Previously, there was a fixed grain size for all multi-functions. That was not sufficient because some functions could benefit a lot from smaller grain sizes. This refactors adds a new `MultiFunction::call_auto` method which has the same effect as just calling `MultiFunction::call` but additionally figures out how to execute the specific multi-function efficiently. It determines a good grain size and decides whether the mask indices should be shifted or not. Most multi-function evaluations benefit from this, but medium sized work loads (1000 - 50000 elements) benefit from it the most. Especially when expensive multi-functions (e.g. noise) is involved. This is because for smaller work loads, threading is rarely used and for larger work loads threading worked fine before already. With this patch, multi-functions can specify execution hints, that allow the caller to execute it most efficiently. These execution hints still have to be added to more functions. Some performance measurements of a field evaluation involving noise and math nodes, ordered by the number of elements being evaluated: ``` 1,000,000: 133 ms -> 120 ms 100,000: 30 ms -> 18 ms 10,000: 20 ms -> 2.7 ms 1,000: 4 ms -> 0.5 ms 100: 0.5 ms -> 0.4 ms ```
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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/** \file
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* \ingroup fn
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*/
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#include "FN_multi_function_procedure.hh"
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namespace blender::fn {
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/** A multi-function that executes a procedure internally. */
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class MFProcedureExecutor : public MultiFunction {
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private:
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MFSignature signature_;
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const MFProcedure &procedure_;
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public:
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MFProcedureExecutor(const MFProcedure &procedure);
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void call(IndexMask mask, MFParams params, MFContext context) const override;
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private:
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ExecutionHints get_execution_hints() const override;
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};
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} // namespace blender::fn
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