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blender-archive/source/blender/io/avi/CMakeLists.txt
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

37 lines
586 B
CMake

# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation. All rights reserved.
set(INC
.
../../blenlib
../../imbuf
../../../../intern/guardedalloc
)
set(INC_SYS
${JPEG_INCLUDE_DIR}
)
set(SRC
intern/avi.c
intern/avi_codecs.c
intern/avi_endian.c
intern/avi_mjpeg.c
intern/avi_options.c
intern/avi_rgb.c
intern/avi_rgb32.c
AVI_avi.h
intern/avi_endian.h
intern/avi_intern.h
intern/avi_mjpeg.h
intern/avi_rgb.h
intern/avi_rgb32.h
)
set(LIB
${JPEG_LIBRARIES}
)
blender_add_lib(bf_avi "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")