULL) {
BKE_report(op->reports, RPT_WARNING, "Internal Error - AnimData block is not valid");
return OPERATOR_CANCELLED;
}
if (nlaedit_is_tweakmode_on(&ac)) {
BKE_report(op->reports,
RPT_WARNING,
"Cannot push down actions while tweaking a strip's action, exit tweak mode first");
return OPERATOR_CANCELLED;
}
if (adt->action == NULL) {
BKE_report(op->reports, RPT_WARNING, "No active action to push down");
return OPERATOR_CANCELLED;
}
/* 'push-down' action - only usable when not in Tweak-mode. */
BKE_nla_action_pushdown(adt, ID_IS_OVERRIDE_LIBRARY(id));
struct Main *bmain = CTX_data_main(C);
DEG_id_tag_update_ex(bmain, id, ID_RECALC_ANIMATION);
/* The action needs updating too, as FCurve modifiers are to be reevaluated. They won't extend
* beyond the NLA strip after pushing down to the NLA. */
DEG_id_tag_update_ex(bmain, &adt->action->id, ID_RECALC_ANIMATION);
/* set notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
return OPERATOR_FINISHED;
}
void NLA_OT_action_pushdown(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Push Down Action";
ot->idname = "NLA_OT_action_pushdown";
ot->description = "Push action down onto the top of the NLA stack as a new strip";
/* callbacks */
ot->exec = nlachannels_pushdown_exec;
ot->poll = nlaop_poll_tweakmode_off;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_int(ot->srna,
"channel_index",
-1,
-1,
INT_MAX,
"Channel Index",
"Index of NLA action channel to perform pushdown operation on",
0,
INT_MAX);
RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
/* ******************** Action Unlink ******************************** */
static bool nla_action_unlink_poll(bContext *C)
{
if (ED_operator_nla_active(C)) {
PointerRNA adt_ptr;
return (nla_panel_context(C, &adt_ptr, NULL, NULL) && (adt_ptr.data != NULL));
}
/* something failed... */
return false;
}
static int nla_action_unlink_exec(bContext *C, wmOperator *op)
{
PointerRNA adt_ptr;
AnimData *adt;
/* check context and also validity of pointer */
if (!nla_panel_context(C, &adt_ptr, NULL, NULL)) {
return OPERATOR_CANCELLED;
}
/* get animdata */
adt = adt_ptr.data;
if (adt == NULL) {
return OPERATOR_CANCELLED;
}
/* do unlinking */
if (adt->action) {
bool force_delete = RNA_boolean_get(op->ptr, "force_delete");
ED_animedit_unlink_action(C, adt_ptr.owner_id, adt, adt->action, op->reports, force_delete);
}
return OPERATOR_FINISHED;
}
static int nla_action_unlink_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
/* NOTE: this is hardcoded to match the behavior for the unlink button
* (in interface_templates.c) */
RNA_boolean_set(op->ptr, "force_delete", event->modifier & KM_SHIFT);
return nla_action_unlink_exec(C, op);
}
void NLA_OT_action_unlink(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Unlink Action";
ot->idname = "NLA_OT_action_unlink";
ot->description = "Unlink this action from the active action slot (and/or exit Tweak Mode)";
/* callbacks */
ot->invoke = nla_action_unlink_invoke;
ot->exec = nla_action_unlink_exec;
ot->poll = nla_action_unlink_poll;
/* properties */
prop = RNA_def_boolean(ot->srna,
"force_delete",
false,
"Force Delete",
"Clear Fake User and remove copy stashed in this data-block's NLA stack");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* ******************** Add Tracks Operator ***************************** */
/* Add NLA Tracks to the same AnimData block as a selected track, or above the selected tracks */
bool nlaedit_add_tracks_existing(bAnimContext *ac, bool above_sel)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
AnimData *lastAdt = NULL;
bool added = false;
/* get a list of the (selected) NLA Tracks being shown in the NLA */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_SEL |
ANIMFILTER_NODUPLIS | ANIMFILTER_FCURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* add tracks... */
for (ale = anim_data.first; ale; ale = ale->next) {
if (ale->type == ANIMTYPE_NLATRACK) {
NlaTrack *nlt = (NlaTrack *)ale->data;
AnimData *adt = ale->adt;
const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ale->id);
/* check if just adding a new track above this one,
* or whether we're adding a new one to the top of the stack that this one belongs to
*/
if (above_sel) {
/* just add a new one above this one */
BKE_nlatrack_add(adt, nlt, is_liboverride);
ale->update = ANIM_UPDATE_DEPS;
added = true;
}
else if ((lastAdt == NULL) || (adt != lastAdt)) {
/* add one track to the top of the owning AnimData's stack,
* then don't add anymore to this stack */
BKE_nlatrack_add(adt, NULL, is_liboverride);
lastAdt = adt;
ale->update = ANIM_UPDATE_DEPS;
added = true;
}
}
}
/* free temp data */
ANIM_animdata_update(ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
return added;
}
bool nlaedit_add_tracks_empty(bAnimContext *ac)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
bool added = false;
/* get a list of the selected AnimData blocks in the NLA */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_ANIMDATA |
ANIMFILTER_SEL | ANIMFILTER_NODUPLIS | ANIMFILTER_FCURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* check if selected AnimData blocks are empty, and add tracks if so... */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ale->adt;
/* sanity check */
BLI_assert(adt->flag & ADT_UI_SELECTED);
/* ensure it is empty */
if (BLI_listbase_is_empty(&adt->nla_tracks)) {
/* add new track to this AnimData block then */
BKE_nlatrack_add(adt, NULL, ID_IS_OVERRIDE_LIBRARY(ale->id));
ale->update = ANIM_UPDATE_DEPS;
added = true;
}
}
/* cleanup */
ANIM_animdata_update(ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
return added;
}
/* ----- */
static int nlaedit_add_tracks_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
bool above_sel = RNA_boolean_get(op->ptr, "above_selected");
bool op_done = false;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
/* perform adding in two passes - existing first so that we don't double up for empty */
op_done |= nlaedit_add_tracks_existing(&ac, above_sel);
op_done |= nlaedit_add_tracks_empty(&ac);
/* done? */
if (op_done) {
DEG_relations_tag_update(CTX_data_main(C));
/* set notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_ADDED, NULL);
/* done */
return OPERATOR_FINISHED;
}
/* failed to add any tracks */
BKE_report(
op->reports, RPT_WARNING, "Select an existing NLA Track or an empty action line first");
/* not done */
return OPERATOR_CANCELLED;
}
void NLA_OT_tracks_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Tracks";
ot->idname = "NLA_OT_tracks_add";
ot->description = "Add NLA-Tracks above/after the selected tracks";
/* api callbacks */
ot->exec = nlaedit_add_tracks_exec;
ot->poll = nlaop_poll_tweakmode_off;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna,
"above_selected",
0,
"Above Selected",
"Add a new NLA Track above every existing selected one");
}
/* ******************** Delete Tracks Operator ***************************** */
/* Delete selected NLA Tracks */
static int nlaedit_delete_tracks_exec(bContext *C, wmOperator *UNUSED(op))
{
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
/* get a list of the AnimData blocks being shown in the NLA */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_SEL |
ANIMFILTER_NODUPLIS | ANIMFILTER_FCURVESONLY);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* delete tracks */
for (ale = anim_data.first; ale; ale = ale->next) {
if (ale->type == ANIMTYPE_NLATRACK) {
NlaTrack *nlt = (NlaTrack *)ale->data;
AnimData *adt = ale->adt;
if (BKE_nlatrack_is_nonlocal_in_liboverride(ale->id, nlt)) {
/* No deletion of non-local tracks of override data. */
continue;
}
/* if track is currently 'solo', then AnimData should have its
* 'has solo' flag disabled
*/
if (nlt->flag & NLATRACK_SOLO) {
adt->flag &= ~ADT_NLA_SOLO_TRACK;
}
/* call delete on this track - deletes all strips too */
BKE_nlatrack_free(&adt->nla_tracks, nlt, true);
ale->update = ANIM_UPDATE_DEPS;
}
}
/* free temp data */
ANIM_animdata_update(&ac, &anim_data);
ANIM_animdata_freelist(&anim_data);
DEG_relations_tag_update(ac.bmain);
/* set notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_REMOVED, NULL);
/* done */
return OPERATOR_FINISHED;
}
void NLA_OT_tracks_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Tracks";
ot->idname = "NLA_OT_tracks_delete";
ot->description = "Delete selected NLA-Tracks and the strips they contain";
/* api callbacks */
ot->exec = nlaedit_delete_tracks_exec;
ot->poll = nlaop_poll_tweakmode_off;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* *********************************************** */
/* AnimData Related Operators */
/* ******************** Include Objects Operator ***************************** */
/* Include selected objects in NLA Editor, by giving them AnimData blocks
* NOTE: This doesn't help for non-object AnimData, where we do not have any effective
* selection mechanism in place. Unfortunately, this means that non-object AnimData
* once again becomes a second-class citizen here. However, at least for the most
* common use case, we now have a nice shortcut again.
*/
static int nlaedit_objects_add_exec(bContext *C, wmOperator *UNUSED(op))
{
bAnimContext ac;
SpaceNla *snla;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
/* ensure that filters are set so that the effect will be immediately visible */
snla = (SpaceNla *)ac.sl;
if (snla && snla->ads) {
snla->ads->filterflag &= ~ADS_FILTER_NLA_NOACT;
}
/* operate on selected objects... */
CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
/* ensure that object has AnimData... that's all */
BKE_animdata_ensure_id(&ob->id);
}
CTX_DATA_END;
/* set notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
/* done */
return OPERATOR_FINISHED;
}
void NLA_OT_selected_objects_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Include Selected Objects";
ot->idname = "NLA_OT_selected_objects_add";
ot->description = "Make selected objects appear in NLA Editor by adding Animation Data";
/* api callbacks */
ot->exec = nlaedit_objects_add_exec;
ot->poll = nlaop_poll_tweakmode_off;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* *********************************************** */