134 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright 2011, Blender Foundation.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor: 
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 *		Jeroen Bakker 
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 *		Monique Dewanchand
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 */
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#include "COM_BlurBaseOperation.h"
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#include "BLI_math.h"
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extern "C" {
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	#include "RE_pipeline.h"
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}
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BlurBaseOperation::BlurBaseOperation(DataType data_type=COM_DT_COLOR) : NodeOperation()
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{
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	this->addInputSocket(data_type);
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	this->addInputSocket(COM_DT_VALUE);
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	this->addOutputSocket(data_type);
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	this->setComplex(true);
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	this->inputProgram = NULL;
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	this->data = NULL;
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	this->size = 1.0f;
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	this->deleteData = false;
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	this->sizeavailable = false;
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}
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void BlurBaseOperation::initExecution()
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{
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	this->inputProgram = this->getInputSocketReader(0);
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	this->inputSize = this->getInputSocketReader(1);
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	this->data->image_in_width = this->getWidth();
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	this->data->image_in_height = this->getHeight();
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	if (this->data->relative) {
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		switch (this->data->aspect) {
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			case CMP_NODE_BLUR_ASPECT_NONE:
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				this->data->sizex = (int)(this->data->percentx * 0.01f * this->data->image_in_width);
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				this->data->sizey = (int)(this->data->percenty * 0.01f * this->data->image_in_height);
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				break;
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			case CMP_NODE_BLUR_ASPECT_Y:
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				this->data->sizex = (int)(this->data->percentx * 0.01f * this->data->image_in_width);
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				this->data->sizey = (int)(this->data->percenty * 0.01f * this->data->image_in_width);
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				break;
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			case CMP_NODE_BLUR_ASPECT_X:
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				this->data->sizex = (int)(this->data->percentx * 0.01f * this->data->image_in_height);
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				this->data->sizey = (int)(this->data->percenty * 0.01f * this->data->image_in_height);
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				break;
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		}
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	}
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	QualityStepHelper::initExecution(COM_QH_MULTIPLY);
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}
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float *BlurBaseOperation::make_gausstab(int rad)
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{
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	float *gausstab, sum, val;
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	int i, n;
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	n = 2 * rad + 1;
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	gausstab = new float[n];
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	sum = 0.0f;
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	for (i = -rad; i <= rad; i++) {
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		val = RE_filter_value(this->data->filtertype, (float)i / (float)rad);
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		sum += val;
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		gausstab[i + rad] = val;
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	}
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	sum = 1.0f / sum;
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	for (i = 0; i < n; i++)
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		gausstab[i] *= sum;
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	return gausstab;
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}
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/* normalized distance from the current (inverted so 1.0 is close and 0.0 is far)
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 * 'ease' is applied after, looks nicer */
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float *BlurBaseOperation::make_dist_fac_inverse(int rad)
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{
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	float *dist_fac_invert, val;
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	int i, n;
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	n = 2 * rad + 1;
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	dist_fac_invert = new float[n];
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	for (i = -rad; i <= rad; i++) {
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		val = 1.0f - fabsf(((float)i / (float)rad));
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		/* ease - gives less hard lines for dilate/erode feather */
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		val = (3.0f * val * val - 2.0f * val * val * val);
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		dist_fac_invert[i + rad] = val;
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	}
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	return dist_fac_invert;
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}
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void BlurBaseOperation::deinitExecution()
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{
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	this->inputProgram = NULL;
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	this->inputSize = NULL;
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	if (this->deleteData) {
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		delete this->data;
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	}
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	this->data = NULL;
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}
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void BlurBaseOperation::updateSize(MemoryBuffer **memoryBuffers)
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{
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	if (!this->sizeavailable) {
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		float result[4];
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		this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST, memoryBuffers);
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		this->size = result[0];
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		this->sizeavailable = true;
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	}
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}
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