This change doesn't impact release builds, in general avoid having defaults depend on build options since it means files from different builds won't match.
		
			
				
	
	
		
			446 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			446 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2005 by the Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup modifiers
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 */
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// #ifdef DEBUG_TIME
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#include <stdio.h>
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#include "BLI_utildefines.h"
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#include "BLI_alloca.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_matrix.h"
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#include "BLT_translation.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_context.h"
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#include "BKE_global.h" /* only to check G.debug */
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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#include "tools/bmesh_boolean.h"
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#include "tools/bmesh_intersect.h"
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#ifdef DEBUG_TIME
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#  include "PIL_time.h"
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#  include "PIL_time_utildefines.h"
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#endif
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static void initData(ModifierData *md)
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{
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  BooleanModifierData *bmd = (BooleanModifierData *)md;
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  bmd->double_threshold = 1e-6f;
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  bmd->operation = eBooleanModifierOp_Difference;
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  bmd->solver = eBooleanModifierSolver_Exact;
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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                       ModifierData *md,
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                       bool UNUSED(useRenderParams))
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{
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  BooleanModifierData *bmd = (BooleanModifierData *)md;
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  /* The object type check is only needed here in case we have a placeholder
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   * object assigned (because the library containing the mesh is missing).
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   *
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   * In other cases it should be impossible to have a type mismatch.
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   */
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  return !bmd->object || bmd->object->type != OB_MESH;
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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{
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  BooleanModifierData *bmd = (BooleanModifierData *)md;
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  walk(userData, ob, &bmd->object, IDWALK_CB_NOP);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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  BooleanModifierData *bmd = (BooleanModifierData *)md;
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  if (bmd->object != NULL) {
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    DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_TRANSFORM, "Boolean Modifier");
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    DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_GEOMETRY, "Boolean Modifier");
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  }
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  /* We need own transformation as well. */
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  DEG_add_modifier_to_transform_relation(ctx->node, "Boolean Modifier");
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}
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static Mesh *get_quick_mesh(
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    Object *ob_self, Mesh *mesh_self, Object *ob_other, Mesh *mesh_other, int operation)
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{
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  Mesh *result = NULL;
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  if (mesh_self->totpoly == 0 || mesh_other->totpoly == 0) {
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    switch (operation) {
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      case eBooleanModifierOp_Intersect:
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        result = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
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        break;
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      case eBooleanModifierOp_Union:
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        if (mesh_self->totpoly != 0) {
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          result = mesh_self;
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        }
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        else {
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          BKE_id_copy_ex(NULL, &mesh_other->id, (ID **)&result, LIB_ID_COPY_LOCALIZE);
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          float imat[4][4];
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          float omat[4][4];
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          invert_m4_m4(imat, ob_self->obmat);
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          mul_m4_m4m4(omat, imat, ob_other->obmat);
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          const int mverts_len = result->totvert;
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          MVert *mv = result->mvert;
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          for (int i = 0; i < mverts_len; i++, mv++) {
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            mul_m4_v3(omat, mv->co);
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          }
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          result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
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        }
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        break;
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      case eBooleanModifierOp_Difference:
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        result = mesh_self;
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        break;
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    }
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  }
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  return result;
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}
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/* has no meaning for faces, do this so we can tell which face is which */
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#define BM_FACE_TAG BM_ELEM_DRAW
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/**
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 * Compare selected/unselected.
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 */
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static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
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{
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  return BM_elem_flag_test(f, BM_FACE_TAG) ? 1 : 0;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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  BooleanModifierData *bmd = (BooleanModifierData *)md;
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  Mesh *result = mesh;
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  Mesh *mesh_other;
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  if (bmd->object == NULL) {
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    return result;
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  }
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  Object *other = bmd->object;
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  mesh_other = BKE_modifier_get_evaluated_mesh_from_evaluated_object(other, false);
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  if (mesh_other) {
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    Object *object = ctx->object;
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    /* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
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     * But for 2.90 better not try to be smart here. */
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    BKE_mesh_wrapper_ensure_mdata(mesh_other);
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    /* when one of objects is empty (has got no faces) we could speed up
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     * calculation a bit returning one of objects' derived meshes (or empty one)
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     * Returning mesh is depended on modifiers operation (sergey) */
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    result = get_quick_mesh(object, mesh, other, mesh_other, bmd->operation);
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    if (result == NULL) {
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      const bool is_flip = (is_negative_m4(object->obmat) != is_negative_m4(other->obmat));
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      BMesh *bm;
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      const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh, mesh_other);
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#ifdef DEBUG_TIME
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      TIMEIT_START(boolean_bmesh);
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#endif
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      bm = BM_mesh_create(&allocsize,
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                          &((struct BMeshCreateParams){
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                              .use_toolflags = false,
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                          }));
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      BM_mesh_bm_from_me(bm,
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                         mesh_other,
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                         &((struct BMeshFromMeshParams){
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                             .calc_face_normal = true,
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                         }));
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      if (UNLIKELY(is_flip)) {
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        const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
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        BMIter iter;
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        BMFace *efa;
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        BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
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          BM_face_normal_flip_ex(bm, efa, cd_loop_mdisp_offset, true);
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        }
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      }
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      BM_mesh_bm_from_me(bm,
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                         mesh,
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                         &((struct BMeshFromMeshParams){
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                             .calc_face_normal = true,
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                         }));
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      /* main bmesh intersection setup */
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      {
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        /* create tessface & intersect */
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        const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
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        int tottri;
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        BMLoop *(*looptris)[3];
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        looptris = MEM_malloc_arrayN(looptris_tot, sizeof(*looptris), __func__);
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        BM_mesh_calc_tessellation_beauty(bm, looptris, &tottri);
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        /* postpone this until after tessellating
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         * so we can use the original normals before the vertex are moved */
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        {
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          BMIter iter;
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          int i;
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          const int i_verts_end = mesh_other->totvert;
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          const int i_faces_end = mesh_other->totpoly;
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          float imat[4][4];
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          float omat[4][4];
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          invert_m4_m4(imat, object->obmat);
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          mul_m4_m4m4(omat, imat, other->obmat);
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          BMVert *eve;
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          i = 0;
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          BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
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            mul_m4_v3(omat, eve->co);
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            if (++i == i_verts_end) {
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              break;
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            }
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          }
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          /* we need face normals because of 'BM_face_split_edgenet'
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           * we could calculate on the fly too (before calling split). */
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          {
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            float nmat[3][3];
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            copy_m3_m4(nmat, omat);
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            invert_m3(nmat);
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            if (UNLIKELY(is_flip)) {
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              negate_m3(nmat);
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            }
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            const short ob_src_totcol = other->totcol;
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            short *material_remap = BLI_array_alloca(material_remap,
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                                                     ob_src_totcol ? ob_src_totcol : 1);
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            /* Using original (not evaluated) object here since we are writing to it. */
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            /* XXX Pretty sure comment above is fully wrong now with CoW & co ? */
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            BKE_object_material_remap_calc(ctx->object, other, material_remap);
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            BMFace *efa;
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            i = 0;
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            BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
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              mul_transposed_m3_v3(nmat, efa->no);
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              normalize_v3(efa->no);
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              /* Temp tag to test which side split faces are from. */
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              BM_elem_flag_enable(efa, BM_FACE_TAG);
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              /* remap material */
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              if (LIKELY(efa->mat_nr < ob_src_totcol)) {
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                efa->mat_nr = material_remap[efa->mat_nr];
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              }
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              if (++i == i_faces_end) {
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                break;
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              }
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            }
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          }
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        }
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        /* not needed, but normals for 'dm' will be invalid,
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         * currently this is ok for 'BM_mesh_intersect' */
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        // BM_mesh_normals_update(bm);
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        bool use_separate = false;
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        bool use_dissolve = true;
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        bool use_island_connect = true;
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        /* change for testing */
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        if (G.debug & G_DEBUG) {
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          use_separate = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_Separate) != 0;
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          use_dissolve = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoDissolve) == 0;
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          use_island_connect = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoConnectRegions) ==
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                               0;
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        }
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#ifdef WITH_GMP
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        const bool use_exact = bmd->solver == eBooleanModifierSolver_Exact;
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#else
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        if (bmd->solver == eBooleanModifierSolver_Exact) {
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          BKE_modifier_set_error(md, "Compiled without GMP, using fast solver");
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        }
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        const bool use_exact = false;
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#endif
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        if (use_exact) {
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          BM_mesh_boolean(bm, looptris, tottri, bm_face_isect_pair, NULL, false, bmd->operation);
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        }
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        else {
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          BM_mesh_intersect(bm,
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                            looptris,
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                            tottri,
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                            bm_face_isect_pair,
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                            NULL,
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                            false,
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                            use_separate,
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                            use_dissolve,
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                            use_island_connect,
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                            false,
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                            false,
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                            bmd->operation,
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                            bmd->double_threshold);
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        }
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        MEM_freeN(looptris);
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      }
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      result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
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      BM_mesh_free(bm);
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      result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
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#ifdef DEBUG_TIME
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      TIMEIT_END(boolean_bmesh);
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#endif
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    }
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    /* if new mesh returned, return it; otherwise there was
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     * an error, so delete the modifier object */
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    if (result == NULL) {
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      BKE_modifier_set_error(md, "Cannot execute boolean operation");
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    }
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  }
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  return result;
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}
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static void requiredDataMask(Object *UNUSED(ob),
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                             ModifierData *UNUSED(md),
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                             CustomData_MeshMasks *r_cddata_masks)
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{
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  r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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  r_cddata_masks->emask |= CD_MASK_MEDGE;
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  r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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  uiLayout *layout = panel->layout;
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  PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
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  uiItemR(layout, ptr, "operation", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
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  uiLayoutSetPropSep(layout, true);
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  const bool use_exact = RNA_enum_get(ptr, "solver") == eBooleanModifierSolver_Exact;
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  uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
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  uiItemR(layout, ptr, "solver", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
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  if (!use_exact) {
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    uiItemR(layout, ptr, "double_threshold", 0, NULL, ICON_NONE);
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  }
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  if (G.debug) {
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    uiLayout *col = uiLayoutColumn(layout, true);
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    uiItemR(col, ptr, "debug_options", 0, NULL, ICON_NONE);
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  }
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  modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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  modifier_panel_register(region_type, eModifierType_Boolean, panel_draw);
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}
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ModifierTypeInfo modifierType_Boolean = {
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    /* name */ "Boolean",
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    /* structName */ "BooleanModifierData",
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    /* structSize */ sizeof(BooleanModifierData),
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    /* type */ eModifierTypeType_Nonconstructive,
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    /* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
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    /* copyData */ BKE_modifier_copydata_generic,
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    /* deformVerts */ NULL,
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    /* deformMatrices */ NULL,
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    /* deformVertsEM */ NULL,
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    /* deformMatricesEM */ NULL,
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    /* modifyMesh */ modifyMesh,
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    /* modifyHair */ NULL,
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    /* modifyPointCloud */ NULL,
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    /* modifyVolume */ NULL,
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    /* initData */ initData,
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    /* requiredDataMask */ requiredDataMask,
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    /* freeData */ NULL,
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    /* isDisabled */ isDisabled,
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    /* updateDepsgraph */ updateDepsgraph,
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    /* dependsOnTime */ NULL,
 | 
						|
    /* dependsOnNormals */ NULL,
 | 
						|
    /* foreachObjectLink */ foreachObjectLink,
 | 
						|
    /* foreachIDLink */ NULL,
 | 
						|
    /* foreachTexLink */ NULL,
 | 
						|
    /* freeRuntimeData */ NULL,
 | 
						|
    /* panelRegister */ panelRegister,
 | 
						|
    /* blendWrite */ NULL,
 | 
						|
    /* blendRead */ NULL,
 | 
						|
};
 |