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blender-archive/source/blender/blenkernel/BKE_volume_render.h
Jacques Lucke 91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00

68 lines
2.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bke
* \brief Volume data-block rendering and viewport drawing utilities.
*/
#include "BLI_sys_types.h"
#include "DNA_volume_types.h"
#ifdef __cplusplus
extern "C" {
#endif
struct Volume;
struct VolumeGrid;
/* Dense Voxels */
bool BKE_volume_grid_dense_bounds(const struct Volume *volume,
struct VolumeGrid *volume_grid,
int64_t min[3],
int64_t max[3]);
void BKE_volume_grid_dense_transform_matrix(const struct VolumeGrid *volume_grid,
const int64_t min[3],
const int64_t max[3],
float matrix[4][4]);
void BKE_volume_grid_dense_voxels(const struct Volume *volume,
struct VolumeGrid *volume_grid,
const int64_t min[3],
const int64_t max[3],
float *voxels);
/* Wireframe */
typedef void (*BKE_volume_wireframe_cb)(
void *userdata, float (*verts)[3], int (*edges)[2], int totvert, int totedge);
void BKE_volume_grid_wireframe(const struct Volume *volume,
struct VolumeGrid *volume_grid,
BKE_volume_wireframe_cb cb,
void *cb_userdata);
/* Render */
float BKE_volume_density_scale(const struct Volume *volume, const float matrix[4][4]);
#ifdef __cplusplus
}
#endif