of copy/paste functionality. Instead of making a copy of the active line set, now the settings of the active line set are copied to and pasted from a buffer. This allows for copying and pasting line set settings among different scenes and render layers.
715 lines
22 KiB
C++
715 lines
22 KiB
C++
#include "../application/Controller.h"
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#include "../application/AppView.h"
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#include "../application/AppConfig.h"
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#include "../application/AppCanvas.h"
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#include <iostream>
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#include <map>
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#include <set>
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using namespace std;
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "MEM_guardedalloc.h"
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#include "DNA_camera_types.h"
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#include "DNA_text_types.h"
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#include "DNA_group_types.h"
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#include "DNA_freestyle_types.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_linestyle.h"
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#include "BKE_main.h"
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#include "BKE_text.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BPY_extern.h"
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#include "renderpipeline.h"
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#include "pixelblending.h"
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#include "../../FRS_freestyle.h"
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#include "../../FRS_freestyle_config.h"
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// Freestyle configuration
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static short freestyle_is_initialized = 0;
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static Config::Path *pathconfig = NULL;
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static Controller *controller = NULL;
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static AppView *view = NULL;
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// line set buffer for copy & paste
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static FreestyleLineSet lineset_buffer;
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static bool lineset_copied = false;
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// camera information
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float freestyle_viewpoint[3];
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float freestyle_mv[4][4];
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float freestyle_proj[4][4];
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int freestyle_viewport[4];
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// current scene
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Scene *freestyle_scene;
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string default_module_path;
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//=======================================================
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// Initialization
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//=======================================================
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void FRS_initialize() {
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if( freestyle_is_initialized )
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return;
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pathconfig = new Config::Path;
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controller = new Controller();
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view = new AppView;
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controller->setView(view);
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controller->Clear();
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freestyle_scene = NULL;
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lineset_copied = false;
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default_module_path = pathconfig->getProjectDir() + Config::DIR_SEP + "style_modules" + Config::DIR_SEP + "contour.py";
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freestyle_is_initialized = 1;
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}
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void FRS_set_context(bContext* C) {
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cout << "FRS_set_context: context 0x" << C << " scene 0x" << CTX_data_scene(C) << endl;
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controller->setContext(C);
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}
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void FRS_exit() {
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delete pathconfig;
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delete controller;
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delete view;
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}
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//=======================================================
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// Rendering
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//=======================================================
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static void init_view(Render* re){
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int width = re->winx;
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int height = re->winy;
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int xmin = re->disprect.xmin;
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int ymin = re->disprect.ymin;
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int xmax = re->disprect.xmax;
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int ymax = re->disprect.ymax;
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freestyle_viewport[0] = freestyle_viewport[1] = 0;
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freestyle_viewport[2] = width;
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freestyle_viewport[3] = height;
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view->setWidth( width );
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view->setHeight( height );
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view->setBorder( xmin, ymin, xmax, ymax );
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cout << "\n=== Dimensions of the 2D image coordinate system ===" << endl;
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cout << "Width : " << width << endl;
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cout << "Height : " << height << endl;
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if (re->r.mode & R_BORDER)
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cout << "Border : (" << xmin << ", " << ymin << ") - (" << xmax << ", " << ymax << ")" << endl;
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}
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static void init_camera(Render* re){
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// It is assumed that imported meshes are in the camera coordinate system.
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// Therefore, the view point (i.e., camera position) is at the origin, and
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// the the model-view matrix is simply the identity matrix.
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freestyle_viewpoint[0] = 0.0;
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freestyle_viewpoint[1] = 0.0;
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freestyle_viewpoint[2] = 0.0;
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for( int i = 0; i < 4; i++ )
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for( int j = 0; j < 4; j++ )
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freestyle_mv[i][j] = (i == j) ? 1.0 : 0.0;
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for( int i = 0; i < 4; i++ )
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for( int j = 0; j < 4; j++ )
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freestyle_proj[i][j] = re->winmat[i][j];
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//print_m4("mv", freestyle_mv);
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//print_m4("proj", freestyle_proj);
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}
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static char *escape_quotes(char *name)
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{
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char *s= (char *)MEM_mallocN(strlen(name) * 2 + 1, "escape_quotes");
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char *p= s;
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while (*name) {
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if (*name == '\'')
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*p++= '\\';
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*p++ = *name++;
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}
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*p = '\0';
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return s;
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}
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static Text *create_lineset_handler(char *layer_name, char *lineset_name)
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{
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char *s1= escape_quotes(layer_name);
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char *s2= escape_quotes(lineset_name);
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Text *text= add_empty_text(lineset_name);
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write_text(text, "import parameter_editor; parameter_editor.process('");
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write_text(text, s1);
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write_text(text, "', '");
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write_text(text, s2);
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write_text(text, "')\n");
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MEM_freeN(s1);
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MEM_freeN(s2);
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return text;
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}
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struct edge_type_condition {
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int edge_type, value;
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};
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// examines the conditions and returns true if the target edge type needs to be computed
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static bool test_edge_type_conditions(struct edge_type_condition *conditions,
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int num_edge_types, bool logical_and, int target, bool distinct)
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{
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int target_condition = 0;
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int num_non_target_positive_conditions = 0;
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int num_non_target_negative_conditions = 0;
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for (int i = 0; i < num_edge_types; i++) {
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if (conditions[i].edge_type == target)
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target_condition = conditions[i].value;
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else if (conditions[i].value > 0)
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++num_non_target_positive_conditions;
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else if (conditions[i].value < 0)
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++num_non_target_negative_conditions;
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}
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if (distinct) {
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// In this case, the 'target' edge type is assumed to appear on distinct edge
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// of its own and never together with other edge types.
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if (logical_and) {
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if (num_non_target_positive_conditions > 0)
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return false;
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if (target_condition > 0)
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return true;
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if (target_condition < 0)
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return false;
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if (num_non_target_negative_conditions > 0)
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return true;
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} else {
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if (target_condition > 0)
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return true;
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if (num_non_target_negative_conditions > 0)
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return true;
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if (target_condition < 0)
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return false;
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if (num_non_target_positive_conditions > 0)
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return false;
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}
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} else {
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// In this case, the 'target' edge type may appear together with other edge types.
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if (target_condition > 0)
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return true;
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if (target_condition < 0)
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return true;
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if (logical_and) {
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if (num_non_target_positive_conditions > 0)
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return false;
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if (num_non_target_negative_conditions > 0)
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return true;
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} else {
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if (num_non_target_negative_conditions > 0)
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return true;
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if (num_non_target_positive_conditions > 0)
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return false;
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}
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}
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return true;
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}
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static void prepare(Render* re, SceneRenderLayer* srl ) {
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// load mesh
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re->i.infostr= "Freestyle: Mesh loading";
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re->stats_draw(re->sdh, &re->i);
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re->i.infostr= NULL;
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if( controller->LoadMesh(re, srl) ) // returns if scene cannot be loaded or if empty
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return;
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if( re->test_break(re->tbh) )
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return;
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// add style modules
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FreestyleConfig* config = &srl->freestyleConfig;
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cout << "\n=== Rendering options ===" << endl;
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int layer_count = 0;
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switch (config->mode) {
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case FREESTYLE_CONTROL_SCRIPT_MODE:
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cout << "Modules :"<< endl;
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for (FreestyleModuleConfig* module_conf = (FreestyleModuleConfig *)config->modules.first; module_conf; module_conf = module_conf->next) {
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if( module_conf->is_displayed ) {
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cout << " " << layer_count+1 << ": " << module_conf->module_path << endl;
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controller->InsertStyleModule( layer_count, module_conf->module_path );
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controller->toggleLayer(layer_count, true);
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layer_count++;
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}
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}
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cout << endl;
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controller->setComputeRidgesAndValleysFlag( (config->flags & FREESTYLE_RIDGES_AND_VALLEYS_FLAG) ? true : false);
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controller->setComputeSuggestiveContoursFlag( (config->flags & FREESTYLE_SUGGESTIVE_CONTOURS_FLAG) ? true : false);
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controller->setComputeMaterialBoundariesFlag( (config->flags & FREESTYLE_MATERIAL_BOUNDARIES_FLAG) ? true : false);
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break;
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case FREESTYLE_CONTROL_EDITOR_MODE:
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int use_ridges_and_valleys = 0;
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int use_suggestive_contours = 0;
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int use_material_boundaries = 0;
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struct edge_type_condition conditions[] = {
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{FREESTYLE_FE_SILHOUETTE, 0},
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{FREESTYLE_FE_BORDER, 0},
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{FREESTYLE_FE_CREASE, 0},
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{FREESTYLE_FE_RIDGE, 0},
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{FREESTYLE_FE_VALLEY, 0},
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{FREESTYLE_FE_SUGGESTIVE_CONTOUR, 0},
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{FREESTYLE_FE_MATERIAL_BOUNDARY, 0},
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{FREESTYLE_FE_CONTOUR, 0},
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{FREESTYLE_FE_EXTERNAL_CONTOUR, 0},
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{FREESTYLE_FE_EDGE_MARK, 0}};
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int num_edge_types = sizeof(conditions) / sizeof(struct edge_type_condition);
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cout << "Linesets:"<< endl;
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for (FreestyleLineSet *lineset = (FreestyleLineSet *)config->linesets.first; lineset; lineset = lineset->next) {
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if (lineset->flags & FREESTYLE_LINESET_ENABLED) {
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cout << " " << layer_count+1 << ": " << lineset->name << " - " << lineset->linestyle->id.name+2 << endl;
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Text *text = create_lineset_handler(srl->name, lineset->name);
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controller->InsertStyleModule( layer_count, lineset->name, text );
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controller->toggleLayer(layer_count, true);
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if (!(lineset->selection & FREESTYLE_SEL_EDGE_TYPES) || !lineset->edge_types) {
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++use_ridges_and_valleys;
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++use_suggestive_contours;
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++use_material_boundaries;
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} else {
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// conditions for feature edge selection by edge types
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for (int i = 0; i < num_edge_types; i++) {
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if (!(lineset->edge_types & conditions[i].edge_type))
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conditions[i].value = 0; // no condition specified
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else if (!(lineset->exclude_edge_types & conditions[i].edge_type))
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conditions[i].value = 1; // condition: X
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else
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conditions[i].value = -1; // condition: NOT X
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}
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// logical operator for the selection conditions
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bool logical_and = ((lineset->flags & FREESTYLE_LINESET_FE_AND) != 0);
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// negation operator
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if (lineset->flags & FREESTYLE_LINESET_FE_NOT) {
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// convert an Exclusive condition into an Inclusive equivalent using De Morgan's laws:
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// NOT (X OR Y) --> (NOT X) AND (NOT Y)
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// NOT (X AND Y) --> (NOT X) OR (NOT Y)
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for (int i = 0; i < num_edge_types; i++)
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conditions[i].value *= -1;
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logical_and = !logical_and;
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}
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if (test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_RIDGE, true) ||
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test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_VALLEY, true))
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++use_ridges_and_valleys;
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if (test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_SUGGESTIVE_CONTOUR, true))
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++use_suggestive_contours;
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if (test_edge_type_conditions(conditions, num_edge_types, logical_and, FREESTYLE_FE_MATERIAL_BOUNDARY, true))
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++use_material_boundaries;
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}
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layer_count++;
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}
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}
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controller->setComputeRidgesAndValleysFlag( use_ridges_and_valleys > 0 );
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controller->setComputeSuggestiveContoursFlag( use_suggestive_contours > 0 );
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controller->setComputeMaterialBoundariesFlag( use_material_boundaries > 0 );
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break;
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}
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// set parameters
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controller->setFaceSmoothness( (config->flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) ? true : false);
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controller->setCreaseAngle( config->crease_angle );
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controller->setSphereRadius( config->sphere_radius );
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controller->setSuggestiveContourKrDerivativeEpsilon( config->dkr_epsilon ) ;
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controller->setVisibilityAlgo( config->raycasting_algorithm );
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cout << "Crease angle : " << controller->getCreaseAngle() << endl;
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cout << "Sphere radius : " << controller->getSphereRadius() << endl;
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cout << "Face smoothness : " << (controller->getFaceSmoothness() ? "enabled" : "disabled") << endl;
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cout << "Redges and valleys : " << (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
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cout << "Suggestive contours : " << (controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl;
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cout << "Suggestive contour Kr derivative epsilon : " << controller->getSuggestiveContourKrDerivativeEpsilon() << endl;
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cout << "Material boundaries : " << (controller->getComputeMaterialBoundariesFlag() ? "enabled" : "disabled") << endl;
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cout << endl;
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// set diffuse and z depth passes
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RenderLayer *rl = RE_GetRenderLayer(re->result, srl->name);
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bool diffuse = false, z = false;
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for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) {
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switch (rpass->passtype) {
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case SCE_PASS_DIFFUSE:
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controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty);
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diffuse = true;
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break;
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case SCE_PASS_Z:
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controller->setPassZ(rpass->rect, rpass->rectx, rpass->recty);
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z = true;
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break;
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}
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}
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cout << "Passes :" << endl;
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cout << " Diffuse = " << (diffuse ? "enabled" : "disabled") << endl;
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cout << " Z = " << (z ? "enabled" : "disabled") << endl;
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// compute view map
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re->i.infostr= "Freestyle: View map creation";
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re->stats_draw(re->sdh, &re->i);
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re->i.infostr= NULL;
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controller->ComputeViewMap();
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}
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void FRS_composite_result(Render* re, SceneRenderLayer* srl, Render* freestyle_render)
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{
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RenderLayer *rl;
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float *src, *dest, *pixSrc, *pixDest;
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int x, y, rectx, recty;
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if( freestyle_render == NULL || freestyle_render->result == NULL )
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return;
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rl = render_get_active_layer( freestyle_render, freestyle_render->result );
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if( !rl || rl->rectf == NULL) { cout << "Cannot find Freestyle result image" << endl; return; }
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src = rl->rectf;
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//cout << "src: " << rl->rectx << " x " << rl->recty << endl;
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rl = RE_GetRenderLayer(re->result, srl->name);
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if( !rl || rl->rectf == NULL) { cout << "No layer to composite to" << endl; return; }
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dest = rl->rectf;
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//cout << "dest: " << rl->rectx << " x " << rl->recty << endl;
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rectx = re->rectx;
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recty = re->recty;
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for( y = 0; y < recty; y++) {
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for( x = 0; x < rectx; x++) {
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pixSrc = src + 4 * (rectx * y + x);
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if( pixSrc[3] > 0.0) {
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pixDest = dest + 4 * (rectx * y + x);
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addAlphaOverFloat(pixDest, pixSrc);
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}
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}
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}
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}
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static int displayed_layer_count( SceneRenderLayer* srl ) {
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int count = 0;
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switch (srl->freestyleConfig.mode) {
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case FREESTYLE_CONTROL_SCRIPT_MODE:
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for (FreestyleModuleConfig* module = (FreestyleModuleConfig *)srl->freestyleConfig.modules.first; module; module = module->next) {
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if( module->is_displayed )
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count++;
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}
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break;
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case FREESTYLE_CONTROL_EDITOR_MODE:
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for (FreestyleLineSet *lineset = (FreestyleLineSet *)srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
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if (lineset->flags & FREESTYLE_LINESET_ENABLED)
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count++;
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}
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break;
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}
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return count;
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}
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int FRS_is_freestyle_enabled(SceneRenderLayer* srl) {
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return (!(srl->layflag & SCE_LAY_DISABLE) &&
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srl->layflag & SCE_LAY_FRS &&
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displayed_layer_count(srl) > 0);
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}
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void FRS_init_stroke_rendering(Render* re) {
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cout << "\n#===============================================================" << endl;
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cout << "# Freestyle" << endl;
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cout << "#===============================================================" << endl;
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init_view(re);
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init_camera(re);
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controller->ResetRenderCount();
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}
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Render* FRS_do_stroke_rendering(Render* re, SceneRenderLayer *srl) {
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Render* freestyle_render = NULL;
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cout << "\n----------------------------------------------------------" << endl;
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cout << "| " << (re->scene->id.name+2) << "|" << srl->name << endl;
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cout << "----------------------------------------------------------" << endl;
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// prepare Freestyle:
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// - load mesh
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// - add style modules
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// - set parameters
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// - compute view map
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prepare(re, srl);
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if( re->test_break(re->tbh) ) {
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controller->CloseFile();
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return NULL;
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}
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// render and composite Freestyle result
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if( controller->_ViewMap ) {
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// render strokes
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re->i.infostr= "Freestyle: Stroke rendering";
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re->stats_draw(re->sdh, &re->i);
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re->i.infostr= NULL;
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freestyle_scene = re->scene;
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controller->DrawStrokes();
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freestyle_render = controller->RenderStrokes(re);
|
|
controller->CloseFile();
|
|
freestyle_scene = NULL;
|
|
|
|
// composite result
|
|
FRS_composite_result(re, srl, freestyle_render);
|
|
RE_FreeRenderResult(freestyle_render->result);
|
|
freestyle_render->result = NULL;
|
|
}
|
|
|
|
return freestyle_render;
|
|
}
|
|
|
|
void FRS_finish_stroke_rendering(Render* re) {
|
|
// clear canvas
|
|
controller->Clear();
|
|
}
|
|
|
|
//=======================================================
|
|
// Freestyle Panel Configuration
|
|
//=======================================================
|
|
|
|
void FRS_add_freestyle_config( SceneRenderLayer* srl )
|
|
{
|
|
FreestyleConfig* config = &srl->freestyleConfig;
|
|
|
|
config->mode = FREESTYLE_CONTROL_SCRIPT_MODE;
|
|
|
|
config->modules.first = config->modules.last = NULL;
|
|
config->flags = 0;
|
|
config->sphere_radius = 1.0f;
|
|
config->dkr_epsilon = 0.001f;
|
|
config->crease_angle = 134.43f;
|
|
|
|
config->linesets.first = config->linesets.last = NULL;
|
|
|
|
config->raycasting_algorithm = FREESTYLE_ALGO_REGULAR;
|
|
}
|
|
|
|
void FRS_free_freestyle_config( SceneRenderLayer* srl )
|
|
{
|
|
FreestyleLineSet *lineset;
|
|
|
|
for(lineset=(FreestyleLineSet *)srl->freestyleConfig.linesets.first; lineset; lineset=lineset->next) {
|
|
if (lineset->group) {
|
|
lineset->group->id.us--;
|
|
lineset->group = NULL;
|
|
}
|
|
lineset->linestyle->id.us--;
|
|
lineset->linestyle = NULL;
|
|
}
|
|
BLI_freelistN( &srl->freestyleConfig.linesets );
|
|
BLI_freelistN( &srl->freestyleConfig.modules );
|
|
}
|
|
|
|
void FRS_add_module(FreestyleConfig *config)
|
|
{
|
|
FreestyleModuleConfig* module_conf = (FreestyleModuleConfig*) MEM_callocN( sizeof(FreestyleModuleConfig), "style module configuration");
|
|
BLI_addtail(&config->modules, (void*) module_conf);
|
|
|
|
strcpy( module_conf->module_path, default_module_path.c_str() );
|
|
module_conf->is_displayed = 1;
|
|
}
|
|
|
|
void FRS_delete_module(FreestyleConfig *config, FreestyleModuleConfig *module_conf)
|
|
{
|
|
BLI_freelinkN(&config->modules, module_conf);
|
|
}
|
|
|
|
void FRS_move_module_up(FreestyleConfig *config, FreestyleModuleConfig *module_conf)
|
|
{
|
|
BLI_remlink(&config->modules, module_conf);
|
|
BLI_insertlinkbefore(&config->modules, module_conf->prev, module_conf);
|
|
}
|
|
|
|
void FRS_move_module_down(FreestyleConfig *config, FreestyleModuleConfig *module_conf)
|
|
{
|
|
BLI_remlink(&config->modules, module_conf);
|
|
BLI_insertlinkafter(&config->modules, module_conf->next, module_conf);
|
|
}
|
|
|
|
static void unique_lineset_name(FreestyleConfig *config, FreestyleLineSet *lineset)
|
|
{
|
|
BLI_uniquename(&config->linesets, lineset, "FreestyleLineSet", '.', offsetof(FreestyleLineSet, name), sizeof(lineset->name));
|
|
}
|
|
|
|
FreestyleLineSet *FRS_add_lineset(FreestyleConfig *config)
|
|
{
|
|
int lineset_index = BLI_countlist(&config->linesets);
|
|
|
|
FreestyleLineSet *lineset = (FreestyleLineSet *) MEM_callocN( sizeof(FreestyleLineSet), "Freestyle line set");
|
|
BLI_addtail(&config->linesets, (void *) lineset);
|
|
FRS_set_active_lineset_index(config, lineset_index);
|
|
|
|
lineset->linestyle = FRS_new_linestyle("LineStyle", NULL);
|
|
lineset->flags |= FREESTYLE_LINESET_ENABLED;
|
|
lineset->selection = FREESTYLE_SEL_IMAGE_BORDER;
|
|
lineset->qi = FREESTYLE_QI_VISIBLE;
|
|
lineset->qi_start = 0;
|
|
lineset->qi_end = 100;
|
|
lineset->edge_types = FREESTYLE_FE_SILHOUETTE | FREESTYLE_FE_BORDER | FREESTYLE_FE_CREASE;
|
|
lineset->exclude_edge_types = 0;
|
|
lineset->group = NULL;
|
|
if (lineset_index > 0)
|
|
sprintf(lineset->name, "LineSet %i", lineset_index+1);
|
|
else
|
|
strcpy(lineset->name, "LineSet");
|
|
unique_lineset_name(config, lineset);
|
|
|
|
return lineset;
|
|
}
|
|
|
|
void FRS_copy_active_lineset(FreestyleConfig *config)
|
|
{
|
|
FreestyleLineSet *lineset = FRS_get_active_lineset(config);
|
|
|
|
if (lineset) {
|
|
lineset_buffer.linestyle = lineset->linestyle;
|
|
lineset_buffer.flags = lineset->flags;
|
|
lineset_buffer.selection = lineset->selection;
|
|
lineset_buffer.qi = lineset->qi;
|
|
lineset_buffer.qi_start = lineset->qi_start;
|
|
lineset_buffer.qi_end = lineset->qi_end;
|
|
lineset_buffer.edge_types = lineset->edge_types;
|
|
lineset_buffer.exclude_edge_types = lineset->exclude_edge_types;
|
|
lineset_buffer.group = lineset->group;
|
|
strcpy(lineset_buffer.name, lineset->name);
|
|
lineset_copied = true;
|
|
}
|
|
}
|
|
|
|
void FRS_paste_active_lineset(FreestyleConfig *config)
|
|
{
|
|
if (!lineset_copied)
|
|
return;
|
|
|
|
FreestyleLineSet *lineset = FRS_get_active_lineset(config);
|
|
|
|
if (lineset) {
|
|
lineset->linestyle->id.us--;
|
|
lineset->linestyle = lineset_buffer.linestyle;
|
|
lineset->linestyle->id.us++;
|
|
lineset->flags = lineset_buffer.flags;
|
|
lineset->selection = lineset_buffer.selection;
|
|
lineset->qi = lineset_buffer.qi;
|
|
lineset->qi_start = lineset_buffer.qi_start;
|
|
lineset->qi_end = lineset_buffer.qi_end;
|
|
lineset->edge_types = lineset_buffer.edge_types;
|
|
lineset->exclude_edge_types = lineset_buffer.exclude_edge_types;
|
|
if (lineset->group) {
|
|
lineset->group->id.us--;
|
|
lineset->group = NULL;
|
|
}
|
|
if (lineset_buffer.group) {
|
|
lineset->group = lineset_buffer.group;
|
|
lineset->group->id.us++;
|
|
}
|
|
strcpy(lineset->name, lineset_buffer.name);
|
|
unique_lineset_name(config, lineset);
|
|
lineset->flags |= FREESTYLE_LINESET_CURRENT;
|
|
}
|
|
}
|
|
|
|
void FRS_delete_active_lineset(FreestyleConfig *config)
|
|
{
|
|
FreestyleLineSet *lineset = FRS_get_active_lineset(config);
|
|
|
|
if (lineset) {
|
|
if (lineset->group) {
|
|
lineset->group->id.us--;
|
|
lineset->group = NULL;
|
|
}
|
|
lineset->linestyle->id.us--;
|
|
lineset->linestyle = NULL;
|
|
BLI_remlink(&config->linesets, lineset);
|
|
MEM_freeN(lineset);
|
|
FRS_set_active_lineset_index(config, 0);
|
|
}
|
|
}
|
|
|
|
void FRS_move_active_lineset_up(FreestyleConfig *config)
|
|
{
|
|
FreestyleLineSet *lineset = FRS_get_active_lineset(config);
|
|
|
|
if (lineset) {
|
|
BLI_remlink(&config->linesets, lineset);
|
|
BLI_insertlinkbefore(&config->linesets, lineset->prev, lineset);
|
|
}
|
|
}
|
|
|
|
void FRS_move_active_lineset_down(FreestyleConfig *config)
|
|
{
|
|
FreestyleLineSet *lineset = FRS_get_active_lineset(config);
|
|
|
|
if (lineset) {
|
|
BLI_remlink(&config->linesets, lineset);
|
|
BLI_insertlinkafter(&config->linesets, lineset->next, lineset);
|
|
}
|
|
}
|
|
|
|
FreestyleLineSet *FRS_get_active_lineset(FreestyleConfig *config)
|
|
{
|
|
FreestyleLineSet *lineset;
|
|
|
|
for(lineset=(FreestyleLineSet *)config->linesets.first; lineset; lineset=lineset->next)
|
|
if(lineset->flags & FREESTYLE_LINESET_CURRENT)
|
|
return lineset;
|
|
return NULL;
|
|
}
|
|
|
|
short FRS_get_active_lineset_index(FreestyleConfig *config)
|
|
{
|
|
FreestyleLineSet *lineset;
|
|
short i;
|
|
|
|
for(lineset=(FreestyleLineSet *)config->linesets.first, i=0; lineset; lineset=lineset->next, i++)
|
|
if(lineset->flags & FREESTYLE_LINESET_CURRENT)
|
|
return i;
|
|
return 0;
|
|
}
|
|
|
|
void FRS_set_active_lineset_index(FreestyleConfig *config, short index)
|
|
{
|
|
FreestyleLineSet *lineset;
|
|
short i;
|
|
|
|
for(lineset=(FreestyleLineSet *)config->linesets.first, i=0; lineset; lineset=lineset->next, i++) {
|
|
if(i == index)
|
|
lineset->flags |= FREESTYLE_LINESET_CURRENT;
|
|
else
|
|
lineset->flags &= ~FREESTYLE_LINESET_CURRENT;
|
|
}
|
|
}
|
|
|
|
void FRS_unlink_target_object(FreestyleConfig *config, Object *ob)
|
|
{
|
|
FreestyleLineSet *lineset;
|
|
|
|
for(lineset=(FreestyleLineSet *)config->linesets.first; lineset; lineset=lineset->next) {
|
|
FRS_unlink_linestyle_target_object(lineset->linestyle, ob);
|
|
}
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|