This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/modifiers/intern/MOD_multires.c
Sergey Sharybin 8e8952b7e3 Multires: Initial work to get sculpting to work with OpenSubdiv
Allows to go to sculpt mode, do brush strokes, get out of sculpt mode
and have deformation preserved.

The issues currently is that the current implementation of CCG
storage is created from the limit surface, without displacement
taken into account. It is trivial to get displaced coordinates,
but it is more tricky to get displaced normals. This is something
to be solved next.

Another limitation is that this only works for sculpting at a maximal
multires level. There is code to be done to support propagation
of displacement onto a higher levels.
2018-09-14 14:43:56 +02:00

289 lines
9.0 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file blender/modifiers/intern/MOD_multires.c
* \ingroup modifiers
*/
#include <stddef.h>
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "BKE_modifier.h"
#include "BKE_subdiv.h"
#include "BKE_subdiv_ccg.h"
#include "BKE_subdiv_mesh.h"
#include "BKE_subsurf.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{
MultiresModifierData *mmd = (MultiresModifierData *)md;
mmd->lvl = 0;
mmd->sculptlvl = 0;
mmd->renderlvl = 0;
mmd->totlvl = 0;
mmd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
mmd->quality = 3;
}
static DerivedMesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
DerivedMesh *dm)
{
MultiresModifierData *mmd = (MultiresModifierData *)md;
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
DerivedMesh *result;
Mesh *me = (Mesh *)ctx->object->data;
const bool useRenderParams = (ctx->flag & MOD_APPLY_RENDER) != 0;
const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY) != 0;
MultiresFlags flags = 0;
const bool has_mask = CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK);
if (mmd->totlvl) {
if (!CustomData_get_layer(&me->ldata, CD_MDISPS)) {
/* multires always needs a displacement layer */
CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
}
}
if (has_mask)
flags |= MULTIRES_ALLOC_PAINT_MASK;
if (useRenderParams)
flags |= MULTIRES_USE_RENDER_PARAMS;
if (ignore_simplify)
flags |= MULTIRES_IGNORE_SIMPLIFY;
result = multires_make_derived_from_derived(dm, mmd, scene, ctx->object, flags);
if (result == dm)
return dm;
if (useRenderParams || !(ctx->flag & MOD_APPLY_USECACHE)) {
DerivedMesh *cddm;
cddm = CDDM_copy(result);
/* copy hidden/masks to vertices */
if (!useRenderParams) {
struct MDisps *mdisps;
struct GridPaintMask *grid_paint_mask;
mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
grid_paint_mask = CustomData_get_layer(&me->ldata, CD_GRID_PAINT_MASK);
if (mdisps) {
subsurf_copy_grid_hidden(result, me->mpoly,
cddm->getVertArray(cddm),
mdisps);
BKE_mesh_flush_hidden_from_verts_ex(cddm->getVertArray(cddm),
cddm->getLoopArray(cddm),
cddm->getEdgeArray(cddm),
cddm->getNumEdges(cddm),
cddm->getPolyArray(cddm),
cddm->getNumPolys(cddm));
}
if (grid_paint_mask) {
float *paint_mask = CustomData_add_layer(&cddm->vertData,
CD_PAINT_MASK,
CD_CALLOC, NULL,
cddm->getNumVerts(cddm));
subsurf_copy_grid_paint_mask(result, me->mpoly,
paint_mask, grid_paint_mask);
}
}
result->release(result);
result = cddm;
}
return result;
}
#ifdef WITH_OPENSUBDIV_MODIFIER
/* Subdivide into fully qualified mesh. */
static Mesh *multires_as_mesh(MultiresModifierData *mmd,
const ModifierEvalContext *ctx,
Mesh *mesh,
Subdiv *subdiv)
{
Mesh *result = mesh;
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
Object *object = ctx->object;
SubdivToMeshSettings mesh_settings;
BKE_multires_subdiv_mesh_settings_init(
&mesh_settings, scene, object, mmd, use_render_params, ignore_simplify);
if (mesh_settings.resolution < 3) {
return result;
}
BKE_subdiv_displacement_attach_from_multires(subdiv, mesh, mmd);
result = BKE_subdiv_to_mesh(subdiv, &mesh_settings, mesh);
return result;
}
/* Subdivide into CCG. */
static void multires_ccg_settings_init(SubdivToCCGSettings *settings,
const MultiresModifierData *mmd,
const ModifierEvalContext *ctx,
Mesh *mesh)
{
const bool has_mask =
CustomData_has_layer(&mesh->ldata, CD_GRID_PAINT_MASK);
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
Object *object = ctx->object;
const int level = multires_get_level(
scene, object, mmd, use_render_params, ignore_simplify);
settings->resolution = (1 << level) + 1;
settings->need_normal = true;
settings->need_mask = has_mask;
}
static Mesh *multires_as_ccg(MultiresModifierData *mmd,
const ModifierEvalContext *ctx,
Mesh *mesh,
Subdiv *subdiv)
{
Mesh *result = mesh;
SubdivToCCGSettings ccg_settings;
multires_ccg_settings_init(&ccg_settings, mmd, ctx, mesh);
if (ccg_settings.resolution < 3) {
return result;
}
BKE_subdiv_displacement_attach_from_multires(subdiv, mesh, mmd);
result = BKE_subdiv_to_ccg_mesh(subdiv, &ccg_settings, mesh);
return result;
}
static Mesh *applyModifier_subdiv(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result = mesh;
MultiresModifierData *mmd = (MultiresModifierData *)md;
SubdivSettings subdiv_settings;
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
if (subdiv_settings.level == 0) {
return result;
}
/* TODO(sergey): Try to re-use subdiv when possible. */
Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, mesh);
if (subdiv == NULL) {
/* Happens on bad topology, ut also on empty input mesh. */
return result;
}
/* TODO(sergey): Some of production machines are using OpenSubdiv already.
* so better not enable semi-finished multires sculpting for now. Will give
* a wrong impression that things do work, even though crucial areas are
* still missing in implementation.
*/
const bool for_orco = (ctx->flag & MOD_APPLY_ORCO) != 0;
if ((ctx->object->mode & OB_MODE_SCULPT) &&
G.debug_value == 128 &&
!for_orco)
{
/* NOTE: CCG takes ownership over Subdiv. */
result = multires_as_ccg(mmd, ctx, mesh, subdiv);
// BKE_subdiv_stats_print(&subdiv->stats);
}
else {
result = multires_as_mesh(mmd, ctx, mesh, subdiv);
/* TODO(sergey): Cache subdiv somehow. */
// BKE_subdiv_stats_print(&subdiv->stats);
BKE_subdiv_free(subdiv);
}
return result;
}
#endif
ModifierTypeInfo modifierType_Multires = {
/* name */ "Multires",
/* structName */ "MultiresModifierData",
/* structSize */ sizeof(MultiresModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_RequiresOriginalData,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ applyModifier,
/* applyModifierEM_DM */NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
#ifdef WITH_OPENSUBDIV_MODIFIER
/* applyModifier */ applyModifier_subdiv,
#else
/* applyModifier */ NULL,
#endif
/* applyModifierEM */ NULL,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};