- With Actions on a Pose, ESC in transform restored wrong. This is solved similar to ipos now, storing a 'last time evaluated'. Could be extended to ghosting... soon. - Moving the little yellow 'key blocks' in Action window didn't update 3d window. ALso the 'lock' option didn't work, and flashed header. - Pose Transform: noticed there were still errors in cases, especially with actions. Painfully tried to build the desired matrix now. - Removed obsolete Bone pointer from TransData