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blender-archive/source/blender/modifiers/intern/MOD_build.c
Campbell Barton 33c30af742 Cleanup: comments in struct declarations
Use a consistent style for declaring the names of struct members
in their declarations. Note that this convention was already used in
many places but not everywhere.

Remove spaces around the text (matching commented arguments) with
the advantage that the the spell checking utility skips these terms.
Making it possible to extract & validate these comments automatically.

Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo`
which were using brief descriptions.
2023-01-16 13:27:35 +11:00

343 lines
10 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_math_vector.h"
#include "BLI_rand.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DEG_depsgraph_query.h"
#include "BKE_context.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
static void initData(ModifierData *md)
{
BuildModifierData *bmd = (BuildModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(bmd, modifier));
MEMCPY_STRUCT_AFTER(bmd, DNA_struct_default_get(BuildModifierData), modifier);
}
static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *UNUSED(md))
{
return true;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct Mesh *mesh)
{
Mesh *result;
BuildModifierData *bmd = (BuildModifierData *)md;
int i, j, k;
int faces_dst_num, edges_dst_num, loops_dst_num = 0;
int *vertMap, *edgeMap, *faceMap;
float frac;
MPoly *mpoly_dst;
MLoop *ml_dst;
const MLoop *ml_src;
GHashIterator gh_iter;
/* maps vert indices in old mesh to indices in new mesh */
GHash *vertHash = BLI_ghash_int_new("build ve apply gh");
/* maps edge indices in new mesh to indices in old mesh */
GHash *edgeHash = BLI_ghash_int_new("build ed apply gh");
/* maps edge indices in old mesh to indices in new mesh */
GHash *edgeHash2 = BLI_ghash_int_new("build ed apply gh");
const int vert_src_num = mesh->totvert;
const int edge_src_num = mesh->totedge;
const int poly_src_num = mesh->totpoly;
const MEdge *medge_src = BKE_mesh_edges(mesh);
const MPoly *mpoly_src = BKE_mesh_polys(mesh);
const MLoop *mloop_src = BKE_mesh_loops(mesh);
vertMap = MEM_malloc_arrayN(vert_src_num, sizeof(*vertMap), "build modifier vertMap");
edgeMap = MEM_malloc_arrayN(edge_src_num, sizeof(*edgeMap), "build modifier edgeMap");
faceMap = MEM_malloc_arrayN(poly_src_num, sizeof(*faceMap), "build modifier faceMap");
range_vn_i(vertMap, vert_src_num, 0);
range_vn_i(edgeMap, edge_src_num, 0);
range_vn_i(faceMap, poly_src_num, 0);
struct Scene *scene = DEG_get_input_scene(ctx->depsgraph);
frac = (BKE_scene_ctime_get(scene) - bmd->start) / bmd->length;
CLAMP(frac, 0.0f, 1.0f);
if (bmd->flag & MOD_BUILD_FLAG_REVERSE) {
frac = 1.0f - frac;
}
faces_dst_num = poly_src_num * frac;
edges_dst_num = edge_src_num * frac;
/* if there's at least one face, build based on faces */
if (faces_dst_num) {
const MPoly *mpoly, *mp;
const MLoop *ml, *mloop;
uintptr_t hash_num, hash_num_alt;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(faceMap, sizeof(*faceMap), poly_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
mpoly = mpoly_src;
mloop = mloop_src;
hash_num = 0;
for (i = 0; i < faces_dst_num; i++) {
mp = mpoly + faceMap[i];
ml = mloop + mp->loopstart;
for (j = 0; j < mp->totloop; j++, ml++) {
void **val_p;
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(ml->v), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
}
loops_dst_num += mp->totloop;
}
BLI_assert(hash_num == BLI_ghash_len(vertHash));
/* get the set of edges that will be in the new mesh (i.e. all edges
* that have both verts in the new mesh)
*/
hash_num = 0;
hash_num_alt = 0;
for (i = 0; i < edge_src_num; i++, hash_num_alt++) {
const MEdge *me = medge_src + i;
if (BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v1)) &&
BLI_ghash_haskey(vertHash, POINTER_FROM_INT(me->v2))) {
BLI_ghash_insert(edgeHash, (void *)hash_num, (void *)hash_num_alt);
BLI_ghash_insert(edgeHash2, (void *)hash_num_alt, (void *)hash_num);
hash_num++;
}
}
BLI_assert(hash_num == BLI_ghash_len(edgeHash));
}
else if (edges_dst_num) {
const MEdge *medge, *me;
uintptr_t hash_num;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(edgeMap, sizeof(*edgeMap), edge_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
medge = medge_src;
hash_num = 0;
BLI_assert(hash_num == BLI_ghash_len(vertHash));
for (i = 0; i < edges_dst_num; i++) {
void **val_p;
me = medge + edgeMap[i];
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(me->v1), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(me->v2), &val_p)) {
*val_p = (void *)hash_num;
hash_num++;
}
}
BLI_assert(hash_num == BLI_ghash_len(vertHash));
/* get the set of edges that will be in the new mesh */
for (i = 0; i < edges_dst_num; i++) {
j = BLI_ghash_len(edgeHash);
BLI_ghash_insert(edgeHash, POINTER_FROM_INT(j), POINTER_FROM_INT(edgeMap[i]));
BLI_ghash_insert(edgeHash2, POINTER_FROM_INT(edgeMap[i]), POINTER_FROM_INT(j));
}
}
else {
int verts_num = vert_src_num * frac;
if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
BLI_array_randomize(vertMap, sizeof(*vertMap), vert_src_num, bmd->seed);
}
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for (i = 0; i < verts_num; i++) {
BLI_ghash_insert(vertHash, POINTER_FROM_INT(vertMap[i]), POINTER_FROM_INT(i));
}
}
/* now we know the number of verts, edges and faces, we can create the mesh. */
result = BKE_mesh_new_nomain_from_template(
mesh, BLI_ghash_len(vertHash), BLI_ghash_len(edgeHash), 0, loops_dst_num, faces_dst_num);
MEdge *result_edges = BKE_mesh_edges_for_write(result);
MPoly *result_polys = BKE_mesh_polys_for_write(result);
MLoop *result_loops = BKE_mesh_loops_for_write(result);
/* copy the vertices across */
GHASH_ITER (gh_iter, vertHash) {
int oldIndex = POINTER_AS_INT(BLI_ghashIterator_getKey(&gh_iter));
int newIndex = POINTER_AS_INT(BLI_ghashIterator_getValue(&gh_iter));
CustomData_copy_data(&mesh->vdata, &result->vdata, oldIndex, newIndex, 1);
}
/* copy the edges across, remapping indices */
for (i = 0; i < BLI_ghash_len(edgeHash); i++) {
MEdge source;
MEdge *dest;
int oldIndex = POINTER_AS_INT(BLI_ghash_lookup(edgeHash, POINTER_FROM_INT(i)));
source = medge_src[oldIndex];
dest = &result_edges[i];
source.v1 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v1)));
source.v2 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v2)));
CustomData_copy_data(&mesh->edata, &result->edata, oldIndex, i, 1);
*dest = source;
}
mpoly_dst = result_polys;
ml_dst = result_loops;
/* copy the faces across, remapping indices */
k = 0;
for (i = 0; i < faces_dst_num; i++) {
const MPoly *source;
MPoly *dest;
source = mpoly_src + faceMap[i];
dest = mpoly_dst + i;
CustomData_copy_data(&mesh->pdata, &result->pdata, faceMap[i], i, 1);
*dest = *source;
dest->loopstart = k;
CustomData_copy_data(
&mesh->ldata, &result->ldata, source->loopstart, dest->loopstart, dest->totloop);
ml_src = mloop_src + source->loopstart;
for (j = 0; j < source->totloop; j++, k++, ml_src++, ml_dst++) {
ml_dst->v = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(ml_src->v)));
ml_dst->e = POINTER_AS_INT(BLI_ghash_lookup(edgeHash2, POINTER_FROM_INT(ml_src->e)));
}
}
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(edgeHash2, NULL, NULL);
MEM_freeN(vertMap);
MEM_freeN(edgeMap);
MEM_freeN(faceMap);
/* TODO(sybren): also copy flags & tags? */
return result;
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "frame_start", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "frame_duration", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "use_reverse", 0, NULL, ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void random_panel_header_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiItemR(layout, ptr, "use_random_order", 0, NULL, ICON_NONE);
}
static void random_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_random_order"));
uiItemR(layout, ptr, "seed", 0, NULL, ICON_NONE);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Build, panel_draw);
modifier_subpanel_register(
region_type, "randomize", "", random_panel_header_draw, random_panel_draw, panel_type);
}
ModifierTypeInfo modifierType_Build = {
/*name*/ N_("Build"),
/*structName*/ "BuildModifierData",
/*structSize*/ sizeof(BuildModifierData),
/*srna*/ &RNA_BuildModifier,
/*type*/ eModifierTypeType_Nonconstructive,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs,
/*icon*/ ICON_MOD_BUILD,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ NULL,
/*deformMatrices*/ NULL,
/*deformVertsEM*/ NULL,
/*deformMatricesEM*/ NULL,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ NULL,
/*initData*/ initData,
/*requiredDataMask*/ NULL,
/*freeData*/ NULL,
/*isDisabled*/ NULL,
/*updateDepsgraph*/ NULL,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ NULL,
/*foreachIDLink*/ NULL,
/*foreachTexLink*/ NULL,
/*freeRuntimeData*/ NULL,
/*panelRegister*/ panelRegister,
/*blendWrite*/ NULL,
/*blendRead*/ NULL,
};