70 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2005 Blender Foundation.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): Jason Wilkins.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file source/blender/gpu/GPU_debug.h
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|  *  \ingroup gpu
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|  */
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| 
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| #ifndef __GPU_DEBUG_H__
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| #define __GPU_DEBUG_H__
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| 
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| #include "GPU_glew.h"
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| /* prints something if debug mode is active only */
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| void GPU_print_error_debug(const char *str);
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| 
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| /* replacement for gluErrorString */
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| const char *gpuErrorString(GLenum err);
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| 
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| /* prints current OpenGL state */
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| void GPU_state_print(void);
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| 
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| void GPU_assert_no_gl_errors(const char *file, int line, const char *str);
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| 
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| #  define GPU_ASSERT_NO_GL_ERRORS(str) GPU_assert_no_gl_errors(__FILE__, __LINE__, (str))
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| 
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| #  define GPU_CHECK_ERRORS_AROUND(glProcCall)                      \
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|        (                                             \
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|        GPU_ASSERT_NO_GL_ERRORS("Pre: "  #glProcCall), \
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|        (glProcCall),                                 \
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|        GPU_ASSERT_NO_GL_ERRORS("Post: " #glProcCall)  \
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|        )
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| 
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| 
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| /* inserts a debug marker message for the debug context messaging system */
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| void GPU_string_marker(const char *str);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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| 
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| #endif /* __GPU_DEBUG_H__ */
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