Replace compare floats node with a generalized compare node. The node
allows for the comparison of float, int, string, color, and vector.
The datatypes support the following operators:
Float, Int: <, >, <=, >=, ==, !=
String: ==, !=
Color: ==, !=, lighter, darker
    (using rgb_to_grayscale value as the brightness value)
Vector Supports 5 comparison modes for: ==, !=, <, >, <=, >=
Average: The average of the components of the vectors are compared.
Dot Product: The dot product of the vectors are compared.
Direction: The angle between the vectors is compared to an angle
Element-wise: The individual components of the vectors are compared.
Length: The lengths of the vectors are compared.
Differential Revision: https://developer.blender.org/D13228
		
	
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 */
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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void register_node_type_fn_legacy_random_float(void);
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void register_node_type_fn_align_euler_to_vector(void);
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void register_node_type_fn_boolean_math(void);
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void register_node_type_fn_compare(void);
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void register_node_type_fn_float_to_int(void);
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void register_node_type_fn_input_bool(void);
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void register_node_type_fn_input_color(void);
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void register_node_type_fn_input_int(void);
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void register_node_type_fn_input_special_characters(void);
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void register_node_type_fn_input_string(void);
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void register_node_type_fn_input_vector(void);
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void register_node_type_fn_random_value(void);
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void register_node_type_fn_replace_string(void);
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void register_node_type_fn_rotate_euler(void);
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void register_node_type_fn_slice_string(void);
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void register_node_type_fn_string_length(void);
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void register_node_type_fn_value_to_string(void);
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#ifdef __cplusplus
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}
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#endif
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