750 lines
22 KiB
C
750 lines
22 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2022 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup spseq
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_sound_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_string_utils.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "SEQ_channels.h"
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#include "SEQ_iterator.h"
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#include "SEQ_sequencer.h"
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#include "SEQ_transform.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "GPU_immediate.h"
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#include "GPU_matrix.h"
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#include "ED_screen.h"
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#include "ED_transform.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* For querying audio files. */
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#ifdef WITH_AUDASPACE
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# include "BKE_sound.h"
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# include <AUD_Sound.h>
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# include <AUD_Special.h>
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#endif
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/* Own include. */
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#include "sequencer_intern.h"
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typedef struct SeqDropCoords {
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float start_frame, channel;
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int strip_len, channel_len;
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float playback_rate;
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bool in_use;
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bool has_read_mouse_pos;
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bool is_intersecting;
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bool use_snapping;
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float snap_point_x;
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uint8_t type;
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} SeqDropCoords;
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/* The current drag and drop API doesn't allow us to easily pass along the
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* required custom data to all callbacks that need it. Especially when
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* preloading data on drag start.
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* Therefore we will for now use a global variable for this.
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*/
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static SeqDropCoords g_drop_coords = {.in_use = false, .has_read_mouse_pos = false};
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static void generic_poll_operations(const wmEvent *event, uint8_t type)
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{
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g_drop_coords.type = type;
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/* We purposely ignore the snapping tool setting here as currently other drag&drop operators only
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* snaps when holding down Ctrl. */
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g_drop_coords.use_snapping = event->modifier & KM_CTRL;
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}
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static bool image_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *event)
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{
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if (drag->type == WM_DRAG_PATH) {
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if (ELEM(drag->icon, ICON_FILE_IMAGE, ICON_FILE_BLANK)) { /* Rule might not work? */
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generic_poll_operations(event, TH_SEQ_IMAGE);
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return true;
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}
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}
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if (WM_drag_is_ID_type(drag, ID_IM)) {
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generic_poll_operations(event, TH_SEQ_IMAGE);
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return true;
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}
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return false;
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}
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static bool is_movie(wmDrag *drag)
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{
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if (drag->type == WM_DRAG_PATH) {
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if (ELEM(drag->icon, ICON_FILE_MOVIE, ICON_FILE_BLANK)) { /* Rule might not work? */
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return true;
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}
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}
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if (WM_drag_is_ID_type(drag, ID_MC)) {
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return true;
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}
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return false;
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}
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static bool movie_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *event)
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{
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if (is_movie(drag)) {
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generic_poll_operations(event, TH_SEQ_MOVIE);
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return true;
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}
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return false;
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}
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static bool is_sound(wmDrag *drag)
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{
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if (drag->type == WM_DRAG_PATH) {
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if (ELEM(drag->icon, ICON_FILE_SOUND, ICON_FILE_BLANK)) { /* Rule might not work? */
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return true;
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}
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}
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if (WM_drag_is_ID_type(drag, ID_SO)) {
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return true;
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}
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return false;
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}
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static bool sound_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *event)
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{
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if (is_sound(drag)) {
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generic_poll_operations(event, TH_SEQ_AUDIO);
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return true;
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}
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return false;
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}
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static float update_overlay_strip_position_data(bContext *C, const int mval[2])
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{
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SeqDropCoords *coords = &g_drop_coords;
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ARegion *region = CTX_wm_region(C);
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Scene *scene = CTX_data_scene(C);
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int hand;
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View2D *v2d = ®ion->v2d;
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/* Update the position were we would place the strip if we complete the drag and drop action.
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*/
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UI_view2d_region_to_view(v2d, mval[0], mval[1], &coords->start_frame, &coords->channel);
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coords->start_frame = roundf(coords->start_frame);
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if (coords->channel < 1.0f) {
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coords->channel = 1;
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}
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float start_frame = coords->start_frame;
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float end_frame;
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float strip_len;
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if (coords->playback_rate != 0.0f) {
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float scene_playback_rate = (float)scene->r.frs_sec / scene->r.frs_sec_base;
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strip_len = coords->strip_len / (coords->playback_rate / scene_playback_rate);
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}
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else {
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strip_len = coords->strip_len;
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}
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end_frame = coords->start_frame + strip_len;
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if (coords->use_snapping) {
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/* Do snapping via the existing transform code. */
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int snap_delta;
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float snap_frame;
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bool valid_snap;
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valid_snap = ED_transform_snap_sequencer_to_closest_strip_calc(
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scene, region, start_frame, end_frame, &snap_delta, &snap_frame);
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if (valid_snap) {
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/* We snapped onto something! */
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start_frame += snap_delta;
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coords->start_frame = start_frame;
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end_frame = start_frame + strip_len;
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coords->snap_point_x = snap_frame;
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}
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else {
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/* Nothing was snapped to, disable snap drawing. */
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coords->use_snapping = false;
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}
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}
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if (strip_len < 1) {
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/* Only check if there is a strip already under the mouse cursor. */
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coords->is_intersecting = find_nearest_seq(scene, ®ion->v2d, &hand, mval);
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}
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else {
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/* Check if there is a strip that would intersect with the new strip(s). */
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coords->is_intersecting = false;
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Sequence dummy_seq = {.machine = coords->channel,
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.start = coords->start_frame,
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.len = coords->strip_len,
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.speed_factor = 1.0f,
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.media_playback_rate = coords->playback_rate,
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.flag = SEQ_AUTO_PLAYBACK_RATE};
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Editing *ed = SEQ_editing_ensure(scene);
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for (int i = 0; i < coords->channel_len && !coords->is_intersecting; i++) {
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coords->is_intersecting = SEQ_transform_test_overlap(scene, ed->seqbasep, &dummy_seq);
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dummy_seq.machine++;
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}
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}
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return strip_len;
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}
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static void sequencer_drop_copy(bContext *C, wmDrag *drag, wmDropBox *drop)
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{
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ID *id = WM_drag_get_local_ID_or_import_from_asset(drag, 0);
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/* ID dropped. */
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if (id != NULL) {
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const ID_Type id_type = GS(id->name);
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if (id_type == ID_IM) {
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Image *ima = (Image *)id;
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PointerRNA itemptr;
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char dir[FILE_MAX], file[FILE_MAX];
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BLI_split_dirfile(ima->filepath, dir, file, sizeof(dir), sizeof(file));
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RNA_string_set(drop->ptr, "directory", dir);
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RNA_collection_clear(drop->ptr, "files");
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RNA_collection_add(drop->ptr, "files", &itemptr);
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RNA_string_set(&itemptr, "name", file);
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}
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else if (id_type == ID_MC) {
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MovieClip *clip = (MovieClip *)id;
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RNA_string_set(drop->ptr, "filepath", clip->filepath);
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RNA_struct_property_unset(drop->ptr, "name");
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}
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else if (id_type == ID_SO) {
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bSound *sound = (bSound *)id;
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RNA_string_set(drop->ptr, "filepath", sound->filepath);
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RNA_struct_property_unset(drop->ptr, "name");
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}
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}
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/* Path dropped. */
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else if (drag->path[0]) {
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if (RNA_struct_find_property(drop->ptr, "filepath")) {
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RNA_string_set(drop->ptr, "filepath", drag->path);
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}
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if (RNA_struct_find_property(drop->ptr, "directory")) {
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PointerRNA itemptr;
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char dir[FILE_MAX], file[FILE_MAX];
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BLI_split_dirfile(drag->path, dir, file, sizeof(dir), sizeof(file));
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RNA_string_set(drop->ptr, "directory", dir);
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RNA_collection_clear(drop->ptr, "files");
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RNA_collection_add(drop->ptr, "files", &itemptr);
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RNA_string_set(&itemptr, "name", file);
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}
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}
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if (g_drop_coords.in_use) {
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if (!g_drop_coords.has_read_mouse_pos) {
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/* We didn't read the mouse position, so we need to do it manually here. */
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int xy[2];
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wmWindow *win = CTX_wm_window(C);
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xy[0] = win->eventstate->xy[0];
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xy[1] = win->eventstate->xy[1];
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ARegion *region = CTX_wm_region(C);
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int mval[2];
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/* Convert mouse coordinates to region local coordinates. */
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mval[0] = xy[0] - region->winrct.xmin;
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mval[1] = xy[1] - region->winrct.ymin;
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update_overlay_strip_position_data(C, mval);
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}
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RNA_int_set(drop->ptr, "frame_start", g_drop_coords.start_frame);
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RNA_int_set(drop->ptr, "channel", g_drop_coords.channel);
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RNA_boolean_set(drop->ptr, "overlap_shuffle_override", true);
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}
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else {
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/* We are dropped inside the preview region. Put the strip on top of the
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* current displayed frame. */
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Scene *scene = CTX_data_scene(C);
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Editing *ed = SEQ_editing_ensure(scene);
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ListBase *seqbase = SEQ_active_seqbase_get(ed);
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ListBase *channels = SEQ_channels_displayed_get(ed);
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SpaceSeq *sseq = CTX_wm_space_seq(C);
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SeqCollection *strips = SEQ_query_rendered_strips(
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scene, channels, seqbase, scene->r.cfra, sseq->chanshown);
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/* Get the top most strip channel that is in view. */
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Sequence *seq;
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int max_channel = -1;
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SEQ_ITERATOR_FOREACH (seq, strips) {
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max_channel = max_ii(seq->machine, max_channel);
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}
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if (max_channel != -1) {
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RNA_int_set(drop->ptr, "channel", max_channel);
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}
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SEQ_collection_free(strips);
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}
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}
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static void get_drag_path(wmDrag *drag, char r_path[FILE_MAX])
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{
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ID *id = WM_drag_get_local_ID_or_import_from_asset(drag, 0);
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/* ID dropped. */
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if (id != NULL) {
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const ID_Type id_type = GS(id->name);
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if (id_type == ID_IM) {
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Image *ima = (Image *)id;
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BLI_strncpy(r_path, ima->filepath, FILE_MAX);
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}
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else if (id_type == ID_MC) {
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MovieClip *clip = (MovieClip *)id;
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BLI_strncpy(r_path, clip->filepath, FILE_MAX);
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}
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else if (id_type == ID_SO) {
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bSound *sound = (bSound *)id;
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BLI_strncpy(r_path, sound->filepath, FILE_MAX);
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}
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BLI_path_abs(r_path, BKE_main_blendfile_path_from_global());
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}
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else {
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BLI_strncpy(r_path, drag->path, FILE_MAX);
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}
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}
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static void draw_seq_in_view(bContext *C, wmWindow *UNUSED(win), wmDrag *drag, const int xy[2])
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{
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SeqDropCoords *coords = &g_drop_coords;
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if (!coords->in_use) {
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return;
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}
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ARegion *region = CTX_wm_region(C);
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int mval[2];
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/* Convert mouse coordinates to region local coordinates. */
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mval[0] = xy[0] - region->winrct.xmin;
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mval[1] = xy[1] - region->winrct.ymin;
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float strip_len = update_overlay_strip_position_data(C, mval);
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GPU_matrix_push();
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UI_view2d_view_ortho(®ion->v2d);
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/* Sometimes the active theme is not the sequencer theme, e.g. when an operator invokes the
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* file browser. This makes sure we get the right color values for the theme. */
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struct bThemeState theme_state;
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UI_Theme_Store(&theme_state);
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UI_SetTheme(SPACE_SEQ, RGN_TYPE_WINDOW);
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if (coords->use_snapping) {
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ED_draw_sequencer_snap_point(C, coords->snap_point_x);
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}
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/* Init GPU drawing. */
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GPU_line_width(2.0f);
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GPU_blend(GPU_BLEND_ALPHA);
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GPU_line_smooth(true);
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uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
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/* Draw strips. The code here is taken from sequencer_draw. */
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float x1 = coords->start_frame;
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float x2 = coords->start_frame + floorf(strip_len);
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float strip_color[3];
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uchar text_color[4] = {255, 255, 255, 255};
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float pixelx = BLI_rctf_size_x(®ion->v2d.cur) / BLI_rcti_size_x(®ion->v2d.mask);
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float pixely = BLI_rctf_size_y(®ion->v2d.cur) / BLI_rcti_size_y(®ion->v2d.mask);
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for (int i = 0; i < coords->channel_len; i++) {
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float y1 = floorf(coords->channel) + i + SEQ_STRIP_OFSBOTTOM;
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float y2 = floorf(coords->channel) + i + SEQ_STRIP_OFSTOP;
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if (coords->type == TH_SEQ_MOVIE && i == 0 && coords->channel_len > 1) {
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/* Assume only video strips occupies two channels.
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* One for video and the other for audio.
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* The audio channel is added first.
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*/
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UI_GetThemeColor3fv(TH_SEQ_AUDIO, strip_color);
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}
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else {
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UI_GetThemeColor3fv(coords->type, strip_color);
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}
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immUniformColor3fvAlpha(strip_color, 0.8f);
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immRectf(pos, x1, y1, x2, y2);
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if (coords->is_intersecting) {
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strip_color[0] = 1.0f;
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strip_color[1] = strip_color[2] = 0.3f;
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}
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else {
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if (coords->channel_len - 1 == i) {
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text_color[0] = text_color[1] = text_color[2] = 255;
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UI_GetThemeColor3fv(TH_SEQ_ACTIVE, strip_color);
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}
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else {
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text_color[0] = text_color[1] = text_color[2] = 10;
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UI_GetThemeColor3fv(TH_SEQ_SELECTED, strip_color);
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}
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}
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/* Draw a 2 pixel border around the strip. */
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immUniformColor3fvAlpha(strip_color, 0.8f);
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/* Left */
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immRectf(pos, x1 - pixelx, y1, x1 + pixelx, y2);
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/* Bottom */
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immRectf(pos, x1 - pixelx, y1, x2 + pixelx, y1 + 2 * pixely);
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/* Right */
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immRectf(pos, x2 - pixelx, y1, x2 + pixelx, y2);
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/* Top */
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immRectf(pos, x1 - pixelx, y2 - 2 * pixely, x2 + pixelx, y2);
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float handle_size = 8.0f; /* SEQ_HANDLE_SIZE */
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/* Calculate height needed for drawing text on strip. */
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float text_margin_y = y2 - min_ff(0.40f, 20 * U.dpi_fac * pixely);
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float text_margin_x = 2.0f * (pixelx * handle_size) * U.pixelsize;
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rctf rect;
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rect.xmin = x1 + text_margin_x;
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rect.ymin = text_margin_y;
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rect.xmax = x2 - text_margin_x;
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rect.ymax = y2;
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if (rect.xmax <= rect.xmin) {
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/* Exit early and skip text drawing if the strip doesn't have any space to put the text
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* into.
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*/
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break;
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}
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SpaceSeq *sseq = CTX_wm_space_seq(C);
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const char *text_sep = " | ";
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const char *text_array[5];
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char text_display[FILE_MAX];
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char filename[FILE_MAX];
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char path[FILE_MAX];
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char strip_duration_text[16];
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int len_text_arr = 0;
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get_drag_path(drag, path);
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if (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_STRIP_NAME) {
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BLI_split_file_part(path, filename, FILE_MAX);
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text_array[len_text_arr++] = filename;
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}
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if (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_STRIP_SOURCE) {
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Main *bmain = CTX_data_main(C);
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BLI_path_rel(path, BKE_main_blendfile_path(bmain));
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text_array[len_text_arr++] = text_sep;
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text_array[len_text_arr++] = path;
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}
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if (sseq->timeline_overlay.flag & SEQ_TIMELINE_SHOW_STRIP_DURATION) {
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SNPRINTF(strip_duration_text, "%d", (int)(x2 - x1));
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text_array[len_text_arr++] = text_sep;
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text_array[len_text_arr++] = strip_duration_text;
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}
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BLI_assert(len_text_arr <= ARRAY_SIZE(text_array));
|
|
|
|
BLI_string_join_array(text_display, FILE_MAX, text_array, len_text_arr);
|
|
|
|
UI_view2d_text_cache_add_rectf(
|
|
®ion->v2d, &rect, text_display, strlen(text_display), text_color);
|
|
}
|
|
|
|
/* Clean after drawing up. */
|
|
UI_Theme_Restore(&theme_state);
|
|
GPU_matrix_pop();
|
|
immUnbindProgram();
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
GPU_line_smooth(false);
|
|
|
|
UI_view2d_text_cache_draw(region);
|
|
}
|
|
|
|
static bool generic_drop_draw_handling(struct wmDropBox *drop)
|
|
{
|
|
SeqDropCoords *coords = drop->draw_data;
|
|
if (coords && coords->in_use) {
|
|
return true;
|
|
}
|
|
|
|
coords = drop->draw_data = &g_drop_coords;
|
|
coords->in_use = true;
|
|
|
|
return false;
|
|
}
|
|
|
|
typedef struct DropJobData {
|
|
char path[FILE_MAX];
|
|
bool only_audio;
|
|
float scene_fps;
|
|
} DropJobData;
|
|
|
|
static void prefetch_data_fn(void *custom_data,
|
|
bool *UNUSED(stop),
|
|
bool *UNUSED(do_update),
|
|
float *UNUSED(progress))
|
|
{
|
|
DropJobData *job_data = (DropJobData *)custom_data;
|
|
|
|
if (job_data->only_audio) {
|
|
#ifdef WITH_AUDASPACE
|
|
/* Get the sound file length */
|
|
AUD_Sound *sound = AUD_Sound_file(job_data->path);
|
|
if (sound != NULL) {
|
|
|
|
AUD_SoundInfo info = AUD_getInfo(sound);
|
|
if ((eSoundChannels)info.specs.channels != SOUND_CHANNELS_INVALID) {
|
|
g_drop_coords.strip_len = max_ii(1, round((info.length) * job_data->scene_fps));
|
|
}
|
|
AUD_Sound_free(sound);
|
|
return;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
char colorspace[64] = "\0"; /* 64 == MAX_COLORSPACE_NAME length. */
|
|
struct anim *anim = openanim(job_data->path, IB_rect, 0, colorspace);
|
|
|
|
if (anim != NULL) {
|
|
g_drop_coords.strip_len = IMB_anim_get_duration(anim, IMB_TC_NONE);
|
|
short frs_sec;
|
|
float frs_sec_base;
|
|
if (IMB_anim_get_fps(anim, &frs_sec, &frs_sec_base, true)) {
|
|
g_drop_coords.playback_rate = (float)frs_sec / frs_sec_base;
|
|
}
|
|
else {
|
|
g_drop_coords.playback_rate = 0;
|
|
}
|
|
IMB_free_anim(anim);
|
|
#ifdef WITH_AUDASPACE
|
|
/* Try to load sound and see if the video has a sound channel. */
|
|
AUD_Sound *sound = AUD_Sound_file(job_data->path);
|
|
if (sound != NULL) {
|
|
|
|
AUD_SoundInfo info = AUD_getInfo(sound);
|
|
if ((eSoundChannels)info.specs.channels != SOUND_CHANNELS_INVALID) {
|
|
g_drop_coords.channel_len = 2;
|
|
}
|
|
AUD_Sound_free(sound);
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void free_prefetch_data_fn(void *custom_data)
|
|
{
|
|
DropJobData *job_data = (DropJobData *)custom_data;
|
|
MEM_freeN(job_data);
|
|
}
|
|
|
|
static void start_audio_video_job(bContext *C, wmDrag *drag, bool only_audio)
|
|
{
|
|
g_drop_coords.strip_len = 0;
|
|
g_drop_coords.channel_len = 1;
|
|
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
wmWindow *win = CTX_wm_window(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
|
|
wmJob *wm_job = WM_jobs_get(
|
|
wm, win, NULL, "Load Previews", 0, WM_JOB_TYPE_SEQ_DRAG_DROP_PREVIEW);
|
|
|
|
DropJobData *job_data = (DropJobData *)MEM_mallocN(sizeof(DropJobData),
|
|
"SeqDragDropPreviewData");
|
|
get_drag_path(drag, job_data->path);
|
|
|
|
job_data->only_audio = only_audio;
|
|
job_data->scene_fps = FPS;
|
|
|
|
WM_jobs_customdata_set(wm_job, job_data, free_prefetch_data_fn);
|
|
WM_jobs_timer(wm_job, 0.1, NC_WINDOW, NC_WINDOW);
|
|
WM_jobs_callbacks(wm_job, prefetch_data_fn, NULL, NULL, NULL);
|
|
|
|
WM_jobs_start(wm, wm_job);
|
|
}
|
|
|
|
static void video_prefetch(bContext *C, wmDrag *drag)
|
|
{
|
|
if (is_movie(drag)) {
|
|
start_audio_video_job(C, drag, false);
|
|
}
|
|
}
|
|
|
|
static void audio_prefetch(bContext *C, wmDrag *drag)
|
|
{
|
|
if (is_sound(drag)) {
|
|
start_audio_video_job(C, drag, true);
|
|
}
|
|
}
|
|
|
|
static void movie_drop_draw_activate(struct wmDropBox *drop, wmDrag *UNUSED(drag))
|
|
{
|
|
if (generic_drop_draw_handling(drop)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void sound_drop_draw_activate(struct wmDropBox *drop, wmDrag *UNUSED(drag))
|
|
{
|
|
if (generic_drop_draw_handling(drop)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void image_drop_draw_activate(struct wmDropBox *drop, wmDrag *UNUSED(drag))
|
|
{
|
|
if (generic_drop_draw_handling(drop)) {
|
|
return;
|
|
}
|
|
|
|
SeqDropCoords *coords = drop->draw_data;
|
|
coords->strip_len = DEFAULT_IMG_STRIP_LENGTH;
|
|
coords->channel_len = 1;
|
|
}
|
|
|
|
static void sequencer_drop_draw_deactivate(struct wmDropBox *drop, wmDrag *UNUSED(drag))
|
|
{
|
|
SeqDropCoords *coords = drop->draw_data;
|
|
if (coords) {
|
|
coords->in_use = false;
|
|
coords->has_read_mouse_pos = false;
|
|
drop->draw_data = NULL;
|
|
}
|
|
}
|
|
|
|
static void nop_draw_droptip_fn(bContext *UNUSED(C),
|
|
wmWindow *UNUSED(win),
|
|
wmDrag *UNUSED(drag),
|
|
const int UNUSED(xy[2]))
|
|
{
|
|
/* Do nothing in here.
|
|
* This is to prevent the default drag and drop mouse overlay to be drawn.
|
|
*/
|
|
}
|
|
|
|
/* This region dropbox definition. */
|
|
static void sequencer_dropboxes_add_to_lb(ListBase *lb)
|
|
{
|
|
struct wmDropBox *drop;
|
|
drop = WM_dropbox_add(
|
|
lb, "SEQUENCER_OT_image_strip_add", image_drop_poll, sequencer_drop_copy, NULL, NULL);
|
|
drop->draw_droptip = nop_draw_droptip_fn;
|
|
drop->draw_in_view = draw_seq_in_view;
|
|
drop->draw_activate = image_drop_draw_activate;
|
|
drop->draw_deactivate = sequencer_drop_draw_deactivate;
|
|
|
|
drop->on_drag_start = audio_prefetch;
|
|
|
|
drop = WM_dropbox_add(
|
|
lb, "SEQUENCER_OT_movie_strip_add", movie_drop_poll, sequencer_drop_copy, NULL, NULL);
|
|
drop->draw_droptip = nop_draw_droptip_fn;
|
|
drop->draw_in_view = draw_seq_in_view;
|
|
drop->draw_activate = movie_drop_draw_activate;
|
|
drop->draw_deactivate = sequencer_drop_draw_deactivate;
|
|
|
|
drop->on_drag_start = video_prefetch;
|
|
|
|
drop = WM_dropbox_add(
|
|
lb, "SEQUENCER_OT_sound_strip_add", sound_drop_poll, sequencer_drop_copy, NULL, NULL);
|
|
drop->draw_droptip = nop_draw_droptip_fn;
|
|
drop->draw_in_view = draw_seq_in_view;
|
|
drop->draw_activate = sound_drop_draw_activate;
|
|
drop->draw_deactivate = sequencer_drop_draw_deactivate;
|
|
}
|
|
|
|
static bool image_drop_preview_poll(bContext *UNUSED(C),
|
|
wmDrag *drag,
|
|
const wmEvent *UNUSED(event))
|
|
{
|
|
if (drag->type == WM_DRAG_PATH) {
|
|
if (ELEM(drag->icon, ICON_FILE_IMAGE, ICON_FILE_BLANK)) { /* Rule might not work? */
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return WM_drag_is_ID_type(drag, ID_IM);
|
|
}
|
|
|
|
static bool movie_drop_preview_poll(bContext *UNUSED(C),
|
|
wmDrag *drag,
|
|
const wmEvent *UNUSED(event))
|
|
{
|
|
if (drag->type == WM_DRAG_PATH) {
|
|
if (ELEM(drag->icon, 0, ICON_FILE_MOVIE, ICON_FILE_BLANK)) { /* Rule might not work? */
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return WM_drag_is_ID_type(drag, ID_MC);
|
|
}
|
|
|
|
static bool sound_drop_preview_poll(bContext *UNUSED(C),
|
|
wmDrag *drag,
|
|
const wmEvent *UNUSED(event))
|
|
{
|
|
if (drag->type == WM_DRAG_PATH) {
|
|
if (ELEM(drag->icon, ICON_FILE_SOUND, ICON_FILE_BLANK)) { /* Rule might not work? */
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return WM_drag_is_ID_type(drag, ID_SO);
|
|
}
|
|
|
|
static void sequencer_preview_dropboxes_add_to_lb(ListBase *lb)
|
|
{
|
|
WM_dropbox_add(lb,
|
|
"SEQUENCER_OT_image_strip_add",
|
|
image_drop_preview_poll,
|
|
sequencer_drop_copy,
|
|
NULL,
|
|
NULL);
|
|
|
|
WM_dropbox_add(lb,
|
|
"SEQUENCER_OT_movie_strip_add",
|
|
movie_drop_preview_poll,
|
|
sequencer_drop_copy,
|
|
NULL,
|
|
NULL);
|
|
|
|
WM_dropbox_add(lb,
|
|
"SEQUENCER_OT_sound_strip_add",
|
|
sound_drop_preview_poll,
|
|
sequencer_drop_copy,
|
|
NULL,
|
|
NULL);
|
|
}
|
|
|
|
void sequencer_dropboxes(void)
|
|
{
|
|
ListBase *lb = WM_dropboxmap_find("Sequencer", SPACE_SEQ, RGN_TYPE_WINDOW);
|
|
sequencer_dropboxes_add_to_lb(lb);
|
|
lb = WM_dropboxmap_find("Sequencer", SPACE_SEQ, RGN_TYPE_PREVIEW);
|
|
sequencer_preview_dropboxes_add_to_lb(lb);
|
|
}
|