Calculate dependent area based on distortion model rather than using 15% of image resolution for this. Some assumptions here: - We're assuming real-life camera calibration is used here - Maximal undistortion delta would be achieved on frame boundary - Distortion fully goes inside frame This makes it possible to approximate margin for distortion by checking undistortion delta across frame boundary and use it for dependent area of interest. We do not use any formula-based equation here because we're likely support other distortion models and in that case it'll be stupid to try detecting formula here.
147 lines
4.4 KiB
C++
147 lines
4.4 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_MovieDistortionOperation.h"
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extern "C" {
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#include "BKE_tracking.h"
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#include "BKE_movieclip.h"
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#include "BLI_linklist.h"
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}
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vector<DistortionCache *> s_cache;
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void deintializeDistortionCache(void)
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{
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while (s_cache.size() > 0) {
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DistortionCache * cache = s_cache.back();
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s_cache.pop_back();
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delete cache;
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}
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}
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MovieDistortionOperation::MovieDistortionOperation(bool distortion) : NodeOperation()
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{
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this->addInputSocket(COM_DT_COLOR);
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this->addOutputSocket(COM_DT_COLOR);
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this->setResolutionInputSocketIndex(0);
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this->m_inputOperation = NULL;
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this->m_movieClip = NULL;
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this->m_cache = NULL;
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this->m_distortion = distortion;
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}
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void MovieDistortionOperation::initExecution()
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{
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this->m_inputOperation = this->getInputSocketReader(0);
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if (this->m_movieClip) {
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MovieClipUser clipUser = {0};
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int calibration_width, calibration_height;
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BKE_movieclip_user_set_frame(&clipUser, this->m_framenumber);
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BKE_movieclip_get_size(this->m_movieClip, &clipUser, &calibration_width, &calibration_height);
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for (unsigned int i = 0; i < s_cache.size(); i++) {
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DistortionCache *c = (DistortionCache *)s_cache[i];
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if (c->isCacheFor(this->m_movieClip, this->m_width, this->m_height,
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calibration_width, calibration_height, this->m_distortion))
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{
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this->m_cache = c;
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this->m_cache->updateLastUsage();
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return;
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}
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}
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DistortionCache *newC = new DistortionCache(this->m_movieClip, this->m_width, this->m_height,
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calibration_width, calibration_height, this->m_distortion);
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s_cache.push_back(newC);
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this->m_cache = newC;
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if (this->m_distortion) {
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float delta[2];
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rcti full_frame;
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full_frame.xmin = full_frame.ymin = 0;
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full_frame.xmax = this->m_width;
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full_frame.ymax = this->m_height;
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BKE_tracking_max_undistortion_delta_across_bound(&this->m_movieClip->tracking, &full_frame, delta);
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/* 5 is just in case we didn't hit real max of distortion in
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* BKE_tracking_max_undistortion_delta_across_bound
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*/
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m_margin[0] = delta[0] + 5;
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m_margin[1] = delta[1] + 5;
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}
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else {
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/* undistortion with sane distortion coefficients would be mapped inside
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* of each tile, should be no need in margin in this case
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*/
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m_margin[0] = m_margin[1] = 0;
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}
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}
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else {
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this->m_cache = NULL;
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m_margin[0] = m_margin[1] = 0;
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}
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}
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void MovieDistortionOperation::deinitExecution()
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{
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this->m_inputOperation = NULL;
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this->m_movieClip = NULL;
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while (s_cache.size() > COM_DISTORTIONCACHE_MAXSIZE) {
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double minTime = PIL_check_seconds_timer();
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vector<DistortionCache*>::iterator minTimeIterator = s_cache.begin();
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for (vector<DistortionCache*>::iterator it = s_cache.begin(); it < s_cache.end(); it ++) {
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DistortionCache * cache = *it;
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if (cache->getTimeLastUsage() < minTime) {
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minTime = cache->getTimeLastUsage();
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minTimeIterator = it;
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}
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}
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s_cache.erase(minTimeIterator);
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}
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}
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void MovieDistortionOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
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{
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if (this->m_cache != NULL) {
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float u, v;
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this->m_cache->getUV(&this->m_movieClip->tracking, x, y, &u, &v);
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this->m_inputOperation->read(output, u, v, COM_PS_BILINEAR);
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}
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else {
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this->m_inputOperation->read(output, x, y, COM_PS_BILINEAR);
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}
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}
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bool MovieDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
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{
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rcti newInput;
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newInput.xmin = input->xmin - m_margin[0];
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newInput.ymin = input->ymin - m_margin[1];
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newInput.xmax = input->xmax + m_margin[0];
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newInput.ymax = input->ymax + m_margin[1];
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return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
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}
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