This removes the unused code for the IBM tile cache APIs. These have been unused for as far back as I could manage to search. Since TIFF was used for the cached images, this removal will allow for an easier review when it comes time to move TIFF to OIIO as part of T101413. Differential Revision: https://developer.blender.org/D16587
954 lines
31 KiB
C++
954 lines
31 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
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/** \file
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* \ingroup imbuf
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*/
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/**
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* \brief IMage Buffer module.
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*
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* This module offers import/export of several graphical file formats.
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* \ingroup imbuf
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*
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* \page IMB ImBuf module external interface
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* \section imb_about About the IMB module
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*
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* External interface of the IMage Buffer module. This module offers
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* import/export of several graphical file formats. It offers the
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* ImBuf type as a common structure to refer to different graphical
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* file formats, and to enable a uniform way of handling them.
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*
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* \section imb_issues Known issues with IMB
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*
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* - imbuf is written in C.
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* - Endianness issues are dealt with internally.
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* - File I/O must be done externally. The module uses FILE*'s to
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* direct input/output.
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*
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* \section imb_dependencies Dependencies
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*
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* IMB needs:
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* - \ref DNA module
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* The #ListBase types are used for handling the memory management.
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* - \ref blenlib module
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* blenlib handles guarded memory management in blender-style.
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* BLI_winstuff.h makes a few windows specific behaviors
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* posix-compliant.
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*/
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#pragma once
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/* for bool */
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#include "../blenlib/BLI_sys_types.h"
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#include "../gpu/GPU_texture.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define IM_MAX_SPACE 64
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/**
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* \attention defined in ???
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*/
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struct ImBuf;
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struct rctf;
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struct rcti;
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/**
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* \attention defined in ???
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*/
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struct anim;
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struct ColorManagedDisplay;
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struct GSet;
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/**
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* \attention defined in DNA_scene_types.h
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*/
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struct ImageFormatData;
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struct Stereo3dFormat;
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/**
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* \attention Defined in allocimbuf.c
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*/
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void IMB_init(void);
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void IMB_exit(void);
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/**
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* \attention Defined in readimage.c
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*/
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struct ImBuf *IMB_ibImageFromMemory(const unsigned char *mem,
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size_t size,
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int flags,
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char colorspace[IM_MAX_SPACE],
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const char *descr);
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/**
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* \attention Defined in readimage.c
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*/
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struct ImBuf *IMB_testiffname(const char *filepath, int flags);
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/**
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* \attention Defined in readimage.c
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*/
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struct ImBuf *IMB_loadiffname(const char *filepath, int flags, char colorspace[IM_MAX_SPACE]);
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/**
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* \attention Defined in readimage.c
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*/
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struct ImBuf *IMB_thumb_load_image(const char *filepath,
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const size_t max_thumb_size,
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char colorspace[IM_MAX_SPACE]);
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/**
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* \attention Defined in allocimbuf.c
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*/
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void IMB_freeImBuf(struct ImBuf *ibuf);
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/**
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* \attention Defined in allocimbuf.c
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*/
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struct ImBuf *IMB_allocImBuf(unsigned int x,
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unsigned int y,
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unsigned char planes,
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unsigned int flags);
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/**
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* Initialize given ImBuf.
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*
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* Use in cases when temporary image buffer is allocated on stack.
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*
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* \attention Defined in allocimbuf.c
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*/
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bool IMB_initImBuf(
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struct ImBuf *ibuf, unsigned int x, unsigned int y, unsigned char planes, unsigned int flags);
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/**
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* Create a copy of a pixel buffer and wrap it to a new ImBuf
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* (transferring ownership to the in imbuf).
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* \attention Defined in allocimbuf.c
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*/
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struct ImBuf *IMB_allocFromBufferOwn(
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unsigned int *rect, float *rectf, unsigned int w, unsigned int h, unsigned int channels);
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/**
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* Create a copy of a pixel buffer and wrap it to a new ImBuf
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* \attention Defined in allocimbuf.c
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*/
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struct ImBuf *IMB_allocFromBuffer(const unsigned int *rect,
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const float *rectf,
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unsigned int w,
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unsigned int h,
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unsigned int channels);
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/**
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* Increase reference count to imbuf
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* (to delete an imbuf you have to call freeImBuf as many times as it
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* is referenced)
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*
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* \attention Defined in allocimbuf.c
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*/
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void IMB_refImBuf(struct ImBuf *ibuf);
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struct ImBuf *IMB_makeSingleUser(struct ImBuf *ibuf);
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/**
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* \attention Defined in allocimbuf.c
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*/
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struct ImBuf *IMB_dupImBuf(const struct ImBuf *ibuf1);
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/**
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* \attention Defined in allocimbuf.c
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*/
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bool addzbufImBuf(struct ImBuf *ibuf);
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bool addzbuffloatImBuf(struct ImBuf *ibuf);
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/**
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* Approximate size of ImBuf in memory
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*
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* \attention Defined in allocimbuf.c
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*/
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size_t IMB_get_size_in_memory(struct ImBuf *ibuf);
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/**
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* \brief Get the length of the rect of the given image buffer in terms of pixels.
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*
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* This is the width * the height of the image buffer.
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* This function is preferred over `ibuf->x * ibuf->y` due to overflow issues when
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* working with large resolution images (30kx30k).
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*
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* \attention Defined in allocimbuf.c
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*/
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size_t IMB_get_rect_len(const struct ImBuf *ibuf);
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/**
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* \attention Defined in rectop.c
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*/
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typedef enum IMB_BlendMode {
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IMB_BLEND_MIX = 0,
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IMB_BLEND_ADD = 1,
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IMB_BLEND_SUB = 2,
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IMB_BLEND_MUL = 3,
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IMB_BLEND_LIGHTEN = 4,
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IMB_BLEND_DARKEN = 5,
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IMB_BLEND_ERASE_ALPHA = 6,
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IMB_BLEND_ADD_ALPHA = 7,
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IMB_BLEND_OVERLAY = 8,
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IMB_BLEND_HARDLIGHT = 9,
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IMB_BLEND_COLORBURN = 10,
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IMB_BLEND_LINEARBURN = 11,
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IMB_BLEND_COLORDODGE = 12,
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IMB_BLEND_SCREEN = 13,
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IMB_BLEND_SOFTLIGHT = 14,
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IMB_BLEND_PINLIGHT = 15,
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IMB_BLEND_VIVIDLIGHT = 16,
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IMB_BLEND_LINEARLIGHT = 17,
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IMB_BLEND_DIFFERENCE = 18,
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IMB_BLEND_EXCLUSION = 19,
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IMB_BLEND_HUE = 20,
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IMB_BLEND_SATURATION = 21,
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IMB_BLEND_LUMINOSITY = 22,
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IMB_BLEND_COLOR = 23,
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IMB_BLEND_INTERPOLATE = 24,
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IMB_BLEND_COPY = 1000,
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IMB_BLEND_COPY_RGB = 1001,
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IMB_BLEND_COPY_ALPHA = 1002,
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} IMB_BlendMode;
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void IMB_blend_color_byte(unsigned char dst[4],
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const unsigned char src1[4],
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const unsigned char src2[4],
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IMB_BlendMode mode);
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void IMB_blend_color_float(float dst[4],
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const float src1[4],
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const float src2[4],
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IMB_BlendMode mode);
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/**
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* In-place image crop.
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*/
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void IMB_rect_crop(struct ImBuf *ibuf, const struct rcti *crop);
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/**
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* In-place size setting (caller must fill in buffer contents).
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*/
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void IMB_rect_size_set(struct ImBuf *ibuf, const uint size[2]);
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void IMB_rectclip(struct ImBuf *dbuf,
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const struct ImBuf *sbuf,
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int *destx,
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int *desty,
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int *srcx,
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int *srcy,
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int *width,
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int *height);
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void IMB_rectcpy(struct ImBuf *dbuf,
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const struct ImBuf *sbuf,
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int destx,
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int desty,
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int srcx,
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int srcy,
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int width,
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int height);
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void IMB_rectblend(struct ImBuf *dbuf,
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const struct ImBuf *obuf,
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const struct ImBuf *sbuf,
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unsigned short *dmask,
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const unsigned short *curvemask,
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const unsigned short *texmask,
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float mask_max,
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int destx,
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int desty,
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int origx,
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int origy,
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int srcx,
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int srcy,
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int width,
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int height,
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IMB_BlendMode mode,
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bool accumulate);
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void IMB_rectblend_threaded(struct ImBuf *dbuf,
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const struct ImBuf *obuf,
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const struct ImBuf *sbuf,
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unsigned short *dmask,
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const unsigned short *curvemask,
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const unsigned short *texmask,
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float mask_max,
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int destx,
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int desty,
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int origx,
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int origy,
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int srcx,
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int srcy,
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int width,
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int height,
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IMB_BlendMode mode,
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bool accumulate);
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/**
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* \attention Defined in indexer.c
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*/
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typedef enum IMB_Timecode_Type {
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/** Don't use time-code files at all. */
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IMB_TC_NONE = 0,
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/**
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* Use images in the order as they are recorded
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* (currently, this is the only one implemented
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* and is a sane default).
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*/
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IMB_TC_RECORD_RUN = 1,
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/**
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* Use global timestamp written by recording
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* device (prosumer camcorders e.g. can do that).
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*/
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IMB_TC_FREE_RUN = 2,
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/**
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* Interpolate a global timestamp using the
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* record date and time written by recording
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* device (*every* consumer camcorder can do that).
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*/
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IMB_TC_INTERPOLATED_REC_DATE_FREE_RUN = 4,
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IMB_TC_RECORD_RUN_NO_GAPS = 8,
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IMB_TC_MAX_SLOT = 4,
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} IMB_Timecode_Type;
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typedef enum IMB_Proxy_Size {
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IMB_PROXY_NONE = 0,
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IMB_PROXY_25 = 1,
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IMB_PROXY_50 = 2,
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IMB_PROXY_75 = 4,
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IMB_PROXY_100 = 8,
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IMB_PROXY_MAX_SLOT = 4,
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} IMB_Proxy_Size;
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typedef enum eIMBInterpolationFilterMode {
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IMB_FILTER_NEAREST,
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IMB_FILTER_BILINEAR,
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} eIMBInterpolationFilterMode;
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/**
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* Defaults to BL_proxy within the directory of the animation.
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*/
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void IMB_anim_set_index_dir(struct anim *anim, const char *dir);
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void IMB_anim_get_fname(struct anim *anim, char *file, int size);
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int IMB_anim_index_get_frame_index(struct anim *anim, IMB_Timecode_Type tc, int position);
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IMB_Proxy_Size IMB_anim_proxy_get_existing(struct anim *anim);
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struct IndexBuildContext;
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/**
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* Prepare context for proxies/time-codes builder
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*/
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struct IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
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IMB_Timecode_Type tcs_in_use,
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IMB_Proxy_Size proxy_sizes_in_use,
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int quality,
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const bool overwrite,
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struct GSet *file_list,
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bool build_only_on_bad_performance);
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/**
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* Will rebuild all used indices and proxies at once.
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*/
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void IMB_anim_index_rebuild(struct IndexBuildContext *context,
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bool *stop,
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bool *do_update,
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float *progress);
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/**
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* Finish rebuilding proxies/time-codes and free temporary contexts used.
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*/
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void IMB_anim_index_rebuild_finish(struct IndexBuildContext *context, bool stop);
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/**
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* Return the length (in frames) of the given \a anim.
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*/
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int IMB_anim_get_duration(struct anim *anim, IMB_Timecode_Type tc);
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/**
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* Return the encoded start offset (in seconds) of the given \a anim.
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*/
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double IMD_anim_get_offset(struct anim *anim);
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/**
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* Return the fps contained in movie files (function rval is false,
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* and frs_sec and frs_sec_base untouched if none available!)
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*/
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bool IMB_anim_get_fps(struct anim *anim, short *frs_sec, float *frs_sec_base, bool no_av_base);
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/**
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* \attention Defined in anim_movie.c
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*/
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struct anim *IMB_open_anim(const char *name,
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int ib_flags,
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int streamindex,
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char colorspace[IM_MAX_SPACE]);
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void IMB_suffix_anim(struct anim *anim, const char *suffix);
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void IMB_close_anim(struct anim *anim);
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void IMB_close_anim_proxies(struct anim *anim);
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bool IMB_anim_can_produce_frames(const struct anim *anim);
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/**
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* \attention Defined in anim_movie.c
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*/
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int ismovie(const char *filepath);
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int IMB_anim_get_image_width(struct anim *anim);
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int IMB_anim_get_image_height(struct anim *anim);
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bool IMB_get_gop_decode_time(struct anim *anim);
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/**
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* \attention Defined in anim_movie.c
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*/
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struct ImBuf *IMB_anim_absolute(struct anim *anim,
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int position,
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IMB_Timecode_Type tc /* = 1 = IMB_TC_RECORD_RUN */,
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IMB_Proxy_Size preview_size /* = 0 = IMB_PROXY_NONE */);
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/**
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* \attention Defined in anim_movie.c
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* fetches a define preview-frame, usually half way into the movie.
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*/
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struct ImBuf *IMB_anim_previewframe(struct anim *anim);
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/**
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* \attention Defined in anim_movie.c
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*/
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void IMB_free_anim(struct anim *anim);
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/**
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* \attention Defined in filter.c
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*/
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#define FILTER_MASK_NULL 0
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#define FILTER_MASK_MARGIN 1
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#define FILTER_MASK_USED 2
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void IMB_filter(struct ImBuf *ibuf);
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void IMB_mask_filter_extend(char *mask, int width, int height);
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void IMB_mask_clear(struct ImBuf *ibuf, const char *mask, int val);
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/**
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* If alpha is zero, it checks surrounding pixels and averages color. sets new alphas to 1.0
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* When a mask is given, the mask will be used instead of the alpha channel, where only
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* pixels with a mask value of 0 will be written to, and only pixels with a mask value of 1
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* will be used for the average. The mask will be set to one for the pixels which were written.
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*/
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void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter);
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/**
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* Frees too (if there) and recreates new data.
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*/
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void IMB_makemipmap(struct ImBuf *ibuf, int use_filter);
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/**
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* Thread-safe version, only recreates existing maps.
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*/
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void IMB_remakemipmap(struct ImBuf *ibuf, int use_filter);
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struct ImBuf *IMB_getmipmap(struct ImBuf *ibuf, int level);
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/**
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* \attention Defined in filter.c
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*/
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void IMB_filtery(struct ImBuf *ibuf);
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/**
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* \attention Defined in scaling.c
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*/
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struct ImBuf *IMB_onehalf(struct ImBuf *ibuf1);
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/**
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* \attention Defined in scaling.c
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*
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* Return true if \a ibuf is modified.
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*/
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bool IMB_scaleImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
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/**
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* \attention Defined in scaling.c
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*/
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/**
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* Return true if \a ibuf is modified.
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*/
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bool IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
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/**
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* \attention Defined in scaling.c
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*/
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void IMB_scaleImBuf_threaded(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
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/**
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* \attention Defined in writeimage.c
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*/
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bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags);
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/**
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* \attention Defined in util.c
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*/
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bool IMB_ispic(const char *filepath);
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bool IMB_ispic_type_matches(const char *filepath, int filetype);
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int IMB_ispic_type_from_memory(const unsigned char *buf, size_t buf_size);
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int IMB_ispic_type(const char *filepath);
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/**
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* \attention Defined in util.c
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*/
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bool IMB_isanim(const char *filepath);
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/**
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* \attention Defined in util.c
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*/
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int imb_get_anim_type(const char *filepath);
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/**
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* Test if color-space conversions of pixels in buffer need to take into account alpha.
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*/
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bool IMB_alpha_affects_rgb(const struct ImBuf *ibuf);
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/**
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* Create char buffer, color corrected if necessary, for ImBufs that lack one.
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*/
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void IMB_rect_from_float(struct ImBuf *ibuf);
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void IMB_float_from_rect_ex(struct ImBuf *dst,
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const struct ImBuf *src,
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const struct rcti *region_to_update);
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void IMB_float_from_rect(struct ImBuf *ibuf);
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/**
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* No profile conversion.
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*/
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void IMB_color_to_bw(struct ImBuf *ibuf);
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void IMB_saturation(struct ImBuf *ibuf, float sat);
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/* Converting pixel buffers. */
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/**
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* Float to byte pixels, output 4-channel RGBA.
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|
*/
|
|
void IMB_buffer_byte_from_float(unsigned char *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
float dither,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
/**
|
|
* Float to byte pixels, output 4-channel RGBA.
|
|
*/
|
|
void IMB_buffer_byte_from_float_mask(unsigned char *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
float dither,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from,
|
|
char *mask);
|
|
/**
|
|
* Byte to float pixels, input and output 4-channel RGBA.
|
|
*/
|
|
void IMB_buffer_float_from_byte(float *rect_to,
|
|
const unsigned char *rect_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
/**
|
|
* Float to float pixels, output 4-channel RGBA.
|
|
*/
|
|
void IMB_buffer_float_from_float(float *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
void IMB_buffer_float_from_float_threaded(float *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
/**
|
|
* Float to float pixels, output 4-channel RGBA.
|
|
*/
|
|
void IMB_buffer_float_from_float_mask(float *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from,
|
|
char *mask);
|
|
/**
|
|
* Byte to byte pixels, input and output 4-channel RGBA.
|
|
*/
|
|
void IMB_buffer_byte_from_byte(unsigned char *rect_to,
|
|
const unsigned char *rect_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
void IMB_buffer_float_unpremultiply(float *buf, int width, int height);
|
|
void IMB_buffer_float_premultiply(float *buf, int width, int height);
|
|
|
|
/**
|
|
* Change the ordering of the color bytes pointed to by rect from
|
|
* rgba to abgr. size * 4 color bytes are reordered.
|
|
*
|
|
* \attention Defined in imageprocess.c
|
|
*
|
|
* Only this one is used liberally here, and in imbuf.
|
|
*/
|
|
void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf);
|
|
|
|
/**
|
|
* \attention defined in imageprocess.c
|
|
*/
|
|
|
|
void bicubic_interpolation(
|
|
const struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
|
|
void nearest_interpolation(
|
|
const struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
|
|
void bilinear_interpolation(
|
|
const struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
|
|
|
|
typedef void (*InterpolationColorFunction)(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void bicubic_interpolation_color(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
|
|
/* Functions assumes out to be zeroed, only does RGBA. */
|
|
|
|
void nearest_interpolation_color_char(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void nearest_interpolation_color_fl(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void nearest_interpolation_color(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void nearest_interpolation_color_wrap(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void bilinear_interpolation_color(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void bilinear_interpolation_color_char(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void bilinear_interpolation_color_fl(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
/**
|
|
* Note about wrapping, the u/v still needs to be within the image bounds,
|
|
* just the interpolation is wrapped.
|
|
* This the same as bilinear_interpolation_color except it wraps
|
|
* rather than using empty and emptyI.
|
|
*/
|
|
void bilinear_interpolation_color_wrap(
|
|
const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
|
|
void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3]);
|
|
void IMB_alpha_under_color_byte(unsigned char *rect, int x, int y, const float backcol[3]);
|
|
|
|
/**
|
|
* Sample pixel of image using NEAREST method.
|
|
*/
|
|
void IMB_sampleImageAtLocation(
|
|
struct ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4]);
|
|
|
|
/**
|
|
* \attention defined in readimage.c
|
|
*/
|
|
struct ImBuf *IMB_loadifffile(
|
|
int file, const char *filepath, int flags, char colorspace[IM_MAX_SPACE], const char *descr);
|
|
|
|
/**
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_half_x(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_x(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_half_y(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_y(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
* \attention Defined in rotate.c
|
|
*/
|
|
void IMB_flipx(struct ImBuf *ibuf);
|
|
void IMB_flipy(struct ImBuf *ibuf);
|
|
|
|
/* Pre-multiply alpha. */
|
|
|
|
void IMB_premultiply_alpha(struct ImBuf *ibuf);
|
|
void IMB_unpremultiply_alpha(struct ImBuf *ibuf);
|
|
|
|
/**
|
|
* \attention Defined in allocimbuf.c
|
|
*/
|
|
void IMB_freezbufImBuf(struct ImBuf *ibuf);
|
|
void IMB_freezbuffloatImBuf(struct ImBuf *ibuf);
|
|
|
|
/**
|
|
* \attention Defined in rectop.c
|
|
*/
|
|
/**
|
|
* Replace pixels of entire image with solid color.
|
|
* \param drect: An image to be filled with color. It must be 4 channel image.
|
|
* \param col: RGBA color, which is assigned directly to both byte (via scaling) and float buffers.
|
|
*/
|
|
void IMB_rectfill(struct ImBuf *drect, const float col[4]);
|
|
/**
|
|
* Blend pixels of image area with solid color.
|
|
*
|
|
* For images with `uchar` buffer use color matching image color-space.
|
|
* For images with float buffer use color display color-space.
|
|
* If display color-space can not be referenced, use color in SRGB color-space.
|
|
*
|
|
* \param ibuf: an image to be filled with color. It must be 4 channel image.
|
|
* \param col: RGBA color.
|
|
* \param x1, y1, x2, y2: (x1, y1) defines starting point of the rectangular area to be filled,
|
|
* (x2, y2) is the end point. Note that values are allowed to be loosely ordered, which means that
|
|
* x2 is allowed to be lower than x1, as well as y2 is allowed to be lower than y1. No matter the
|
|
* order the area between x1 and x2, and y1 and y2 is filled.
|
|
* \param display: color-space reference for display space.
|
|
*/
|
|
void IMB_rectfill_area(struct ImBuf *ibuf,
|
|
const float col[4],
|
|
int x1,
|
|
int y1,
|
|
int x2,
|
|
int y2,
|
|
struct ColorManagedDisplay *display);
|
|
/**
|
|
* Replace pixels of image area with solid color.
|
|
* \param ibuf: an image to be filled with color. It must be 4 channel image.
|
|
* \param col: RGBA color, which is assigned directly to both byte (via scaling) and float buffers.
|
|
* \param x1, y1, x2, y2: (x1, y1) defines starting point of the rectangular area to be filled,
|
|
* (x2, y2) is the end point. Note that values are allowed to be loosely ordered, which means that
|
|
* x2 is allowed to be lower than x1, as well as y2 is allowed to be lower than y1. No matter the
|
|
* order the area between x1 and x2, and y1 and y2 is filled.
|
|
*/
|
|
void IMB_rectfill_area_replace(
|
|
const struct ImBuf *ibuf, const float col[4], int x1, int y1, int x2, int y2);
|
|
void IMB_rectfill_alpha(struct ImBuf *ibuf, float value);
|
|
|
|
/**
|
|
* This should not be here, really,
|
|
* we needed it for operating on render data, #IMB_rectfill_area calls it.
|
|
*/
|
|
void buf_rectfill_area(unsigned char *rect,
|
|
float *rectf,
|
|
int width,
|
|
int height,
|
|
const float col[4],
|
|
struct ColorManagedDisplay *display,
|
|
int x1,
|
|
int y1,
|
|
int x2,
|
|
int y2);
|
|
|
|
/**
|
|
* Exported for image tools in blender, to quickly allocate 32 bits rect.
|
|
*/
|
|
void *imb_alloc_pixels(
|
|
unsigned int x, unsigned int y, unsigned int channels, size_t typesize, const char *name);
|
|
|
|
bool imb_addrectImBuf(struct ImBuf *ibuf);
|
|
/**
|
|
* Any free `ibuf->rect` frees mipmaps to be sure, creation is in render on first request.
|
|
*/
|
|
void imb_freerectImBuf(struct ImBuf *ibuf);
|
|
|
|
bool imb_addrectfloatImBuf(struct ImBuf *ibuf, const unsigned int channels);
|
|
/**
|
|
* Any free `ibuf->rect` frees mipmaps to be sure, creation is in render on first request.
|
|
*/
|
|
void imb_freerectfloatImBuf(struct ImBuf *ibuf);
|
|
void imb_freemipmapImBuf(struct ImBuf *ibuf);
|
|
|
|
/** Free all pixel data (associated with image size). */
|
|
void imb_freerectImbuf_all(struct ImBuf *ibuf);
|
|
|
|
/**
|
|
* Threaded processors.
|
|
*/
|
|
void IMB_processor_apply_threaded(
|
|
int buffer_lines,
|
|
int handle_size,
|
|
void *init_customdata,
|
|
void(init_handle)(void *handle, int start_line, int tot_line, void *customdata),
|
|
void *(do_thread)(void *));
|
|
|
|
typedef void (*ScanlineThreadFunc)(void *custom_data, int scanline);
|
|
void IMB_processor_apply_threaded_scanlines(int total_scanlines,
|
|
ScanlineThreadFunc do_thread,
|
|
void *custom_data);
|
|
|
|
/**
|
|
* \brief Transform modes to use for IMB_transform function.
|
|
*
|
|
* These are not flags as the combination of cropping and repeat can lead to different expectation.
|
|
*/
|
|
typedef enum eIMBTransformMode {
|
|
/** \brief Do not crop or repeat. */
|
|
IMB_TRANSFORM_MODE_REGULAR = 0,
|
|
/** \brief Crop the source buffer. */
|
|
IMB_TRANSFORM_MODE_CROP_SRC = 1,
|
|
/** \brief Wrap repeat the source buffer. Only supported in with nearest filtering. */
|
|
IMB_TRANSFORM_MODE_WRAP_REPEAT = 2,
|
|
} eIMBTransformMode;
|
|
|
|
/**
|
|
* \brief Transform source image buffer onto destination image buffer using a transform matrix.
|
|
*
|
|
* \param src: Image buffer to read from.
|
|
* \param dst: Image buffer to write to. rect or rect_float must already be initialized.
|
|
* - dst buffer must be a 4 channel buffers.
|
|
* - Only one data type buffer will be used (rect_float has priority over rect)
|
|
* \param mode: Cropping/Wrap repeat effect to apply during transformation.
|
|
* \param filter: Interpolation to use during sampling.
|
|
* \param transform_matrix: Transformation matrix to use.
|
|
* The given matrix should transform between dst pixel space to src pixel space.
|
|
* One unit is one pixel.
|
|
* \param src_crop: Cropping region how to crop the source buffer. Should only be passed when mode
|
|
* is set to #IMB_TRANSFORM_MODE_CROP_SRC. For any other mode this should be empty.
|
|
*
|
|
* During transformation no data/color conversion will happens.
|
|
* When transforming between float images the number of channels of the source buffer may be
|
|
* between 1 and 4. When source buffer has one channel the data will be read as a gray scale value.
|
|
*/
|
|
void IMB_transform(const struct ImBuf *src,
|
|
struct ImBuf *dst,
|
|
eIMBTransformMode mode,
|
|
eIMBInterpolationFilterMode filter,
|
|
const float transform_matrix[4][4],
|
|
const struct rctf *src_crop);
|
|
|
|
/* FFMPEG */
|
|
|
|
void IMB_ffmpeg_init(void);
|
|
const char *IMB_ffmpeg_last_error(void);
|
|
|
|
/**
|
|
* \attention defined in util_gpu.c
|
|
*/
|
|
GPUTexture *IMB_create_gpu_texture(const char *name,
|
|
struct ImBuf *ibuf,
|
|
bool use_high_bitdepth,
|
|
bool use_premult);
|
|
|
|
eGPUTextureFormat IMB_gpu_get_texture_format(const struct ImBuf *ibuf,
|
|
bool high_bitdepth,
|
|
bool use_grayscale);
|
|
|
|
/**
|
|
* Ensures that values stored in the float rect can safely loaded into half float gpu textures.
|
|
*
|
|
* Does nothing when given image_buffer doesn't contain a float rect.
|
|
*/
|
|
void IMB_gpu_clamp_half_float(struct ImBuf *image_buffer);
|
|
|
|
/**
|
|
* The `ibuf` is only here to detect the storage type. The produced texture will have undefined
|
|
* content. It will need to be populated by using #IMB_update_gpu_texture_sub().
|
|
*/
|
|
GPUTexture *IMB_touch_gpu_texture(const char *name,
|
|
struct ImBuf *ibuf,
|
|
int w,
|
|
int h,
|
|
int layers,
|
|
bool use_high_bitdepth,
|
|
bool use_grayscale);
|
|
|
|
/**
|
|
* Will update a #GPUTexture using the content of the #ImBuf. Only one layer will be updated.
|
|
* Will resize the ibuf if needed.
|
|
* Z is the layer to update. Unused if the texture is 2D.
|
|
*/
|
|
void IMB_update_gpu_texture_sub(GPUTexture *tex,
|
|
struct ImBuf *ibuf,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w,
|
|
int h,
|
|
bool use_high_bitdepth,
|
|
bool use_grayscale,
|
|
bool use_premult);
|
|
|
|
/**
|
|
* \attention defined in stereoimbuf.c
|
|
*/
|
|
void IMB_stereo3d_write_dimensions(
|
|
char mode, bool is_squeezed, size_t width, size_t height, size_t *r_width, size_t *r_height);
|
|
void IMB_stereo3d_read_dimensions(
|
|
char mode, bool is_squeezed, size_t width, size_t height, size_t *r_width, size_t *r_height);
|
|
int *IMB_stereo3d_from_rect(const struct ImageFormatData *im_format,
|
|
size_t x,
|
|
size_t y,
|
|
size_t channels,
|
|
int *rect_left,
|
|
int *rect_right);
|
|
float *IMB_stereo3d_from_rectf(const struct ImageFormatData *im_format,
|
|
size_t x,
|
|
size_t y,
|
|
size_t channels,
|
|
float *rectf_left,
|
|
float *rectf_right);
|
|
/**
|
|
* Left/right are always float.
|
|
*/
|
|
struct ImBuf *IMB_stereo3d_ImBuf(const struct ImageFormatData *im_format,
|
|
struct ImBuf *ibuf_left,
|
|
struct ImBuf *ibuf_right);
|
|
/**
|
|
* Reading a stereo encoded ibuf (*left) and generating two ibufs from it (*left and *right).
|
|
*/
|
|
void IMB_ImBufFromStereo3d(const struct Stereo3dFormat *s3d,
|
|
struct ImBuf *ibuf_stereo,
|
|
struct ImBuf **r_ibuf_left,
|
|
struct ImBuf **r_ibuf_right);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|