- movieclip unlink didn't clear node ID pointers from the scene (leaving dangling pointers). - mask datablock unlink was clearning references from scene nodes twice.
665 lines
18 KiB
C
665 lines
18 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Lukas Toenne.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/nodes/intern/node_common.c
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* \ingroup nodes
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*/
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#include <string.h>
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#include "DNA_node_types.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "BLF_translation.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BLI_math.h"
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#include "BKE_node.h"
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#include "RNA_access.h"
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#include "RNA_types.h"
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#include "MEM_guardedalloc.h"
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#include "node_common.h"
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#include "node_util.h"
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#include "node_exec.h"
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#include "NOD_socket.h"
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/**** Group ****/
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bNodeSocket *node_group_find_input(bNode *gnode, bNodeSocket *gsock)
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{
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bNodeSocket *sock;
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for (sock=gnode->inputs.first; sock; sock=sock->next)
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if (sock->groupsock == gsock)
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return sock;
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return NULL;
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}
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bNodeSocket *node_group_find_output(bNode *gnode, bNodeSocket *gsock)
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{
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bNodeSocket *sock;
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for (sock=gnode->outputs.first; sock; sock=sock->next)
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if (sock->groupsock == gsock)
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return sock;
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return NULL;
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}
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bNodeSocket *node_group_add_extern_socket(bNodeTree *UNUSED(ntree), ListBase *lb, int in_out, bNodeSocket *gsock)
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{
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bNodeSocket *sock;
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if (gsock->flag & SOCK_INTERNAL)
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return NULL;
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sock= MEM_callocN(sizeof(bNodeSocket), "sock");
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/* make a copy of the group socket */
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*sock = *gsock;
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sock->link = NULL;
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sock->next = sock->prev = NULL;
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sock->new_sock = NULL;
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/* group sockets are dynamically added */
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sock->flag |= SOCK_DYNAMIC;
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sock->own_index = gsock->own_index;
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sock->groupsock = gsock;
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sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
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sock->default_value = node_socket_make_default_value(sock->type);
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node_socket_copy_default_value(sock->type, sock->default_value, gsock->default_value);
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if (lb)
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BLI_addtail(lb, sock);
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return sock;
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}
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bNodeSocket *node_group_add_socket(bNodeTree *ngroup, const char *name, int type, int in_out)
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{
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bNodeSocketType *stype = ntreeGetSocketType(type);
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bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket");
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BLI_strncpy(gsock->name, name, sizeof(gsock->name));
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gsock->type = type;
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/* group sockets are dynamically added */
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gsock->flag |= SOCK_DYNAMIC;
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gsock->next = gsock->prev = NULL;
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gsock->new_sock = NULL;
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gsock->link = NULL;
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/* assign new unique index */
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gsock->own_index = ngroup->cur_index++;
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gsock->limit = (in_out==SOCK_IN ? 0xFFF : 1);
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if (stype->value_structsize > 0)
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gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value");
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BLI_addtail(in_out==SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock);
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ngroup->update |= (in_out==SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT);
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return gsock;
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}
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bNodeSocket *node_group_expose_socket(bNodeTree *ngroup, bNodeSocket *sock, int in_out)
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{
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bNodeSocket *gsock= node_group_add_socket(ngroup, sock->name, sock->type, in_out);
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/* initialize the default value. */
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node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
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return gsock;
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}
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void node_group_expose_all_sockets(bNodeTree *ngroup)
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{
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bNode *node;
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bNodeSocket *sock, *gsock;
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for (node=ngroup->nodes.first; node; node=node->next) {
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for (sock=node->inputs.first; sock; sock=sock->next) {
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if (!sock->link && !nodeSocketIsHidden(sock)) {
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gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_IN);
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/* initialize the default value. */
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node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
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sock->link = nodeAddLink(ngroup, NULL, gsock, node, sock);
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}
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}
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for (sock=node->outputs.first; sock; sock=sock->next) {
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if (nodeCountSocketLinks(ngroup, sock)==0 && !nodeSocketIsHidden(sock)) {
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gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_OUT);
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/* initialize the default value. */
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node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
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gsock->link = nodeAddLink(ngroup, node, sock, NULL, gsock);
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}
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}
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}
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}
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void node_group_remove_socket(bNodeTree *ngroup, bNodeSocket *gsock, int in_out)
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{
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nodeRemSocketLinks(ngroup, gsock);
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switch (in_out) {
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case SOCK_IN:
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BLI_remlink(&ngroup->inputs, gsock);
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ngroup->update |= NTREE_UPDATE_GROUP_IN;
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break;
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case SOCK_OUT:
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BLI_remlink(&ngroup->outputs, gsock);
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ngroup->update |= NTREE_UPDATE_GROUP_OUT;
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break;
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}
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if (gsock->default_value)
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MEM_freeN(gsock->default_value);
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MEM_freeN(gsock);
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}
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/* groups display their internal tree name as label */
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const char *node_group_label(bNode *node)
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{
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return (node->id)? node->id->name+2: IFACE_("Missing Datablock");
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}
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int node_group_valid(bNodeTree *ntree, bNodeTemplate *ntemp)
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{
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bNodeTemplate childtemp;
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bNode *node;
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/* regular groups cannot be recursive */
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if (ntree == ntemp->ngroup)
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return 0;
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/* make sure all children are valid */
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for (node=ntemp->ngroup->nodes.first; node; node=node->next) {
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childtemp = nodeMakeTemplate(node);
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if (!nodeValid(ntree, &childtemp))
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return 0;
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}
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return 1;
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}
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bNodeTemplate node_group_template(bNode *node)
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{
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bNodeTemplate ntemp;
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ntemp.type = NODE_GROUP;
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ntemp.ngroup = (bNodeTree *)node->id;
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return ntemp;
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}
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void node_group_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
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{
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node->id = (ID *)ntemp->ngroup;
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/* NB: group socket input/output roles are inverted internally!
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* Group "inputs" work as outputs in links and vice versa.
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*/
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if (ntemp->ngroup) {
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bNodeSocket *gsock;
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for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
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node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
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for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
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node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
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}
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}
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static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_out, bNodeSocket *gsock)
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{
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bNodeSocket *sock;
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/* group sockets tagged as internal are not exposed ever */
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if (gsock->flag & SOCK_INTERNAL)
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return NULL;
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for (sock= lb->first; sock; sock= sock->next) {
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if (sock->own_index==gsock->own_index)
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break;
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}
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if (sock) {
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sock->groupsock = gsock;
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BLI_strncpy(sock->name, gsock->name, sizeof(sock->name));
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if (gsock->type != sock->type)
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nodeSocketSetType(sock, gsock->type);
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/* XXX hack: group socket input/output roles are inverted internally,
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* need to change the limit value when making actual node sockets from them.
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*/
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sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
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BLI_remlink(lb, sock);
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return sock;
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}
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else {
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return node_group_add_extern_socket(ntree, NULL, in_out, gsock);
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}
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}
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static void group_verify_socket_list(bNodeTree *ntree, bNode *node, ListBase *lb, int in_out, ListBase *glb)
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{
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bNodeSocket *sock, *nextsock, *gsock;
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/* step by step compare */
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for (gsock= glb->first; gsock; gsock=gsock->next) {
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/* abusing new_sock pointer for verification here! only used inside this function */
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gsock->new_sock= group_verify_socket(ntree, lb, in_out, gsock);
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}
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/* leftovers are removed */
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for (sock=lb->first; sock; sock=nextsock) {
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nextsock=sock->next;
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if (sock->flag & SOCK_DYNAMIC)
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nodeRemoveSocket(ntree, node, sock);
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}
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/* and we put back the verified sockets */
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for (gsock= glb->first; gsock; gsock=gsock->next) {
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if (gsock->new_sock) {
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BLI_addtail(lb, gsock->new_sock);
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gsock->new_sock = NULL;
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}
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}
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}
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/* make sure all group node in ntree, which use ngroup, are sync'd */
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void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id)
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{
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/* check inputs and outputs, and remove or insert them */
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if (node->id==id) {
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bNodeTree *ngroup= (bNodeTree*)node->id;
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group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs);
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group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs);
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}
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}
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struct bNodeTree *node_group_edit_get(bNode *node)
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{
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if (node->flag & NODE_GROUP_EDIT)
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return (bNodeTree*)node->id;
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else
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return NULL;
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}
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struct bNodeTree *node_group_edit_set(bNode *node, int edit)
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{
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if (edit) {
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bNodeTree *ngroup= (bNodeTree*)node->id;
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if (ngroup) {
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if (ngroup->id.lib)
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ntreeMakeLocal(ngroup);
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node->flag |= NODE_GROUP_EDIT;
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}
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return ngroup;
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}
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else {
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node->flag &= ~NODE_GROUP_EDIT;
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return NULL;
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}
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}
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void node_group_edit_clear(bNode *node)
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{
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bNodeTree *ngroup= (bNodeTree*)node->id;
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bNode *inode;
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node->flag &= ~NODE_GROUP_EDIT;
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if (ngroup)
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for (inode=ngroup->nodes.first; inode; inode=inode->next)
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nodeGroupEditClear(inode);
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}
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static void UNUSED_FUNCTION(node_group_link)(bNodeTree *ntree, bNodeSocket *sock, int in_out)
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{
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node_group_expose_socket(ntree, sock, in_out);
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}
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/**** For Loop ****/
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/* Essentially a group node with slightly different behavior.
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* The internal tree is executed several times, with each output being re-used
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* as an input in the next iteration. For this purpose, input and output socket
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* lists are kept identical!
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*/
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bNodeTemplate node_forloop_template(bNode *node)
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{
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bNodeTemplate ntemp;
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ntemp.type = NODE_FORLOOP;
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ntemp.ngroup = (bNodeTree*)node->id;
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return ntemp;
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}
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void node_forloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
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{
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bNodeSocket *sock;
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node->id = (ID*)ntemp->ngroup;
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sock = nodeAddSocket(ntree, node, SOCK_IN, "Iterations", SOCK_FLOAT);
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node_socket_set_default_value_float(sock->default_value, PROP_UNSIGNED, 1, 0, 10000);
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/* NB: group socket input/output roles are inverted internally!
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* Group "inputs" work as outputs in links and vice versa.
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*/
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if (ntemp->ngroup) {
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bNodeSocket *gsock;
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for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
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node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
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for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
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node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
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}
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}
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void node_forloop_init_tree(bNodeTree *ntree)
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{
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bNodeSocket *sock;
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sock = node_group_add_socket(ntree, "Iteration", SOCK_FLOAT, SOCK_IN);
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sock->flag |= SOCK_INTERNAL;
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}
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static void loop_sync(bNodeTree *ntree, int sync_in_out)
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{
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bNodeSocket *sock, *sync, *nsync, *mirror;
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ListBase *sync_lb;
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if (sync_in_out==SOCK_IN) {
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sock = ntree->outputs.first;
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sync = ntree->inputs.first;
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sync_lb = &ntree->inputs;
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}
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else {
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sock = ntree->inputs.first;
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sync = ntree->outputs.first;
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sync_lb = &ntree->outputs;
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}
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/* NB: the sock->storage pointer is used here directly to store the own_index int
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* out the mirrored socket counterpart!
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*/
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while (sock) {
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/* skip static and internal sockets on the sync side (preserves socket order!) */
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while (sync && ((sync->flag & SOCK_INTERNAL) || !(sync->flag & SOCK_DYNAMIC)))
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sync = sync->next;
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if (sync && !(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) {
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if (sock->storage==NULL) {
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/* if mirror index is 0, the sockets is newly added and a new mirror must be created. */
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mirror = node_group_expose_socket(ntree, sock, sync_in_out);
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/* store the mirror index */
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sock->storage = SET_INT_IN_POINTER(mirror->own_index);
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mirror->storage = SET_INT_IN_POINTER(sock->own_index);
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/* move mirror to the right place */
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BLI_remlink(sync_lb, mirror);
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if (sync)
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BLI_insertlinkbefore(sync_lb, sync, mirror);
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else
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BLI_addtail(sync_lb, mirror);
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}
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else {
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/* look up the mirror socket */
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for (mirror=sync; mirror; mirror=mirror->next)
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if (mirror->own_index == GET_INT_FROM_POINTER(sock->storage))
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break;
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/* make sure the name is the same (only for identification by user, no deeper meaning) */
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BLI_strncpy(mirror->name, sock->name, sizeof(mirror->name));
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/* fix the socket order if necessary */
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if (mirror != sync) {
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BLI_remlink(sync_lb, mirror);
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BLI_insertlinkbefore(sync_lb, sync, mirror);
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}
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else
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sync = sync->next;
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}
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}
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sock = sock->next;
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}
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/* remaining sockets in sync_lb are leftovers from deleted sockets, remove them */
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while (sync) {
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nsync = sync->next;
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if (!(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC))
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node_group_remove_socket(ntree, sync, sync_in_out);
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sync = nsync;
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}
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}
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void node_loop_update_tree(bNodeTree *ngroup)
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{
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/* make sure inputs & outputs are identical */
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if (ngroup->update & NTREE_UPDATE_GROUP_IN)
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loop_sync(ngroup, SOCK_OUT);
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if (ngroup->update & NTREE_UPDATE_GROUP_OUT)
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loop_sync(ngroup, SOCK_IN);
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}
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void node_whileloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
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{
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bNodeSocket *sock;
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node->id = (ID*)ntemp->ngroup;
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sock = nodeAddSocket(ntree, node, SOCK_IN, "Condition", SOCK_FLOAT);
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node_socket_set_default_value_float(sock->default_value, PROP_NONE, 1, 0, 1);
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/* max iterations */
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node->custom1 = 10000;
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/* NB: group socket input/output roles are inverted internally!
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* Group "inputs" work as outputs in links and vice versa.
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*/
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if (ntemp->ngroup) {
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bNodeSocket *gsock;
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for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
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node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
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for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
|
|
node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
|
|
}
|
|
}
|
|
|
|
void node_whileloop_init_tree(bNodeTree *ntree)
|
|
{
|
|
bNodeSocket *sock;
|
|
sock = node_group_add_socket(ntree, "Condition", SOCK_FLOAT, SOCK_OUT);
|
|
sock->flag |= SOCK_INTERNAL;
|
|
}
|
|
|
|
bNodeTemplate node_whileloop_template(bNode *node)
|
|
{
|
|
bNodeTemplate ntemp;
|
|
ntemp.type = NODE_WHILELOOP;
|
|
ntemp.ngroup = (bNodeTree*)node->id;
|
|
return ntemp;
|
|
}
|
|
|
|
/**** FRAME ****/
|
|
|
|
static void node_frame_init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
|
|
{
|
|
NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage");
|
|
node->storage = data;
|
|
|
|
data->flag |= NODE_FRAME_SHRINK;
|
|
|
|
data->label_size = 20;
|
|
}
|
|
|
|
void register_node_type_frame(bNodeTreeType *ttype)
|
|
{
|
|
/* frame type is used for all tree types, needs dynamic allocation */
|
|
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
|
|
|
|
node_type_base(ttype, ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND|NODE_OPTIONS);
|
|
node_type_init(ntype, node_frame_init);
|
|
node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage);
|
|
node_type_size(ntype, 150, 100, 0);
|
|
node_type_compatibility(ntype, NODE_OLD_SHADING|NODE_NEW_SHADING);
|
|
|
|
ntype->needs_free = 1;
|
|
nodeRegisterType(ttype, ntype);
|
|
}
|
|
|
|
|
|
/* **************** REROUTE ******************** */
|
|
|
|
/* simple, only a single input and output here */
|
|
static ListBase node_reroute_internal_connect(bNodeTree *ntree, bNode *node)
|
|
{
|
|
bNodeLink *link;
|
|
ListBase ret;
|
|
|
|
ret.first = ret.last = NULL;
|
|
|
|
/* Security check! */
|
|
if (!ntree)
|
|
return ret;
|
|
|
|
link = MEM_callocN(sizeof(bNodeLink), "internal node link");
|
|
link->fromnode = node;
|
|
link->fromsock = node->inputs.first;
|
|
link->tonode = node;
|
|
link->tosock = node->outputs.first;
|
|
/* internal link is always valid */
|
|
link->flag |= NODE_LINK_VALID;
|
|
BLI_addtail(&ret, link);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void node_reroute_init(bNodeTree *ntree, bNode *node, bNodeTemplate *UNUSED(ntemp))
|
|
{
|
|
/* Note: Cannot use socket templates for this, since it would reset the socket type
|
|
* on each file read via the template verification procedure.
|
|
*/
|
|
nodeAddSocket(ntree, node, SOCK_IN, "Input", SOCK_RGBA);
|
|
nodeAddSocket(ntree, node, SOCK_OUT, "Output", SOCK_RGBA);
|
|
}
|
|
|
|
void register_node_type_reroute(bNodeTreeType *ttype)
|
|
{
|
|
/* frame type is used for all tree types, needs dynamic allocation */
|
|
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
|
|
|
|
node_type_base(ttype, ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT, 0);
|
|
node_type_init(ntype, node_reroute_init);
|
|
node_type_internal_connect(ntype, node_reroute_internal_connect);
|
|
|
|
ntype->needs_free = 1;
|
|
nodeRegisterType(ttype, ntype);
|
|
}
|
|
|
|
static void node_reroute_inherit_type_recursive(bNodeTree *ntree, bNode *node)
|
|
{
|
|
bNodeSocket *input = node->inputs.first;
|
|
bNodeSocket *output = node->outputs.first;
|
|
int type = SOCK_FLOAT;
|
|
bNodeLink *link;
|
|
|
|
/* XXX it would be a little bit more efficient to restrict actual updates
|
|
* to rerout nodes connected to an updated node, but there's no reliable flag
|
|
* to indicate updated nodes (node->update is not set on linking).
|
|
*/
|
|
|
|
node->done = 1;
|
|
|
|
/* recursive update */
|
|
for (link = ntree->links.first; link; link = link->next)
|
|
{
|
|
bNode *fromnode = link->fromnode;
|
|
bNode *tonode = link->tonode;
|
|
if (!tonode || !fromnode)
|
|
continue;
|
|
|
|
if (tonode == node && fromnode->type == NODE_REROUTE && !fromnode->done)
|
|
node_reroute_inherit_type_recursive(ntree, fromnode);
|
|
|
|
if (fromnode == node && tonode->type == NODE_REROUTE && !tonode->done)
|
|
node_reroute_inherit_type_recursive(ntree, tonode);
|
|
}
|
|
|
|
/* determine socket type from unambiguous input/output connection if possible */
|
|
if (input->limit==1 && input->link)
|
|
type = input->link->fromsock->type;
|
|
else if (output->limit==1 && output->link)
|
|
type = output->link->tosock->type;
|
|
|
|
/* arbitrary, could also test output->type, both are the same */
|
|
if (input->type != type) {
|
|
/* same type for input/output */
|
|
nodeSocketSetType(input, type);
|
|
nodeSocketSetType(output, type);
|
|
}
|
|
}
|
|
|
|
/* Global update function for Reroute node types.
|
|
* This depends on connected nodes, so must be done as a tree-wide update.
|
|
*/
|
|
void ntree_update_reroute_nodes(bNodeTree *ntree)
|
|
{
|
|
bNode *node;
|
|
|
|
/* clear tags */
|
|
for (node = ntree->nodes.first; node; node = node->next)
|
|
node->done = 0;
|
|
|
|
for (node = ntree->nodes.first; node; node = node->next)
|
|
if (node->type == NODE_REROUTE && !node->done)
|
|
node_reroute_inherit_type_recursive(ntree, node);
|
|
}
|
|
|
|
void BKE_node_tree_unlink_id_cb(void *calldata, struct ID *UNUSED(owner_id), struct bNodeTree *ntree)
|
|
{
|
|
ID *id = (ID *)calldata;
|
|
bNode *node;
|
|
|
|
for (node = ntree->nodes.first; node; node = node->next) {
|
|
if (node->id == id) {
|
|
node->id = NULL;
|
|
}
|
|
}
|
|
}
|