 0fdc0ce297
			
		
	
	0fdc0ce297
	
	
	
		
			
			- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
		
			
				
	
	
		
			64 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* 
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|  * $Id$
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|  *
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|  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. The Blender
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|  * Foundation also sells licenses for use in proprietary software under
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|  * the Blender License.  See http://www.blender.org/BL/ for information
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|  * about this.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * This is a new part of Blender.
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|  *
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|  * Contributor(s): Jacques Guignot
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|  *
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|  * ***** END GPL/BL DUAL LICENSE BLOCK *****
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| */
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| 
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| #ifndef EXPP_WORLD_H
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| #define EXPP_WORLD_H
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| 
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| #include <Python.h>
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| 
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| #include <DNA_world_types.h>
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| //#include "bpy_types.h"
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| 
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| 
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| #define BPy_World_Check(v) ((v)->ob_type==&World_Type)
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| 
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| /* Python BPy_World structure definition */
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| typedef struct {
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| 	PyObject_HEAD		/* required py macro */
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| 	World * world;
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| } BPy_World;
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| 
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| extern PyTypeObject World_Type;
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| 
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| /*****************************************************************************/
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| /* Python World_Type helper functions needed by Blender (the Init function) */
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| /* and Object modules.                                                       */
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| /*****************************************************************************/
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| 
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| PyObject *World_Init( void );
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| PyObject *World_CreatePyObject( World * world );
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| World *World_FromPyObject( PyObject * pyobj );
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| int World_CheckPyObject( PyObject * pyobj );
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| World *GetWorldByName( char *name );
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| 
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| #endif				/* EXPP_WORLD_H */
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