This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/nodes/intern/node_common.c
Campbell Barton 1a19cbb166 fix for some errors when unlinking.
- movieclip unlink didn't clear node ID pointers from the scene (leaving dangling pointers).
- mask datablock unlink was clearning references from scene nodes twice.
2012-10-01 07:54:37 +00:00

665 lines
18 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Lukas Toenne.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/nodes/intern/node_common.c
* \ingroup nodes
*/
#include <string.h>
#include "DNA_node_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BLI_math.h"
#include "BKE_node.h"
#include "RNA_access.h"
#include "RNA_types.h"
#include "MEM_guardedalloc.h"
#include "node_common.h"
#include "node_util.h"
#include "node_exec.h"
#include "NOD_socket.h"
/**** Group ****/
bNodeSocket *node_group_find_input(bNode *gnode, bNodeSocket *gsock)
{
bNodeSocket *sock;
for (sock=gnode->inputs.first; sock; sock=sock->next)
if (sock->groupsock == gsock)
return sock;
return NULL;
}
bNodeSocket *node_group_find_output(bNode *gnode, bNodeSocket *gsock)
{
bNodeSocket *sock;
for (sock=gnode->outputs.first; sock; sock=sock->next)
if (sock->groupsock == gsock)
return sock;
return NULL;
}
bNodeSocket *node_group_add_extern_socket(bNodeTree *UNUSED(ntree), ListBase *lb, int in_out, bNodeSocket *gsock)
{
bNodeSocket *sock;
if (gsock->flag & SOCK_INTERNAL)
return NULL;
sock= MEM_callocN(sizeof(bNodeSocket), "sock");
/* make a copy of the group socket */
*sock = *gsock;
sock->link = NULL;
sock->next = sock->prev = NULL;
sock->new_sock = NULL;
/* group sockets are dynamically added */
sock->flag |= SOCK_DYNAMIC;
sock->own_index = gsock->own_index;
sock->groupsock = gsock;
sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
sock->default_value = node_socket_make_default_value(sock->type);
node_socket_copy_default_value(sock->type, sock->default_value, gsock->default_value);
if (lb)
BLI_addtail(lb, sock);
return sock;
}
bNodeSocket *node_group_add_socket(bNodeTree *ngroup, const char *name, int type, int in_out)
{
bNodeSocketType *stype = ntreeGetSocketType(type);
bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket");
BLI_strncpy(gsock->name, name, sizeof(gsock->name));
gsock->type = type;
/* group sockets are dynamically added */
gsock->flag |= SOCK_DYNAMIC;
gsock->next = gsock->prev = NULL;
gsock->new_sock = NULL;
gsock->link = NULL;
/* assign new unique index */
gsock->own_index = ngroup->cur_index++;
gsock->limit = (in_out==SOCK_IN ? 0xFFF : 1);
if (stype->value_structsize > 0)
gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value");
BLI_addtail(in_out==SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock);
ngroup->update |= (in_out==SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT);
return gsock;
}
bNodeSocket *node_group_expose_socket(bNodeTree *ngroup, bNodeSocket *sock, int in_out)
{
bNodeSocket *gsock= node_group_add_socket(ngroup, sock->name, sock->type, in_out);
/* initialize the default value. */
node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
return gsock;
}
void node_group_expose_all_sockets(bNodeTree *ngroup)
{
bNode *node;
bNodeSocket *sock, *gsock;
for (node=ngroup->nodes.first; node; node=node->next) {
for (sock=node->inputs.first; sock; sock=sock->next) {
if (!sock->link && !nodeSocketIsHidden(sock)) {
gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_IN);
/* initialize the default value. */
node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
sock->link = nodeAddLink(ngroup, NULL, gsock, node, sock);
}
}
for (sock=node->outputs.first; sock; sock=sock->next) {
if (nodeCountSocketLinks(ngroup, sock)==0 && !nodeSocketIsHidden(sock)) {
gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_OUT);
/* initialize the default value. */
node_socket_copy_default_value(gsock->type, gsock->default_value, sock->default_value);
gsock->link = nodeAddLink(ngroup, node, sock, NULL, gsock);
}
}
}
}
void node_group_remove_socket(bNodeTree *ngroup, bNodeSocket *gsock, int in_out)
{
nodeRemSocketLinks(ngroup, gsock);
switch (in_out) {
case SOCK_IN:
BLI_remlink(&ngroup->inputs, gsock);
ngroup->update |= NTREE_UPDATE_GROUP_IN;
break;
case SOCK_OUT:
BLI_remlink(&ngroup->outputs, gsock);
ngroup->update |= NTREE_UPDATE_GROUP_OUT;
break;
}
if (gsock->default_value)
MEM_freeN(gsock->default_value);
MEM_freeN(gsock);
}
/* groups display their internal tree name as label */
const char *node_group_label(bNode *node)
{
return (node->id)? node->id->name+2: IFACE_("Missing Datablock");
}
int node_group_valid(bNodeTree *ntree, bNodeTemplate *ntemp)
{
bNodeTemplate childtemp;
bNode *node;
/* regular groups cannot be recursive */
if (ntree == ntemp->ngroup)
return 0;
/* make sure all children are valid */
for (node=ntemp->ngroup->nodes.first; node; node=node->next) {
childtemp = nodeMakeTemplate(node);
if (!nodeValid(ntree, &childtemp))
return 0;
}
return 1;
}
bNodeTemplate node_group_template(bNode *node)
{
bNodeTemplate ntemp;
ntemp.type = NODE_GROUP;
ntemp.ngroup = (bNodeTree *)node->id;
return ntemp;
}
void node_group_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
{
node->id = (ID *)ntemp->ngroup;
/* NB: group socket input/output roles are inverted internally!
* Group "inputs" work as outputs in links and vice versa.
*/
if (ntemp->ngroup) {
bNodeSocket *gsock;
for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
}
}
static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_out, bNodeSocket *gsock)
{
bNodeSocket *sock;
/* group sockets tagged as internal are not exposed ever */
if (gsock->flag & SOCK_INTERNAL)
return NULL;
for (sock= lb->first; sock; sock= sock->next) {
if (sock->own_index==gsock->own_index)
break;
}
if (sock) {
sock->groupsock = gsock;
BLI_strncpy(sock->name, gsock->name, sizeof(sock->name));
if (gsock->type != sock->type)
nodeSocketSetType(sock, gsock->type);
/* XXX hack: group socket input/output roles are inverted internally,
* need to change the limit value when making actual node sockets from them.
*/
sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
BLI_remlink(lb, sock);
return sock;
}
else {
return node_group_add_extern_socket(ntree, NULL, in_out, gsock);
}
}
static void group_verify_socket_list(bNodeTree *ntree, bNode *node, ListBase *lb, int in_out, ListBase *glb)
{
bNodeSocket *sock, *nextsock, *gsock;
/* step by step compare */
for (gsock= glb->first; gsock; gsock=gsock->next) {
/* abusing new_sock pointer for verification here! only used inside this function */
gsock->new_sock= group_verify_socket(ntree, lb, in_out, gsock);
}
/* leftovers are removed */
for (sock=lb->first; sock; sock=nextsock) {
nextsock=sock->next;
if (sock->flag & SOCK_DYNAMIC)
nodeRemoveSocket(ntree, node, sock);
}
/* and we put back the verified sockets */
for (gsock= glb->first; gsock; gsock=gsock->next) {
if (gsock->new_sock) {
BLI_addtail(lb, gsock->new_sock);
gsock->new_sock = NULL;
}
}
}
/* make sure all group node in ntree, which use ngroup, are sync'd */
void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id)
{
/* check inputs and outputs, and remove or insert them */
if (node->id==id) {
bNodeTree *ngroup= (bNodeTree*)node->id;
group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs);
group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs);
}
}
struct bNodeTree *node_group_edit_get(bNode *node)
{
if (node->flag & NODE_GROUP_EDIT)
return (bNodeTree*)node->id;
else
return NULL;
}
struct bNodeTree *node_group_edit_set(bNode *node, int edit)
{
if (edit) {
bNodeTree *ngroup= (bNodeTree*)node->id;
if (ngroup) {
if (ngroup->id.lib)
ntreeMakeLocal(ngroup);
node->flag |= NODE_GROUP_EDIT;
}
return ngroup;
}
else {
node->flag &= ~NODE_GROUP_EDIT;
return NULL;
}
}
void node_group_edit_clear(bNode *node)
{
bNodeTree *ngroup= (bNodeTree*)node->id;
bNode *inode;
node->flag &= ~NODE_GROUP_EDIT;
if (ngroup)
for (inode=ngroup->nodes.first; inode; inode=inode->next)
nodeGroupEditClear(inode);
}
static void UNUSED_FUNCTION(node_group_link)(bNodeTree *ntree, bNodeSocket *sock, int in_out)
{
node_group_expose_socket(ntree, sock, in_out);
}
/**** For Loop ****/
/* Essentially a group node with slightly different behavior.
* The internal tree is executed several times, with each output being re-used
* as an input in the next iteration. For this purpose, input and output socket
* lists are kept identical!
*/
bNodeTemplate node_forloop_template(bNode *node)
{
bNodeTemplate ntemp;
ntemp.type = NODE_FORLOOP;
ntemp.ngroup = (bNodeTree*)node->id;
return ntemp;
}
void node_forloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
{
bNodeSocket *sock;
node->id = (ID*)ntemp->ngroup;
sock = nodeAddSocket(ntree, node, SOCK_IN, "Iterations", SOCK_FLOAT);
node_socket_set_default_value_float(sock->default_value, PROP_UNSIGNED, 1, 0, 10000);
/* NB: group socket input/output roles are inverted internally!
* Group "inputs" work as outputs in links and vice versa.
*/
if (ntemp->ngroup) {
bNodeSocket *gsock;
for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
}
}
void node_forloop_init_tree(bNodeTree *ntree)
{
bNodeSocket *sock;
sock = node_group_add_socket(ntree, "Iteration", SOCK_FLOAT, SOCK_IN);
sock->flag |= SOCK_INTERNAL;
}
static void loop_sync(bNodeTree *ntree, int sync_in_out)
{
bNodeSocket *sock, *sync, *nsync, *mirror;
ListBase *sync_lb;
if (sync_in_out==SOCK_IN) {
sock = ntree->outputs.first;
sync = ntree->inputs.first;
sync_lb = &ntree->inputs;
}
else {
sock = ntree->inputs.first;
sync = ntree->outputs.first;
sync_lb = &ntree->outputs;
}
/* NB: the sock->storage pointer is used here directly to store the own_index int
* out the mirrored socket counterpart!
*/
while (sock) {
/* skip static and internal sockets on the sync side (preserves socket order!) */
while (sync && ((sync->flag & SOCK_INTERNAL) || !(sync->flag & SOCK_DYNAMIC)))
sync = sync->next;
if (sync && !(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) {
if (sock->storage==NULL) {
/* if mirror index is 0, the sockets is newly added and a new mirror must be created. */
mirror = node_group_expose_socket(ntree, sock, sync_in_out);
/* store the mirror index */
sock->storage = SET_INT_IN_POINTER(mirror->own_index);
mirror->storage = SET_INT_IN_POINTER(sock->own_index);
/* move mirror to the right place */
BLI_remlink(sync_lb, mirror);
if (sync)
BLI_insertlinkbefore(sync_lb, sync, mirror);
else
BLI_addtail(sync_lb, mirror);
}
else {
/* look up the mirror socket */
for (mirror=sync; mirror; mirror=mirror->next)
if (mirror->own_index == GET_INT_FROM_POINTER(sock->storage))
break;
/* make sure the name is the same (only for identification by user, no deeper meaning) */
BLI_strncpy(mirror->name, sock->name, sizeof(mirror->name));
/* fix the socket order if necessary */
if (mirror != sync) {
BLI_remlink(sync_lb, mirror);
BLI_insertlinkbefore(sync_lb, sync, mirror);
}
else
sync = sync->next;
}
}
sock = sock->next;
}
/* remaining sockets in sync_lb are leftovers from deleted sockets, remove them */
while (sync) {
nsync = sync->next;
if (!(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC))
node_group_remove_socket(ntree, sync, sync_in_out);
sync = nsync;
}
}
void node_loop_update_tree(bNodeTree *ngroup)
{
/* make sure inputs & outputs are identical */
if (ngroup->update & NTREE_UPDATE_GROUP_IN)
loop_sync(ngroup, SOCK_OUT);
if (ngroup->update & NTREE_UPDATE_GROUP_OUT)
loop_sync(ngroup, SOCK_IN);
}
void node_whileloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
{
bNodeSocket *sock;
node->id = (ID*)ntemp->ngroup;
sock = nodeAddSocket(ntree, node, SOCK_IN, "Condition", SOCK_FLOAT);
node_socket_set_default_value_float(sock->default_value, PROP_NONE, 1, 0, 1);
/* max iterations */
node->custom1 = 10000;
/* NB: group socket input/output roles are inverted internally!
* Group "inputs" work as outputs in links and vice versa.
*/
if (ntemp->ngroup) {
bNodeSocket *gsock;
for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
}
}
void node_whileloop_init_tree(bNodeTree *ntree)
{
bNodeSocket *sock;
sock = node_group_add_socket(ntree, "Condition", SOCK_FLOAT, SOCK_OUT);
sock->flag |= SOCK_INTERNAL;
}
bNodeTemplate node_whileloop_template(bNode *node)
{
bNodeTemplate ntemp;
ntemp.type = NODE_WHILELOOP;
ntemp.ngroup = (bNodeTree*)node->id;
return ntemp;
}
/**** FRAME ****/
static void node_frame_init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
{
NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage");
node->storage = data;
data->flag |= NODE_FRAME_SHRINK;
data->label_size = 20;
}
void register_node_type_frame(bNodeTreeType *ttype)
{
/* frame type is used for all tree types, needs dynamic allocation */
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
node_type_base(ttype, ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND|NODE_OPTIONS);
node_type_init(ntype, node_frame_init);
node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage);
node_type_size(ntype, 150, 100, 0);
node_type_compatibility(ntype, NODE_OLD_SHADING|NODE_NEW_SHADING);
ntype->needs_free = 1;
nodeRegisterType(ttype, ntype);
}
/* **************** REROUTE ******************** */
/* simple, only a single input and output here */
static ListBase node_reroute_internal_connect(bNodeTree *ntree, bNode *node)
{
bNodeLink *link;
ListBase ret;
ret.first = ret.last = NULL;
/* Security check! */
if (!ntree)
return ret;
link = MEM_callocN(sizeof(bNodeLink), "internal node link");
link->fromnode = node;
link->fromsock = node->inputs.first;
link->tonode = node;
link->tosock = node->outputs.first;
/* internal link is always valid */
link->flag |= NODE_LINK_VALID;
BLI_addtail(&ret, link);
return ret;
}
static void node_reroute_init(bNodeTree *ntree, bNode *node, bNodeTemplate *UNUSED(ntemp))
{
/* Note: Cannot use socket templates for this, since it would reset the socket type
* on each file read via the template verification procedure.
*/
nodeAddSocket(ntree, node, SOCK_IN, "Input", SOCK_RGBA);
nodeAddSocket(ntree, node, SOCK_OUT, "Output", SOCK_RGBA);
}
void register_node_type_reroute(bNodeTreeType *ttype)
{
/* frame type is used for all tree types, needs dynamic allocation */
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
node_type_base(ttype, ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT, 0);
node_type_init(ntype, node_reroute_init);
node_type_internal_connect(ntype, node_reroute_internal_connect);
ntype->needs_free = 1;
nodeRegisterType(ttype, ntype);
}
static void node_reroute_inherit_type_recursive(bNodeTree *ntree, bNode *node)
{
bNodeSocket *input = node->inputs.first;
bNodeSocket *output = node->outputs.first;
int type = SOCK_FLOAT;
bNodeLink *link;
/* XXX it would be a little bit more efficient to restrict actual updates
* to rerout nodes connected to an updated node, but there's no reliable flag
* to indicate updated nodes (node->update is not set on linking).
*/
node->done = 1;
/* recursive update */
for (link = ntree->links.first; link; link = link->next)
{
bNode *fromnode = link->fromnode;
bNode *tonode = link->tonode;
if (!tonode || !fromnode)
continue;
if (tonode == node && fromnode->type == NODE_REROUTE && !fromnode->done)
node_reroute_inherit_type_recursive(ntree, fromnode);
if (fromnode == node && tonode->type == NODE_REROUTE && !tonode->done)
node_reroute_inherit_type_recursive(ntree, tonode);
}
/* determine socket type from unambiguous input/output connection if possible */
if (input->limit==1 && input->link)
type = input->link->fromsock->type;
else if (output->limit==1 && output->link)
type = output->link->tosock->type;
/* arbitrary, could also test output->type, both are the same */
if (input->type != type) {
/* same type for input/output */
nodeSocketSetType(input, type);
nodeSocketSetType(output, type);
}
}
/* Global update function for Reroute node types.
* This depends on connected nodes, so must be done as a tree-wide update.
*/
void ntree_update_reroute_nodes(bNodeTree *ntree)
{
bNode *node;
/* clear tags */
for (node = ntree->nodes.first; node; node = node->next)
node->done = 0;
for (node = ntree->nodes.first; node; node = node->next)
if (node->type == NODE_REROUTE && !node->done)
node_reroute_inherit_type_recursive(ntree, node);
}
void BKE_node_tree_unlink_id_cb(void *calldata, struct ID *UNUSED(owner_id), struct bNodeTree *ntree)
{
ID *id = (ID *)calldata;
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id == id) {
node->id = NULL;
}
}
}