**Changes**
As described in T93602, this patch removes all use of the `MVert`
struct, replacing it with a generic named attribute with the name
`"position"`, consistent with other geometry types.
Variable names have been changed from `verts` to `positions`, to align
with the attribute name and the more generic design (positions are not
vertices, they are just an attribute stored on the point domain).
This change is made possible by previous commits that moved all other
data out of `MVert` to runtime data or other generic attributes. What
remains is mostly a simple type change. Though, the type still shows up
859 times, so the patch is quite large.
One compromise is that now `CD_MASK_BAREMESH` now contains
`CD_PROP_FLOAT3`. With the general move towards generic attributes
over custom data types, we are removing use of these type masks anyway.
**Benefits**
The most obvious benefit is reduced memory usage and the benefits
that brings in memory-bound situations. `float3` is only 3 bytes, in
comparison to `MVert` which was 4. When there are millions of vertices
this starts to matter more.
The other benefits come from using a more generic type. Instead of
writing algorithms specifically for `MVert`, code can just use arrays
of vectors. This will allow eliminating many temporary arrays or
wrappers used to extract positions.
Many possible improvements aren't implemented in this patch, though
I did switch simplify or remove the process of creating temporary
position arrays in a few places.
The design clarity that "positions are just another attribute" brings
allows removing explicit copying of vertices in some procedural
operations-- they are just processed like most other attributes.
**Performance**
This touches so many areas that it's hard to benchmark exhaustively,
but I observed some areas as examples.
* The mesh line node with 4 million count was 1.5x (8ms to 12ms) faster.
* The Spring splash screen went from ~4.3 to ~4.5 fps.
* The subdivision surface modifier/node was slightly faster
RNA access through Python may be slightly slower, since now we need
a name lookup instead of just a custom data type lookup for each index.
**Future Improvements**
* Remove uses of "vert_coords" functions:
* `BKE_mesh_vert_coords_alloc`
* `BKE_mesh_vert_coords_get`
* `BKE_mesh_vert_coords_apply{_with_mat4}`
* Remove more hidden copying of positions
* General simplification now possible in many areas
* Convert more code to C++ to use `float3` instead of `float[3]`
* Currently `reinterpret_cast` is used for those C-API functions
Differential Revision: https://developer.blender.org/D15982
2373 lines
74 KiB
C
2373 lines
74 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup blenloader
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*/
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#ifndef WIN32
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# include <unistd.h> /* for read close */
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#else
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# include "BLI_winstuff.h"
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# include "winsock2.h"
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# include <io.h> /* for open close read */
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#endif
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/* allow readfile to use deprecated functionality */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_brush_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_cloth_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_fluid_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_light_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_fluidsim_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_space_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_world_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_anim_data.h"
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#include "BKE_anim_visualization.h"
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#include "BKE_armature.h"
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#include "BKE_colortools.h"
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#include "BKE_global.h" /* for G */
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#include "BKE_lib_id.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_node_tree_update.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_screen.h"
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#include "BKE_sound.h"
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#include "BKE_texture.h"
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#include "SEQ_iterator.h"
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#include "NOD_socket.h"
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#include "BLO_readfile.h"
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#include "readfile.h"
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#include <errno.h>
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/* Make preferences read-only, use versioning_userdef.c. */
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#define U (*((const UserDef *)&U))
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/* 2.50 patch */
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static void area_add_header_region(ScrArea *area, ListBase *lb)
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{
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ARegion *region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_HEADER;
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if (area->headertype == 1) {
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region->alignment = RGN_ALIGN_BOTTOM;
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}
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else {
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region->alignment = RGN_ALIGN_TOP;
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}
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/* initialize view2d data for header region, to allow panning */
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/* is copy from ui_view2d.c */
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region->v2d.keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
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region->v2d.keepofs = V2D_LOCKOFS_Y;
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region->v2d.keeptot = V2D_KEEPTOT_STRICT;
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region->v2d.align = V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_NEG_Y;
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region->v2d.flag = (V2D_PIXELOFS_X | V2D_PIXELOFS_Y);
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}
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static void sequencer_init_preview_region(ARegion *region)
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{
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/* XXX a bit ugly still, copied from space_sequencer */
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/* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */
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region->regiontype = RGN_TYPE_PREVIEW;
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region->alignment = RGN_ALIGN_TOP;
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region->flag |= RGN_FLAG_HIDDEN;
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region->v2d.keepzoom = V2D_KEEPASPECT | V2D_KEEPZOOM;
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region->v2d.minzoom = 0.00001f;
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region->v2d.maxzoom = 100000.0f;
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region->v2d.tot.xmin = -960.0f; /* 1920 width centered */
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region->v2d.tot.ymin = -540.0f; /* 1080 height centered */
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region->v2d.tot.xmax = 960.0f;
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region->v2d.tot.ymax = 540.0f;
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region->v2d.min[0] = 0.0f;
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region->v2d.min[1] = 0.0f;
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region->v2d.max[0] = 12000.0f;
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region->v2d.max[1] = 12000.0f;
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region->v2d.cur = region->v2d.tot;
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region->v2d.align = V2D_ALIGN_FREE; /* `(V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y)` */
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region->v2d.keeptot = V2D_KEEPTOT_FREE;
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}
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static void area_add_window_regions(ScrArea *area, SpaceLink *sl, ListBase *lb)
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{
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ARegion *region;
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ARegion *region_main;
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if (sl) {
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/* first channels for ipo action nla... */
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switch (sl->spacetype) {
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case SPACE_GRAPH:
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region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_CHANNELS;
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region->alignment = RGN_ALIGN_LEFT;
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region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
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/* for some reason, this doesn't seem to go auto like for NLA... */
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region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_UI;
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region->alignment = RGN_ALIGN_RIGHT;
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region->v2d.scroll = V2D_SCROLL_RIGHT;
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region->v2d.flag = RGN_FLAG_HIDDEN;
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break;
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case SPACE_ACTION:
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region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_CHANNELS;
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region->alignment = RGN_ALIGN_LEFT;
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region->v2d.scroll = V2D_SCROLL_BOTTOM;
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region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
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break;
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case SPACE_NLA:
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region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_CHANNELS;
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region->alignment = RGN_ALIGN_LEFT;
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region->v2d.scroll = V2D_SCROLL_BOTTOM;
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region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
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/* for some reason, some files still don't get this auto */
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region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_UI;
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region->alignment = RGN_ALIGN_RIGHT;
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region->v2d.scroll = V2D_SCROLL_RIGHT;
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region->v2d.flag = RGN_FLAG_HIDDEN;
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break;
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case SPACE_NODE:
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region = MEM_callocN(sizeof(ARegion), "nodetree area for node");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_UI;
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region->alignment = RGN_ALIGN_LEFT;
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region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
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region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
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/* temporarily hide it */
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region->flag = RGN_FLAG_HIDDEN;
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break;
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case SPACE_FILE:
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region = MEM_callocN(sizeof(ARegion), "nodetree area for node");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_CHANNELS;
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region->alignment = RGN_ALIGN_LEFT;
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region = MEM_callocN(sizeof(ARegion), "ui area for file");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_UI;
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region->alignment = RGN_ALIGN_TOP;
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break;
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case SPACE_SEQ:
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region_main = (ARegion *)lb->first;
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for (; region_main; region_main = region_main->next) {
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if (region_main->regiontype == RGN_TYPE_WINDOW) {
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break;
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}
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}
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region = MEM_callocN(sizeof(ARegion), "preview area for sequencer");
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BLI_insertlinkbefore(lb, region_main, region);
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sequencer_init_preview_region(region);
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break;
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case SPACE_VIEW3D:
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/* toolbar */
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region = MEM_callocN(sizeof(ARegion), "toolbar for view3d");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_TOOLS;
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region->alignment = RGN_ALIGN_LEFT;
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region->flag = RGN_FLAG_HIDDEN;
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/* tool properties */
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region = MEM_callocN(sizeof(ARegion), "tool properties for view3d");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_TOOL_PROPS;
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region->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV;
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region->flag = RGN_FLAG_HIDDEN;
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/* buttons/list view */
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region = MEM_callocN(sizeof(ARegion), "buttons for view3d");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_UI;
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region->alignment = RGN_ALIGN_RIGHT;
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region->flag = RGN_FLAG_HIDDEN;
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#if 0
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case SPACE_PROPERTIES:
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/* context UI region */
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region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->regiontype = RGN_TYPE_UI;
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region->alignment = RGN_ALIGN_RIGHT;
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break;
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#endif
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}
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}
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/* main region */
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region = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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BLI_addtail(lb, region);
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region->winrct = area->totrct;
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region->regiontype = RGN_TYPE_WINDOW;
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if (sl) {
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/* if active spacetype has view2d data, copy that over to main region */
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/* and we split view3d */
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switch (sl->spacetype) {
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case SPACE_VIEW3D:
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BKE_screen_view3d_do_versions_250((View3D *)sl, lb);
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break;
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case SPACE_OUTLINER: {
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SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
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memcpy(®ion->v2d, &space_outliner->v2d, sizeof(View2D));
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region->v2d.scroll &= ~V2D_SCROLL_LEFT;
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region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
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region->v2d.align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
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region->v2d.keepzoom |= (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_KEEPASPECT);
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region->v2d.keeptot = V2D_KEEPTOT_STRICT;
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region->v2d.minzoom = region->v2d.maxzoom = 1.0f;
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// region->v2d.flag |= V2D_IS_INIT;
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break;
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}
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case SPACE_GRAPH: {
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SpaceGraph *sipo = (SpaceGraph *)sl;
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memcpy(®ion->v2d, &sipo->v2d, sizeof(View2D));
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/* init mainarea view2d */
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region->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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region->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_VERTICAL_HANDLES);
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region->v2d.min[0] = FLT_MIN;
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region->v2d.min[1] = FLT_MIN;
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region->v2d.max[0] = MAXFRAMEF;
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region->v2d.max[1] = FLT_MAX;
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// region->v2d.flag |= V2D_IS_INIT;
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break;
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}
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case SPACE_NLA: {
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SpaceNla *snla = (SpaceNla *)sl;
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memcpy(®ion->v2d, &snla->v2d, sizeof(View2D));
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region->v2d.tot.ymin = (float)(-area->winy) / 3.0f;
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region->v2d.tot.ymax = 0.0f;
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region->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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region->v2d.scroll |= V2D_SCROLL_RIGHT;
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region->v2d.align = V2D_ALIGN_NO_POS_Y;
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region->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
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break;
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}
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case SPACE_ACTION: {
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SpaceAction *saction = (SpaceAction *)sl;
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/* We totally reinit the view for the Action Editor,
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* as some old instances had some weird cruft set. */
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region->v2d.tot.xmin = -20.0f;
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region->v2d.tot.ymin = (float)(-area->winy) / 3.0f;
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region->v2d.tot.xmax = (float)((area->winx > 120) ? (area->winx) : 120);
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region->v2d.tot.ymax = 0.0f;
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region->v2d.cur = region->v2d.tot;
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region->v2d.min[0] = 0.0f;
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region->v2d.min[1] = 0.0f;
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region->v2d.max[0] = MAXFRAMEF;
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region->v2d.max[1] = FLT_MAX;
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region->v2d.minzoom = 0.01f;
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region->v2d.maxzoom = 50;
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region->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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region->v2d.scroll |= V2D_SCROLL_RIGHT;
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region->v2d.keepzoom = V2D_LOCKZOOM_Y;
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region->v2d.align = V2D_ALIGN_NO_POS_Y;
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region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
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/* for old files with ShapeKey editors open + an action set, clear the action as
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* it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit
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* only shows ShapeKey-rooted actions only)
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*/
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if (saction->mode == SACTCONT_SHAPEKEY) {
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saction->action = NULL;
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}
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break;
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}
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case SPACE_SEQ: {
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SpaceSeq *sseq = (SpaceSeq *)sl;
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memcpy(®ion->v2d, &sseq->v2d, sizeof(View2D));
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region->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
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region->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_VERTICAL_HANDLES);
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region->v2d.align = V2D_ALIGN_NO_NEG_Y;
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region->v2d.flag |= V2D_IS_INIT;
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break;
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}
|
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case SPACE_NODE: {
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SpaceNode *snode = (SpaceNode *)sl;
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memcpy(®ion->v2d, &snode->v2d, sizeof(View2D));
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region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
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region->v2d.keepzoom = V2D_LIMITZOOM | V2D_KEEPASPECT;
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break;
|
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}
|
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case SPACE_PROPERTIES: {
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SpaceProperties *sbuts = (SpaceProperties *)sl;
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memcpy(®ion->v2d, &sbuts->v2d, sizeof(View2D));
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region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
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break;
|
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}
|
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case SPACE_FILE: {
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|
// SpaceFile *sfile = (SpaceFile *)sl;
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region->v2d.tot.xmin = region->v2d.tot.ymin = 0;
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region->v2d.tot.xmax = region->winx;
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region->v2d.tot.ymax = region->winy;
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region->v2d.cur = region->v2d.tot;
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region->regiontype = RGN_TYPE_WINDOW;
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region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
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region->v2d.align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y);
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|
region->v2d.keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT);
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break;
|
|
}
|
|
case SPACE_TEXT: {
|
|
SpaceText *st = (SpaceText *)sl;
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|
st->flags |= ST_FIND_WRAP;
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|
}
|
|
// case SPACE_XXX: // FIXME... add other ones
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|
// memcpy(®ion->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D));
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|
// break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void do_versions_windowmanager_2_50(bScreen *screen)
|
|
{
|
|
ScrArea *area;
|
|
SpaceLink *sl;
|
|
|
|
/* add regions */
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
/* we keep headertype variable to convert old files only */
|
|
if (area->headertype) {
|
|
area_add_header_region(area, &area->regionbase);
|
|
}
|
|
|
|
area_add_window_regions(area, area->spacedata.first, &area->regionbase);
|
|
|
|
/* Space image-select is deprecated. */
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_IMASEL) {
|
|
sl->spacetype = SPACE_EMPTY; /* spacedata then matches */
|
|
}
|
|
}
|
|
|
|
/* space sound is deprecated */
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_SOUND) {
|
|
sl->spacetype = SPACE_EMPTY; /* spacedata then matches */
|
|
}
|
|
}
|
|
|
|
/* pushed back spaces also need regions! */
|
|
if (area->spacedata.first) {
|
|
sl = area->spacedata.first;
|
|
for (sl = sl->next; sl; sl = sl->next) {
|
|
if (area->headertype) {
|
|
area_add_header_region(area, &sl->regionbase);
|
|
}
|
|
area_add_window_regions(area, sl, &sl->regionbase);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void versions_gpencil_add_main(Main *bmain, ListBase *lb, ID *id, const char *name)
|
|
{
|
|
BLI_addtail(lb, id);
|
|
id->us = 1;
|
|
id->flag = LIB_FAKEUSER;
|
|
*((short *)id->name) = ID_GD;
|
|
|
|
BKE_id_new_name_validate(bmain, lb, id, name, false);
|
|
/* alphabetic insertion: is in BKE_id_new_name_validate */
|
|
|
|
if ((id->tag & LIB_TAG_TEMP_MAIN) == 0) {
|
|
BKE_lib_libblock_session_uuid_ensure(id);
|
|
}
|
|
|
|
if (G.debug & G_DEBUG) {
|
|
printf("Converted GPencil to ID: %s\n", id->name + 2);
|
|
}
|
|
}
|
|
|
|
static void do_versions_gpencil_2_50(Main *main, bScreen *screen)
|
|
{
|
|
ScrArea *area;
|
|
SpaceLink *sl;
|
|
|
|
/* add regions */
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_VIEW3D) {
|
|
View3D *v3d = (View3D *)sl;
|
|
if (v3d->gpd) {
|
|
versions_gpencil_add_main(main, &main->gpencils, (ID *)v3d->gpd, "GPencil View3D");
|
|
v3d->gpd = NULL;
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_NODE) {
|
|
SpaceNode *snode = (SpaceNode *)sl;
|
|
if (snode->gpd) {
|
|
versions_gpencil_add_main(main, &main->gpencils, (ID *)snode->gpd, "GPencil Node");
|
|
snode->gpd = NULL;
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_SEQ) {
|
|
SpaceSeq *sseq = (SpaceSeq *)sl;
|
|
if (sseq->gpd) {
|
|
versions_gpencil_add_main(main, &main->gpencils, (ID *)sseq->gpd, "GPencil Node");
|
|
sseq->gpd = NULL;
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_IMAGE) {
|
|
SpaceImage *sima = (SpaceImage *)sl;
|
|
#if 0 /* see comment on r28002 */
|
|
if (sima->gpd) {
|
|
versions_gpencil_add_main(main, &main->gpencil, (ID *)sima->gpd, "GPencil Image");
|
|
sima->gpd = NULL;
|
|
}
|
|
#else
|
|
sima->gpd = NULL;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void do_version_mdef_250(Main *main)
|
|
{
|
|
Object *ob;
|
|
ModifierData *md;
|
|
MeshDeformModifierData *mmd;
|
|
|
|
for (ob = main->objects.first; ob; ob = ob->id.next) {
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_MeshDeform) {
|
|
mmd = (MeshDeformModifierData *)md;
|
|
|
|
if (mmd->bindcos) {
|
|
/* make bindcos NULL in order to trick older versions
|
|
* into thinking that the mesh was not bound yet */
|
|
mmd->bindcagecos = mmd->bindcos;
|
|
mmd->bindcos = NULL;
|
|
|
|
BKE_modifier_mdef_compact_influences(md);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void do_version_constraints_radians_degrees_250(ListBase *lb)
|
|
{
|
|
bConstraint *con;
|
|
|
|
for (con = lb->first; con; con = con->next) {
|
|
if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
|
|
bKinematicConstraint *data = con->data;
|
|
data->poleangle *= (float)(M_PI / 180.0);
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
|
|
bRotLimitConstraint *data = con->data;
|
|
|
|
data->xmin *= (float)(M_PI / 180.0);
|
|
data->xmax *= (float)(M_PI / 180.0);
|
|
data->ymin *= (float)(M_PI / 180.0);
|
|
data->ymax *= (float)(M_PI / 180.0);
|
|
data->zmin *= (float)(M_PI / 180.0);
|
|
data->zmax *= (float)(M_PI / 180.0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void do_version_bone_roll_256(Bone *bone)
|
|
{
|
|
Bone *child;
|
|
float submat[3][3];
|
|
|
|
copy_m3_m4(submat, bone->arm_mat);
|
|
mat3_to_vec_roll(submat, NULL, &bone->arm_roll);
|
|
|
|
for (child = bone->childbase.first; child; child = child->next) {
|
|
do_version_bone_roll_256(child);
|
|
}
|
|
}
|
|
|
|
/* deprecated, only keep this for readfile.c */
|
|
/* XXX Deprecated function to add a socket in ntree->inputs/ntree->outputs list
|
|
* (previously called node_group_add_socket). This function has been superseded
|
|
* by the implementation of proxy nodes. It is still necessary though
|
|
* for do_versions of pre-2.56.2 code (r35033), so later proxy nodes
|
|
* can be generated consistently from ntree socket lists.
|
|
*/
|
|
static bNodeSocket *do_versions_node_group_add_socket_2_56_2(bNodeTree *ngroup,
|
|
const char *name,
|
|
int type,
|
|
int in_out)
|
|
{
|
|
// bNodeSocketType *stype = ntreeGetSocketType(type);
|
|
bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket");
|
|
|
|
BLI_strncpy(gsock->name, name, sizeof(gsock->name));
|
|
gsock->type = type;
|
|
|
|
gsock->next = gsock->prev = NULL;
|
|
gsock->link = NULL;
|
|
/* assign new unique index */
|
|
gsock->own_index = ngroup->cur_index++;
|
|
gsock->limit = (in_out == SOCK_IN ? 0xFFF : 1);
|
|
|
|
// if (stype->value_structsize > 0)
|
|
// gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value");
|
|
|
|
BLI_addtail(in_out == SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock);
|
|
|
|
BKE_ntree_update_tag_interface(ngroup);
|
|
|
|
return gsock;
|
|
}
|
|
|
|
/* Create default_value structs for node sockets from the internal bNodeStack value.
|
|
* These structs were used from 2.59.2 on, but are replaced in the subsequent do_versions for
|
|
* custom nodes by generic ID property values. This conversion happened _after_ do_versions
|
|
* originally due to messy type initialization for node sockets.
|
|
* Now created here intermediately for convenience and to keep do_versions consistent.
|
|
*
|
|
* Node compatibility code is gross ...
|
|
*/
|
|
static void do_versions_socket_default_value_259(bNodeSocket *sock)
|
|
{
|
|
bNodeSocketValueFloat *valfloat;
|
|
bNodeSocketValueVector *valvector;
|
|
bNodeSocketValueRGBA *valrgba;
|
|
|
|
if (sock->default_value) {
|
|
return;
|
|
}
|
|
|
|
switch (sock->type) {
|
|
case SOCK_FLOAT:
|
|
valfloat = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueFloat),
|
|
"default socket value");
|
|
valfloat->value = sock->ns.vec[0];
|
|
valfloat->min = sock->ns.min;
|
|
valfloat->max = sock->ns.max;
|
|
valfloat->subtype = PROP_NONE;
|
|
break;
|
|
case SOCK_VECTOR:
|
|
valvector = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueVector),
|
|
"default socket value");
|
|
copy_v3_v3(valvector->value, sock->ns.vec);
|
|
valvector->min = sock->ns.min;
|
|
valvector->max = sock->ns.max;
|
|
valvector->subtype = PROP_NONE;
|
|
break;
|
|
case SOCK_RGBA:
|
|
valrgba = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueRGBA),
|
|
"default socket value");
|
|
copy_v4_v4(valrgba->value, sock->ns.vec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool seq_sound_proxy_update_cb(Sequence *seq, void *user_data)
|
|
{
|
|
Main *bmain = (Main *)user_data;
|
|
if (seq->type == SEQ_TYPE_SOUND_HD) {
|
|
char str[FILE_MAX];
|
|
BLI_path_join(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name);
|
|
BLI_path_abs(str, BKE_main_blendfile_path(bmain));
|
|
seq->sound = BKE_sound_new_file(bmain, str);
|
|
}
|
|
#define SEQ_USE_PROXY_CUSTOM_DIR (1 << 19)
|
|
#define SEQ_USE_PROXY_CUSTOM_FILE (1 << 21)
|
|
/* don't know, if anybody used that this way, but just in case, upgrade to new way... */
|
|
if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) && !(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR)) {
|
|
BLI_snprintf(seq->strip->proxy->dir, FILE_MAXDIR, "%s/BL_proxy", seq->strip->dir);
|
|
}
|
|
#undef SEQ_USE_PROXY_CUSTOM_DIR
|
|
#undef SEQ_USE_PROXY_CUSTOM_FILE
|
|
return true;
|
|
}
|
|
|
|
static bool seq_set_volume_cb(Sequence *seq, void *UNUSED(user_data))
|
|
{
|
|
seq->volume = 1.0f;
|
|
return true;
|
|
}
|
|
|
|
static bool seq_set_sat_cb(Sequence *seq, void *UNUSED(user_data))
|
|
{
|
|
if (seq->sat == 0.0f) {
|
|
seq->sat = 1.0f;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool seq_set_pitch_cb(Sequence *seq, void *UNUSED(user_data))
|
|
{
|
|
seq->pitch = 1.0f;
|
|
return true;
|
|
}
|
|
|
|
/* NOLINTNEXTLINE: readability-function-size */
|
|
void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
|
|
{
|
|
/* WATCH IT!!!: pointers from libdata have not been converted */
|
|
|
|
if (bmain->versionfile < 250) {
|
|
bScreen *screen;
|
|
Scene *scene;
|
|
Base *base;
|
|
Material *ma;
|
|
Camera *cam;
|
|
Curve *cu;
|
|
Scene *sce;
|
|
Tex *tx;
|
|
ParticleSettings *part;
|
|
Object *ob;
|
|
#if 0
|
|
PTCacheID *pid;
|
|
ListBase pidlist;
|
|
#endif
|
|
|
|
bSound *sound;
|
|
|
|
for (sound = bmain->sounds.first; sound; sound = sound->id.next) {
|
|
if (sound->newpackedfile) {
|
|
sound->packedfile = sound->newpackedfile;
|
|
sound->newpackedfile = NULL;
|
|
}
|
|
}
|
|
|
|
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
|
|
if (scene->ed && scene->ed->seqbasep) {
|
|
SEQ_for_each_callback(&scene->ed->seqbase, seq_sound_proxy_update_cb, bmain);
|
|
}
|
|
}
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
do_versions_windowmanager_2_50(screen);
|
|
do_versions_gpencil_2_50(bmain, screen);
|
|
}
|
|
|
|
/* shader, composite and texture node trees have id.name empty, put something in
|
|
* to have them show in RNA viewer and accessible otherwise.
|
|
*/
|
|
for (ma = bmain->materials.first; ma; ma = ma->id.next) {
|
|
if (ma->nodetree && ma->nodetree->id.name[0] == '\0') {
|
|
strcpy(ma->nodetree->id.name, "NTShader Nodetree");
|
|
}
|
|
}
|
|
|
|
/* and composite trees */
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
enum { R_PANORAMA = (1 << 10) };
|
|
if (sce->nodetree && sce->nodetree->id.name[0] == '\0') {
|
|
strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
|
|
}
|
|
|
|
/* move to cameras */
|
|
if (sce->r.mode & R_PANORAMA) {
|
|
for (base = sce->base.first; base; base = base->next) {
|
|
ob = blo_do_versions_newlibadr(fd, lib, base->object);
|
|
|
|
if (ob->type == OB_CAMERA && !ob->id.lib) {
|
|
cam = blo_do_versions_newlibadr(fd, lib, ob->data);
|
|
cam->flag |= CAM_PANORAMA;
|
|
}
|
|
}
|
|
|
|
sce->r.mode &= ~R_PANORAMA;
|
|
}
|
|
}
|
|
|
|
/* and texture trees */
|
|
for (tx = bmain->textures.first; tx; tx = tx->id.next) {
|
|
bNode *node;
|
|
|
|
if (tx->nodetree) {
|
|
if (tx->nodetree->id.name[0] == '\0') {
|
|
strcpy(tx->nodetree->id.name, "NTTexture Nodetree");
|
|
}
|
|
|
|
/* which_output 0 is now "not specified" */
|
|
for (node = tx->nodetree->nodes.first; node; node = node->next) {
|
|
if (node->type == TEX_NODE_OUTPUT) {
|
|
node->custom1++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* particle draw and render types */
|
|
for (part = bmain->particles.first; part; part = part->id.next) {
|
|
if (part->draw_as) {
|
|
if (part->draw_as == PART_DRAW_DOT) {
|
|
part->ren_as = PART_DRAW_HALO;
|
|
part->draw_as = PART_DRAW_REND;
|
|
}
|
|
else if (part->draw_as <= PART_DRAW_AXIS) {
|
|
part->ren_as = PART_DRAW_HALO;
|
|
}
|
|
else {
|
|
part->ren_as = part->draw_as;
|
|
part->draw_as = PART_DRAW_REND;
|
|
}
|
|
}
|
|
part->path_end = 1.0f;
|
|
part->clength = 1.0f;
|
|
}
|
|
|
|
/* set old pointcaches to have disk cache flag */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
|
|
#if 0
|
|
BKE_ptcache_ids_from_object(&pidlist, ob);
|
|
|
|
for (pid = pidlist.first; pid; pid = pid->next) {
|
|
pid->cache->flag |= PTCACHE_DISK_CACHE;
|
|
}
|
|
|
|
BLI_freelistN(&pidlist);
|
|
#endif
|
|
}
|
|
|
|
/* type was a mixed flag & enum. move the 2d flag elsewhere */
|
|
for (cu = bmain->curves.first; cu; cu = cu->id.next) {
|
|
Nurb *nu;
|
|
|
|
for (nu = cu->nurb.first; nu; nu = nu->next) {
|
|
nu->type &= CU_TYPE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 1)) {
|
|
Object *ob;
|
|
Tex *tex;
|
|
Scene *sce;
|
|
ToolSettings *ts;
|
|
#if 0
|
|
PTCacheID *pid;
|
|
ListBase pidlist;
|
|
#endif
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
#if 0
|
|
BKE_ptcache_ids_from_object(&pidlist, ob);
|
|
|
|
for (pid = pidlist.first; pid; pid = pid->next) {
|
|
if (BLI_listbase_is_empty(pid->ptcaches)) {
|
|
pid->ptcaches->first = pid->ptcaches->last = pid->cache;
|
|
}
|
|
}
|
|
|
|
BLI_freelistN(&pidlist);
|
|
#endif
|
|
|
|
if (ob->totcol && ob->matbits == NULL) {
|
|
int a;
|
|
|
|
ob->matbits = MEM_calloc_arrayN(ob->totcol, sizeof(char), "ob->matbits");
|
|
for (a = 0; a < ob->totcol; a++) {
|
|
ob->matbits[a] = (ob->colbits & (1 << a)) != 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* texture filter */
|
|
for (tex = bmain->textures.first; tex; tex = tex->id.next) {
|
|
if (tex->afmax == 0) {
|
|
tex->afmax = 8;
|
|
}
|
|
}
|
|
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
ts = sce->toolsettings;
|
|
if (!ts->uv_selectmode || ts->vgroup_weight == 0.0f) {
|
|
ts->selectmode = SCE_SELECT_VERTEX;
|
|
|
|
/* The auto-keying setting should be taken from the user-preferences
|
|
* but the user-preferences version may not have correct flags set
|
|
* (i.e. will result in blank box when enabled). */
|
|
ts->autokey_mode = U.autokey_mode;
|
|
if (ts->autokey_mode == 0) {
|
|
ts->autokey_mode = 2; /* 'add/replace' but not on */
|
|
}
|
|
ts->uv_selectmode = UV_SELECT_VERTEX;
|
|
ts->vgroup_weight = 1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 2)) {
|
|
Object *ob;
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
if (ob->flag & 8192) { /* OB_POSEMODE = 8192. */
|
|
ob->mode |= OB_MODE_POSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 4)) {
|
|
Scene *sce;
|
|
Object *ob;
|
|
ParticleSettings *part;
|
|
bool do_gravity = false;
|
|
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
if (sce->unit.scale_length == 0.0f) {
|
|
sce->unit.scale_length = 1.0f;
|
|
}
|
|
}
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
/* fluid-sim stuff */
|
|
FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
|
|
ob, eModifierType_Fluidsim);
|
|
if (fluidmd) {
|
|
fluidmd->fss->fmd = fluidmd;
|
|
}
|
|
|
|
/* rotation modes were added,
|
|
* but old objects would now default to being 'quaternion based' */
|
|
ob->rotmode = ROT_MODE_EUL;
|
|
}
|
|
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
if (sce->audio.main == 0.0f) {
|
|
sce->audio.main = 1.0f;
|
|
}
|
|
|
|
sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate;
|
|
sce->r.ffcodecdata.audio_volume = sce->audio.main;
|
|
sce->audio.distance_model = 2;
|
|
sce->audio.doppler_factor = 1.0f;
|
|
sce->audio.speed_of_sound = 343.3f;
|
|
}
|
|
|
|
/* Add default gravity to scenes */
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 &&
|
|
is_zero_v3(sce->physics_settings.gravity)) {
|
|
sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f;
|
|
sce->physics_settings.gravity[2] = -9.81f;
|
|
sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY;
|
|
do_gravity = true;
|
|
}
|
|
}
|
|
|
|
/* Assign proper global gravity weights for dynamics
|
|
* (only z-coordinate is taken into account) */
|
|
if (do_gravity) {
|
|
for (part = bmain->particles.first; part; part = part->id.next) {
|
|
part->effector_weights->global_gravity = part->acc[2] / -9.81f;
|
|
}
|
|
}
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
ModifierData *md;
|
|
|
|
if (do_gravity) {
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(
|
|
ob, eModifierType_Cloth);
|
|
if (clmd) {
|
|
clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2] /
|
|
-9.81f;
|
|
}
|
|
}
|
|
|
|
if (ob->soft) {
|
|
ob->soft->effector_weights->global_gravity = ob->soft->grav / 9.81f;
|
|
}
|
|
}
|
|
|
|
/* Normal wind shape is plane */
|
|
if (ob->pd) {
|
|
if (ob->pd->forcefield == PFIELD_WIND) {
|
|
ob->pd->shape = PFIELD_SHAPE_PLANE;
|
|
}
|
|
|
|
if (ob->pd->flag & PFIELD_PLANAR) {
|
|
ob->pd->shape = PFIELD_SHAPE_PLANE;
|
|
}
|
|
else if (ob->pd->flag & PFIELD_SURFACE) {
|
|
ob->pd->shape = PFIELD_SHAPE_SURFACE;
|
|
}
|
|
|
|
ob->pd->flag |= PFIELD_DO_LOCATION;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 6)) {
|
|
Object *ob;
|
|
|
|
/* New variables for axis-angle rotations and/or quaternion rotations were added,
|
|
* and need proper initialization */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
/* new variables for all objects */
|
|
ob->quat[0] = 1.0f;
|
|
ob->rotAxis[1] = 1.0f;
|
|
|
|
/* bones */
|
|
if (ob->pose) {
|
|
bPoseChannel *pchan;
|
|
|
|
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
|
|
/* Just need to initialize rotation axis properly. */
|
|
pchan->rotAxis[1] = 1.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 7)) {
|
|
Mesh *me;
|
|
Nurb *nu;
|
|
Lattice *lt;
|
|
Curve *cu;
|
|
Key *key;
|
|
const float *data;
|
|
int a, tot;
|
|
|
|
/* shape keys are no longer applied to the mesh itself, but rather
|
|
* to the evaluated #Mesh, so here we ensure that the basis
|
|
* shape key is always set in the mesh coordinates. */
|
|
for (me = bmain->meshes.first; me; me = me->id.next) {
|
|
if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) {
|
|
data = key->refkey->data;
|
|
tot = MIN2(me->totvert, key->refkey->totelem);
|
|
MVert *verts = (MVert *)CustomData_get_layer(&me->vdata, CD_MVERT);
|
|
for (a = 0; a < tot; a++, data += 3) {
|
|
copy_v3_v3(verts[a].co_legacy, data);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (lt = bmain->lattices.first; lt; lt = lt->id.next) {
|
|
if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) {
|
|
data = key->refkey->data;
|
|
tot = MIN2(lt->pntsu * lt->pntsv * lt->pntsw, key->refkey->totelem);
|
|
|
|
for (a = 0; a < tot; a++, data += 3) {
|
|
copy_v3_v3(lt->def[a].vec, data);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (cu = bmain->curves.first; cu; cu = cu->id.next) {
|
|
if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) {
|
|
data = key->refkey->data;
|
|
|
|
for (nu = cu->nurb.first; nu; nu = nu->next) {
|
|
if (nu->bezt) {
|
|
BezTriple *bezt = nu->bezt;
|
|
|
|
for (a = 0; a < nu->pntsu; a++, bezt++) {
|
|
copy_v3_v3(bezt->vec[0], data);
|
|
data += 3;
|
|
copy_v3_v3(bezt->vec[1], data);
|
|
data += 3;
|
|
copy_v3_v3(bezt->vec[2], data);
|
|
data += 3;
|
|
bezt->tilt = *data;
|
|
data++;
|
|
}
|
|
}
|
|
else if (nu->bp) {
|
|
BPoint *bp = nu->bp;
|
|
|
|
for (a = 0; a < nu->pntsu * nu->pntsv; a++, bp++) {
|
|
copy_v3_v3(bp->vec, data);
|
|
data += 3;
|
|
bp->tilt = *data;
|
|
data++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 8)) {
|
|
{
|
|
Scene *sce = bmain->scenes.first;
|
|
while (sce) {
|
|
if (sce->r.frame_step == 0) {
|
|
sce->r.frame_step = 1;
|
|
}
|
|
|
|
sce = sce->id.next;
|
|
}
|
|
}
|
|
|
|
{
|
|
/* ensure all nodes have unique names */
|
|
bNodeTree *ntree = bmain->nodetrees.first;
|
|
while (ntree) {
|
|
bNode *node = ntree->nodes.first;
|
|
|
|
while (node) {
|
|
nodeUniqueName(ntree, node);
|
|
node = node->next;
|
|
}
|
|
|
|
ntree = ntree->id.next;
|
|
}
|
|
}
|
|
|
|
{
|
|
Object *ob = bmain->objects.first;
|
|
while (ob) {
|
|
/* shaded mode disabled for now */
|
|
if (ob->dt == OB_MATERIAL) {
|
|
ob->dt = OB_TEXTURE;
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
}
|
|
|
|
{
|
|
bScreen *screen;
|
|
ScrArea *area;
|
|
SpaceLink *sl;
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_VIEW3D) {
|
|
View3D *v3d = (View3D *)sl;
|
|
if (v3d->drawtype == OB_MATERIAL) {
|
|
v3d->drawtype = OB_SOLID;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* only convert old 2.50 files with color management */
|
|
if (bmain->versionfile == 250) {
|
|
Scene *sce = bmain->scenes.first;
|
|
Material *ma = bmain->materials.first;
|
|
Tex *tex = bmain->textures.first;
|
|
int i, convert = 0;
|
|
|
|
/* convert to new color management system:
|
|
* while previously colors were stored as srgb,
|
|
* now they are stored as linear internally,
|
|
* with screen gamma correction in certain places in the UI. */
|
|
|
|
/* don't know what scene is active, so we'll convert if any scene has it enabled... */
|
|
while (sce) {
|
|
if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT) {
|
|
convert = 1;
|
|
}
|
|
sce = sce->id.next;
|
|
}
|
|
|
|
if (convert) {
|
|
while (ma) {
|
|
srgb_to_linearrgb_v3_v3(&ma->r, &ma->r);
|
|
srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr);
|
|
ma = ma->id.next;
|
|
}
|
|
|
|
while (tex) {
|
|
if (tex->coba) {
|
|
ColorBand *band = (ColorBand *)tex->coba;
|
|
for (i = 0; i < band->tot; i++) {
|
|
CBData *data = band->data + i;
|
|
srgb_to_linearrgb_v3_v3(&data->r, &data->r);
|
|
}
|
|
}
|
|
tex = tex->id.next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 9)) {
|
|
Scene *sce;
|
|
Mesh *me;
|
|
Object *ob;
|
|
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
if (!sce->toolsettings->particle.selectmode) {
|
|
sce->toolsettings->particle.selectmode = SCE_SELECT_PATH;
|
|
}
|
|
}
|
|
|
|
if (bmain->versionfile == 250 && bmain->subversionfile > 1) {
|
|
for (me = bmain->meshes.first; me; me = me->id.next) {
|
|
CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
|
|
}
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
MultiresModifierData *mmd = (MultiresModifierData *)BKE_modifiers_findby_type(
|
|
ob, eModifierType_Multires);
|
|
|
|
if (mmd) {
|
|
mmd->totlvl--;
|
|
mmd->lvl--;
|
|
mmd->sculptlvl = mmd->lvl;
|
|
mmd->renderlvl = mmd->lvl;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 10)) {
|
|
Object *ob;
|
|
|
|
/* properly initialize hair clothsim data on old files */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
ModifierData *md;
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_Cloth) {
|
|
ClothModifierData *clmd = (ClothModifierData *)md;
|
|
if (clmd->sim_parms->velocity_smooth < 0.01f) {
|
|
clmd->sim_parms->velocity_smooth = 0.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* fix bad area setup in subversion 10 */
|
|
if (bmain->versionfile == 250 && bmain->subversionfile == 10) {
|
|
/* fix for new view type in sequencer */
|
|
bScreen *screen;
|
|
ScrArea *area;
|
|
SpaceLink *sl;
|
|
|
|
/* remove all preview window in wrong spaces */
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype != SPACE_SEQ) {
|
|
ARegion *region;
|
|
ListBase *regionbase;
|
|
|
|
if (sl == area->spacedata.first) {
|
|
regionbase = &area->regionbase;
|
|
}
|
|
else {
|
|
regionbase = &sl->regionbase;
|
|
}
|
|
|
|
for (region = regionbase->first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_PREVIEW) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (region && (region->regiontype == RGN_TYPE_PREVIEW)) {
|
|
SpaceType *st = BKE_spacetype_from_id(SPACE_SEQ);
|
|
BKE_area_region_free(st, region);
|
|
BLI_freelinkN(regionbase, region);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 11)) {
|
|
{
|
|
/* fix for new view type in sequencer */
|
|
bScreen *screen;
|
|
ScrArea *area;
|
|
SpaceLink *sl;
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_SEQ) {
|
|
ARegion *region;
|
|
ARegion *region_main;
|
|
ListBase *regionbase;
|
|
SpaceSeq *sseq = (SpaceSeq *)sl;
|
|
|
|
if (sl == area->spacedata.first) {
|
|
regionbase = &area->regionbase;
|
|
}
|
|
else {
|
|
regionbase = &sl->regionbase;
|
|
}
|
|
|
|
if (sseq->view == 0) {
|
|
sseq->view = SEQ_VIEW_SEQUENCE;
|
|
}
|
|
if (sseq->mainb == 0) {
|
|
sseq->mainb = SEQ_DRAW_IMG_IMBUF;
|
|
}
|
|
|
|
region_main = (ARegion *)regionbase->first;
|
|
for (; region_main; region_main = region_main->next) {
|
|
if (region_main->regiontype == RGN_TYPE_WINDOW) {
|
|
break;
|
|
}
|
|
}
|
|
region = MEM_callocN(sizeof(ARegion), "preview area for sequencer");
|
|
BLI_insertlinkbefore(regionbase, region_main, region);
|
|
sequencer_init_preview_region(region);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 12)) {
|
|
Object *ob;
|
|
Brush *brush;
|
|
|
|
/* anim viz changes */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
/* initialize object defaults */
|
|
animviz_settings_init(&ob->avs);
|
|
|
|
/* if armature, copy settings for pose from armature data
|
|
* performing initialization where appropriate
|
|
*/
|
|
if (ob->pose && ob->data) {
|
|
bArmature *arm = blo_do_versions_newlibadr(fd, lib, ob->data);
|
|
if (arm) { /* XXX: why does this fail in some cases? */
|
|
bAnimVizSettings *avs = &ob->pose->avs;
|
|
|
|
/* path settings --------------------- */
|
|
/* ranges */
|
|
avs->path_bc = 10;
|
|
avs->path_ac = 10;
|
|
|
|
avs->path_sf = 1;
|
|
avs->path_ef = 250;
|
|
|
|
/* flags */
|
|
if (arm->pathflag & ARM_PATH_FNUMS) {
|
|
avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS;
|
|
}
|
|
if (arm->pathflag & ARM_PATH_KFRAS) {
|
|
avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS;
|
|
}
|
|
if (arm->pathflag & ARM_PATH_KFNOS) {
|
|
avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS;
|
|
}
|
|
|
|
/* bake flags */
|
|
if (arm->pathflag & ARM_PATH_HEADS) {
|
|
avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS;
|
|
}
|
|
|
|
/* type */
|
|
if (arm->pathflag & ARM_PATH_ACFRA) {
|
|
avs->path_type = MOTIONPATH_TYPE_ACFRA;
|
|
}
|
|
|
|
/* stepsize */
|
|
avs->path_step = 1;
|
|
}
|
|
else {
|
|
animviz_settings_init(&ob->pose->avs);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* brush texture changes */
|
|
for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
|
|
BKE_texture_mtex_default(&brush->mtex);
|
|
BKE_texture_mtex_default(&brush->mask_mtex);
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 13)) {
|
|
/* NOTE: if you do more conversion, be sure to do it outside of this and
|
|
* increase subversion again, otherwise it will not be correct */
|
|
Object *ob;
|
|
|
|
/* convert degrees to radians for internal use */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
bPoseChannel *pchan;
|
|
|
|
do_version_constraints_radians_degrees_250(&ob->constraints);
|
|
|
|
if (ob->pose) {
|
|
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
|
|
pchan->limitmin[0] *= (float)(M_PI / 180.0);
|
|
pchan->limitmin[1] *= (float)(M_PI / 180.0);
|
|
pchan->limitmin[2] *= (float)(M_PI / 180.0);
|
|
pchan->limitmax[0] *= (float)(M_PI / 180.0);
|
|
pchan->limitmax[1] *= (float)(M_PI / 180.0);
|
|
pchan->limitmax[2] *= (float)(M_PI / 180.0);
|
|
|
|
do_version_constraints_radians_degrees_250(&pchan->constraints);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 14)) {
|
|
/* fix for bad View2D extents for Animation Editors */
|
|
bScreen *screen;
|
|
ScrArea *area;
|
|
SpaceLink *sl;
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
ListBase *regionbase;
|
|
ARegion *region;
|
|
|
|
if (sl == area->spacedata.first) {
|
|
regionbase = &area->regionbase;
|
|
}
|
|
else {
|
|
regionbase = &sl->regionbase;
|
|
}
|
|
|
|
if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) {
|
|
for (region = (ARegion *)regionbase->first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
region->v2d.cur.ymax = region->v2d.tot.ymax = 0.0f;
|
|
region->v2d.cur.ymin = region->v2d.tot.ymin = (float)(-area->winy) / 3.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 250, 17)) {
|
|
Scene *sce;
|
|
|
|
/* initialize to sane default so toggling on border shows something */
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f && sce->r.border.xmax == 0.0f &&
|
|
sce->r.border.ymax == 0.0f) {
|
|
sce->r.border.xmin = 0.0f;
|
|
sce->r.border.ymin = 0.0f;
|
|
sce->r.border.xmax = 1.0f;
|
|
sce->r.border.ymax = 1.0f;
|
|
}
|
|
|
|
if ((sce->r.ffcodecdata.flags & FFMPEG_MULTIPLEX_AUDIO) == 0) {
|
|
sce->r.ffcodecdata.audio_codec = 0x0; /* `CODEC_ID_NONE` */
|
|
}
|
|
if (sce->ed) {
|
|
SEQ_for_each_callback(&sce->ed->seqbase, seq_set_volume_cb, NULL);
|
|
}
|
|
}
|
|
|
|
/* particle brush strength factor was changed from int to float */
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
ParticleEditSettings *pset = &sce->toolsettings->particle;
|
|
int a;
|
|
|
|
for (a = 0; a < ARRAY_SIZE(pset->brush); a++) {
|
|
pset->brush[a].strength /= 100.0f;
|
|
}
|
|
}
|
|
|
|
/* sequencer changes */
|
|
{
|
|
bScreen *screen;
|
|
ScrArea *area;
|
|
SpaceLink *sl;
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_SEQ) {
|
|
ARegion *region_preview;
|
|
ListBase *regionbase;
|
|
|
|
if (sl == area->spacedata.first) {
|
|
regionbase = &area->regionbase;
|
|
}
|
|
else {
|
|
regionbase = &sl->regionbase;
|
|
}
|
|
|
|
region_preview = (ARegion *)regionbase->first;
|
|
for (; region_preview; region_preview = region_preview->next) {
|
|
if (region_preview->regiontype == RGN_TYPE_PREVIEW) {
|
|
break;
|
|
}
|
|
}
|
|
if (region_preview && (region_preview->regiontype == RGN_TYPE_PREVIEW)) {
|
|
sequencer_init_preview_region(region_preview);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} /* sequencer changes */
|
|
}
|
|
|
|
if (bmain->versionfile <= 251) { /* 2.5.1 had no subversions */
|
|
bScreen *screen;
|
|
|
|
/* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_HIDE_OVERLAYS.
|
|
* This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated.
|
|
* Here we clear it for old files so they don't come in with V3D_HIDE_OVERLAYS set,
|
|
* which would cause cameras, lights, etc to become invisible */
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
ScrArea *area;
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
SpaceLink *sl;
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_VIEW3D) {
|
|
View3D *v3d = (View3D *)sl;
|
|
v3d->flag2 &= ~V3D_HIDE_OVERLAYS;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 252, 1)) {
|
|
Brush *brush;
|
|
Object *ob;
|
|
Scene *scene;
|
|
bNodeTree *ntree;
|
|
|
|
for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
|
|
if (brush->curve) {
|
|
brush->curve->preset = CURVE_PRESET_SMOOTH;
|
|
}
|
|
}
|
|
|
|
/* properly initialize active flag for fluidsim modifiers */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
ModifierData *md;
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_Fluidsim) {
|
|
FluidsimModifierData *fmd = (FluidsimModifierData *)md;
|
|
fmd->fss->flag |= OB_FLUIDSIM_ACTIVE;
|
|
fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* adjustment to color balance node values */
|
|
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
|
|
if (scene->nodetree) {
|
|
bNode *node = scene->nodetree->nodes.first;
|
|
|
|
while (node) {
|
|
if (node->type == CMP_NODE_COLORBALANCE) {
|
|
NodeColorBalance *n = (NodeColorBalance *)node->storage;
|
|
n->lift[0] += 1.0f;
|
|
n->lift[1] += 1.0f;
|
|
n->lift[2] += 1.0f;
|
|
}
|
|
node = node->next;
|
|
}
|
|
}
|
|
}
|
|
/* check inside node groups too */
|
|
for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next) {
|
|
bNode *node = ntree->nodes.first;
|
|
|
|
while (node) {
|
|
if (node->type == CMP_NODE_COLORBALANCE) {
|
|
NodeColorBalance *n = (NodeColorBalance *)node->storage;
|
|
n->lift[0] += 1.0f;
|
|
n->lift[1] += 1.0f;
|
|
n->lift[2] += 1.0f;
|
|
}
|
|
|
|
node = node->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* old-track -> constraints (this time we're really doing it!) */
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 252, 2)) {
|
|
Object *ob;
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
blo_do_version_old_trackto_to_constraints(ob);
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 252, 5)) {
|
|
bScreen *screen;
|
|
|
|
/* Image editor scopes */
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
ScrArea *area;
|
|
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_IMAGE) {
|
|
SpaceImage *sima = (SpaceImage *)sl;
|
|
BKE_scopes_new(&sima->scopes);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bmain->versionfile < 253) {
|
|
Object *ob;
|
|
Scene *scene;
|
|
bScreen *screen;
|
|
Tex *tex;
|
|
Brush *brush;
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
ScrArea *area;
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_NODE) {
|
|
SpaceNode *snode = (SpaceNode *)sl;
|
|
ListBase *regionbase;
|
|
ARegion *region;
|
|
|
|
if (sl == area->spacedata.first) {
|
|
regionbase = &area->regionbase;
|
|
}
|
|
else {
|
|
regionbase = &sl->regionbase;
|
|
}
|
|
|
|
if (snode->v2d.minzoom > 0.09f) {
|
|
snode->v2d.minzoom = 0.09f;
|
|
}
|
|
if (snode->v2d.maxzoom < 2.31f) {
|
|
snode->v2d.maxzoom = 2.31f;
|
|
}
|
|
|
|
for (region = regionbase->first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
if (region->v2d.minzoom > 0.09f) {
|
|
region->v2d.minzoom = 0.09f;
|
|
}
|
|
if (region->v2d.maxzoom < 2.31f) {
|
|
region->v2d.maxzoom = 2.31f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
do_version_mdef_250(bmain);
|
|
|
|
/* parent type to modifier */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
if (ob->parent) {
|
|
Object *parent = (Object *)blo_do_versions_newlibadr(fd, lib, ob->parent);
|
|
if (parent) { /* parent may not be in group */
|
|
enum { PARCURVE = 1 };
|
|
if (parent->type == OB_ARMATURE && ob->partype == PARSKEL) {
|
|
ArmatureModifierData *amd;
|
|
bArmature *arm = (bArmature *)blo_do_versions_newlibadr(fd, lib, parent->data);
|
|
|
|
amd = (ArmatureModifierData *)BKE_modifier_new(eModifierType_Armature);
|
|
amd->object = ob->parent;
|
|
BLI_addtail((ListBase *)&ob->modifiers, amd);
|
|
amd->deformflag = arm->deformflag;
|
|
ob->partype = PAROBJECT;
|
|
}
|
|
else if (parent->type == OB_LATTICE && ob->partype == PARSKEL) {
|
|
LatticeModifierData *lmd;
|
|
|
|
lmd = (LatticeModifierData *)BKE_modifier_new(eModifierType_Lattice);
|
|
lmd->object = ob->parent;
|
|
BLI_addtail((ListBase *)&ob->modifiers, lmd);
|
|
ob->partype = PAROBJECT;
|
|
}
|
|
else if (parent->type == OB_CURVES_LEGACY && ob->partype == PARCURVE) {
|
|
CurveModifierData *cmd;
|
|
|
|
cmd = (CurveModifierData *)BKE_modifier_new(eModifierType_Curve);
|
|
cmd->object = ob->parent;
|
|
BLI_addtail((ListBase *)&ob->modifiers, cmd);
|
|
ob->partype = PAROBJECT;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* initialize scene active layer */
|
|
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
|
|
int i;
|
|
for (i = 0; i < 20; i++) {
|
|
if (scene->lay & (1 << i)) {
|
|
scene->layact = 1 << i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (tex = bmain->textures.first; tex; tex = tex->id.next) {
|
|
/* If you're picky, this isn't correct until we do a version bump
|
|
* since you could set saturation to be 0.0. */
|
|
if (tex->saturation == 0.0f) {
|
|
tex->saturation = 1.0f;
|
|
}
|
|
}
|
|
|
|
{
|
|
Curve *cu;
|
|
for (cu = bmain->curves.first; cu; cu = cu->id.next) {
|
|
cu->smallcaps_scale = 0.75f;
|
|
}
|
|
}
|
|
|
|
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
|
|
if (scene->ed) {
|
|
SEQ_for_each_callback(&scene->ed->seqbase, seq_set_sat_cb, NULL);
|
|
}
|
|
}
|
|
|
|
/* GSOC 2010 Sculpt - New settings for Brush */
|
|
|
|
for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
|
|
/* Sanity Check */
|
|
|
|
/* infinite number of dabs */
|
|
if (brush->spacing == 0) {
|
|
brush->spacing = 10;
|
|
}
|
|
|
|
/* will have no effect */
|
|
if (brush->alpha == 0) {
|
|
brush->alpha = 1.0f;
|
|
}
|
|
|
|
/* bad radius */
|
|
if (brush->unprojected_radius == 0) {
|
|
brush->unprojected_radius = 0.125f;
|
|
}
|
|
|
|
/* unusable size */
|
|
if (brush->size == 0) {
|
|
brush->size = 35;
|
|
}
|
|
|
|
/* can't see overlay */
|
|
if (brush->texture_overlay_alpha == 0) {
|
|
brush->texture_overlay_alpha = 33;
|
|
}
|
|
|
|
/* same as draw brush */
|
|
if (brush->crease_pinch_factor == 0) {
|
|
brush->crease_pinch_factor = 0.5f;
|
|
}
|
|
|
|
/* will sculpt no vertices */
|
|
if (brush->plane_trim == 0) {
|
|
brush->plane_trim = 0.5f;
|
|
}
|
|
|
|
/* same as smooth stroke off */
|
|
if (brush->smooth_stroke_radius == 0) {
|
|
brush->smooth_stroke_radius = 75;
|
|
}
|
|
|
|
/* will keep cursor in one spot */
|
|
if (brush->smooth_stroke_radius == 1) {
|
|
brush->smooth_stroke_factor = 0.9f;
|
|
}
|
|
|
|
/* same as dots */
|
|
if (brush->rate == 0) {
|
|
brush->rate = 0.1f;
|
|
}
|
|
|
|
/* New Settings */
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 252, 5)) {
|
|
brush->flag |= BRUSH_SPACE_ATTEN; /* Explicitly enable adaptive space. */
|
|
|
|
/* spacing was originally in pixels, convert it to percentage for new version
|
|
* size should not be zero due to sanity check above
|
|
*/
|
|
brush->spacing = (int)(100 * ((float)brush->spacing) / ((float)brush->size));
|
|
|
|
if (brush->add_col[0] == 0 && brush->add_col[1] == 0 && brush->add_col[2] == 0) {
|
|
brush->add_col[0] = 1.00f;
|
|
brush->add_col[1] = 0.39f;
|
|
brush->add_col[2] = 0.39f;
|
|
}
|
|
|
|
if (brush->sub_col[0] == 0 && brush->sub_col[1] == 0 && brush->sub_col[2] == 0) {
|
|
brush->sub_col[0] = 0.39f;
|
|
brush->sub_col[1] = 0.39f;
|
|
brush->sub_col[2] = 1.00f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */
|
|
if (bmain->versionfile < 253) {
|
|
Scene *sce;
|
|
for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
|
|
if (sce->toolsettings->sculpt_paint_unified_alpha == 0) {
|
|
sce->toolsettings->sculpt_paint_unified_alpha = 0.5f;
|
|
}
|
|
|
|
if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0) {
|
|
sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f;
|
|
}
|
|
|
|
if (sce->toolsettings->sculpt_paint_unified_size == 0) {
|
|
sce->toolsettings->sculpt_paint_unified_size = 35;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 253, 1)) {
|
|
Object *ob;
|
|
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
ModifierData *md;
|
|
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_Fluid) {
|
|
FluidModifierData *fmd = (FluidModifierData *)md;
|
|
|
|
if ((fmd->type & MOD_FLUID_TYPE_DOMAIN) && fmd->domain) {
|
|
fmd->domain->vorticity = 2.0f;
|
|
fmd->domain->time_scale = 1.0f;
|
|
|
|
if (!(fmd->domain->flags & (1 << 4))) {
|
|
continue;
|
|
}
|
|
|
|
/* delete old MOD_SMOKE_INITVELOCITY flag */
|
|
fmd->domain->flags &= ~(1 << 4);
|
|
|
|
/* for now just add it to all flow objects in the scene */
|
|
{
|
|
Object *ob2;
|
|
for (ob2 = bmain->objects.first; ob2; ob2 = ob2->id.next) {
|
|
ModifierData *md2;
|
|
for (md2 = ob2->modifiers.first; md2; md2 = md2->next) {
|
|
if (md2->type == eModifierType_Fluid) {
|
|
FluidModifierData *fmd2 = (FluidModifierData *)md2;
|
|
|
|
if ((fmd2->type & MOD_FLUID_TYPE_FLOW) && fmd2->flow) {
|
|
fmd2->flow->flags |= FLUID_FLOW_INITVELOCITY;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if ((fmd->type & MOD_FLUID_TYPE_FLOW) && fmd->flow) {
|
|
fmd->flow->vel_multi = 1.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 255, 1)) {
|
|
Brush *br;
|
|
ParticleSettings *part;
|
|
bScreen *screen;
|
|
|
|
for (br = bmain->brushes.first; br; br = br->id.next) {
|
|
if (br->ob_mode == 0) {
|
|
br->ob_mode = OB_MODE_ALL_PAINT;
|
|
}
|
|
}
|
|
|
|
for (part = bmain->particles.first; part; part = part->id.next) {
|
|
if (part->boids) {
|
|
part->boids->pitch = 1.0f;
|
|
}
|
|
|
|
part->flag &= ~PART_HAIR_REGROW; /* this was a deprecated flag before */
|
|
part->kink_amp_clump = 1.0f; /* keep old files looking similar */
|
|
}
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
ScrArea *area;
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
SpaceLink *sl;
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_INFO) {
|
|
SpaceInfo *sinfo = (SpaceInfo *)sl;
|
|
ARegion *region;
|
|
|
|
sinfo->rpt_mask = INFO_RPT_OP;
|
|
|
|
for (region = area->regionbase.first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
region->v2d.scroll = (V2D_SCROLL_RIGHT);
|
|
region->v2d.align = V2D_ALIGN_NO_NEG_X |
|
|
V2D_ALIGN_NO_NEG_Y; /* align bottom left */
|
|
region->v2d.keepofs = V2D_LOCKOFS_X;
|
|
region->v2d.keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM |
|
|
V2D_KEEPASPECT);
|
|
region->v2d.keeptot = V2D_KEEPTOT_BOUNDS;
|
|
region->v2d.minzoom = region->v2d.maxzoom = 1.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 255, 3)) {
|
|
Object *ob;
|
|
|
|
/* ocean res is now squared, reset old ones - will be massive */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
ModifierData *md;
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_Ocean) {
|
|
OceanModifierData *omd = (OceanModifierData *)md;
|
|
omd->resolution = 7;
|
|
omd->oceancache = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bmain->versionfile < 256) {
|
|
bScreen *screen;
|
|
ScrArea *area;
|
|
Key *key;
|
|
|
|
/* Fix for sample line scope initializing with no height */
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
area = screen->areabase.first;
|
|
while (area) {
|
|
SpaceLink *sl;
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_IMAGE) {
|
|
SpaceImage *sima = (SpaceImage *)sl;
|
|
if (sima->sample_line_hist.height == 0) {
|
|
sima->sample_line_hist.height = 100;
|
|
}
|
|
}
|
|
}
|
|
area = area->next;
|
|
}
|
|
}
|
|
|
|
/* old files could have been saved with slidermin = slidermax = 0.0, but the UI in
|
|
* 2.4x would never reveal this to users as a dummy value always ended up getting used
|
|
* instead
|
|
*/
|
|
for (key = bmain->shapekeys.first; key; key = key->id.next) {
|
|
KeyBlock *kb;
|
|
|
|
for (kb = key->block.first; kb; kb = kb->next) {
|
|
if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQF(kb->slidermax, 0.0f)) {
|
|
kb->slidermax = kb->slidermin + 1.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 256, 1)) {
|
|
/* fix for bones that didn't have arm_roll before */
|
|
bArmature *arm;
|
|
Bone *bone;
|
|
Object *ob;
|
|
|
|
for (arm = bmain->armatures.first; arm; arm = arm->id.next) {
|
|
for (bone = arm->bonebase.first; bone; bone = bone->next) {
|
|
do_version_bone_roll_256(bone);
|
|
}
|
|
}
|
|
|
|
/* fix for objects which have zero dquat's
|
|
* since this is multiplied with the quat rather than added */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
if (is_zero_v4(ob->dquat)) {
|
|
unit_qt(ob->dquat);
|
|
}
|
|
if (is_zero_v3(ob->drotAxis) && ob->drotAngle == 0.0f) {
|
|
unit_axis_angle(ob->drotAxis, &ob->drotAngle);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 256, 2)) {
|
|
bNodeTree *ntree;
|
|
bNode *node;
|
|
bNodeSocket *sock, *gsock;
|
|
bNodeLink *link;
|
|
|
|
/* node sockets are not exposed automatically any more,
|
|
* this mimics the old behavior by adding all unlinked sockets to groups.
|
|
*/
|
|
for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next) {
|
|
/* this adds copies and links from all unlinked internal sockets to group inputs/outputs. */
|
|
|
|
/* first make sure the own_index for new sockets is valid */
|
|
for (node = ntree->nodes.first; node; node = node->next) {
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
|
if (sock->own_index >= ntree->cur_index) {
|
|
ntree->cur_index = sock->own_index + 1;
|
|
}
|
|
}
|
|
for (sock = node->outputs.first; sock; sock = sock->next) {
|
|
if (sock->own_index >= ntree->cur_index) {
|
|
ntree->cur_index = sock->own_index + 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* add ntree->inputs/ntree->outputs sockets for all unlinked sockets in the group tree. */
|
|
for (node = ntree->nodes.first; node; node = node->next) {
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
|
if (!sock->link && !((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0)) {
|
|
|
|
gsock = do_versions_node_group_add_socket_2_56_2(
|
|
ntree, sock->name, sock->type, SOCK_IN);
|
|
|
|
/* initialize the default socket value */
|
|
copy_v4_v4(gsock->ns.vec, sock->ns.vec);
|
|
|
|
/* XXX nodeAddLink does not work with incomplete (node==NULL) links any longer,
|
|
* have to create these directly here.
|
|
* These links are updated again in subsequent do_version!
|
|
*/
|
|
link = MEM_callocN(sizeof(bNodeLink), "link");
|
|
BLI_addtail(&ntree->links, link);
|
|
nodeUniqueID(ntree, node);
|
|
link->fromnode = NULL;
|
|
link->fromsock = gsock;
|
|
link->tonode = node;
|
|
link->tosock = sock;
|
|
BKE_ntree_update_tag_link_added(ntree, link);
|
|
|
|
sock->link = link;
|
|
}
|
|
}
|
|
for (sock = node->outputs.first; sock; sock = sock->next) {
|
|
if (nodeCountSocketLinks(ntree, sock) == 0 &&
|
|
!((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0)) {
|
|
gsock = do_versions_node_group_add_socket_2_56_2(
|
|
ntree, sock->name, sock->type, SOCK_OUT);
|
|
|
|
/* initialize the default socket value */
|
|
copy_v4_v4(gsock->ns.vec, sock->ns.vec);
|
|
|
|
/* XXX nodeAddLink does not work with incomplete (node==NULL) links any longer,
|
|
* have to create these directly here.
|
|
* These links are updated again in subsequent do_version!
|
|
*/
|
|
link = MEM_callocN(sizeof(bNodeLink), "link");
|
|
BLI_addtail(&ntree->links, link);
|
|
nodeUniqueID(ntree, node);
|
|
link->fromnode = node;
|
|
link->fromsock = sock;
|
|
link->tonode = NULL;
|
|
link->tosock = gsock;
|
|
BKE_ntree_update_tag_link_added(ntree, link);
|
|
|
|
gsock->link = link;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* External group node socket need to adjust their own_index to point at
|
|
* associated 'ntree' inputs/outputs internal sockets. This happens in
|
|
* do_versions_after_linking_250, after lib linking. */
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 256, 3)) {
|
|
bScreen *screen;
|
|
Brush *brush;
|
|
Object *ob;
|
|
ParticleSettings *part;
|
|
|
|
/* redraws flag in SpaceTime has been moved to Screen level */
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
if (screen->redraws_flag == 0) {
|
|
/* just initialize to default? */
|
|
/* XXX: we could also have iterated through areas,
|
|
* and taken them from the first timeline available... */
|
|
screen->redraws_flag = TIME_ALL_3D_WIN | TIME_ALL_ANIM_WIN;
|
|
}
|
|
}
|
|
|
|
for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
|
|
if (brush->height == 0) {
|
|
brush->height = 0.4f;
|
|
}
|
|
}
|
|
|
|
/* Replace 'rim material' option for in offset. */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
ModifierData *md;
|
|
for (md = ob->modifiers.first; md; md = md->next) {
|
|
if (md->type == eModifierType_Solidify) {
|
|
SolidifyModifierData *smd = (SolidifyModifierData *)md;
|
|
if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) {
|
|
smd->mat_ofs_rim = 1;
|
|
smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* particle draw color from material */
|
|
for (part = bmain->particles.first; part; part = part->id.next) {
|
|
if (part->draw & PART_DRAW_MAT_COL) {
|
|
part->draw_col = PART_DRAW_COL_MAT;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (0) {
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 256, 6)) {
|
|
for (Mesh *me = bmain->meshes.first; me; me = me->id.next) {
|
|
/* Vertex normal calculation from legacy 'MFace' has been removed.
|
|
* update after calculating polygons in file reading code instead. */
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 256, 2)) {
|
|
/* update blur area sizes from 0..1 range to 0..100 percentage */
|
|
Scene *scene;
|
|
bNode *node;
|
|
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
|
|
if (scene->nodetree) {
|
|
for (node = scene->nodetree->nodes.first; node; node = node->next) {
|
|
if (node->type == CMP_NODE_BLUR) {
|
|
NodeBlurData *nbd = node->storage;
|
|
nbd->percentx *= 100.0f;
|
|
nbd->percenty *= 100.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 258, 1)) {
|
|
/* screen view2d settings were not properly initialized T27164.
|
|
* v2d->scroll caused the bug but best reset other values too
|
|
* which are in old blend files only.
|
|
* Need to make less ugly - possibly an iterator? */
|
|
bScreen *screen;
|
|
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
ScrArea *area;
|
|
/* add regions */
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
SpaceLink *sl = area->spacedata.first;
|
|
if (sl->spacetype == SPACE_IMAGE) {
|
|
ARegion *region;
|
|
for (region = area->regionbase.first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
View2D *v2d = ®ion->v2d;
|
|
v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom =
|
|
v2d->keepofs = v2d->align = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_IMAGE) {
|
|
ARegion *region;
|
|
for (region = sl->regionbase.first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
View2D *v2d = ®ion->v2d;
|
|
v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom =
|
|
v2d->keepofs = v2d->align = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
ParticleSettings *part;
|
|
for (part = bmain->particles.first; part; part = part->id.next) {
|
|
/* Initialize particle billboard scale */
|
|
part->bb_size[0] = part->bb_size[1] = 1.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 259, 1)) {
|
|
{
|
|
Scene *scene;
|
|
|
|
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
|
|
scene->r.ffcodecdata.audio_channels = 2;
|
|
scene->audio.volume = 1.0f;
|
|
if (scene->ed) {
|
|
SEQ_for_each_callback(&scene->ed->seqbase, seq_set_pitch_cb, NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
bScreen *screen;
|
|
for (screen = bmain->screens.first; screen; screen = screen->id.next) {
|
|
ScrArea *area;
|
|
|
|
/* add regions */
|
|
for (area = screen->areabase.first; area; area = area->next) {
|
|
SpaceLink *sl = area->spacedata.first;
|
|
if (sl->spacetype == SPACE_SEQ) {
|
|
ARegion *region;
|
|
for (region = area->regionbase.first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
if (region->v2d.min[1] == 4.0f) {
|
|
region->v2d.min[1] = 0.5f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
for (sl = area->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_SEQ) {
|
|
ARegion *region;
|
|
for (region = sl->regionbase.first; region; region = region->next) {
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
if (region->v2d.min[1] == 4.0f) {
|
|
region->v2d.min[1] = 0.5f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
/* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
|
|
*
|
|
* We're only patching F-Curves in Actions here, since it is assumed that most
|
|
* drivers out there won't be using this (and if they are, they're in the minority).
|
|
* While we should aim to fix everything ideally, in practice it's far too hard
|
|
* to get to every animdata block, not to mention the performance hit that'd have
|
|
*/
|
|
bAction *act;
|
|
FCurve *fcu;
|
|
|
|
for (act = bmain->actions.first; act; act = act->id.next) {
|
|
for (fcu = act->curves.first; fcu; fcu = fcu->next) {
|
|
BezTriple *bezt;
|
|
uint i = 0;
|
|
|
|
/* only need to touch curves that had this flag set */
|
|
if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0) {
|
|
continue;
|
|
}
|
|
if ((fcu->totvert == 0) || (fcu->bezt == NULL)) {
|
|
continue;
|
|
}
|
|
|
|
/* only change auto-handles to auto-clamped */
|
|
for (bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
|
|
if (bezt->h1 == HD_AUTO) {
|
|
bezt->h1 = HD_AUTO_ANIM;
|
|
}
|
|
if (bezt->h2 == HD_AUTO) {
|
|
bezt->h2 = HD_AUTO_ANIM;
|
|
}
|
|
}
|
|
|
|
fcu->flag &= ~FCURVE_AUTO_HANDLES;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 259, 2)) {
|
|
{
|
|
/* Convert default socket values from bNodeStack */
|
|
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
|
|
bNode *node;
|
|
bNodeSocket *sock;
|
|
|
|
for (node = ntree->nodes.first; node; node = node->next) {
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
|
do_versions_socket_default_value_259(sock);
|
|
}
|
|
for (sock = node->outputs.first; sock; sock = sock->next) {
|
|
do_versions_socket_default_value_259(sock);
|
|
}
|
|
}
|
|
|
|
for (sock = ntree->inputs.first; sock; sock = sock->next) {
|
|
do_versions_socket_default_value_259(sock);
|
|
}
|
|
for (sock = ntree->outputs.first; sock; sock = sock->next) {
|
|
do_versions_socket_default_value_259(sock);
|
|
}
|
|
|
|
BKE_ntree_update_tag_all(ntree);
|
|
}
|
|
FOREACH_NODETREE_END;
|
|
}
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 259, 4)) {
|
|
{
|
|
/* Adaptive time step for particle systems */
|
|
ParticleSettings *part;
|
|
for (part = bmain->particles.first; part; part = part->id.next) {
|
|
part->courant_target = 0.2f;
|
|
part->time_flag &= ~PART_TIME_AUTOSF;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* updates group node socket identifier so that
|
|
* external links to/from the group node are preserved.
|
|
*/
|
|
static void lib_node_do_versions_group_indices(bNode *gnode)
|
|
{
|
|
bNodeTree *ngroup = (bNodeTree *)gnode->id;
|
|
bNodeSocket *sock;
|
|
bNodeLink *link;
|
|
|
|
for (sock = gnode->outputs.first; sock; sock = sock->next) {
|
|
int old_index = sock->to_index;
|
|
|
|
for (link = ngroup->links.first; link; link = link->next) {
|
|
if (link->tonode == NULL && link->fromsock->own_index == old_index) {
|
|
strcpy(sock->identifier, link->fromsock->identifier);
|
|
/* deprecated */
|
|
sock->own_index = link->fromsock->own_index;
|
|
sock->to_index = 0;
|
|
}
|
|
}
|
|
}
|
|
for (sock = gnode->inputs.first; sock; sock = sock->next) {
|
|
int old_index = sock->to_index;
|
|
|
|
for (link = ngroup->links.first; link; link = link->next) {
|
|
if (link->fromnode == NULL && link->tosock->own_index == old_index) {
|
|
strcpy(sock->identifier, link->tosock->identifier);
|
|
/* deprecated */
|
|
sock->own_index = link->tosock->own_index;
|
|
sock->to_index = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void do_versions_after_linking_250(Main *bmain)
|
|
{
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 256, 2)) {
|
|
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
|
|
/* updates external links for all group nodes in a tree */
|
|
bNode *node;
|
|
for (node = ntree->nodes.first; node; node = node->next) {
|
|
if (node->type == NODE_GROUP) {
|
|
bNodeTree *ngroup = (bNodeTree *)node->id;
|
|
if (ngroup) {
|
|
lib_node_do_versions_group_indices(node);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
FOREACH_NODETREE_END;
|
|
}
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 258, 0)) {
|
|
/* Some very old (original comments claim pre-2.57) versioning that was wrongly done in
|
|
* lib-linking code... Putting it here just to be sure (this is also checked at runtime anyway
|
|
* by `action_idcode_patch_check`). */
|
|
ID *id;
|
|
FOREACH_MAIN_ID_BEGIN (bmain, id) {
|
|
AnimData *adt = BKE_animdata_from_id(id);
|
|
if (adt != NULL) {
|
|
/* Fix actions' id-roots (i.e. if they come from a pre 2.57 .blend file). */
|
|
if ((adt->action) && (adt->action->idroot == 0)) {
|
|
adt->action->idroot = GS(id->name);
|
|
}
|
|
if ((adt->tmpact) && (adt->tmpact->idroot == 0)) {
|
|
adt->tmpact->idroot = GS(id->name);
|
|
}
|
|
|
|
LISTBASE_FOREACH (NlaTrack *, nla_track, &adt->nla_tracks) {
|
|
LISTBASE_FOREACH (NlaStrip *, nla_strip, &nla_track->strips) {
|
|
if ((nla_strip->act) && (nla_strip->act->idroot == 0)) {
|
|
nla_strip->act->idroot = GS(id->name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
FOREACH_MAIN_ID_END;
|
|
}
|
|
}
|