This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source
Lukas Toenne 1bb491348b Fix #31339, Modifying mesh destroys particle system.
The particle system modifier has to ensure tesselation before testing for topology changes. It compares the number of vertices, edges and tesselation faces to the previously stored values.

Note that this test only detects a subset of actual topology changes (where the number of elements differs), but this is a known limitation we have to live with for now.
2012-07-25 11:26:10 +00:00
..
2012-07-16 08:42:55 +00:00
2012-06-30 22:44:36 +00:00