64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Nathan Letwory.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/nodes/intern/node_util.h
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* \ingroup nodes
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*/
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#ifndef NODE_UTIL_H_
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#define NODE_UTIL_H_
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#include "MEM_guardedalloc.h"
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extern void node_free_curves(struct bNode *node);
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extern void node_free_standard_storage(struct bNode *node);
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extern void node_copy_curves(struct bNode *orig_node, struct bNode *new_node);
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extern void node_copy_standard_storage(struct bNode *orig_node, struct bNode *new_node);
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const char *node_blend_label(struct bNode *node);
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const char *node_math_label(struct bNode *node);
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const char *node_vect_math_label(struct bNode *node);
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const char *node_filter_label(struct bNode *node);
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#endif
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// this is needed for inlining behaviour
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#if defined _WIN32
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# define DO_INLINE __inline
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#elif defined (__sgi)
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# define DO_INLINE
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#elif defined (__sun) || defined (__sun__)
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# define DO_INLINE
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#else
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# define DO_INLINE static inline
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#endif
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