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blender-archive/source
Matt Ebb 1bfc5181f0 Tweaks to the camera visualisation:
We decided that the dashed lines were too much,
making the view very busy with dashed parent lines,
lamps, etc. So now the camera lines are drawn solid,
but the arrow (now triangle by andy's demand!) is drawn
outlined for inactive cameras, filled for the active
camera.
2005-10-28 14:19:40 +00:00
..
2004-01-05 00:06:11 +00:00
2005-03-09 19:45:59 +00:00